{-# LANGUAGE PatternSynonyms #-}
-- For HasCallStack compatibility
{-# LANGUAGE ImplicitParams, ConstraintKinds, KindSignatures #-}
{-# OPTIONS_GHC -fno-warn-unused-imports #-}
module JSDOM.Generated.WebGLLoseContext
       (loseContext, restoreContext, WebGLLoseContext(..),
        gTypeWebGLLoseContext)
       where
import Prelude ((.), (==), (>>=), return, IO, Int, Float, Double, Bool(..), Maybe, maybe, fromIntegral, round, realToFrac, fmap, Show, Read, Eq, Ord, Maybe(..))
import qualified Prelude (error)
import Data.Typeable (Typeable)
import Data.Traversable (mapM)
import Language.Javascript.JSaddle (JSM(..), JSVal(..), JSString, strictEqual, toJSVal, valToStr, valToNumber, valToBool, js, jss, jsf, jsg, function, asyncFunction, new, array, jsUndefined, (!), (!!))
import Data.Int (Int64)
import Data.Word (Word, Word64)
import JSDOM.Types
import Control.Applicative ((<$>))
import Control.Monad (void)
import Control.Lens.Operators ((^.))
import JSDOM.EventTargetClosures (EventName, unsafeEventName, unsafeEventNameAsync)
import JSDOM.Enums

-- | <https://developer.mozilla.org/en-US/docs/Web/API/WebGLLoseContext.loseContext Mozilla WebGLLoseContext.loseContext documentation> 
loseContext :: (MonadDOM m) => WebGLLoseContext -> m ()
loseContext :: WebGLLoseContext -> m ()
loseContext WebGLLoseContext
self = DOM () -> m ()
forall (m :: * -> *) a. MonadDOM m => DOM a -> m a
liftDOM (JSM JSVal -> DOM ()
forall (f :: * -> *) a. Functor f => f a -> f ()
void (WebGLLoseContext
self WebGLLoseContext
-> Getting (JSM JSVal) WebGLLoseContext (JSM JSVal) -> JSM JSVal
forall s a. s -> Getting a s a -> a
^. [Char] -> () -> JSF
forall name args.
(ToJSString name, MakeArgs args) =>
name -> args -> JSF
jsf [Char]
"loseContext" ()))

-- | <https://developer.mozilla.org/en-US/docs/Web/API/WebGLLoseContext.restoreContext Mozilla WebGLLoseContext.restoreContext documentation> 
restoreContext :: (MonadDOM m) => WebGLLoseContext -> m ()
restoreContext :: WebGLLoseContext -> m ()
restoreContext WebGLLoseContext
self
  = DOM () -> m ()
forall (m :: * -> *) a. MonadDOM m => DOM a -> m a
liftDOM (JSM JSVal -> DOM ()
forall (f :: * -> *) a. Functor f => f a -> f ()
void (WebGLLoseContext
self WebGLLoseContext
-> Getting (JSM JSVal) WebGLLoseContext (JSM JSVal) -> JSM JSVal
forall s a. s -> Getting a s a -> a
^. [Char] -> () -> JSF
forall name args.
(ToJSString name, MakeArgs args) =>
name -> args -> JSF
jsf [Char]
"restoreContext" ()))