octane-0.18.3: Parse Rocket League replays.
Octane.Type.Value.PrivateMatchSettingsValue
data PrivateMatchSettingsValue Source #
Constructors
Fields
Instances
Methods
(==) :: PrivateMatchSettingsValue -> PrivateMatchSettingsValue -> Bool #
(/=) :: PrivateMatchSettingsValue -> PrivateMatchSettingsValue -> Bool #
showsPrec :: Int -> PrivateMatchSettingsValue -> ShowS #
show :: PrivateMatchSettingsValue -> String #
showList :: [PrivateMatchSettingsValue] -> ShowS #
toJSON :: PrivateMatchSettingsValue -> Value #
toEncoding :: PrivateMatchSettingsValue -> Encoding #
toJSONList :: [PrivateMatchSettingsValue] -> Value #
toEncodingList :: [PrivateMatchSettingsValue] -> Encoding #
getField :: Proxy# Symbol "flag" -> PrivateMatchSettingsValue -> Boolean #
getField :: Proxy# Symbol "gameName" -> PrivateMatchSettingsValue -> Text #
getField :: Proxy# Symbol "joinableBy" -> PrivateMatchSettingsValue -> Word32 #
getField :: Proxy# Symbol "maxPlayers" -> PrivateMatchSettingsValue -> Word32 #
getField :: Proxy# Symbol "mutators" -> PrivateMatchSettingsValue -> Text #
getField :: Proxy# Symbol "password" -> PrivateMatchSettingsValue -> Text #
modifyField :: Proxy# Symbol "flag" -> (Boolean -> Boolean) -> PrivateMatchSettingsValue -> PrivateMatchSettingsValue #
setField :: Proxy# Symbol "flag" -> PrivateMatchSettingsValue -> Boolean -> PrivateMatchSettingsValue #
fieldLens :: Functor f => Proxy# Symbol "flag" -> (Boolean -> f Boolean) -> PrivateMatchSettingsValue -> f PrivateMatchSettingsValue #
modifyField :: Proxy# Symbol "gameName" -> (Text -> Text) -> PrivateMatchSettingsValue -> PrivateMatchSettingsValue #
setField :: Proxy# Symbol "gameName" -> PrivateMatchSettingsValue -> Text -> PrivateMatchSettingsValue #
fieldLens :: Functor f => Proxy# Symbol "gameName" -> (Text -> f Text) -> PrivateMatchSettingsValue -> f PrivateMatchSettingsValue #
modifyField :: Proxy# Symbol "joinableBy" -> (Word32 -> Word32) -> PrivateMatchSettingsValue -> PrivateMatchSettingsValue #
setField :: Proxy# Symbol "joinableBy" -> PrivateMatchSettingsValue -> Word32 -> PrivateMatchSettingsValue #
fieldLens :: Functor f => Proxy# Symbol "joinableBy" -> (Word32 -> f Word32) -> PrivateMatchSettingsValue -> f PrivateMatchSettingsValue #
modifyField :: Proxy# Symbol "maxPlayers" -> (Word32 -> Word32) -> PrivateMatchSettingsValue -> PrivateMatchSettingsValue #
setField :: Proxy# Symbol "maxPlayers" -> PrivateMatchSettingsValue -> Word32 -> PrivateMatchSettingsValue #
fieldLens :: Functor f => Proxy# Symbol "maxPlayers" -> (Word32 -> f Word32) -> PrivateMatchSettingsValue -> f PrivateMatchSettingsValue #
modifyField :: Proxy# Symbol "mutators" -> (Text -> Text) -> PrivateMatchSettingsValue -> PrivateMatchSettingsValue #
setField :: Proxy# Symbol "mutators" -> PrivateMatchSettingsValue -> Text -> PrivateMatchSettingsValue #
fieldLens :: Functor f => Proxy# Symbol "mutators" -> (Text -> f Text) -> PrivateMatchSettingsValue -> f PrivateMatchSettingsValue #
modifyField :: Proxy# Symbol "password" -> (Text -> Text) -> PrivateMatchSettingsValue -> PrivateMatchSettingsValue #
setField :: Proxy# Symbol "password" -> PrivateMatchSettingsValue -> Text -> PrivateMatchSettingsValue #
fieldLens :: Functor f => Proxy# Symbol "password" -> (Text -> f Text) -> PrivateMatchSettingsValue -> f PrivateMatchSettingsValue #
getField :: Proxy# Symbol "flag" -> Rec cs0 PrivateMatchSettingsValue -> Boolean #
getField :: Proxy# Symbol "gameName" -> Rec cs0 PrivateMatchSettingsValue -> Text #
getField :: Proxy# Symbol "joinableBy" -> Rec cs0 PrivateMatchSettingsValue -> Word32 #
getField :: Proxy# Symbol "maxPlayers" -> Rec cs0 PrivateMatchSettingsValue -> Word32 #
getField :: Proxy# Symbol "mutators" -> Rec cs0 PrivateMatchSettingsValue -> Text #
getField :: Proxy# Symbol "password" -> Rec cs0 PrivateMatchSettingsValue -> Text #
modifyField :: Proxy# Symbol "flag" -> (Boolean -> Boolean) -> Rec cs0 PrivateMatchSettingsValue -> Rec cs0 PrivateMatchSettingsValue #
setField :: Proxy# Symbol "flag" -> Rec cs0 PrivateMatchSettingsValue -> Boolean -> Rec cs0 PrivateMatchSettingsValue #
fieldLens :: Functor f => Proxy# Symbol "flag" -> (Boolean -> f Boolean) -> Rec cs0 PrivateMatchSettingsValue -> f (Rec cs0 PrivateMatchSettingsValue) #
modifyField :: Proxy# Symbol "gameName" -> (Text -> Text) -> Rec cs0 PrivateMatchSettingsValue -> Rec cs0 PrivateMatchSettingsValue #
setField :: Proxy# Symbol "gameName" -> Rec cs0 PrivateMatchSettingsValue -> Text -> Rec cs0 PrivateMatchSettingsValue #
fieldLens :: Functor f => Proxy# Symbol "gameName" -> (Text -> f Text) -> Rec cs0 PrivateMatchSettingsValue -> f (Rec cs0 PrivateMatchSettingsValue) #
modifyField :: Proxy# Symbol "joinableBy" -> (Word32 -> Word32) -> Rec cs0 PrivateMatchSettingsValue -> Rec cs0 PrivateMatchSettingsValue #
setField :: Proxy# Symbol "joinableBy" -> Rec cs0 PrivateMatchSettingsValue -> Word32 -> Rec cs0 PrivateMatchSettingsValue #
fieldLens :: Functor f => Proxy# Symbol "joinableBy" -> (Word32 -> f Word32) -> Rec cs0 PrivateMatchSettingsValue -> f (Rec cs0 PrivateMatchSettingsValue) #
modifyField :: Proxy# Symbol "maxPlayers" -> (Word32 -> Word32) -> Rec cs0 PrivateMatchSettingsValue -> Rec cs0 PrivateMatchSettingsValue #
setField :: Proxy# Symbol "maxPlayers" -> Rec cs0 PrivateMatchSettingsValue -> Word32 -> Rec cs0 PrivateMatchSettingsValue #
fieldLens :: Functor f => Proxy# Symbol "maxPlayers" -> (Word32 -> f Word32) -> Rec cs0 PrivateMatchSettingsValue -> f (Rec cs0 PrivateMatchSettingsValue) #
modifyField :: Proxy# Symbol "mutators" -> (Text -> Text) -> Rec cs0 PrivateMatchSettingsValue -> Rec cs0 PrivateMatchSettingsValue #
setField :: Proxy# Symbol "mutators" -> Rec cs0 PrivateMatchSettingsValue -> Text -> Rec cs0 PrivateMatchSettingsValue #
fieldLens :: Functor f => Proxy# Symbol "mutators" -> (Text -> f Text) -> Rec cs0 PrivateMatchSettingsValue -> f (Rec cs0 PrivateMatchSettingsValue) #
modifyField :: Proxy# Symbol "password" -> (Text -> Text) -> Rec cs0 PrivateMatchSettingsValue -> Rec cs0 PrivateMatchSettingsValue #
setField :: Proxy# Symbol "password" -> Rec cs0 PrivateMatchSettingsValue -> Text -> Rec cs0 PrivateMatchSettingsValue #
fieldLens :: Functor f => Proxy# Symbol "password" -> (Text -> f Text) -> Rec cs0 PrivateMatchSettingsValue -> f (Rec cs0 PrivateMatchSettingsValue) #