{-# LANGUAGE TypeApplications #-}


-- | Copyright  : Will Thompson, Iñaki García Etxebarria and Jonas Platte
-- License    : LGPL-2.1
-- Maintainer : Iñaki García Etxebarria
-- 
-- A t'GI.Gdk.Objects.FrameClock.FrameClock' tells the application when to update and repaint a
-- window. This may be synced to the vertical refresh rate of the
-- monitor, for example. Even when the frame clock uses a simple timer
-- rather than a hardware-based vertical sync, the frame clock helps
-- because it ensures everything paints at the same time (reducing the
-- total number of frames). The frame clock can also automatically
-- stop painting when it knows the frames will not be visible, or
-- scale back animation framerates.
-- 
-- t'GI.Gdk.Objects.FrameClock.FrameClock' is designed to be compatible with an OpenGL-based
-- implementation or with mozRequestAnimationFrame in Firefox,
-- for example.
-- 
-- A frame clock is idle until someone requests a frame with
-- 'GI.Gdk.Objects.FrameClock.frameClockRequestPhase'. At some later point that makes
-- sense for the synchronization being implemented, the clock will
-- process a frame and emit signals for each phase that has been
-- requested. (See the signals of the t'GI.Gdk.Objects.FrameClock.FrameClock' class for
-- documentation of the phases. 'GI.Gdk.Flags.FrameClockPhaseUpdate' and the
-- [update]("GI.Gdk.Objects.FrameClock#signal:update") signal are most interesting for application
-- writers, and are used to update the animations, using the frame time
-- given by 'GI.Gdk.Objects.FrameClock.frameClockGetFrameTime'.
-- 
-- The frame time is reported in microseconds and generally in the same
-- timescale as 'GI.GLib.Functions.getMonotonicTime', however, it is not the same
-- as 'GI.GLib.Functions.getMonotonicTime'. The frame time does not advance during
-- the time a frame is being painted, and outside of a frame, an attempt
-- is made so that all calls to 'GI.Gdk.Objects.FrameClock.frameClockGetFrameTime' that
-- are called at a “similar” time get the same value. This means that
-- if different animations are timed by looking at the difference in
-- time between an initial value from 'GI.Gdk.Objects.FrameClock.frameClockGetFrameTime'
-- and the value inside the [update]("GI.Gdk.Objects.FrameClock#signal:update") signal of the clock,
-- they will stay exactly synchronized.

#if (MIN_VERSION_haskell_gi_overloading(1,0,0) && !defined(__HADDOCK_VERSION__))
#define ENABLE_OVERLOADING
#endif

module GI.Gdk.Objects.FrameClock
    ( 

-- * Exported types
    FrameClock(..)                          ,
    IsFrameClock                            ,
    toFrameClock                            ,
    noFrameClock                            ,


 -- * Methods
-- ** Overloaded methods #method:Overloaded methods#

#if defined(ENABLE_OVERLOADING)
    ResolveFrameClockMethod                 ,
#endif


-- ** beginUpdating #method:beginUpdating#

#if defined(ENABLE_OVERLOADING)
    FrameClockBeginUpdatingMethodInfo       ,
#endif
    frameClockBeginUpdating                 ,


-- ** endUpdating #method:endUpdating#

#if defined(ENABLE_OVERLOADING)
    FrameClockEndUpdatingMethodInfo         ,
#endif
    frameClockEndUpdating                   ,


-- ** getCurrentTimings #method:getCurrentTimings#

#if defined(ENABLE_OVERLOADING)
    FrameClockGetCurrentTimingsMethodInfo   ,
#endif
    frameClockGetCurrentTimings             ,


-- ** getFrameCounter #method:getFrameCounter#

#if defined(ENABLE_OVERLOADING)
    FrameClockGetFrameCounterMethodInfo     ,
#endif
    frameClockGetFrameCounter               ,


-- ** getFrameTime #method:getFrameTime#

#if defined(ENABLE_OVERLOADING)
    FrameClockGetFrameTimeMethodInfo        ,
#endif
    frameClockGetFrameTime                  ,


-- ** getHistoryStart #method:getHistoryStart#

#if defined(ENABLE_OVERLOADING)
    FrameClockGetHistoryStartMethodInfo     ,
#endif
    frameClockGetHistoryStart               ,


-- ** getRefreshInfo #method:getRefreshInfo#

#if defined(ENABLE_OVERLOADING)
    FrameClockGetRefreshInfoMethodInfo      ,
#endif
    frameClockGetRefreshInfo                ,


-- ** getTimings #method:getTimings#

#if defined(ENABLE_OVERLOADING)
    FrameClockGetTimingsMethodInfo          ,
#endif
    frameClockGetTimings                    ,


-- ** requestPhase #method:requestPhase#

#if defined(ENABLE_OVERLOADING)
    FrameClockRequestPhaseMethodInfo        ,
#endif
    frameClockRequestPhase                  ,




 -- * Signals
-- ** afterPaint #signal:afterPaint#

    C_FrameClockAfterPaintCallback          ,
    FrameClockAfterPaintCallback            ,
#if defined(ENABLE_OVERLOADING)
    FrameClockAfterPaintSignalInfo          ,
#endif
    afterFrameClockAfterPaint               ,
    genClosure_FrameClockAfterPaint         ,
    mk_FrameClockAfterPaintCallback         ,
    noFrameClockAfterPaintCallback          ,
    onFrameClockAfterPaint                  ,
    wrap_FrameClockAfterPaintCallback       ,


-- ** beforePaint #signal:beforePaint#

    C_FrameClockBeforePaintCallback         ,
    FrameClockBeforePaintCallback           ,
#if defined(ENABLE_OVERLOADING)
    FrameClockBeforePaintSignalInfo         ,
#endif
    afterFrameClockBeforePaint              ,
    genClosure_FrameClockBeforePaint        ,
    mk_FrameClockBeforePaintCallback        ,
    noFrameClockBeforePaintCallback         ,
    onFrameClockBeforePaint                 ,
    wrap_FrameClockBeforePaintCallback      ,


-- ** flushEvents #signal:flushEvents#

    C_FrameClockFlushEventsCallback         ,
    FrameClockFlushEventsCallback           ,
#if defined(ENABLE_OVERLOADING)
    FrameClockFlushEventsSignalInfo         ,
#endif
    afterFrameClockFlushEvents              ,
    genClosure_FrameClockFlushEvents        ,
    mk_FrameClockFlushEventsCallback        ,
    noFrameClockFlushEventsCallback         ,
    onFrameClockFlushEvents                 ,
    wrap_FrameClockFlushEventsCallback      ,


-- ** layout #signal:layout#

    C_FrameClockLayoutCallback              ,
    FrameClockLayoutCallback                ,
#if defined(ENABLE_OVERLOADING)
    FrameClockLayoutSignalInfo              ,
#endif
    afterFrameClockLayout                   ,
    genClosure_FrameClockLayout             ,
    mk_FrameClockLayoutCallback             ,
    noFrameClockLayoutCallback              ,
    onFrameClockLayout                      ,
    wrap_FrameClockLayoutCallback           ,


-- ** paint #signal:paint#

    C_FrameClockPaintCallback               ,
    FrameClockPaintCallback                 ,
#if defined(ENABLE_OVERLOADING)
    FrameClockPaintSignalInfo               ,
#endif
    afterFrameClockPaint                    ,
    genClosure_FrameClockPaint              ,
    mk_FrameClockPaintCallback              ,
    noFrameClockPaintCallback               ,
    onFrameClockPaint                       ,
    wrap_FrameClockPaintCallback            ,


-- ** resumeEvents #signal:resumeEvents#

    C_FrameClockResumeEventsCallback        ,
    FrameClockResumeEventsCallback          ,
#if defined(ENABLE_OVERLOADING)
    FrameClockResumeEventsSignalInfo        ,
#endif
    afterFrameClockResumeEvents             ,
    genClosure_FrameClockResumeEvents       ,
    mk_FrameClockResumeEventsCallback       ,
    noFrameClockResumeEventsCallback        ,
    onFrameClockResumeEvents                ,
    wrap_FrameClockResumeEventsCallback     ,


-- ** update #signal:update#

    C_FrameClockUpdateCallback              ,
    FrameClockUpdateCallback                ,
#if defined(ENABLE_OVERLOADING)
    FrameClockUpdateSignalInfo              ,
#endif
    afterFrameClockUpdate                   ,
    genClosure_FrameClockUpdate             ,
    mk_FrameClockUpdateCallback             ,
    noFrameClockUpdateCallback              ,
    onFrameClockUpdate                      ,
    wrap_FrameClockUpdateCallback           ,




    ) where

import Data.GI.Base.ShortPrelude
import qualified Data.GI.Base.ShortPrelude as SP
import qualified Data.GI.Base.Overloading as O
import qualified Prelude as P

import qualified Data.GI.Base.Attributes as GI.Attributes
import qualified Data.GI.Base.ManagedPtr as B.ManagedPtr
import qualified Data.GI.Base.GClosure as B.GClosure
import qualified Data.GI.Base.GError as B.GError
import qualified Data.GI.Base.GVariant as B.GVariant
import qualified Data.GI.Base.GValue as B.GValue
import qualified Data.GI.Base.GParamSpec as B.GParamSpec
import qualified Data.GI.Base.CallStack as B.CallStack
import qualified Data.GI.Base.Properties as B.Properties
import qualified Data.GI.Base.Signals as B.Signals
import qualified Data.Text as T
import qualified Data.ByteString.Char8 as B
import qualified Data.Map as Map
import qualified Foreign.Ptr as FP
import qualified GHC.OverloadedLabels as OL

import qualified GI.GObject.Objects.Object as GObject.Object
import {-# SOURCE #-} qualified GI.Gdk.Flags as Gdk.Flags
import {-# SOURCE #-} qualified GI.Gdk.Structs.FrameTimings as Gdk.FrameTimings

-- | Memory-managed wrapper type.
newtype FrameClock = FrameClock (ManagedPtr FrameClock)
    deriving (FrameClock -> FrameClock -> Bool
(FrameClock -> FrameClock -> Bool)
-> (FrameClock -> FrameClock -> Bool) -> Eq FrameClock
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
/= :: FrameClock -> FrameClock -> Bool
$c/= :: FrameClock -> FrameClock -> Bool
== :: FrameClock -> FrameClock -> Bool
$c== :: FrameClock -> FrameClock -> Bool
Eq)
foreign import ccall "gdk_frame_clock_get_type"
    c_gdk_frame_clock_get_type :: IO GType

instance GObject FrameClock where
    gobjectType :: IO GType
gobjectType = IO GType
c_gdk_frame_clock_get_type
    

-- | Convert 'FrameClock' to and from 'Data.GI.Base.GValue.GValue' with 'Data.GI.Base.GValue.toGValue' and 'Data.GI.Base.GValue.fromGValue'.
instance B.GValue.IsGValue FrameClock where
    toGValue :: FrameClock -> IO GValue
toGValue o :: FrameClock
o = do
        GType
gtype <- IO GType
c_gdk_frame_clock_get_type
        FrameClock -> (Ptr FrameClock -> IO GValue) -> IO GValue
forall a c.
(HasCallStack, ManagedPtrNewtype a) =>
a -> (Ptr a -> IO c) -> IO c
B.ManagedPtr.withManagedPtr FrameClock
o (GType
-> (GValue -> Ptr FrameClock -> IO ())
-> Ptr FrameClock
-> IO GValue
forall a. GType -> (GValue -> a -> IO ()) -> a -> IO GValue
B.GValue.buildGValue GType
gtype GValue -> Ptr FrameClock -> IO ()
forall a. GObject a => GValue -> Ptr a -> IO ()
B.GValue.set_object)
        
    fromGValue :: GValue -> IO FrameClock
fromGValue gv :: GValue
gv = do
        Ptr FrameClock
ptr <- GValue -> IO (Ptr FrameClock)
forall b. GObject b => GValue -> IO (Ptr b)
B.GValue.get_object GValue
gv :: IO (Ptr FrameClock)
        (ManagedPtr FrameClock -> FrameClock)
-> Ptr FrameClock -> IO FrameClock
forall a b.
(HasCallStack, GObject a, GObject b) =>
(ManagedPtr a -> a) -> Ptr b -> IO a
B.ManagedPtr.newObject ManagedPtr FrameClock -> FrameClock
FrameClock Ptr FrameClock
ptr
        
    

-- | Type class for types which can be safely cast to `FrameClock`, for instance with `toFrameClock`.
class (GObject o, O.IsDescendantOf FrameClock o) => IsFrameClock o
instance (GObject o, O.IsDescendantOf FrameClock o) => IsFrameClock o

instance O.HasParentTypes FrameClock
type instance O.ParentTypes FrameClock = '[GObject.Object.Object]

-- | Cast to `FrameClock`, for types for which this is known to be safe. For general casts, use `Data.GI.Base.ManagedPtr.castTo`.
toFrameClock :: (MonadIO m, IsFrameClock o) => o -> m FrameClock
toFrameClock :: o -> m FrameClock
toFrameClock = IO FrameClock -> m FrameClock
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO FrameClock -> m FrameClock)
-> (o -> IO FrameClock) -> o -> m FrameClock
forall b c a. (b -> c) -> (a -> b) -> a -> c
. (ManagedPtr FrameClock -> FrameClock) -> o -> IO FrameClock
forall o o'.
(HasCallStack, GObject o, GObject o') =>
(ManagedPtr o' -> o') -> o -> IO o'
unsafeCastTo ManagedPtr FrameClock -> FrameClock
FrameClock

-- | A convenience alias for `Nothing` :: `Maybe` `FrameClock`.
noFrameClock :: Maybe FrameClock
noFrameClock :: Maybe FrameClock
noFrameClock = Maybe FrameClock
forall a. Maybe a
Nothing

#if defined(ENABLE_OVERLOADING)
type family ResolveFrameClockMethod (t :: Symbol) (o :: *) :: * where
    ResolveFrameClockMethod "beginUpdating" o = FrameClockBeginUpdatingMethodInfo
    ResolveFrameClockMethod "bindProperty" o = GObject.Object.ObjectBindPropertyMethodInfo
    ResolveFrameClockMethod "bindPropertyFull" o = GObject.Object.ObjectBindPropertyFullMethodInfo
    ResolveFrameClockMethod "endUpdating" o = FrameClockEndUpdatingMethodInfo
    ResolveFrameClockMethod "forceFloating" o = GObject.Object.ObjectForceFloatingMethodInfo
    ResolveFrameClockMethod "freezeNotify" o = GObject.Object.ObjectFreezeNotifyMethodInfo
    ResolveFrameClockMethod "getv" o = GObject.Object.ObjectGetvMethodInfo
    ResolveFrameClockMethod "isFloating" o = GObject.Object.ObjectIsFloatingMethodInfo
    ResolveFrameClockMethod "notify" o = GObject.Object.ObjectNotifyMethodInfo
    ResolveFrameClockMethod "notifyByPspec" o = GObject.Object.ObjectNotifyByPspecMethodInfo
    ResolveFrameClockMethod "ref" o = GObject.Object.ObjectRefMethodInfo
    ResolveFrameClockMethod "refSink" o = GObject.Object.ObjectRefSinkMethodInfo
    ResolveFrameClockMethod "requestPhase" o = FrameClockRequestPhaseMethodInfo
    ResolveFrameClockMethod "runDispose" o = GObject.Object.ObjectRunDisposeMethodInfo
    ResolveFrameClockMethod "stealData" o = GObject.Object.ObjectStealDataMethodInfo
    ResolveFrameClockMethod "stealQdata" o = GObject.Object.ObjectStealQdataMethodInfo
    ResolveFrameClockMethod "thawNotify" o = GObject.Object.ObjectThawNotifyMethodInfo
    ResolveFrameClockMethod "unref" o = GObject.Object.ObjectUnrefMethodInfo
    ResolveFrameClockMethod "watchClosure" o = GObject.Object.ObjectWatchClosureMethodInfo
    ResolveFrameClockMethod "getCurrentTimings" o = FrameClockGetCurrentTimingsMethodInfo
    ResolveFrameClockMethod "getData" o = GObject.Object.ObjectGetDataMethodInfo
    ResolveFrameClockMethod "getFrameCounter" o = FrameClockGetFrameCounterMethodInfo
    ResolveFrameClockMethod "getFrameTime" o = FrameClockGetFrameTimeMethodInfo
    ResolveFrameClockMethod "getHistoryStart" o = FrameClockGetHistoryStartMethodInfo
    ResolveFrameClockMethod "getProperty" o = GObject.Object.ObjectGetPropertyMethodInfo
    ResolveFrameClockMethod "getQdata" o = GObject.Object.ObjectGetQdataMethodInfo
    ResolveFrameClockMethod "getRefreshInfo" o = FrameClockGetRefreshInfoMethodInfo
    ResolveFrameClockMethod "getTimings" o = FrameClockGetTimingsMethodInfo
    ResolveFrameClockMethod "setData" o = GObject.Object.ObjectSetDataMethodInfo
    ResolveFrameClockMethod "setDataFull" o = GObject.Object.ObjectSetDataFullMethodInfo
    ResolveFrameClockMethod "setProperty" o = GObject.Object.ObjectSetPropertyMethodInfo
    ResolveFrameClockMethod l o = O.MethodResolutionFailed l o

instance (info ~ ResolveFrameClockMethod t FrameClock, O.MethodInfo info FrameClock p) => OL.IsLabel t (FrameClock -> p) where
#if MIN_VERSION_base(4,10,0)
    fromLabel = O.overloadedMethod @info
#else
    fromLabel _ = O.overloadedMethod @info
#endif

#endif

-- signal FrameClock::after-paint
-- | This signal ends processing of the frame. Applications
-- should generally not handle this signal.
type FrameClockAfterPaintCallback =
    IO ()

-- | A convenience synonym for @`Nothing` :: `Maybe` `FrameClockAfterPaintCallback`@.
noFrameClockAfterPaintCallback :: Maybe FrameClockAfterPaintCallback
noFrameClockAfterPaintCallback :: Maybe (IO ())
noFrameClockAfterPaintCallback = Maybe (IO ())
forall a. Maybe a
Nothing

-- | Type for the callback on the (unwrapped) C side.
type C_FrameClockAfterPaintCallback =
    Ptr () ->                               -- object
    Ptr () ->                               -- user_data
    IO ()

-- | Generate a function pointer callable from C code, from a `C_FrameClockAfterPaintCallback`.
foreign import ccall "wrapper"
    mk_FrameClockAfterPaintCallback :: C_FrameClockAfterPaintCallback -> IO (FunPtr C_FrameClockAfterPaintCallback)

-- | Wrap the callback into a `GClosure`.
genClosure_FrameClockAfterPaint :: MonadIO m => FrameClockAfterPaintCallback -> m (GClosure C_FrameClockAfterPaintCallback)
genClosure_FrameClockAfterPaint :: IO () -> m (GClosure C_FrameClockAfterPaintCallback)
genClosure_FrameClockAfterPaint cb :: IO ()
cb = IO (GClosure C_FrameClockAfterPaintCallback)
-> m (GClosure C_FrameClockAfterPaintCallback)
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO (GClosure C_FrameClockAfterPaintCallback)
 -> m (GClosure C_FrameClockAfterPaintCallback))
-> IO (GClosure C_FrameClockAfterPaintCallback)
-> m (GClosure C_FrameClockAfterPaintCallback)
forall a b. (a -> b) -> a -> b
$ do
    let cb' :: C_FrameClockAfterPaintCallback
cb' = IO () -> C_FrameClockAfterPaintCallback
wrap_FrameClockAfterPaintCallback IO ()
cb
    C_FrameClockAfterPaintCallback
-> IO (FunPtr C_FrameClockAfterPaintCallback)
mk_FrameClockAfterPaintCallback C_FrameClockAfterPaintCallback
cb' IO (FunPtr C_FrameClockAfterPaintCallback)
-> (FunPtr C_FrameClockAfterPaintCallback
    -> IO (GClosure C_FrameClockAfterPaintCallback))
-> IO (GClosure C_FrameClockAfterPaintCallback)
forall (m :: * -> *) a b. Monad m => m a -> (a -> m b) -> m b
>>= FunPtr C_FrameClockAfterPaintCallback
-> IO (GClosure C_FrameClockAfterPaintCallback)
forall (m :: * -> *) a. MonadIO m => FunPtr a -> m (GClosure a)
B.GClosure.newGClosure


-- | Wrap a `FrameClockAfterPaintCallback` into a `C_FrameClockAfterPaintCallback`.
wrap_FrameClockAfterPaintCallback ::
    FrameClockAfterPaintCallback ->
    C_FrameClockAfterPaintCallback
wrap_FrameClockAfterPaintCallback :: IO () -> C_FrameClockAfterPaintCallback
wrap_FrameClockAfterPaintCallback _cb :: IO ()
_cb _ _ = do
    IO ()
_cb 


-- | Connect a signal handler for the [afterPaint](#signal:afterPaint) signal, to be run before the default handler.
-- When <https://github.com/haskell-gi/haskell-gi/wiki/Overloading overloading> is enabled, this is equivalent to
-- 
-- @
-- 'Data.GI.Base.Signals.on' frameClock #afterPaint callback
-- @
-- 
-- 
onFrameClockAfterPaint :: (IsFrameClock a, MonadIO m) => a -> FrameClockAfterPaintCallback -> m SignalHandlerId
onFrameClockAfterPaint :: a -> IO () -> m SignalHandlerId
onFrameClockAfterPaint obj :: a
obj cb :: IO ()
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
    let cb' :: C_FrameClockAfterPaintCallback
cb' = IO () -> C_FrameClockAfterPaintCallback
wrap_FrameClockAfterPaintCallback IO ()
cb
    FunPtr C_FrameClockAfterPaintCallback
cb'' <- C_FrameClockAfterPaintCallback
-> IO (FunPtr C_FrameClockAfterPaintCallback)
mk_FrameClockAfterPaintCallback C_FrameClockAfterPaintCallback
cb'
    a
-> Text
-> FunPtr C_FrameClockAfterPaintCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj "after-paint" FunPtr C_FrameClockAfterPaintCallback
cb'' SignalConnectMode
SignalConnectBefore Maybe Text
forall a. Maybe a
Nothing

-- | Connect a signal handler for the [afterPaint](#signal:afterPaint) signal, to be run after the default handler.
-- When <https://github.com/haskell-gi/haskell-gi/wiki/Overloading overloading> is enabled, this is equivalent to
-- 
-- @
-- 'Data.GI.Base.Signals.after' frameClock #afterPaint callback
-- @
-- 
-- 
afterFrameClockAfterPaint :: (IsFrameClock a, MonadIO m) => a -> FrameClockAfterPaintCallback -> m SignalHandlerId
afterFrameClockAfterPaint :: a -> IO () -> m SignalHandlerId
afterFrameClockAfterPaint obj :: a
obj cb :: IO ()
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
    let cb' :: C_FrameClockAfterPaintCallback
cb' = IO () -> C_FrameClockAfterPaintCallback
wrap_FrameClockAfterPaintCallback IO ()
cb
    FunPtr C_FrameClockAfterPaintCallback
cb'' <- C_FrameClockAfterPaintCallback
-> IO (FunPtr C_FrameClockAfterPaintCallback)
mk_FrameClockAfterPaintCallback C_FrameClockAfterPaintCallback
cb'
    a
-> Text
-> FunPtr C_FrameClockAfterPaintCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj "after-paint" FunPtr C_FrameClockAfterPaintCallback
cb'' SignalConnectMode
SignalConnectAfter Maybe Text
forall a. Maybe a
Nothing


#if defined(ENABLE_OVERLOADING)
data FrameClockAfterPaintSignalInfo
instance SignalInfo FrameClockAfterPaintSignalInfo where
    type HaskellCallbackType FrameClockAfterPaintSignalInfo = FrameClockAfterPaintCallback
    connectSignal obj cb connectMode detail = do
        let cb' = wrap_FrameClockAfterPaintCallback cb
        cb'' <- mk_FrameClockAfterPaintCallback cb'
        connectSignalFunPtr obj "after-paint" cb'' connectMode detail

#endif

-- signal FrameClock::before-paint
-- | This signal begins processing of the frame. Applications
-- should generally not handle this signal.
type FrameClockBeforePaintCallback =
    IO ()

-- | A convenience synonym for @`Nothing` :: `Maybe` `FrameClockBeforePaintCallback`@.
noFrameClockBeforePaintCallback :: Maybe FrameClockBeforePaintCallback
noFrameClockBeforePaintCallback :: Maybe (IO ())
noFrameClockBeforePaintCallback = Maybe (IO ())
forall a. Maybe a
Nothing

-- | Type for the callback on the (unwrapped) C side.
type C_FrameClockBeforePaintCallback =
    Ptr () ->                               -- object
    Ptr () ->                               -- user_data
    IO ()

-- | Generate a function pointer callable from C code, from a `C_FrameClockBeforePaintCallback`.
foreign import ccall "wrapper"
    mk_FrameClockBeforePaintCallback :: C_FrameClockBeforePaintCallback -> IO (FunPtr C_FrameClockBeforePaintCallback)

-- | Wrap the callback into a `GClosure`.
genClosure_FrameClockBeforePaint :: MonadIO m => FrameClockBeforePaintCallback -> m (GClosure C_FrameClockBeforePaintCallback)
genClosure_FrameClockBeforePaint :: IO () -> m (GClosure C_FrameClockAfterPaintCallback)
genClosure_FrameClockBeforePaint cb :: IO ()
cb = IO (GClosure C_FrameClockAfterPaintCallback)
-> m (GClosure C_FrameClockAfterPaintCallback)
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO (GClosure C_FrameClockAfterPaintCallback)
 -> m (GClosure C_FrameClockAfterPaintCallback))
-> IO (GClosure C_FrameClockAfterPaintCallback)
-> m (GClosure C_FrameClockAfterPaintCallback)
forall a b. (a -> b) -> a -> b
$ do
    let cb' :: C_FrameClockAfterPaintCallback
cb' = IO () -> C_FrameClockAfterPaintCallback
wrap_FrameClockBeforePaintCallback IO ()
cb
    C_FrameClockAfterPaintCallback
-> IO (FunPtr C_FrameClockAfterPaintCallback)
mk_FrameClockBeforePaintCallback C_FrameClockAfterPaintCallback
cb' IO (FunPtr C_FrameClockAfterPaintCallback)
-> (FunPtr C_FrameClockAfterPaintCallback
    -> IO (GClosure C_FrameClockAfterPaintCallback))
-> IO (GClosure C_FrameClockAfterPaintCallback)
forall (m :: * -> *) a b. Monad m => m a -> (a -> m b) -> m b
>>= FunPtr C_FrameClockAfterPaintCallback
-> IO (GClosure C_FrameClockAfterPaintCallback)
forall (m :: * -> *) a. MonadIO m => FunPtr a -> m (GClosure a)
B.GClosure.newGClosure


-- | Wrap a `FrameClockBeforePaintCallback` into a `C_FrameClockBeforePaintCallback`.
wrap_FrameClockBeforePaintCallback ::
    FrameClockBeforePaintCallback ->
    C_FrameClockBeforePaintCallback
wrap_FrameClockBeforePaintCallback :: IO () -> C_FrameClockAfterPaintCallback
wrap_FrameClockBeforePaintCallback _cb :: IO ()
_cb _ _ = do
    IO ()
_cb 


-- | Connect a signal handler for the [beforePaint](#signal:beforePaint) signal, to be run before the default handler.
-- When <https://github.com/haskell-gi/haskell-gi/wiki/Overloading overloading> is enabled, this is equivalent to
-- 
-- @
-- 'Data.GI.Base.Signals.on' frameClock #beforePaint callback
-- @
-- 
-- 
onFrameClockBeforePaint :: (IsFrameClock a, MonadIO m) => a -> FrameClockBeforePaintCallback -> m SignalHandlerId
onFrameClockBeforePaint :: a -> IO () -> m SignalHandlerId
onFrameClockBeforePaint obj :: a
obj cb :: IO ()
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
    let cb' :: C_FrameClockAfterPaintCallback
cb' = IO () -> C_FrameClockAfterPaintCallback
wrap_FrameClockBeforePaintCallback IO ()
cb
    FunPtr C_FrameClockAfterPaintCallback
cb'' <- C_FrameClockAfterPaintCallback
-> IO (FunPtr C_FrameClockAfterPaintCallback)
mk_FrameClockBeforePaintCallback C_FrameClockAfterPaintCallback
cb'
    a
-> Text
-> FunPtr C_FrameClockAfterPaintCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj "before-paint" FunPtr C_FrameClockAfterPaintCallback
cb'' SignalConnectMode
SignalConnectBefore Maybe Text
forall a. Maybe a
Nothing

-- | Connect a signal handler for the [beforePaint](#signal:beforePaint) signal, to be run after the default handler.
-- When <https://github.com/haskell-gi/haskell-gi/wiki/Overloading overloading> is enabled, this is equivalent to
-- 
-- @
-- 'Data.GI.Base.Signals.after' frameClock #beforePaint callback
-- @
-- 
-- 
afterFrameClockBeforePaint :: (IsFrameClock a, MonadIO m) => a -> FrameClockBeforePaintCallback -> m SignalHandlerId
afterFrameClockBeforePaint :: a -> IO () -> m SignalHandlerId
afterFrameClockBeforePaint obj :: a
obj cb :: IO ()
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
    let cb' :: C_FrameClockAfterPaintCallback
cb' = IO () -> C_FrameClockAfterPaintCallback
wrap_FrameClockBeforePaintCallback IO ()
cb
    FunPtr C_FrameClockAfterPaintCallback
cb'' <- C_FrameClockAfterPaintCallback
-> IO (FunPtr C_FrameClockAfterPaintCallback)
mk_FrameClockBeforePaintCallback C_FrameClockAfterPaintCallback
cb'
    a
-> Text
-> FunPtr C_FrameClockAfterPaintCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj "before-paint" FunPtr C_FrameClockAfterPaintCallback
cb'' SignalConnectMode
SignalConnectAfter Maybe Text
forall a. Maybe a
Nothing


#if defined(ENABLE_OVERLOADING)
data FrameClockBeforePaintSignalInfo
instance SignalInfo FrameClockBeforePaintSignalInfo where
    type HaskellCallbackType FrameClockBeforePaintSignalInfo = FrameClockBeforePaintCallback
    connectSignal obj cb connectMode detail = do
        let cb' = wrap_FrameClockBeforePaintCallback cb
        cb'' <- mk_FrameClockBeforePaintCallback cb'
        connectSignalFunPtr obj "before-paint" cb'' connectMode detail

#endif

-- signal FrameClock::flush-events
-- | This signal is used to flush pending motion events that
-- are being batched up and compressed together. Applications
-- should not handle this signal.
type FrameClockFlushEventsCallback =
    IO ()

-- | A convenience synonym for @`Nothing` :: `Maybe` `FrameClockFlushEventsCallback`@.
noFrameClockFlushEventsCallback :: Maybe FrameClockFlushEventsCallback
noFrameClockFlushEventsCallback :: Maybe (IO ())
noFrameClockFlushEventsCallback = Maybe (IO ())
forall a. Maybe a
Nothing

-- | Type for the callback on the (unwrapped) C side.
type C_FrameClockFlushEventsCallback =
    Ptr () ->                               -- object
    Ptr () ->                               -- user_data
    IO ()

-- | Generate a function pointer callable from C code, from a `C_FrameClockFlushEventsCallback`.
foreign import ccall "wrapper"
    mk_FrameClockFlushEventsCallback :: C_FrameClockFlushEventsCallback -> IO (FunPtr C_FrameClockFlushEventsCallback)

-- | Wrap the callback into a `GClosure`.
genClosure_FrameClockFlushEvents :: MonadIO m => FrameClockFlushEventsCallback -> m (GClosure C_FrameClockFlushEventsCallback)
genClosure_FrameClockFlushEvents :: IO () -> m (GClosure C_FrameClockAfterPaintCallback)
genClosure_FrameClockFlushEvents cb :: IO ()
cb = IO (GClosure C_FrameClockAfterPaintCallback)
-> m (GClosure C_FrameClockAfterPaintCallback)
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO (GClosure C_FrameClockAfterPaintCallback)
 -> m (GClosure C_FrameClockAfterPaintCallback))
-> IO (GClosure C_FrameClockAfterPaintCallback)
-> m (GClosure C_FrameClockAfterPaintCallback)
forall a b. (a -> b) -> a -> b
$ do
    let cb' :: C_FrameClockAfterPaintCallback
cb' = IO () -> C_FrameClockAfterPaintCallback
wrap_FrameClockFlushEventsCallback IO ()
cb
    C_FrameClockAfterPaintCallback
-> IO (FunPtr C_FrameClockAfterPaintCallback)
mk_FrameClockFlushEventsCallback C_FrameClockAfterPaintCallback
cb' IO (FunPtr C_FrameClockAfterPaintCallback)
-> (FunPtr C_FrameClockAfterPaintCallback
    -> IO (GClosure C_FrameClockAfterPaintCallback))
-> IO (GClosure C_FrameClockAfterPaintCallback)
forall (m :: * -> *) a b. Monad m => m a -> (a -> m b) -> m b
>>= FunPtr C_FrameClockAfterPaintCallback
-> IO (GClosure C_FrameClockAfterPaintCallback)
forall (m :: * -> *) a. MonadIO m => FunPtr a -> m (GClosure a)
B.GClosure.newGClosure


-- | Wrap a `FrameClockFlushEventsCallback` into a `C_FrameClockFlushEventsCallback`.
wrap_FrameClockFlushEventsCallback ::
    FrameClockFlushEventsCallback ->
    C_FrameClockFlushEventsCallback
wrap_FrameClockFlushEventsCallback :: IO () -> C_FrameClockAfterPaintCallback
wrap_FrameClockFlushEventsCallback _cb :: IO ()
_cb _ _ = do
    IO ()
_cb 


-- | Connect a signal handler for the [flushEvents](#signal:flushEvents) signal, to be run before the default handler.
-- When <https://github.com/haskell-gi/haskell-gi/wiki/Overloading overloading> is enabled, this is equivalent to
-- 
-- @
-- 'Data.GI.Base.Signals.on' frameClock #flushEvents callback
-- @
-- 
-- 
onFrameClockFlushEvents :: (IsFrameClock a, MonadIO m) => a -> FrameClockFlushEventsCallback -> m SignalHandlerId
onFrameClockFlushEvents :: a -> IO () -> m SignalHandlerId
onFrameClockFlushEvents obj :: a
obj cb :: IO ()
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
    let cb' :: C_FrameClockAfterPaintCallback
cb' = IO () -> C_FrameClockAfterPaintCallback
wrap_FrameClockFlushEventsCallback IO ()
cb
    FunPtr C_FrameClockAfterPaintCallback
cb'' <- C_FrameClockAfterPaintCallback
-> IO (FunPtr C_FrameClockAfterPaintCallback)
mk_FrameClockFlushEventsCallback C_FrameClockAfterPaintCallback
cb'
    a
-> Text
-> FunPtr C_FrameClockAfterPaintCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj "flush-events" FunPtr C_FrameClockAfterPaintCallback
cb'' SignalConnectMode
SignalConnectBefore Maybe Text
forall a. Maybe a
Nothing

-- | Connect a signal handler for the [flushEvents](#signal:flushEvents) signal, to be run after the default handler.
-- When <https://github.com/haskell-gi/haskell-gi/wiki/Overloading overloading> is enabled, this is equivalent to
-- 
-- @
-- 'Data.GI.Base.Signals.after' frameClock #flushEvents callback
-- @
-- 
-- 
afterFrameClockFlushEvents :: (IsFrameClock a, MonadIO m) => a -> FrameClockFlushEventsCallback -> m SignalHandlerId
afterFrameClockFlushEvents :: a -> IO () -> m SignalHandlerId
afterFrameClockFlushEvents obj :: a
obj cb :: IO ()
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
    let cb' :: C_FrameClockAfterPaintCallback
cb' = IO () -> C_FrameClockAfterPaintCallback
wrap_FrameClockFlushEventsCallback IO ()
cb
    FunPtr C_FrameClockAfterPaintCallback
cb'' <- C_FrameClockAfterPaintCallback
-> IO (FunPtr C_FrameClockAfterPaintCallback)
mk_FrameClockFlushEventsCallback C_FrameClockAfterPaintCallback
cb'
    a
-> Text
-> FunPtr C_FrameClockAfterPaintCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj "flush-events" FunPtr C_FrameClockAfterPaintCallback
cb'' SignalConnectMode
SignalConnectAfter Maybe Text
forall a. Maybe a
Nothing


#if defined(ENABLE_OVERLOADING)
data FrameClockFlushEventsSignalInfo
instance SignalInfo FrameClockFlushEventsSignalInfo where
    type HaskellCallbackType FrameClockFlushEventsSignalInfo = FrameClockFlushEventsCallback
    connectSignal obj cb connectMode detail = do
        let cb' = wrap_FrameClockFlushEventsCallback cb
        cb'' <- mk_FrameClockFlushEventsCallback cb'
        connectSignalFunPtr obj "flush-events" cb'' connectMode detail

#endif

-- signal FrameClock::layout
-- | This signal is emitted as the second step of toolkit and
-- application processing of the frame. Any work to update
-- sizes and positions of application elements should be
-- performed. GTK normally handles this internally.
type FrameClockLayoutCallback =
    IO ()

-- | A convenience synonym for @`Nothing` :: `Maybe` `FrameClockLayoutCallback`@.
noFrameClockLayoutCallback :: Maybe FrameClockLayoutCallback
noFrameClockLayoutCallback :: Maybe (IO ())
noFrameClockLayoutCallback = Maybe (IO ())
forall a. Maybe a
Nothing

-- | Type for the callback on the (unwrapped) C side.
type C_FrameClockLayoutCallback =
    Ptr () ->                               -- object
    Ptr () ->                               -- user_data
    IO ()

-- | Generate a function pointer callable from C code, from a `C_FrameClockLayoutCallback`.
foreign import ccall "wrapper"
    mk_FrameClockLayoutCallback :: C_FrameClockLayoutCallback -> IO (FunPtr C_FrameClockLayoutCallback)

-- | Wrap the callback into a `GClosure`.
genClosure_FrameClockLayout :: MonadIO m => FrameClockLayoutCallback -> m (GClosure C_FrameClockLayoutCallback)
genClosure_FrameClockLayout :: IO () -> m (GClosure C_FrameClockAfterPaintCallback)
genClosure_FrameClockLayout cb :: IO ()
cb = IO (GClosure C_FrameClockAfterPaintCallback)
-> m (GClosure C_FrameClockAfterPaintCallback)
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO (GClosure C_FrameClockAfterPaintCallback)
 -> m (GClosure C_FrameClockAfterPaintCallback))
-> IO (GClosure C_FrameClockAfterPaintCallback)
-> m (GClosure C_FrameClockAfterPaintCallback)
forall a b. (a -> b) -> a -> b
$ do
    let cb' :: C_FrameClockAfterPaintCallback
cb' = IO () -> C_FrameClockAfterPaintCallback
wrap_FrameClockLayoutCallback IO ()
cb
    C_FrameClockAfterPaintCallback
-> IO (FunPtr C_FrameClockAfterPaintCallback)
mk_FrameClockLayoutCallback C_FrameClockAfterPaintCallback
cb' IO (FunPtr C_FrameClockAfterPaintCallback)
-> (FunPtr C_FrameClockAfterPaintCallback
    -> IO (GClosure C_FrameClockAfterPaintCallback))
-> IO (GClosure C_FrameClockAfterPaintCallback)
forall (m :: * -> *) a b. Monad m => m a -> (a -> m b) -> m b
>>= FunPtr C_FrameClockAfterPaintCallback
-> IO (GClosure C_FrameClockAfterPaintCallback)
forall (m :: * -> *) a. MonadIO m => FunPtr a -> m (GClosure a)
B.GClosure.newGClosure


-- | Wrap a `FrameClockLayoutCallback` into a `C_FrameClockLayoutCallback`.
wrap_FrameClockLayoutCallback ::
    FrameClockLayoutCallback ->
    C_FrameClockLayoutCallback
wrap_FrameClockLayoutCallback :: IO () -> C_FrameClockAfterPaintCallback
wrap_FrameClockLayoutCallback _cb :: IO ()
_cb _ _ = do
    IO ()
_cb 


-- | Connect a signal handler for the [layout](#signal:layout) signal, to be run before the default handler.
-- When <https://github.com/haskell-gi/haskell-gi/wiki/Overloading overloading> is enabled, this is equivalent to
-- 
-- @
-- 'Data.GI.Base.Signals.on' frameClock #layout callback
-- @
-- 
-- 
onFrameClockLayout :: (IsFrameClock a, MonadIO m) => a -> FrameClockLayoutCallback -> m SignalHandlerId
onFrameClockLayout :: a -> IO () -> m SignalHandlerId
onFrameClockLayout obj :: a
obj cb :: IO ()
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
    let cb' :: C_FrameClockAfterPaintCallback
cb' = IO () -> C_FrameClockAfterPaintCallback
wrap_FrameClockLayoutCallback IO ()
cb
    FunPtr C_FrameClockAfterPaintCallback
cb'' <- C_FrameClockAfterPaintCallback
-> IO (FunPtr C_FrameClockAfterPaintCallback)
mk_FrameClockLayoutCallback C_FrameClockAfterPaintCallback
cb'
    a
-> Text
-> FunPtr C_FrameClockAfterPaintCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj "layout" FunPtr C_FrameClockAfterPaintCallback
cb'' SignalConnectMode
SignalConnectBefore Maybe Text
forall a. Maybe a
Nothing

-- | Connect a signal handler for the [layout](#signal:layout) signal, to be run after the default handler.
-- When <https://github.com/haskell-gi/haskell-gi/wiki/Overloading overloading> is enabled, this is equivalent to
-- 
-- @
-- 'Data.GI.Base.Signals.after' frameClock #layout callback
-- @
-- 
-- 
afterFrameClockLayout :: (IsFrameClock a, MonadIO m) => a -> FrameClockLayoutCallback -> m SignalHandlerId
afterFrameClockLayout :: a -> IO () -> m SignalHandlerId
afterFrameClockLayout obj :: a
obj cb :: IO ()
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
    let cb' :: C_FrameClockAfterPaintCallback
cb' = IO () -> C_FrameClockAfterPaintCallback
wrap_FrameClockLayoutCallback IO ()
cb
    FunPtr C_FrameClockAfterPaintCallback
cb'' <- C_FrameClockAfterPaintCallback
-> IO (FunPtr C_FrameClockAfterPaintCallback)
mk_FrameClockLayoutCallback C_FrameClockAfterPaintCallback
cb'
    a
-> Text
-> FunPtr C_FrameClockAfterPaintCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj "layout" FunPtr C_FrameClockAfterPaintCallback
cb'' SignalConnectMode
SignalConnectAfter Maybe Text
forall a. Maybe a
Nothing


#if defined(ENABLE_OVERLOADING)
data FrameClockLayoutSignalInfo
instance SignalInfo FrameClockLayoutSignalInfo where
    type HaskellCallbackType FrameClockLayoutSignalInfo = FrameClockLayoutCallback
    connectSignal obj cb connectMode detail = do
        let cb' = wrap_FrameClockLayoutCallback cb
        cb'' <- mk_FrameClockLayoutCallback cb'
        connectSignalFunPtr obj "layout" cb'' connectMode detail

#endif

-- signal FrameClock::paint
-- | This signal is emitted as the third step of toolkit and
-- application processing of the frame. The frame is
-- repainted. GDK normally handles this internally and
-- produces expose events, which are turned into GTK
-- @/GtkWidget::draw/@ signals.
type FrameClockPaintCallback =
    IO ()

-- | A convenience synonym for @`Nothing` :: `Maybe` `FrameClockPaintCallback`@.
noFrameClockPaintCallback :: Maybe FrameClockPaintCallback
noFrameClockPaintCallback :: Maybe (IO ())
noFrameClockPaintCallback = Maybe (IO ())
forall a. Maybe a
Nothing

-- | Type for the callback on the (unwrapped) C side.
type C_FrameClockPaintCallback =
    Ptr () ->                               -- object
    Ptr () ->                               -- user_data
    IO ()

-- | Generate a function pointer callable from C code, from a `C_FrameClockPaintCallback`.
foreign import ccall "wrapper"
    mk_FrameClockPaintCallback :: C_FrameClockPaintCallback -> IO (FunPtr C_FrameClockPaintCallback)

-- | Wrap the callback into a `GClosure`.
genClosure_FrameClockPaint :: MonadIO m => FrameClockPaintCallback -> m (GClosure C_FrameClockPaintCallback)
genClosure_FrameClockPaint :: IO () -> m (GClosure C_FrameClockAfterPaintCallback)
genClosure_FrameClockPaint cb :: IO ()
cb = IO (GClosure C_FrameClockAfterPaintCallback)
-> m (GClosure C_FrameClockAfterPaintCallback)
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO (GClosure C_FrameClockAfterPaintCallback)
 -> m (GClosure C_FrameClockAfterPaintCallback))
-> IO (GClosure C_FrameClockAfterPaintCallback)
-> m (GClosure C_FrameClockAfterPaintCallback)
forall a b. (a -> b) -> a -> b
$ do
    let cb' :: C_FrameClockAfterPaintCallback
cb' = IO () -> C_FrameClockAfterPaintCallback
wrap_FrameClockPaintCallback IO ()
cb
    C_FrameClockAfterPaintCallback
-> IO (FunPtr C_FrameClockAfterPaintCallback)
mk_FrameClockPaintCallback C_FrameClockAfterPaintCallback
cb' IO (FunPtr C_FrameClockAfterPaintCallback)
-> (FunPtr C_FrameClockAfterPaintCallback
    -> IO (GClosure C_FrameClockAfterPaintCallback))
-> IO (GClosure C_FrameClockAfterPaintCallback)
forall (m :: * -> *) a b. Monad m => m a -> (a -> m b) -> m b
>>= FunPtr C_FrameClockAfterPaintCallback
-> IO (GClosure C_FrameClockAfterPaintCallback)
forall (m :: * -> *) a. MonadIO m => FunPtr a -> m (GClosure a)
B.GClosure.newGClosure


-- | Wrap a `FrameClockPaintCallback` into a `C_FrameClockPaintCallback`.
wrap_FrameClockPaintCallback ::
    FrameClockPaintCallback ->
    C_FrameClockPaintCallback
wrap_FrameClockPaintCallback :: IO () -> C_FrameClockAfterPaintCallback
wrap_FrameClockPaintCallback _cb :: IO ()
_cb _ _ = do
    IO ()
_cb 


-- | Connect a signal handler for the [paint](#signal:paint) signal, to be run before the default handler.
-- When <https://github.com/haskell-gi/haskell-gi/wiki/Overloading overloading> is enabled, this is equivalent to
-- 
-- @
-- 'Data.GI.Base.Signals.on' frameClock #paint callback
-- @
-- 
-- 
onFrameClockPaint :: (IsFrameClock a, MonadIO m) => a -> FrameClockPaintCallback -> m SignalHandlerId
onFrameClockPaint :: a -> IO () -> m SignalHandlerId
onFrameClockPaint obj :: a
obj cb :: IO ()
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
    let cb' :: C_FrameClockAfterPaintCallback
cb' = IO () -> C_FrameClockAfterPaintCallback
wrap_FrameClockPaintCallback IO ()
cb
    FunPtr C_FrameClockAfterPaintCallback
cb'' <- C_FrameClockAfterPaintCallback
-> IO (FunPtr C_FrameClockAfterPaintCallback)
mk_FrameClockPaintCallback C_FrameClockAfterPaintCallback
cb'
    a
-> Text
-> FunPtr C_FrameClockAfterPaintCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj "paint" FunPtr C_FrameClockAfterPaintCallback
cb'' SignalConnectMode
SignalConnectBefore Maybe Text
forall a. Maybe a
Nothing

-- | Connect a signal handler for the [paint](#signal:paint) signal, to be run after the default handler.
-- When <https://github.com/haskell-gi/haskell-gi/wiki/Overloading overloading> is enabled, this is equivalent to
-- 
-- @
-- 'Data.GI.Base.Signals.after' frameClock #paint callback
-- @
-- 
-- 
afterFrameClockPaint :: (IsFrameClock a, MonadIO m) => a -> FrameClockPaintCallback -> m SignalHandlerId
afterFrameClockPaint :: a -> IO () -> m SignalHandlerId
afterFrameClockPaint obj :: a
obj cb :: IO ()
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
    let cb' :: C_FrameClockAfterPaintCallback
cb' = IO () -> C_FrameClockAfterPaintCallback
wrap_FrameClockPaintCallback IO ()
cb
    FunPtr C_FrameClockAfterPaintCallback
cb'' <- C_FrameClockAfterPaintCallback
-> IO (FunPtr C_FrameClockAfterPaintCallback)
mk_FrameClockPaintCallback C_FrameClockAfterPaintCallback
cb'
    a
-> Text
-> FunPtr C_FrameClockAfterPaintCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj "paint" FunPtr C_FrameClockAfterPaintCallback
cb'' SignalConnectMode
SignalConnectAfter Maybe Text
forall a. Maybe a
Nothing


#if defined(ENABLE_OVERLOADING)
data FrameClockPaintSignalInfo
instance SignalInfo FrameClockPaintSignalInfo where
    type HaskellCallbackType FrameClockPaintSignalInfo = FrameClockPaintCallback
    connectSignal obj cb connectMode detail = do
        let cb' = wrap_FrameClockPaintCallback cb
        cb'' <- mk_FrameClockPaintCallback cb'
        connectSignalFunPtr obj "paint" cb'' connectMode detail

#endif

-- signal FrameClock::resume-events
-- | This signal is emitted after processing of the frame is
-- finished, and is handled internally by GTK to resume normal
-- event processing. Applications should not handle this signal.
type FrameClockResumeEventsCallback =
    IO ()

-- | A convenience synonym for @`Nothing` :: `Maybe` `FrameClockResumeEventsCallback`@.
noFrameClockResumeEventsCallback :: Maybe FrameClockResumeEventsCallback
noFrameClockResumeEventsCallback :: Maybe (IO ())
noFrameClockResumeEventsCallback = Maybe (IO ())
forall a. Maybe a
Nothing

-- | Type for the callback on the (unwrapped) C side.
type C_FrameClockResumeEventsCallback =
    Ptr () ->                               -- object
    Ptr () ->                               -- user_data
    IO ()

-- | Generate a function pointer callable from C code, from a `C_FrameClockResumeEventsCallback`.
foreign import ccall "wrapper"
    mk_FrameClockResumeEventsCallback :: C_FrameClockResumeEventsCallback -> IO (FunPtr C_FrameClockResumeEventsCallback)

-- | Wrap the callback into a `GClosure`.
genClosure_FrameClockResumeEvents :: MonadIO m => FrameClockResumeEventsCallback -> m (GClosure C_FrameClockResumeEventsCallback)
genClosure_FrameClockResumeEvents :: IO () -> m (GClosure C_FrameClockAfterPaintCallback)
genClosure_FrameClockResumeEvents cb :: IO ()
cb = IO (GClosure C_FrameClockAfterPaintCallback)
-> m (GClosure C_FrameClockAfterPaintCallback)
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO (GClosure C_FrameClockAfterPaintCallback)
 -> m (GClosure C_FrameClockAfterPaintCallback))
-> IO (GClosure C_FrameClockAfterPaintCallback)
-> m (GClosure C_FrameClockAfterPaintCallback)
forall a b. (a -> b) -> a -> b
$ do
    let cb' :: C_FrameClockAfterPaintCallback
cb' = IO () -> C_FrameClockAfterPaintCallback
wrap_FrameClockResumeEventsCallback IO ()
cb
    C_FrameClockAfterPaintCallback
-> IO (FunPtr C_FrameClockAfterPaintCallback)
mk_FrameClockResumeEventsCallback C_FrameClockAfterPaintCallback
cb' IO (FunPtr C_FrameClockAfterPaintCallback)
-> (FunPtr C_FrameClockAfterPaintCallback
    -> IO (GClosure C_FrameClockAfterPaintCallback))
-> IO (GClosure C_FrameClockAfterPaintCallback)
forall (m :: * -> *) a b. Monad m => m a -> (a -> m b) -> m b
>>= FunPtr C_FrameClockAfterPaintCallback
-> IO (GClosure C_FrameClockAfterPaintCallback)
forall (m :: * -> *) a. MonadIO m => FunPtr a -> m (GClosure a)
B.GClosure.newGClosure


-- | Wrap a `FrameClockResumeEventsCallback` into a `C_FrameClockResumeEventsCallback`.
wrap_FrameClockResumeEventsCallback ::
    FrameClockResumeEventsCallback ->
    C_FrameClockResumeEventsCallback
wrap_FrameClockResumeEventsCallback :: IO () -> C_FrameClockAfterPaintCallback
wrap_FrameClockResumeEventsCallback _cb :: IO ()
_cb _ _ = do
    IO ()
_cb 


-- | Connect a signal handler for the [resumeEvents](#signal:resumeEvents) signal, to be run before the default handler.
-- When <https://github.com/haskell-gi/haskell-gi/wiki/Overloading overloading> is enabled, this is equivalent to
-- 
-- @
-- 'Data.GI.Base.Signals.on' frameClock #resumeEvents callback
-- @
-- 
-- 
onFrameClockResumeEvents :: (IsFrameClock a, MonadIO m) => a -> FrameClockResumeEventsCallback -> m SignalHandlerId
onFrameClockResumeEvents :: a -> IO () -> m SignalHandlerId
onFrameClockResumeEvents obj :: a
obj cb :: IO ()
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
    let cb' :: C_FrameClockAfterPaintCallback
cb' = IO () -> C_FrameClockAfterPaintCallback
wrap_FrameClockResumeEventsCallback IO ()
cb
    FunPtr C_FrameClockAfterPaintCallback
cb'' <- C_FrameClockAfterPaintCallback
-> IO (FunPtr C_FrameClockAfterPaintCallback)
mk_FrameClockResumeEventsCallback C_FrameClockAfterPaintCallback
cb'
    a
-> Text
-> FunPtr C_FrameClockAfterPaintCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj "resume-events" FunPtr C_FrameClockAfterPaintCallback
cb'' SignalConnectMode
SignalConnectBefore Maybe Text
forall a. Maybe a
Nothing

-- | Connect a signal handler for the [resumeEvents](#signal:resumeEvents) signal, to be run after the default handler.
-- When <https://github.com/haskell-gi/haskell-gi/wiki/Overloading overloading> is enabled, this is equivalent to
-- 
-- @
-- 'Data.GI.Base.Signals.after' frameClock #resumeEvents callback
-- @
-- 
-- 
afterFrameClockResumeEvents :: (IsFrameClock a, MonadIO m) => a -> FrameClockResumeEventsCallback -> m SignalHandlerId
afterFrameClockResumeEvents :: a -> IO () -> m SignalHandlerId
afterFrameClockResumeEvents obj :: a
obj cb :: IO ()
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
    let cb' :: C_FrameClockAfterPaintCallback
cb' = IO () -> C_FrameClockAfterPaintCallback
wrap_FrameClockResumeEventsCallback IO ()
cb
    FunPtr C_FrameClockAfterPaintCallback
cb'' <- C_FrameClockAfterPaintCallback
-> IO (FunPtr C_FrameClockAfterPaintCallback)
mk_FrameClockResumeEventsCallback C_FrameClockAfterPaintCallback
cb'
    a
-> Text
-> FunPtr C_FrameClockAfterPaintCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj "resume-events" FunPtr C_FrameClockAfterPaintCallback
cb'' SignalConnectMode
SignalConnectAfter Maybe Text
forall a. Maybe a
Nothing


#if defined(ENABLE_OVERLOADING)
data FrameClockResumeEventsSignalInfo
instance SignalInfo FrameClockResumeEventsSignalInfo where
    type HaskellCallbackType FrameClockResumeEventsSignalInfo = FrameClockResumeEventsCallback
    connectSignal obj cb connectMode detail = do
        let cb' = wrap_FrameClockResumeEventsCallback cb
        cb'' <- mk_FrameClockResumeEventsCallback cb'
        connectSignalFunPtr obj "resume-events" cb'' connectMode detail

#endif

-- signal FrameClock::update
-- | This signal is emitted as the first step of toolkit and
-- application processing of the frame. Animations should
-- be updated using 'GI.Gdk.Objects.FrameClock.frameClockGetFrameTime'.
-- Applications can connect directly to this signal, or
-- use @/gtk_widget_add_tick_callback()/@ as a more convenient
-- interface.
type FrameClockUpdateCallback =
    IO ()

-- | A convenience synonym for @`Nothing` :: `Maybe` `FrameClockUpdateCallback`@.
noFrameClockUpdateCallback :: Maybe FrameClockUpdateCallback
noFrameClockUpdateCallback :: Maybe (IO ())
noFrameClockUpdateCallback = Maybe (IO ())
forall a. Maybe a
Nothing

-- | Type for the callback on the (unwrapped) C side.
type C_FrameClockUpdateCallback =
    Ptr () ->                               -- object
    Ptr () ->                               -- user_data
    IO ()

-- | Generate a function pointer callable from C code, from a `C_FrameClockUpdateCallback`.
foreign import ccall "wrapper"
    mk_FrameClockUpdateCallback :: C_FrameClockUpdateCallback -> IO (FunPtr C_FrameClockUpdateCallback)

-- | Wrap the callback into a `GClosure`.
genClosure_FrameClockUpdate :: MonadIO m => FrameClockUpdateCallback -> m (GClosure C_FrameClockUpdateCallback)
genClosure_FrameClockUpdate :: IO () -> m (GClosure C_FrameClockAfterPaintCallback)
genClosure_FrameClockUpdate cb :: IO ()
cb = IO (GClosure C_FrameClockAfterPaintCallback)
-> m (GClosure C_FrameClockAfterPaintCallback)
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO (GClosure C_FrameClockAfterPaintCallback)
 -> m (GClosure C_FrameClockAfterPaintCallback))
-> IO (GClosure C_FrameClockAfterPaintCallback)
-> m (GClosure C_FrameClockAfterPaintCallback)
forall a b. (a -> b) -> a -> b
$ do
    let cb' :: C_FrameClockAfterPaintCallback
cb' = IO () -> C_FrameClockAfterPaintCallback
wrap_FrameClockUpdateCallback IO ()
cb
    C_FrameClockAfterPaintCallback
-> IO (FunPtr C_FrameClockAfterPaintCallback)
mk_FrameClockUpdateCallback C_FrameClockAfterPaintCallback
cb' IO (FunPtr C_FrameClockAfterPaintCallback)
-> (FunPtr C_FrameClockAfterPaintCallback
    -> IO (GClosure C_FrameClockAfterPaintCallback))
-> IO (GClosure C_FrameClockAfterPaintCallback)
forall (m :: * -> *) a b. Monad m => m a -> (a -> m b) -> m b
>>= FunPtr C_FrameClockAfterPaintCallback
-> IO (GClosure C_FrameClockAfterPaintCallback)
forall (m :: * -> *) a. MonadIO m => FunPtr a -> m (GClosure a)
B.GClosure.newGClosure


-- | Wrap a `FrameClockUpdateCallback` into a `C_FrameClockUpdateCallback`.
wrap_FrameClockUpdateCallback ::
    FrameClockUpdateCallback ->
    C_FrameClockUpdateCallback
wrap_FrameClockUpdateCallback :: IO () -> C_FrameClockAfterPaintCallback
wrap_FrameClockUpdateCallback _cb :: IO ()
_cb _ _ = do
    IO ()
_cb 


-- | Connect a signal handler for the [update](#signal:update) signal, to be run before the default handler.
-- When <https://github.com/haskell-gi/haskell-gi/wiki/Overloading overloading> is enabled, this is equivalent to
-- 
-- @
-- 'Data.GI.Base.Signals.on' frameClock #update callback
-- @
-- 
-- 
onFrameClockUpdate :: (IsFrameClock a, MonadIO m) => a -> FrameClockUpdateCallback -> m SignalHandlerId
onFrameClockUpdate :: a -> IO () -> m SignalHandlerId
onFrameClockUpdate obj :: a
obj cb :: IO ()
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
    let cb' :: C_FrameClockAfterPaintCallback
cb' = IO () -> C_FrameClockAfterPaintCallback
wrap_FrameClockUpdateCallback IO ()
cb
    FunPtr C_FrameClockAfterPaintCallback
cb'' <- C_FrameClockAfterPaintCallback
-> IO (FunPtr C_FrameClockAfterPaintCallback)
mk_FrameClockUpdateCallback C_FrameClockAfterPaintCallback
cb'
    a
-> Text
-> FunPtr C_FrameClockAfterPaintCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj "update" FunPtr C_FrameClockAfterPaintCallback
cb'' SignalConnectMode
SignalConnectBefore Maybe Text
forall a. Maybe a
Nothing

-- | Connect a signal handler for the [update](#signal:update) signal, to be run after the default handler.
-- When <https://github.com/haskell-gi/haskell-gi/wiki/Overloading overloading> is enabled, this is equivalent to
-- 
-- @
-- 'Data.GI.Base.Signals.after' frameClock #update callback
-- @
-- 
-- 
afterFrameClockUpdate :: (IsFrameClock a, MonadIO m) => a -> FrameClockUpdateCallback -> m SignalHandlerId
afterFrameClockUpdate :: a -> IO () -> m SignalHandlerId
afterFrameClockUpdate obj :: a
obj cb :: IO ()
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
    let cb' :: C_FrameClockAfterPaintCallback
cb' = IO () -> C_FrameClockAfterPaintCallback
wrap_FrameClockUpdateCallback IO ()
cb
    FunPtr C_FrameClockAfterPaintCallback
cb'' <- C_FrameClockAfterPaintCallback
-> IO (FunPtr C_FrameClockAfterPaintCallback)
mk_FrameClockUpdateCallback C_FrameClockAfterPaintCallback
cb'
    a
-> Text
-> FunPtr C_FrameClockAfterPaintCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj "update" FunPtr C_FrameClockAfterPaintCallback
cb'' SignalConnectMode
SignalConnectAfter Maybe Text
forall a. Maybe a
Nothing


#if defined(ENABLE_OVERLOADING)
data FrameClockUpdateSignalInfo
instance SignalInfo FrameClockUpdateSignalInfo where
    type HaskellCallbackType FrameClockUpdateSignalInfo = FrameClockUpdateCallback
    connectSignal obj cb connectMode detail = do
        let cb' = wrap_FrameClockUpdateCallback cb
        cb'' <- mk_FrameClockUpdateCallback cb'
        connectSignalFunPtr obj "update" cb'' connectMode detail

#endif

#if defined(ENABLE_OVERLOADING)
instance O.HasAttributeList FrameClock
type instance O.AttributeList FrameClock = FrameClockAttributeList
type FrameClockAttributeList = ('[ ] :: [(Symbol, *)])
#endif

#if defined(ENABLE_OVERLOADING)
#endif

#if defined(ENABLE_OVERLOADING)
type instance O.SignalList FrameClock = FrameClockSignalList
type FrameClockSignalList = ('[ '("afterPaint", FrameClockAfterPaintSignalInfo), '("beforePaint", FrameClockBeforePaintSignalInfo), '("flushEvents", FrameClockFlushEventsSignalInfo), '("layout", FrameClockLayoutSignalInfo), '("notify", GObject.Object.ObjectNotifySignalInfo), '("paint", FrameClockPaintSignalInfo), '("resumeEvents", FrameClockResumeEventsSignalInfo), '("update", FrameClockUpdateSignalInfo)] :: [(Symbol, *)])

#endif

-- method FrameClock::begin_updating
-- method type : OrdinaryMethod
-- Args: [ Arg
--           { argCName = "frame_clock"
--           , argType =
--               TInterface Name { namespace = "Gdk" , name = "FrameClock" }
--           , direction = DirectionIn
--           , mayBeNull = False
--           , argDoc =
--               Documentation
--                 { rawDocText = Just "a #GdkFrameClock" , sinceVersion = Nothing }
--           , argScope = ScopeTypeInvalid
--           , argClosure = -1
--           , argDestroy = -1
--           , argCallerAllocates = False
--           , transfer = TransferNothing
--           }
--       ]
-- Lengths: []
-- returnType: Nothing
-- throws : False
-- Skip return : False

foreign import ccall "gdk_frame_clock_begin_updating" gdk_frame_clock_begin_updating :: 
    Ptr FrameClock ->                       -- frame_clock : TInterface (Name {namespace = "Gdk", name = "FrameClock"})
    IO ()

-- | Starts updates for an animation. Until a matching call to
-- 'GI.Gdk.Objects.FrameClock.frameClockEndUpdating' is made, the frame clock will continually
-- request a new frame with the 'GI.Gdk.Flags.FrameClockPhaseUpdate' phase.
-- This function may be called multiple times and frames will be
-- requested until 'GI.Gdk.Objects.FrameClock.frameClockEndUpdating' is called the same
-- number of times.
frameClockBeginUpdating ::
    (B.CallStack.HasCallStack, MonadIO m, IsFrameClock a) =>
    a
    -- ^ /@frameClock@/: a t'GI.Gdk.Objects.FrameClock.FrameClock'
    -> m ()
frameClockBeginUpdating :: a -> m ()
frameClockBeginUpdating frameClock :: a
frameClock = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ do
    Ptr FrameClock
frameClock' <- a -> IO (Ptr FrameClock)
forall a b. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr b)
unsafeManagedPtrCastPtr a
frameClock
    Ptr FrameClock -> IO ()
gdk_frame_clock_begin_updating Ptr FrameClock
frameClock'
    a -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr a
frameClock
    () -> IO ()
forall (m :: * -> *) a. Monad m => a -> m a
return ()

#if defined(ENABLE_OVERLOADING)
data FrameClockBeginUpdatingMethodInfo
instance (signature ~ (m ()), MonadIO m, IsFrameClock a) => O.MethodInfo FrameClockBeginUpdatingMethodInfo a signature where
    overloadedMethod = frameClockBeginUpdating

#endif

-- method FrameClock::end_updating
-- method type : OrdinaryMethod
-- Args: [ Arg
--           { argCName = "frame_clock"
--           , argType =
--               TInterface Name { namespace = "Gdk" , name = "FrameClock" }
--           , direction = DirectionIn
--           , mayBeNull = False
--           , argDoc =
--               Documentation
--                 { rawDocText = Just "a #GdkFrameClock" , sinceVersion = Nothing }
--           , argScope = ScopeTypeInvalid
--           , argClosure = -1
--           , argDestroy = -1
--           , argCallerAllocates = False
--           , transfer = TransferNothing
--           }
--       ]
-- Lengths: []
-- returnType: Nothing
-- throws : False
-- Skip return : False

foreign import ccall "gdk_frame_clock_end_updating" gdk_frame_clock_end_updating :: 
    Ptr FrameClock ->                       -- frame_clock : TInterface (Name {namespace = "Gdk", name = "FrameClock"})
    IO ()

-- | Stops updates for an animation. See the documentation for
-- 'GI.Gdk.Objects.FrameClock.frameClockBeginUpdating'.
frameClockEndUpdating ::
    (B.CallStack.HasCallStack, MonadIO m, IsFrameClock a) =>
    a
    -- ^ /@frameClock@/: a t'GI.Gdk.Objects.FrameClock.FrameClock'
    -> m ()
frameClockEndUpdating :: a -> m ()
frameClockEndUpdating frameClock :: a
frameClock = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ do
    Ptr FrameClock
frameClock' <- a -> IO (Ptr FrameClock)
forall a b. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr b)
unsafeManagedPtrCastPtr a
frameClock
    Ptr FrameClock -> IO ()
gdk_frame_clock_end_updating Ptr FrameClock
frameClock'
    a -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr a
frameClock
    () -> IO ()
forall (m :: * -> *) a. Monad m => a -> m a
return ()

#if defined(ENABLE_OVERLOADING)
data FrameClockEndUpdatingMethodInfo
instance (signature ~ (m ()), MonadIO m, IsFrameClock a) => O.MethodInfo FrameClockEndUpdatingMethodInfo a signature where
    overloadedMethod = frameClockEndUpdating

#endif

-- method FrameClock::get_current_timings
-- method type : OrdinaryMethod
-- Args: [ Arg
--           { argCName = "frame_clock"
--           , argType =
--               TInterface Name { namespace = "Gdk" , name = "FrameClock" }
--           , direction = DirectionIn
--           , mayBeNull = False
--           , argDoc =
--               Documentation
--                 { rawDocText = Just "a #GdkFrameClock" , sinceVersion = Nothing }
--           , argScope = ScopeTypeInvalid
--           , argClosure = -1
--           , argDestroy = -1
--           , argCallerAllocates = False
--           , transfer = TransferNothing
--           }
--       ]
-- Lengths: []
-- returnType: Just
--               (TInterface Name { namespace = "Gdk" , name = "FrameTimings" })
-- throws : False
-- Skip return : False

foreign import ccall "gdk_frame_clock_get_current_timings" gdk_frame_clock_get_current_timings :: 
    Ptr FrameClock ->                       -- frame_clock : TInterface (Name {namespace = "Gdk", name = "FrameClock"})
    IO (Ptr Gdk.FrameTimings.FrameTimings)

-- | Gets the frame timings for the current frame.
frameClockGetCurrentTimings ::
    (B.CallStack.HasCallStack, MonadIO m, IsFrameClock a) =>
    a
    -- ^ /@frameClock@/: a t'GI.Gdk.Objects.FrameClock.FrameClock'
    -> m (Maybe Gdk.FrameTimings.FrameTimings)
    -- ^ __Returns:__ the t'GI.Gdk.Structs.FrameTimings.FrameTimings' for the
    --  frame currently being processed, or even no frame is being
    --  processed, for the previous frame. Before any frames have been
    --  processed, returns 'P.Nothing'.
frameClockGetCurrentTimings :: a -> m (Maybe FrameTimings)
frameClockGetCurrentTimings frameClock :: a
frameClock = IO (Maybe FrameTimings) -> m (Maybe FrameTimings)
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO (Maybe FrameTimings) -> m (Maybe FrameTimings))
-> IO (Maybe FrameTimings) -> m (Maybe FrameTimings)
forall a b. (a -> b) -> a -> b
$ do
    Ptr FrameClock
frameClock' <- a -> IO (Ptr FrameClock)
forall a b. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr b)
unsafeManagedPtrCastPtr a
frameClock
    Ptr FrameTimings
result <- Ptr FrameClock -> IO (Ptr FrameTimings)
gdk_frame_clock_get_current_timings Ptr FrameClock
frameClock'
    Maybe FrameTimings
maybeResult <- Ptr FrameTimings
-> (Ptr FrameTimings -> IO FrameTimings) -> IO (Maybe FrameTimings)
forall a b. Ptr a -> (Ptr a -> IO b) -> IO (Maybe b)
convertIfNonNull Ptr FrameTimings
result ((Ptr FrameTimings -> IO FrameTimings) -> IO (Maybe FrameTimings))
-> (Ptr FrameTimings -> IO FrameTimings) -> IO (Maybe FrameTimings)
forall a b. (a -> b) -> a -> b
$ \result' :: Ptr FrameTimings
result' -> do
        FrameTimings
result'' <- ((ManagedPtr FrameTimings -> FrameTimings)
-> Ptr FrameTimings -> IO FrameTimings
forall a.
(HasCallStack, BoxedObject a) =>
(ManagedPtr a -> a) -> Ptr a -> IO a
newBoxed ManagedPtr FrameTimings -> FrameTimings
Gdk.FrameTimings.FrameTimings) Ptr FrameTimings
result'
        FrameTimings -> IO FrameTimings
forall (m :: * -> *) a. Monad m => a -> m a
return FrameTimings
result''
    a -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr a
frameClock
    Maybe FrameTimings -> IO (Maybe FrameTimings)
forall (m :: * -> *) a. Monad m => a -> m a
return Maybe FrameTimings
maybeResult

#if defined(ENABLE_OVERLOADING)
data FrameClockGetCurrentTimingsMethodInfo
instance (signature ~ (m (Maybe Gdk.FrameTimings.FrameTimings)), MonadIO m, IsFrameClock a) => O.MethodInfo FrameClockGetCurrentTimingsMethodInfo a signature where
    overloadedMethod = frameClockGetCurrentTimings

#endif

-- method FrameClock::get_frame_counter
-- method type : OrdinaryMethod
-- Args: [ Arg
--           { argCName = "frame_clock"
--           , argType =
--               TInterface Name { namespace = "Gdk" , name = "FrameClock" }
--           , direction = DirectionIn
--           , mayBeNull = False
--           , argDoc =
--               Documentation
--                 { rawDocText = Just "a #GdkFrameClock" , sinceVersion = Nothing }
--           , argScope = ScopeTypeInvalid
--           , argClosure = -1
--           , argDestroy = -1
--           , argCallerAllocates = False
--           , transfer = TransferNothing
--           }
--       ]
-- Lengths: []
-- returnType: Just (TBasicType TInt64)
-- throws : False
-- Skip return : False

foreign import ccall "gdk_frame_clock_get_frame_counter" gdk_frame_clock_get_frame_counter :: 
    Ptr FrameClock ->                       -- frame_clock : TInterface (Name {namespace = "Gdk", name = "FrameClock"})
    IO Int64

-- | A t'GI.Gdk.Objects.FrameClock.FrameClock' maintains a 64-bit counter that increments for
-- each frame drawn.
frameClockGetFrameCounter ::
    (B.CallStack.HasCallStack, MonadIO m, IsFrameClock a) =>
    a
    -- ^ /@frameClock@/: a t'GI.Gdk.Objects.FrameClock.FrameClock'
    -> m Int64
    -- ^ __Returns:__ inside frame processing, the value of the frame counter
    --  for the current frame. Outside of frame processing, the frame
    --   counter for the last frame.
frameClockGetFrameCounter :: a -> m Int64
frameClockGetFrameCounter frameClock :: a
frameClock = IO Int64 -> m Int64
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO Int64 -> m Int64) -> IO Int64 -> m Int64
forall a b. (a -> b) -> a -> b
$ do
    Ptr FrameClock
frameClock' <- a -> IO (Ptr FrameClock)
forall a b. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr b)
unsafeManagedPtrCastPtr a
frameClock
    Int64
result <- Ptr FrameClock -> IO Int64
gdk_frame_clock_get_frame_counter Ptr FrameClock
frameClock'
    a -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr a
frameClock
    Int64 -> IO Int64
forall (m :: * -> *) a. Monad m => a -> m a
return Int64
result

#if defined(ENABLE_OVERLOADING)
data FrameClockGetFrameCounterMethodInfo
instance (signature ~ (m Int64), MonadIO m, IsFrameClock a) => O.MethodInfo FrameClockGetFrameCounterMethodInfo a signature where
    overloadedMethod = frameClockGetFrameCounter

#endif

-- method FrameClock::get_frame_time
-- method type : OrdinaryMethod
-- Args: [ Arg
--           { argCName = "frame_clock"
--           , argType =
--               TInterface Name { namespace = "Gdk" , name = "FrameClock" }
--           , direction = DirectionIn
--           , mayBeNull = False
--           , argDoc =
--               Documentation
--                 { rawDocText = Just "a #GdkFrameClock" , sinceVersion = Nothing }
--           , argScope = ScopeTypeInvalid
--           , argClosure = -1
--           , argDestroy = -1
--           , argCallerAllocates = False
--           , transfer = TransferNothing
--           }
--       ]
-- Lengths: []
-- returnType: Just (TBasicType TInt64)
-- throws : False
-- Skip return : False

foreign import ccall "gdk_frame_clock_get_frame_time" gdk_frame_clock_get_frame_time :: 
    Ptr FrameClock ->                       -- frame_clock : TInterface (Name {namespace = "Gdk", name = "FrameClock"})
    IO Int64

-- | Gets the time that should currently be used for animations.  Inside
-- the processing of a frame, it’s the time used to compute the
-- animation position of everything in a frame. Outside of a frame, it\'s
-- the time of the conceptual “previous frame,” which may be either
-- the actual previous frame time, or if that’s too old, an updated
-- time.
frameClockGetFrameTime ::
    (B.CallStack.HasCallStack, MonadIO m, IsFrameClock a) =>
    a
    -- ^ /@frameClock@/: a t'GI.Gdk.Objects.FrameClock.FrameClock'
    -> m Int64
    -- ^ __Returns:__ a timestamp in microseconds, in the timescale of
    --  of 'GI.GLib.Functions.getMonotonicTime'.
frameClockGetFrameTime :: a -> m Int64
frameClockGetFrameTime frameClock :: a
frameClock = IO Int64 -> m Int64
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO Int64 -> m Int64) -> IO Int64 -> m Int64
forall a b. (a -> b) -> a -> b
$ do
    Ptr FrameClock
frameClock' <- a -> IO (Ptr FrameClock)
forall a b. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr b)
unsafeManagedPtrCastPtr a
frameClock
    Int64
result <- Ptr FrameClock -> IO Int64
gdk_frame_clock_get_frame_time Ptr FrameClock
frameClock'
    a -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr a
frameClock
    Int64 -> IO Int64
forall (m :: * -> *) a. Monad m => a -> m a
return Int64
result

#if defined(ENABLE_OVERLOADING)
data FrameClockGetFrameTimeMethodInfo
instance (signature ~ (m Int64), MonadIO m, IsFrameClock a) => O.MethodInfo FrameClockGetFrameTimeMethodInfo a signature where
    overloadedMethod = frameClockGetFrameTime

#endif

-- method FrameClock::get_history_start
-- method type : OrdinaryMethod
-- Args: [ Arg
--           { argCName = "frame_clock"
--           , argType =
--               TInterface Name { namespace = "Gdk" , name = "FrameClock" }
--           , direction = DirectionIn
--           , mayBeNull = False
--           , argDoc =
--               Documentation
--                 { rawDocText = Just "a #GdkFrameClock" , sinceVersion = Nothing }
--           , argScope = ScopeTypeInvalid
--           , argClosure = -1
--           , argDestroy = -1
--           , argCallerAllocates = False
--           , transfer = TransferNothing
--           }
--       ]
-- Lengths: []
-- returnType: Just (TBasicType TInt64)
-- throws : False
-- Skip return : False

foreign import ccall "gdk_frame_clock_get_history_start" gdk_frame_clock_get_history_start :: 
    Ptr FrameClock ->                       -- frame_clock : TInterface (Name {namespace = "Gdk", name = "FrameClock"})
    IO Int64

-- | t'GI.Gdk.Objects.FrameClock.FrameClock' internally keeps a history of t'GI.Gdk.Structs.FrameTimings.FrameTimings'
-- objects for recent frames that can be retrieved with
-- 'GI.Gdk.Objects.FrameClock.frameClockGetTimings'. The set of stored frames
-- is the set from the counter values given by
-- 'GI.Gdk.Objects.FrameClock.frameClockGetHistoryStart' and
-- 'GI.Gdk.Objects.FrameClock.frameClockGetFrameCounter', inclusive.
frameClockGetHistoryStart ::
    (B.CallStack.HasCallStack, MonadIO m, IsFrameClock a) =>
    a
    -- ^ /@frameClock@/: a t'GI.Gdk.Objects.FrameClock.FrameClock'
    -> m Int64
    -- ^ __Returns:__ the frame counter value for the oldest frame
    --  that is available in the internal frame history of the
    --  t'GI.Gdk.Objects.FrameClock.FrameClock'.
frameClockGetHistoryStart :: a -> m Int64
frameClockGetHistoryStart frameClock :: a
frameClock = IO Int64 -> m Int64
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO Int64 -> m Int64) -> IO Int64 -> m Int64
forall a b. (a -> b) -> a -> b
$ do
    Ptr FrameClock
frameClock' <- a -> IO (Ptr FrameClock)
forall a b. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr b)
unsafeManagedPtrCastPtr a
frameClock
    Int64
result <- Ptr FrameClock -> IO Int64
gdk_frame_clock_get_history_start Ptr FrameClock
frameClock'
    a -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr a
frameClock
    Int64 -> IO Int64
forall (m :: * -> *) a. Monad m => a -> m a
return Int64
result

#if defined(ENABLE_OVERLOADING)
data FrameClockGetHistoryStartMethodInfo
instance (signature ~ (m Int64), MonadIO m, IsFrameClock a) => O.MethodInfo FrameClockGetHistoryStartMethodInfo a signature where
    overloadedMethod = frameClockGetHistoryStart

#endif

-- method FrameClock::get_refresh_info
-- method type : OrdinaryMethod
-- Args: [ Arg
--           { argCName = "frame_clock"
--           , argType =
--               TInterface Name { namespace = "Gdk" , name = "FrameClock" }
--           , direction = DirectionIn
--           , mayBeNull = False
--           , argDoc =
--               Documentation
--                 { rawDocText = Just "a #GdkFrameClock" , sinceVersion = Nothing }
--           , argScope = ScopeTypeInvalid
--           , argClosure = -1
--           , argDestroy = -1
--           , argCallerAllocates = False
--           , transfer = TransferNothing
--           }
--       , Arg
--           { argCName = "base_time"
--           , argType = TBasicType TInt64
--           , direction = DirectionIn
--           , mayBeNull = False
--           , argDoc =
--               Documentation
--                 { rawDocText = Just "base time for determining a presentaton time"
--                 , sinceVersion = Nothing
--                 }
--           , argScope = ScopeTypeInvalid
--           , argClosure = -1
--           , argDestroy = -1
--           , argCallerAllocates = False
--           , transfer = TransferNothing
--           }
--       , Arg
--           { argCName = "refresh_interval_return"
--           , argType = TBasicType TInt64
--           , direction = DirectionOut
--           , mayBeNull = False
--           , argDoc =
--               Documentation
--                 { rawDocText =
--                     Just
--                       "a location to store the\ndetermined refresh interval, or %NULL. A default refresh interval of\n1/60th of a second will be stored if no history is present."
--                 , sinceVersion = Nothing
--                 }
--           , argScope = ScopeTypeInvalid
--           , argClosure = -1
--           , argDestroy = -1
--           , argCallerAllocates = False
--           , transfer = TransferEverything
--           }
--       , Arg
--           { argCName = "presentation_time_return"
--           , argType = TBasicType TInt64
--           , direction = DirectionOut
--           , mayBeNull = False
--           , argDoc =
--               Documentation
--                 { rawDocText =
--                     Just
--                       "a location to store the next\n candidate presentation time after the given base time.\n 0 will be will be stored if no history is present."
--                 , sinceVersion = Nothing
--                 }
--           , argScope = ScopeTypeInvalid
--           , argClosure = -1
--           , argDestroy = -1
--           , argCallerAllocates = False
--           , transfer = TransferEverything
--           }
--       ]
-- Lengths: []
-- returnType: Nothing
-- throws : False
-- Skip return : False

foreign import ccall "gdk_frame_clock_get_refresh_info" gdk_frame_clock_get_refresh_info :: 
    Ptr FrameClock ->                       -- frame_clock : TInterface (Name {namespace = "Gdk", name = "FrameClock"})
    Int64 ->                                -- base_time : TBasicType TInt64
    Ptr Int64 ->                            -- refresh_interval_return : TBasicType TInt64
    Ptr Int64 ->                            -- presentation_time_return : TBasicType TInt64
    IO ()

-- | Using the frame history stored in the frame clock, finds the last
-- known presentation time and refresh interval, and assuming that
-- presentation times are separated by the refresh interval,
-- predicts a presentation time that is a multiple of the refresh
-- interval after the last presentation time, and later than /@baseTime@/.
frameClockGetRefreshInfo ::
    (B.CallStack.HasCallStack, MonadIO m, IsFrameClock a) =>
    a
    -- ^ /@frameClock@/: a t'GI.Gdk.Objects.FrameClock.FrameClock'
    -> Int64
    -- ^ /@baseTime@/: base time for determining a presentaton time
    -> m ((Int64, Int64))
frameClockGetRefreshInfo :: a -> Int64 -> m (Int64, Int64)
frameClockGetRefreshInfo frameClock :: a
frameClock baseTime :: Int64
baseTime = IO (Int64, Int64) -> m (Int64, Int64)
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO (Int64, Int64) -> m (Int64, Int64))
-> IO (Int64, Int64) -> m (Int64, Int64)
forall a b. (a -> b) -> a -> b
$ do
    Ptr FrameClock
frameClock' <- a -> IO (Ptr FrameClock)
forall a b. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr b)
unsafeManagedPtrCastPtr a
frameClock
    Ptr Int64
refreshIntervalReturn <- IO (Ptr Int64)
forall a. Storable a => IO (Ptr a)
allocMem :: IO (Ptr Int64)
    Ptr Int64
presentationTimeReturn <- IO (Ptr Int64)
forall a. Storable a => IO (Ptr a)
allocMem :: IO (Ptr Int64)
    Ptr FrameClock -> Int64 -> Ptr Int64 -> Ptr Int64 -> IO ()
gdk_frame_clock_get_refresh_info Ptr FrameClock
frameClock' Int64
baseTime Ptr Int64
refreshIntervalReturn Ptr Int64
presentationTimeReturn
    Int64
refreshIntervalReturn' <- Ptr Int64 -> IO Int64
forall a. Storable a => Ptr a -> IO a
peek Ptr Int64
refreshIntervalReturn
    Int64
presentationTimeReturn' <- Ptr Int64 -> IO Int64
forall a. Storable a => Ptr a -> IO a
peek Ptr Int64
presentationTimeReturn
    a -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr a
frameClock
    Ptr Int64 -> IO ()
forall a. Ptr a -> IO ()
freeMem Ptr Int64
refreshIntervalReturn
    Ptr Int64 -> IO ()
forall a. Ptr a -> IO ()
freeMem Ptr Int64
presentationTimeReturn
    (Int64, Int64) -> IO (Int64, Int64)
forall (m :: * -> *) a. Monad m => a -> m a
return (Int64
refreshIntervalReturn', Int64
presentationTimeReturn')

#if defined(ENABLE_OVERLOADING)
data FrameClockGetRefreshInfoMethodInfo
instance (signature ~ (Int64 -> m ((Int64, Int64))), MonadIO m, IsFrameClock a) => O.MethodInfo FrameClockGetRefreshInfoMethodInfo a signature where
    overloadedMethod = frameClockGetRefreshInfo

#endif

-- method FrameClock::get_timings
-- method type : OrdinaryMethod
-- Args: [ Arg
--           { argCName = "frame_clock"
--           , argType =
--               TInterface Name { namespace = "Gdk" , name = "FrameClock" }
--           , direction = DirectionIn
--           , mayBeNull = False
--           , argDoc =
--               Documentation
--                 { rawDocText = Just "a #GdkFrameClock" , sinceVersion = Nothing }
--           , argScope = ScopeTypeInvalid
--           , argClosure = -1
--           , argDestroy = -1
--           , argCallerAllocates = False
--           , transfer = TransferNothing
--           }
--       , Arg
--           { argCName = "frame_counter"
--           , argType = TBasicType TInt64
--           , direction = DirectionIn
--           , mayBeNull = False
--           , argDoc =
--               Documentation
--                 { rawDocText =
--                     Just
--                       "the frame counter value identifying the frame to\n be received."
--                 , sinceVersion = Nothing
--                 }
--           , argScope = ScopeTypeInvalid
--           , argClosure = -1
--           , argDestroy = -1
--           , argCallerAllocates = False
--           , transfer = TransferNothing
--           }
--       ]
-- Lengths: []
-- returnType: Just
--               (TInterface Name { namespace = "Gdk" , name = "FrameTimings" })
-- throws : False
-- Skip return : False

foreign import ccall "gdk_frame_clock_get_timings" gdk_frame_clock_get_timings :: 
    Ptr FrameClock ->                       -- frame_clock : TInterface (Name {namespace = "Gdk", name = "FrameClock"})
    Int64 ->                                -- frame_counter : TBasicType TInt64
    IO (Ptr Gdk.FrameTimings.FrameTimings)

-- | Retrieves a t'GI.Gdk.Structs.FrameTimings.FrameTimings' object holding timing information
-- for the current frame or a recent frame. The t'GI.Gdk.Structs.FrameTimings.FrameTimings'
-- object may not yet be complete: see 'GI.Gdk.Structs.FrameTimings.frameTimingsGetComplete'.
frameClockGetTimings ::
    (B.CallStack.HasCallStack, MonadIO m, IsFrameClock a) =>
    a
    -- ^ /@frameClock@/: a t'GI.Gdk.Objects.FrameClock.FrameClock'
    -> Int64
    -- ^ /@frameCounter@/: the frame counter value identifying the frame to
    --  be received.
    -> m (Maybe Gdk.FrameTimings.FrameTimings)
    -- ^ __Returns:__ the t'GI.Gdk.Structs.FrameTimings.FrameTimings' object for
    --  the specified frame, or 'P.Nothing' if it is not available. See
    --  'GI.Gdk.Objects.FrameClock.frameClockGetHistoryStart'.
frameClockGetTimings :: a -> Int64 -> m (Maybe FrameTimings)
frameClockGetTimings frameClock :: a
frameClock frameCounter :: Int64
frameCounter = IO (Maybe FrameTimings) -> m (Maybe FrameTimings)
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO (Maybe FrameTimings) -> m (Maybe FrameTimings))
-> IO (Maybe FrameTimings) -> m (Maybe FrameTimings)
forall a b. (a -> b) -> a -> b
$ do
    Ptr FrameClock
frameClock' <- a -> IO (Ptr FrameClock)
forall a b. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr b)
unsafeManagedPtrCastPtr a
frameClock
    Ptr FrameTimings
result <- Ptr FrameClock -> Int64 -> IO (Ptr FrameTimings)
gdk_frame_clock_get_timings Ptr FrameClock
frameClock' Int64
frameCounter
    Maybe FrameTimings
maybeResult <- Ptr FrameTimings
-> (Ptr FrameTimings -> IO FrameTimings) -> IO (Maybe FrameTimings)
forall a b. Ptr a -> (Ptr a -> IO b) -> IO (Maybe b)
convertIfNonNull Ptr FrameTimings
result ((Ptr FrameTimings -> IO FrameTimings) -> IO (Maybe FrameTimings))
-> (Ptr FrameTimings -> IO FrameTimings) -> IO (Maybe FrameTimings)
forall a b. (a -> b) -> a -> b
$ \result' :: Ptr FrameTimings
result' -> do
        FrameTimings
result'' <- ((ManagedPtr FrameTimings -> FrameTimings)
-> Ptr FrameTimings -> IO FrameTimings
forall a.
(HasCallStack, BoxedObject a) =>
(ManagedPtr a -> a) -> Ptr a -> IO a
newBoxed ManagedPtr FrameTimings -> FrameTimings
Gdk.FrameTimings.FrameTimings) Ptr FrameTimings
result'
        FrameTimings -> IO FrameTimings
forall (m :: * -> *) a. Monad m => a -> m a
return FrameTimings
result''
    a -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr a
frameClock
    Maybe FrameTimings -> IO (Maybe FrameTimings)
forall (m :: * -> *) a. Monad m => a -> m a
return Maybe FrameTimings
maybeResult

#if defined(ENABLE_OVERLOADING)
data FrameClockGetTimingsMethodInfo
instance (signature ~ (Int64 -> m (Maybe Gdk.FrameTimings.FrameTimings)), MonadIO m, IsFrameClock a) => O.MethodInfo FrameClockGetTimingsMethodInfo a signature where
    overloadedMethod = frameClockGetTimings

#endif

-- method FrameClock::request_phase
-- method type : OrdinaryMethod
-- Args: [ Arg
--           { argCName = "frame_clock"
--           , argType =
--               TInterface Name { namespace = "Gdk" , name = "FrameClock" }
--           , direction = DirectionIn
--           , mayBeNull = False
--           , argDoc =
--               Documentation
--                 { rawDocText = Just "a #GdkFrameClock" , sinceVersion = Nothing }
--           , argScope = ScopeTypeInvalid
--           , argClosure = -1
--           , argDestroy = -1
--           , argCallerAllocates = False
--           , transfer = TransferNothing
--           }
--       , Arg
--           { argCName = "phase"
--           , argType =
--               TInterface Name { namespace = "Gdk" , name = "FrameClockPhase" }
--           , direction = DirectionIn
--           , mayBeNull = False
--           , argDoc =
--               Documentation
--                 { rawDocText = Just "the phase that is requested"
--                 , sinceVersion = Nothing
--                 }
--           , argScope = ScopeTypeInvalid
--           , argClosure = -1
--           , argDestroy = -1
--           , argCallerAllocates = False
--           , transfer = TransferNothing
--           }
--       ]
-- Lengths: []
-- returnType: Nothing
-- throws : False
-- Skip return : False

foreign import ccall "gdk_frame_clock_request_phase" gdk_frame_clock_request_phase :: 
    Ptr FrameClock ->                       -- frame_clock : TInterface (Name {namespace = "Gdk", name = "FrameClock"})
    CUInt ->                                -- phase : TInterface (Name {namespace = "Gdk", name = "FrameClockPhase"})
    IO ()

-- | Asks the frame clock to run a particular phase. The signal
-- corresponding the requested phase will be emitted the next
-- time the frame clock processes. Multiple calls to
-- 'GI.Gdk.Objects.FrameClock.frameClockRequestPhase' will be combined together
-- and only one frame processed. If you are displaying animated
-- content and want to continually request the
-- 'GI.Gdk.Flags.FrameClockPhaseUpdate' phase for a period of time,
-- you should use 'GI.Gdk.Objects.FrameClock.frameClockBeginUpdating' instead, since
-- this allows GTK to adjust system parameters to get maximally
-- smooth animations.
frameClockRequestPhase ::
    (B.CallStack.HasCallStack, MonadIO m, IsFrameClock a) =>
    a
    -- ^ /@frameClock@/: a t'GI.Gdk.Objects.FrameClock.FrameClock'
    -> [Gdk.Flags.FrameClockPhase]
    -- ^ /@phase@/: the phase that is requested
    -> m ()
frameClockRequestPhase :: a -> [FrameClockPhase] -> m ()
frameClockRequestPhase frameClock :: a
frameClock phase :: [FrameClockPhase]
phase = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ do
    Ptr FrameClock
frameClock' <- a -> IO (Ptr FrameClock)
forall a b. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr b)
unsafeManagedPtrCastPtr a
frameClock
    let phase' :: CUInt
phase' = [FrameClockPhase] -> CUInt
forall b a. (Num b, IsGFlag a) => [a] -> b
gflagsToWord [FrameClockPhase]
phase
    Ptr FrameClock -> CUInt -> IO ()
gdk_frame_clock_request_phase Ptr FrameClock
frameClock' CUInt
phase'
    a -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr a
frameClock
    () -> IO ()
forall (m :: * -> *) a. Monad m => a -> m a
return ()

#if defined(ENABLE_OVERLOADING)
data FrameClockRequestPhaseMethodInfo
instance (signature ~ ([Gdk.Flags.FrameClockPhase] -> m ()), MonadIO m, IsFrameClock a) => O.MethodInfo FrameClockRequestPhaseMethodInfo a signature where
    overloadedMethod = frameClockRequestPhase

#endif