Parameter | Graphics.Rendering.Ombra.Blend |
permanent | Graphics.Rendering.Ombra.Layer, Graphics.Rendering.Ombra |
perspectiveMat4 | Graphics.Rendering.Ombra.Transformation, Graphics.Rendering.Ombra.D3 |
perspectiveMat4Size | Graphics.Rendering.Ombra.D3 |
pixelStorei | Graphics.Rendering.Ombra.Internal.GL |
Pointwise | Graphics.Rendering.Ombra |
pointwise | Graphics.Rendering.Ombra |
poly | Graphics.Rendering.Ombra.D2 |
polygonOffset | Graphics.Rendering.Ombra.Internal.GL |
position | Graphics.Rendering.Ombra.Shader |
Position2 | |
1 (Type/Class) | Graphics.Rendering.Ombra.Shader.Default2D |
2 (Data Constructor) | Graphics.Rendering.Ombra.Shader.Default2D |
Position3 | |
1 (Type/Class) | Graphics.Rendering.Ombra.Shader.Default3D |
2 (Data Constructor) | Graphics.Rendering.Ombra.Shader.Default3D |
positionOnly | Graphics.Rendering.Ombra.Geometry, Graphics.Rendering.Ombra |
preloadGeometry | Graphics.Rendering.Ombra.Draw |
preloadProgram | Graphics.Rendering.Ombra.Draw |
preloadTexture | Graphics.Rendering.Ombra.Draw |
Program | |
1 (Type/Class) | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
2 (Type/Class) | Graphics.Rendering.Ombra.Layer, Graphics.Rendering.Ombra |
program | Graphics.Rendering.Ombra.Layer, Graphics.Rendering.Ombra |
Proj3 | Graphics.Rendering.Ombra |
Proj4 | Graphics.Rendering.Ombra |
project | Graphics.Rendering.Ombra |
project' | Graphics.Rendering.Ombra |
Projective | Graphics.Rendering.Ombra |
projectUnsafe | Graphics.Rendering.Ombra |