keid-render-basic: Basic rendering programs for Keid engine.

[ bsd3, game-engine, library ] [ Propose Tags ] [ Report a vulnerability ]
This version is deprecated.
Versions [RSS] 0.1.0.0, 0.1.1.0, 0.1.1.1, 0.1.1.2, 0.1.1.3, 0.1.1.4, 0.1.2.0, 0.1.2.1, 0.1.3.0, 0.1.4.0, 0.1.5.0, 0.1.6.0, 0.1.6.1, 0.1.7.0, 0.1.8.0, 0.1.9.0 (info)
Change log ChangeLog.md
Dependencies aeson, base (>=4.7 && <5), bytestring, derive-storable, derive-storable-plugin, geomancy, keid-core, keid-geometry, neat-interpolation, resourcet, rio (>=0.1.12.0), tagged, text, unliftio, vector, vulkan, vulkan-utils [details]
License BSD-3-Clause
Copyright 2021 IC Rainbow
Author IC Rainbow
Maintainer keid@aenor.ru
Category Game Engine
Source repo head: git clone https://gitlab.com/keid/engine
Uploaded by AlexanderBondarenko at 2021-09-03T18:23:46Z
Distributions
Downloads 1729 total (64 in the last 30 days)
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Status Docs uploaded by user [build log]
All reported builds failed as of 2021-09-03 [all 1 reports]

Readme for keid-render-basic-0.1.1.3

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Keid Engine - Basic forward rendering

  • Forward renderpass with MSAA
    • Common descriptor set
    • Unlit pipelines
      • Colored
      • Textured
    • Lit pipelines
      • Colored
      • Textured
      • Material
    • Skybox pipeline
    • Debug pipeline
  • Shadowmap pass
    • Shadow-casting pipeline
  • Asset loader stage