Copyright | Will Thompson Iñaki García Etxebarria and Jonas Platte |
---|---|
License | LGPL-2.1 |
Maintainer | Iñaki García Etxebarria |
Safe Haskell | None |
Language | Haskell2010 |
Unicode data likes code, name, alias, block-name. You can get extended values with g_object_get_properties.
Synopsis
- newtype UnicodeData = UnicodeData (ManagedPtr UnicodeData)
- class (GObject o, IsDescendantOf UnicodeData o) => IsUnicodeData o
- toUnicodeData :: (MonadIO m, IsUnicodeData o) => o -> m UnicodeData
- unicodeDataGetAlias :: (HasCallStack, MonadIO m, IsUnicodeData a) => a -> m Text
- unicodeDataGetBlockName :: (HasCallStack, MonadIO m, IsUnicodeData a) => a -> m Text
- unicodeDataGetCode :: (HasCallStack, MonadIO m, IsUnicodeData a) => a -> m Char
- unicodeDataGetName :: (HasCallStack, MonadIO m, IsUnicodeData a) => a -> m Text
- unicodeDataLoad :: (HasCallStack, MonadIO m, IsObject a) => Text -> Maybe a -> m [UnicodeData]
- unicodeDataSave :: (HasCallStack, MonadIO m, IsUnicodeData a) => Text -> [a] -> m ()
- unicodeDataSetBlockName :: (HasCallStack, MonadIO m, IsUnicodeData a) => a -> Text -> m ()
- clearUnicodeDataAlias :: (MonadIO m, IsUnicodeData o) => o -> m ()
- constructUnicodeDataAlias :: (IsUnicodeData o, MonadIO m) => Text -> m (GValueConstruct o)
- getUnicodeDataAlias :: (MonadIO m, IsUnicodeData o) => o -> m Text
- setUnicodeDataAlias :: (MonadIO m, IsUnicodeData o) => o -> Text -> m ()
- constructUnicodeDataBlockName :: (IsUnicodeData o, MonadIO m) => Text -> m (GValueConstruct o)
- getUnicodeDataBlockName :: (MonadIO m, IsUnicodeData o) => o -> m Text
- setUnicodeDataBlockName :: (MonadIO m, IsUnicodeData o) => o -> Text -> m ()
- constructUnicodeDataCode :: (IsUnicodeData o, MonadIO m) => Word32 -> m (GValueConstruct o)
- getUnicodeDataCode :: (MonadIO m, IsUnicodeData o) => o -> m Word32
- clearUnicodeDataName :: (MonadIO m, IsUnicodeData o) => o -> m ()
- constructUnicodeDataName :: (IsUnicodeData o, MonadIO m) => Text -> m (GValueConstruct o)
- getUnicodeDataName :: (MonadIO m, IsUnicodeData o) => o -> m Text
- setUnicodeDataName :: (MonadIO m, IsUnicodeData o) => o -> Text -> m ()
Exported types
newtype UnicodeData Source #
Memory-managed wrapper type.
UnicodeData (ManagedPtr UnicodeData) |
Instances
Eq UnicodeData Source # | |
Defined in GI.IBus.Objects.UnicodeData (==) :: UnicodeData -> UnicodeData -> Bool (/=) :: UnicodeData -> UnicodeData -> Bool | |
GObject UnicodeData Source # | |
Defined in GI.IBus.Objects.UnicodeData | |
ManagedPtrNewtype UnicodeData Source # | |
Defined in GI.IBus.Objects.UnicodeData toManagedPtr :: UnicodeData -> ManagedPtr UnicodeData | |
TypedObject UnicodeData Source # | |
Defined in GI.IBus.Objects.UnicodeData glibType :: IO GType | |
IsGValue UnicodeData Source # | Convert |
Defined in GI.IBus.Objects.UnicodeData toGValue :: UnicodeData -> IO GValue fromGValue :: GValue -> IO UnicodeData | |
HasParentTypes UnicodeData Source # | |
Defined in GI.IBus.Objects.UnicodeData | |
type ParentTypes UnicodeData Source # | |
Defined in GI.IBus.Objects.UnicodeData |
class (GObject o, IsDescendantOf UnicodeData o) => IsUnicodeData o Source #
Type class for types which can be safely cast to UnicodeData
, for instance with toUnicodeData
.
Instances
(GObject o, IsDescendantOf UnicodeData o) => IsUnicodeData o Source # | |
Defined in GI.IBus.Objects.UnicodeData |
toUnicodeData :: (MonadIO m, IsUnicodeData o) => o -> m UnicodeData Source #
Cast to UnicodeData
, for types for which this is known to be safe. For general casts, use castTo
.
Methods
Overloaded methods
getAlias
:: (HasCallStack, MonadIO m, IsUnicodeData a) | |
=> a |
|
-> m Text | Returns: alias property in |
Gets the alias in UnicodeData
. It should not be freed.
getBlockName
unicodeDataGetBlockName Source #
:: (HasCallStack, MonadIO m, IsUnicodeData a) | |
=> a |
|
-> m Text | Returns: block-name property in |
Gets the block name in UnicodeData
. It should not be freed.
getCode
:: (HasCallStack, MonadIO m, IsUnicodeData a) | |
=> a |
|
-> m Char | Returns: code property in |
Gets the code point in UnicodeData
.
getName
:: (HasCallStack, MonadIO m, IsUnicodeData a) | |
=> a |
|
-> m Text | Returns: name property in |
Gets the name in UnicodeData
. It should not be freed.
load
:: (HasCallStack, MonadIO m, IsObject a) | |
=> Text |
|
-> Maybe a |
|
-> m [UnicodeData] | Returns:
An |
No description available in the introspection data.
save
:: (HasCallStack, MonadIO m, IsUnicodeData a) | |
=> Text |
|
-> [a] |
|
-> m () |
Save the list of UnicodeData
to the cache file.
setBlockName
unicodeDataSetBlockName Source #
:: (HasCallStack, MonadIO m, IsUnicodeData a) | |
=> a |
|
-> Text |
|
-> m () |
Sets the block name in UnicodeData
.
Properties
alias
The Uniode alias name
clearUnicodeDataAlias :: (MonadIO m, IsUnicodeData o) => o -> m () Source #
Set the value of the “alias
” property to Nothing
.
When overloading is enabled, this is equivalent to
clear
#alias
constructUnicodeDataAlias :: (IsUnicodeData o, MonadIO m) => Text -> m (GValueConstruct o) Source #
Construct a GValueConstruct
with valid value for the “alias
” property. This is rarely needed directly, but it is used by new
.
getUnicodeDataAlias :: (MonadIO m, IsUnicodeData o) => o -> m Text Source #
Get the value of the “alias
” property.
When overloading is enabled, this is equivalent to
get
unicodeData #alias
setUnicodeDataAlias :: (MonadIO m, IsUnicodeData o) => o -> Text -> m () Source #
Set the value of the “alias
” property.
When overloading is enabled, this is equivalent to
set
unicodeData [ #alias:=
value ]
blockName
The Uniode block name
constructUnicodeDataBlockName :: (IsUnicodeData o, MonadIO m) => Text -> m (GValueConstruct o) Source #
Construct a GValueConstruct
with valid value for the “block-name
” property. This is rarely needed directly, but it is used by new
.
getUnicodeDataBlockName :: (MonadIO m, IsUnicodeData o) => o -> m Text Source #
Get the value of the “block-name
” property.
When overloading is enabled, this is equivalent to
get
unicodeData #blockName
setUnicodeDataBlockName :: (MonadIO m, IsUnicodeData o) => o -> Text -> m () Source #
Set the value of the “block-name
” property.
When overloading is enabled, this is equivalent to
set
unicodeData [ #blockName:=
value ]
code
The Uniode code point
constructUnicodeDataCode :: (IsUnicodeData o, MonadIO m) => Word32 -> m (GValueConstruct o) Source #
Construct a GValueConstruct
with valid value for the “code
” property. This is rarely needed directly, but it is used by new
.
getUnicodeDataCode :: (MonadIO m, IsUnicodeData o) => o -> m Word32 Source #
Get the value of the “code
” property.
When overloading is enabled, this is equivalent to
get
unicodeData #code
name
The Uniode name
clearUnicodeDataName :: (MonadIO m, IsUnicodeData o) => o -> m () Source #
Set the value of the “name
” property to Nothing
.
When overloading is enabled, this is equivalent to
clear
#name
constructUnicodeDataName :: (IsUnicodeData o, MonadIO m) => Text -> m (GValueConstruct o) Source #
Construct a GValueConstruct
with valid value for the “name
” property. This is rarely needed directly, but it is used by new
.
getUnicodeDataName :: (MonadIO m, IsUnicodeData o) => o -> m Text Source #
Get the value of the “name
” property.
When overloading is enabled, this is equivalent to
get
unicodeData #name
setUnicodeDataName :: (MonadIO m, IsUnicodeData o) => o -> Text -> m () Source #
Set the value of the “name
” property.
When overloading is enabled, this is equivalent to
set
unicodeData [ #name:=
value ]