gl-0.3: Complete OpenGL raw bindings

Safe HaskellNone
LanguageHaskell2010

Graphics.GL.Raw.Profile.Standard14

Contents

Synopsis

Graphics.GL.Raw.Profile.Standard14

pattern GL_BLEND_DST_ALPHA :: (Num a, Eq a) => a Source

pattern GL_BLEND_DST_RGB :: (Num a, Eq a) => a Source

pattern GL_BLEND_SRC_ALPHA :: (Num a, Eq a) => a Source

pattern GL_BLEND_SRC_RGB :: (Num a, Eq a) => a Source

pattern GL_COLOR_SUM :: (Num a, Eq a) => a Source

pattern GL_COMPARE_R_TO_TEXTURE :: (Num a, Eq a) => a Source

pattern GL_CONSTANT_ALPHA :: (Num a, Eq a) => a Source

pattern GL_CONSTANT_COLOR :: (Num a, Eq a) => a Source

pattern GL_CURRENT_FOG_COORDINATE :: (Num a, Eq a) => a Source

pattern GL_CURRENT_SECONDARY_COLOR :: (Num a, Eq a) => a Source

pattern GL_DECR_WRAP :: (Num a, Eq a) => a Source

pattern GL_DEPTH_COMPONENT16 :: (Num a, Eq a) => a Source

pattern GL_DEPTH_COMPONENT24 :: (Num a, Eq a) => a Source

pattern GL_DEPTH_COMPONENT32 :: (Num a, Eq a) => a Source

pattern GL_DEPTH_TEXTURE_MODE :: (Num a, Eq a) => a Source

pattern GL_FOG_COORDINATE :: (Num a, Eq a) => a Source

pattern GL_FOG_COORDINATE_ARRAY :: (Num a, Eq a) => a Source

pattern GL_FOG_COORDINATE_ARRAY_TYPE :: (Num a, Eq a) => a Source

pattern GL_FOG_COORDINATE_SOURCE :: (Num a, Eq a) => a Source

pattern GL_FRAGMENT_DEPTH :: (Num a, Eq a) => a Source

pattern GL_FUNC_ADD :: (Num a, Eq a) => a Source

pattern GL_FUNC_REVERSE_SUBTRACT :: (Num a, Eq a) => a Source

pattern GL_FUNC_SUBTRACT :: (Num a, Eq a) => a Source

pattern GL_GENERATE_MIPMAP :: (Num a, Eq a) => a Source

pattern GL_GENERATE_MIPMAP_HINT :: (Num a, Eq a) => a Source

pattern GL_INCR_WRAP :: (Num a, Eq a) => a Source

pattern GL_MAX :: (Num a, Eq a) => a Source

pattern GL_MAX_TEXTURE_LOD_BIAS :: (Num a, Eq a) => a Source

pattern GL_MIN :: (Num a, Eq a) => a Source

pattern GL_MIRRORED_REPEAT :: (Num a, Eq a) => a Source

pattern GL_ONE_MINUS_CONSTANT_ALPHA :: (Num a, Eq a) => a Source

pattern GL_ONE_MINUS_CONSTANT_COLOR :: (Num a, Eq a) => a Source

pattern GL_POINT_FADE_THRESHOLD_SIZE :: (Num a, Eq a) => a Source

pattern GL_POINT_SIZE_MAX :: (Num a, Eq a) => a Source

pattern GL_POINT_SIZE_MIN :: (Num a, Eq a) => a Source

pattern GL_SECONDARY_COLOR_ARRAY :: (Num a, Eq a) => a Source

pattern GL_TEXTURE_COMPARE_FUNC :: (Num a, Eq a) => a Source

pattern GL_TEXTURE_COMPARE_MODE :: (Num a, Eq a) => a Source

pattern GL_TEXTURE_DEPTH_SIZE :: (Num a, Eq a) => a Source

pattern GL_TEXTURE_FILTER_CONTROL :: (Num a, Eq a) => a Source

pattern GL_TEXTURE_LOD_BIAS :: (Num a, Eq a) => a Source