{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.ARM.ShaderFramebufferFetch (
gl_ARM_shader_framebuffer_fetch
, pattern GL_FETCH_PER_SAMPLE_ARM
, pattern GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM
) where
import Data.Set
import Graphics.GL.Internal.Proc
gl_ARM_shader_framebuffer_fetch :: Bool
gl_ARM_shader_framebuffer_fetch = member "GL_ARM_shader_framebuffer_fetch" extensions
{-# NOINLINE gl_ARM_shader_framebuffer_fetch #-}
pattern GL_FETCH_PER_SAMPLE_ARM = 0x8F65
pattern GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM = 0x8F66