cursor | FRP.Netwire.Input |

CursorMode | FRP.Netwire.Input |

cursorMode | FRP.Netwire.Input |

CursorMode'Disabled | FRP.Netwire.Input |

CursorMode'Enabled | FRP.Netwire.Input |

CursorMode'Hidden | FRP.Netwire.Input |

CursorMode'Reset | FRP.Netwire.Input |

isKeyPressed | FRP.Netwire.Input |

isMousePressed | FRP.Netwire.Input |

Key | FRP.Netwire.Input |

keyDebounced | FRP.Netwire.Input |

keyIsPressed | FRP.Netwire.Input |

keyNotPressed | FRP.Netwire.Input |

keyPressed | FRP.Netwire.Input |

keyPressedEvent | FRP.Netwire.Input |

keyReleasedEvent | FRP.Netwire.Input |

mbIsPressed | FRP.Netwire.Input |

MonadKeyboard | FRP.Netwire.Input |

MonadMouse | FRP.Netwire.Input |

MouseButton | FRP.Netwire.Input |

mouseCursor | FRP.Netwire.Input |

mouseDebounced | FRP.Netwire.Input |

mouseDelta | FRP.Netwire.Input |

mouseMickies | FRP.Netwire.Input |

mousePressed | FRP.Netwire.Input |

mousePressedEvent | FRP.Netwire.Input |

mouseReleasedEvent | FRP.Netwire.Input |

mouseScroll | FRP.Netwire.Input |

mouseScrolled | FRP.Netwire.Input |

releaseButton | FRP.Netwire.Input |

releaseKey | FRP.Netwire.Input |

scroll | FRP.Netwire.Input |

setCursorMode | FRP.Netwire.Input |