Copyright | Will Thompson Iñaki García Etxebarria and Jonas Platte |
---|---|
License | LGPL-2.1 |
Maintainer | Iñaki García Etxebarria |
Safe Haskell | None |
Language | Haskell2010 |
No description available in the introspection data.
Synopsis
- newtype OutsetShadowNode = OutsetShadowNode (ManagedPtr OutsetShadowNode)
- class (BoxedPtr o, TypedObject o, IsDescendantOf OutsetShadowNode o) => IsOutsetShadowNode o
- toOutsetShadowNode :: (MonadIO m, IsOutsetShadowNode o) => o -> m OutsetShadowNode
- outsetShadowNodeGetBlurRadius :: (HasCallStack, MonadIO m, IsOutsetShadowNode a) => a -> m Float
- outsetShadowNodeGetDx :: (HasCallStack, MonadIO m, IsOutsetShadowNode a) => a -> m Float
- outsetShadowNodeGetDy :: (HasCallStack, MonadIO m, IsOutsetShadowNode a) => a -> m Float
- outsetShadowNodeGetSpread :: (HasCallStack, MonadIO m, IsOutsetShadowNode a) => a -> m Float
- outsetShadowNodeNew :: (HasCallStack, MonadIO m) => RoundedRect -> RGBA -> Float -> Float -> Float -> Float -> m OutsetShadowNode
- outsetShadowNodePeekColor :: (HasCallStack, MonadIO m, IsOutsetShadowNode a) => a -> m RGBA
- outsetShadowNodePeekOutline :: (HasCallStack, MonadIO m, IsOutsetShadowNode a) => a -> m RoundedRect
Exported types
newtype OutsetShadowNode Source #
Memory-managed wrapper type.
Instances
Eq OutsetShadowNode Source # | |
Defined in GI.Gsk.Objects.OutsetShadowNode (==) :: OutsetShadowNode -> OutsetShadowNode -> Bool # (/=) :: OutsetShadowNode -> OutsetShadowNode -> Bool # | |
ManagedPtrNewtype OutsetShadowNode Source # | |
Defined in GI.Gsk.Objects.OutsetShadowNode | |
BoxedPtr OutsetShadowNode Source # | |
Defined in GI.Gsk.Objects.OutsetShadowNode boxedPtrCopy :: OutsetShadowNode -> IO OutsetShadowNode # boxedPtrFree :: OutsetShadowNode -> IO () # | |
TypedObject OutsetShadowNode Source # | |
Defined in GI.Gsk.Objects.OutsetShadowNode | |
HasParentTypes OutsetShadowNode Source # | |
Defined in GI.Gsk.Objects.OutsetShadowNode | |
type ParentTypes OutsetShadowNode Source # | |
Defined in GI.Gsk.Objects.OutsetShadowNode |
class (BoxedPtr o, TypedObject o, IsDescendantOf OutsetShadowNode o) => IsOutsetShadowNode o Source #
Type class for types which can be safely cast to OutsetShadowNode
, for instance with toOutsetShadowNode
.
Instances
(BoxedPtr o, TypedObject o, IsDescendantOf OutsetShadowNode o) => IsOutsetShadowNode o Source # | |
Defined in GI.Gsk.Objects.OutsetShadowNode |
toOutsetShadowNode :: (MonadIO m, IsOutsetShadowNode o) => o -> m OutsetShadowNode Source #
Cast to OutsetShadowNode
, for types for which this is known to be safe. For general casts, use castTo
.
Methods
Overloaded methods
getBlurRadius
outsetShadowNodeGetBlurRadius Source #
:: (HasCallStack, MonadIO m, IsOutsetShadowNode a) | |
=> a |
|
-> m Float | Returns: the blur radius, in pixels |
Retrieves the blur radius of the shadow.
getDx
outsetShadowNodeGetDx Source #
:: (HasCallStack, MonadIO m, IsOutsetShadowNode a) | |
=> a |
|
-> m Float | Returns: an offset, in pixels |
Retrieves the horizontal offset of the outset shadow.
getDy
outsetShadowNodeGetDy Source #
:: (HasCallStack, MonadIO m, IsOutsetShadowNode a) | |
=> a |
|
-> m Float | Returns: an offset, in pixels |
Retrieves the vertical offset of the outset shadow.
getSpread
outsetShadowNodeGetSpread Source #
:: (HasCallStack, MonadIO m, IsOutsetShadowNode a) | |
=> a |
|
-> m Float | Returns: the size of the shadow, in pixels |
Retrieves how much the shadow spreads outwards.
new
:: (HasCallStack, MonadIO m) | |
=> RoundedRect |
|
-> RGBA |
|
-> Float |
|
-> Float |
|
-> Float |
|
-> Float |
|
-> m OutsetShadowNode | Returns: A new |
Creates a RenderNode
that will render an outset shadow
around the box given by outline
.
peekColor
outsetShadowNodePeekColor Source #
:: (HasCallStack, MonadIO m, IsOutsetShadowNode a) | |
=> a |
|
-> m RGBA | Returns: a color |
Retrieves the color of the outset shadow.
peekOutline
outsetShadowNodePeekOutline Source #
:: (HasCallStack, MonadIO m, IsOutsetShadowNode a) | |
=> a |
|
-> m RoundedRect | Returns: a rounded rectangle |
Retrieves the outline rectangle of the outset shadow.