hsc3-server: SuperCollider server resource management and synchronization.

[ library, sound ] [ Propose Tags ]

This library provides abstractions for managing SuperCollider server resources like node, buffer and bus ids and synchronization primitives.

ChangeLog: https://github.com/kaoskorobase/hsc3-server/blob/master/ChangeLog.md

Examples: https://github.com/kaoskorobase/hsc3-server/tree/master/examples

Versions 0.0.0, 0.1.0, 0.3.0, 0.3.1, 0.3.2, 0.4.0, 0.5.0, 0.6.0, 0.7.0, 0.8.0, 0.9.1, 0.9.2, 0.10.0
Dependencies base (>=3 && <5), bitset (>=1.0), containers, data-accessor (>=0.2), deepseq (>=1.1), failure (>=0.1), hosc (>=0.8), hsc3 (>=0.11), hsc3-process (>=0.6), strict-concurrency, transformers [details]
License LicenseRef-GPL
Copyright Copyright (c) Stefan Kersten 2008-2012
Author Stefan Kersten
Maintainer Stefan Kersten
Category Sound
Home page http://space.k-hornz.de/software/hsc3-server
Source repo head: git clone git://github.com/kaoskorobase/hsc3-server.git
Uploaded by StefanKersten at Mon Apr 9 21:50:31 UTC 2012
Distributions NixOS:0.10.0
Downloads 4131 total (14 in the last 30 days)
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Status Docs not available [build log]
All reported builds failed as of 2016-12-25 [all 7 reports]
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Modules

  • Sound
    • SC3
      • Server
        • Sound.SC3.Server.Allocator
          • BlockAllocator
            • Sound.SC3.Server.Allocator.BlockAllocator.FirstFit
          • Sound.SC3.Server.Allocator.Range
          • Sound.SC3.Server.Allocator.SetAllocator
          • Sound.SC3.Server.Allocator.SimpleAllocator
          • Sound.SC3.Server.Allocator.Wrapped
        • Sound.SC3.Server.Connection
          • Sound.SC3.Server.Connection.ListenerMap
            • Sound.SC3.Server.Connection.ListenerMap.HashTable
            • Sound.SC3.Server.Connection.ListenerMap.List
        • Sound.SC3.Server.Monad
          • Sound.SC3.Server.Monad.Command
          • Sound.SC3.Server.Monad.Send
        • Sound.SC3.Server.Notification
        • Process
          • Sound.SC3.Server.Process.Monad
        • Sound.SC3.Server.State

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