radiansPerSample | Sound.SC3.UGen.Information, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
Ramp | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
ramp | Sound.SC3.UGen.Filter, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
ramp_ | Sound.SC3.UGen.Math, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
Rand | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
rand | |
1 (Function) | Sound.SC3.UGen.Noise.ID, Sound.SC3.UGen.ID, Sound.SC3.ID, Sound.SC3.ID.FD |
2 (Function) | Sound.SC3.UGen.Noise.Monad, Sound.SC3.UGen.Monad, Sound.SC3.Monad, Sound.SC3.Monad.FD |
Rand2 | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
randID | Sound.SC3.UGen.IO, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
RandRange | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
randRange | Sound.SC3.UGen.Math, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
randSeed | Sound.SC3.UGen.IO, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
range | Sound.SC3.UGen.Composite, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
Rate | Sound.SC3.UGen.Rate, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
rateId | Sound.SC3.UGen.Rate, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
rateOf | Sound.SC3.UGen.Type, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
rate_color | Sound.SC3.UGen.Rate, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
rate_ord | Sound.SC3.UGen.Rate, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
RatioMIDI | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
ratioMIDI | Sound.SC3.UGen.Math, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
readNRT | Sound.SC3.Server.NRT, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
RealFracE | Sound.SC3.UGen.Math, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
Recip | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
reconstruct_c_str | Sound.SC3.Server.Synthdef.Reconstruct |
reconstruct_c_ugen | Sound.SC3.Server.Synthdef.Reconstruct |
reconstruct_graph_str | Sound.SC3.Server.Synthdef.Reconstruct |
reconstruct_k_rnd | Sound.SC3.Server.Synthdef.Reconstruct |
reconstruct_k_str | Sound.SC3.Server.Synthdef.Reconstruct |
reconstruct_k_ugen | Sound.SC3.Server.Synthdef.Reconstruct |
reconstruct_mce_str | Sound.SC3.Server.Synthdef.Reconstruct |
reconstruct_mrg_str | Sound.SC3.Server.Synthdef.Reconstruct |
reconstruct_u_str | Sound.SC3.Server.Synthdef.Reconstruct |
recordBuf | Sound.SC3.UGen.Buffer, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
RectWindow | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
releaseTime | Sound.SC3.UGen.Envelope.Construct, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
RemoveSynth | Sound.SC3.UGen.Enum, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
remove_implicit | Sound.SC3.Server.Synthdef.Internal |
renderNRT | Sound.SC3.Server.NRT, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
renderNRT_cmd | Sound.SC3.Server.NRT, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
renderNRT_opt | Sound.SC3.Server.NRT, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
replaceOut | Sound.SC3.UGen.IO, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
reset | |
1 (Function) | Sound.SC3.Server.Transport.FD, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD |
2 (Function) | Sound.SC3.Server.Transport.Monad, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3 |
resolveID | Sound.SC3.UGen.Identifier, Sound.SC3.UGen.ID, Sound.SC3.ID, Sound.SC3.ID.FD |
resonz | Sound.SC3.UGen.Filter, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
rhpf | Sound.SC3.UGen.Filter, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
Ring1 | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
ring1 | Sound.SC3.UGen.Math, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
Ring2 | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
ring2 | Sound.SC3.UGen.Math, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
Ring3 | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
ring3 | Sound.SC3.UGen.Math, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
Ring4 | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
ring4 | Sound.SC3.UGen.Math, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
ringz | Sound.SC3.UGen.Filter, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
rlookup | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
rlpf | Sound.SC3.UGen.Filter, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
rotate2 | Sound.SC3.UGen.Panner, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
Round | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
roundE | Sound.SC3.UGen.Math, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
roundf | Sound.SC3.UGen.Math, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
roundTo | Sound.SC3.UGen.Math, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
roundTo_ | Sound.SC3.UGen.Math, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
RoundUp | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
roundUp | Sound.SC3.UGen.Math, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
runningMax | Sound.SC3.UGen.Filter, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
runningMin | Sound.SC3.UGen.Filter, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
runningSum | Sound.SC3.UGen.Filter, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
run_bundle | |
1 (Function) | Sound.SC3.Server.Transport.FD, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD |
2 (Function) | Sound.SC3.Server.Transport.Monad, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3 |