random_0p | Numeric.GSL.Distribution.Continuous |
random_1p | |
1 (Function) | Numeric.GSL.Distribution.Discrete |
2 (Function) | Numeric.GSL.Distribution.Continuous |
random_2p | |
1 (Function) | Numeric.GSL.Distribution.Discrete |
2 (Function) | Numeric.GSL.Distribution.Continuous |
random_3p | |
1 (Function) | Numeric.GSL.Distribution.Discrete |
2 (Function) | Numeric.GSL.Distribution.Continuous |
random_biv | Numeric.GSL.Distribution.Continuous |
random_mp | |
1 (Function) | Numeric.GSL.Distribution.Discrete |
2 (Function) | Numeric.GSL.Distribution.Continuous |
random_permute | Numeric.GSL.Permutation |
Rayleigh | Numeric.GSL.Distribution.Continuous |
RayleighTail | Numeric.GSL.Distribution.Continuous |
reset | Numeric.GSL.Histogram2D |
reverse | Numeric.GSL.Permutation |