ombra-1.0.0.0: Render engine.

Index - G

GArrayGraphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra
GBoolGraphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra
GBoolVectorGraphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra
GBufferGraphics.Rendering.Ombra.OutBuffer, Graphics.Rendering.Ombra.Draw, Graphics.Rendering.Ombra
GBufferInfoGraphics.Rendering.Ombra.OutBuffer, Graphics.Rendering.Ombra.Draw, Graphics.Rendering.Ombra
GBufferSamplerGraphics.Rendering.Ombra.OutBuffer, Graphics.Rendering.Ombra.Draw, Graphics.Rendering.Ombra
GBVec2 
1 (Type/Class)Graphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra
2 (Data Constructor)Graphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra
GBVec3 
1 (Type/Class)Graphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra
2 (Data Constructor)Graphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra
GBVec4 
1 (Type/Class)Graphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra
2 (Data Constructor)Graphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra
GenTypeGraphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra
GenTypeGFloatGraphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra
GeometryGraphics.Rendering.Ombra.Geometry, Graphics.Rendering.Ombra
GeometryBuilderGraphics.Rendering.Ombra.Geometry, Graphics.Rendering.Ombra
GeometryBuilderTGraphics.Rendering.Ombra.Geometry, Graphics.Rendering.Ombra
GeometryVertexGraphics.Rendering.Ombra.Geometry, Graphics.Rendering.Ombra
getSumGraphics.Rendering.Ombra.Vector, Graphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra
GFloatGraphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra
GIntGraphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra
GIVec2 
1 (Type/Class)Graphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra
2 (Data Constructor)Graphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra
GIVec3 
1 (Type/Class)Graphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra
2 (Data Constructor)Graphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra
GIVec4 
1 (Type/Class)Graphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra
2 (Data Constructor)Graphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra
glActiveTextureGraphics.Rendering.Ombra.Backend
glAttachShaderGraphics.Rendering.Ombra.Backend
glBindAttribLocationGraphics.Rendering.Ombra.Backend
glBindBufferGraphics.Rendering.Ombra.Backend
glBindFramebufferGraphics.Rendering.Ombra.Backend
glBindRenderbufferGraphics.Rendering.Ombra.Backend
glBindTextureGraphics.Rendering.Ombra.Backend
glBindVertexArrayGraphics.Rendering.Ombra.Backend
glBlendColorGraphics.Rendering.Ombra.Backend
glBlendEquationGraphics.Rendering.Ombra.Backend
glBlendEquationSeparateGraphics.Rendering.Ombra.Backend
glBlendFuncGraphics.Rendering.Ombra.Backend
glBlendFuncSeparateGraphics.Rendering.Ombra.Backend
GLBoolGraphics.Rendering.Ombra.Backend
glBufferDataGraphics.Rendering.Ombra.Backend
glBufferSubDataGraphics.Rendering.Ombra.Backend
glCheckFramebufferStatusGraphics.Rendering.Ombra.Backend
glClearGraphics.Rendering.Ombra.Backend
glClearColorGraphics.Rendering.Ombra.Backend
glClearDepthGraphics.Rendering.Ombra.Backend
glClearStencilGraphics.Rendering.Ombra.Backend
glColorMaskGraphics.Rendering.Ombra.Backend
glCompileShaderGraphics.Rendering.Ombra.Backend
glCompressedTexImage2DGraphics.Rendering.Ombra.Backend
glCompressedTexSubImage2DGraphics.Rendering.Ombra.Backend
glCopyTexImage2DGraphics.Rendering.Ombra.Backend
glCopyTexSubImage2DGraphics.Rendering.Ombra.Backend
glCreateBufferGraphics.Rendering.Ombra.Backend
glCreateFramebufferGraphics.Rendering.Ombra.Backend
glCreateProgramGraphics.Rendering.Ombra.Backend
glCreateRenderbufferGraphics.Rendering.Ombra.Backend
glCreateShaderGraphics.Rendering.Ombra.Backend
glCreateTextureGraphics.Rendering.Ombra.Backend
glCreateVertexArrayGraphics.Rendering.Ombra.Backend
glCullFaceGraphics.Rendering.Ombra.Backend
glDeleteBufferGraphics.Rendering.Ombra.Backend
glDeleteFramebufferGraphics.Rendering.Ombra.Backend
glDeleteProgramGraphics.Rendering.Ombra.Backend
glDeleteRenderbufferGraphics.Rendering.Ombra.Backend
glDeleteShaderGraphics.Rendering.Ombra.Backend
glDeleteTextureGraphics.Rendering.Ombra.Backend
glDeleteVertexArrayGraphics.Rendering.Ombra.Backend
glDepthFuncGraphics.Rendering.Ombra.Backend
glDepthMaskGraphics.Rendering.Ombra.Backend
glDepthRangeGraphics.Rendering.Ombra.Backend
glDetachShaderGraphics.Rendering.Ombra.Backend
glDisableGraphics.Rendering.Ombra.Backend
glDisableVertexAttribArrayGraphics.Rendering.Ombra.Backend
glDrawArraysGraphics.Rendering.Ombra.Backend
glDrawBuffersGraphics.Rendering.Ombra.Backend
glDrawElementsGraphics.Rendering.Ombra.Backend
glEnableGraphics.Rendering.Ombra.Backend
glEnableVertexAttribArrayGraphics.Rendering.Ombra.Backend
GLEnumGraphics.Rendering.Ombra.Backend
GLESGraphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra
glFinishGraphics.Rendering.Ombra.Backend
glFlushGraphics.Rendering.Ombra.Backend
glFramebufferRenderbufferGraphics.Rendering.Ombra.Backend
glFramebufferTexture2DGraphics.Rendering.Ombra.Backend
glFrontFaceGraphics.Rendering.Ombra.Backend
glGenerateMipmapGraphics.Rendering.Ombra.Backend
glGetAttribLocationGraphics.Rendering.Ombra.Backend
glGetErrorGraphics.Rendering.Ombra.Backend
glGetProgramInfoLogGraphics.Rendering.Ombra.Backend
glGetShaderInfoLogGraphics.Rendering.Ombra.Backend
glGetShaderParameterBoolGraphics.Rendering.Ombra.Backend
glGetShaderSourceGraphics.Rendering.Ombra.Backend
glGetUniformLocationGraphics.Rendering.Ombra.Backend
glHintGraphics.Rendering.Ombra.Backend
GLIntGraphics.Rendering.Ombra.Backend
glIsBufferGraphics.Rendering.Ombra.Backend
glIsEnabledGraphics.Rendering.Ombra.Backend
glIsFramebufferGraphics.Rendering.Ombra.Backend
glIsProgramGraphics.Rendering.Ombra.Backend
glIsRenderbufferGraphics.Rendering.Ombra.Backend
glIsShaderGraphics.Rendering.Ombra.Backend
glIsTextureGraphics.Rendering.Ombra.Backend
glIsVertexArrayGraphics.Rendering.Ombra.Backend
glLineWidthGraphics.Rendering.Ombra.Backend
glLinkProgramGraphics.Rendering.Ombra.Backend
glPixelStoreiGraphics.Rendering.Ombra.Backend
glPolygonOffsetGraphics.Rendering.Ombra.Backend
GLPtrGraphics.Rendering.Ombra.Backend
GLPtrDiffGraphics.Rendering.Ombra.Backend
glReadPixelsFloatGraphics.Rendering.Ombra.Backend
glReadPixelsUInt16Graphics.Rendering.Ombra.Backend
glReadPixelsUInt8Graphics.Rendering.Ombra.Backend
glRenderbufferStorageGraphics.Rendering.Ombra.Backend
glSampleCoverageGraphics.Rendering.Ombra.Backend
glScissorGraphics.Rendering.Ombra.Backend
glShaderSourceGraphics.Rendering.Ombra.Backend
GLSizeGraphics.Rendering.Ombra.Backend
glStencilFuncGraphics.Rendering.Ombra.Backend
glStencilFuncSeparateGraphics.Rendering.Ombra.Backend
glStencilMaskGraphics.Rendering.Ombra.Backend
glStencilMaskSeparateGraphics.Rendering.Ombra.Backend
glStencilOpGraphics.Rendering.Ombra.Backend
glStencilOpSeparateGraphics.Rendering.Ombra.Backend
GLStringGraphics.Rendering.Ombra.Backend
glTexImage2DFloatGraphics.Rendering.Ombra.Backend
glTexImage2DUIntGraphics.Rendering.Ombra.Backend
glTexParameterfGraphics.Rendering.Ombra.Backend
glTexParameteriGraphics.Rendering.Ombra.Backend
glTexSubImage2DGraphics.Rendering.Ombra.Backend
GLUIntGraphics.Rendering.Ombra.Backend
glUniform1fGraphics.Rendering.Ombra.Backend
glUniform1fvGraphics.Rendering.Ombra.Backend
glUniform1iGraphics.Rendering.Ombra.Backend
glUniform1ivGraphics.Rendering.Ombra.Backend
glUniform2fGraphics.Rendering.Ombra.Backend
glUniform2fvGraphics.Rendering.Ombra.Backend
glUniform2iGraphics.Rendering.Ombra.Backend
glUniform2ivGraphics.Rendering.Ombra.Backend
glUniform3fGraphics.Rendering.Ombra.Backend
glUniform3fvGraphics.Rendering.Ombra.Backend
glUniform3iGraphics.Rendering.Ombra.Backend
glUniform3ivGraphics.Rendering.Ombra.Backend
glUniform4fGraphics.Rendering.Ombra.Backend
glUniform4fvGraphics.Rendering.Ombra.Backend
glUniform4iGraphics.Rendering.Ombra.Backend
glUniform4ivGraphics.Rendering.Ombra.Backend
glUniformMatrix2fvGraphics.Rendering.Ombra.Backend
glUniformMatrix3fvGraphics.Rendering.Ombra.Backend
glUniformMatrix4fvGraphics.Rendering.Ombra.Backend
glUseProgramGraphics.Rendering.Ombra.Backend
glValidateProgramGraphics.Rendering.Ombra.Backend
glVertexAttrib1fGraphics.Rendering.Ombra.Backend
glVertexAttrib1fvGraphics.Rendering.Ombra.Backend
glVertexAttrib2fGraphics.Rendering.Ombra.Backend
glVertexAttrib2fvGraphics.Rendering.Ombra.Backend
glVertexAttrib3fGraphics.Rendering.Ombra.Backend
glVertexAttrib3fvGraphics.Rendering.Ombra.Backend
glVertexAttrib4fGraphics.Rendering.Ombra.Backend
glVertexAttrib4fvGraphics.Rendering.Ombra.Backend
glVertexAttribPointerGraphics.Rendering.Ombra.Backend
glViewportGraphics.Rendering.Ombra.Backend
gl_ACTIVE_ATTRIBUTESGraphics.Rendering.Ombra.Backend
gl_ACTIVE_TEXTUREGraphics.Rendering.Ombra.Backend
gl_ACTIVE_UNIFORMSGraphics.Rendering.Ombra.Backend
gl_ALIASED_LINE_WIDTH_RANGEGraphics.Rendering.Ombra.Backend
gl_ALIASED_POINT_SIZE_RANGEGraphics.Rendering.Ombra.Backend
gl_ALPHAGraphics.Rendering.Ombra.Backend
gl_ALPHA_BITSGraphics.Rendering.Ombra.Backend
gl_ALWAYSGraphics.Rendering.Ombra.Backend
gl_ARRAY_BUFFERGraphics.Rendering.Ombra.Backend
gl_ARRAY_BUFFER_BINDINGGraphics.Rendering.Ombra.Backend
gl_ATTACHED_SHADERSGraphics.Rendering.Ombra.Backend
gl_BACKGraphics.Rendering.Ombra.Backend
gl_BLENDGraphics.Rendering.Ombra.Backend
gl_BLEND_COLORGraphics.Rendering.Ombra.Backend
gl_BLEND_DST_ALPHAGraphics.Rendering.Ombra.Backend
gl_BLEND_DST_RGBGraphics.Rendering.Ombra.Backend
gl_BLEND_EQUATIONGraphics.Rendering.Ombra.Backend
gl_BLEND_EQUATION_ALPHAGraphics.Rendering.Ombra.Backend
gl_BLEND_EQUATION_RGBGraphics.Rendering.Ombra.Backend
gl_BLEND_SRC_ALPHAGraphics.Rendering.Ombra.Backend
gl_BLEND_SRC_RGBGraphics.Rendering.Ombra.Backend
gl_BLUE_BITSGraphics.Rendering.Ombra.Backend
gl_BOOLGraphics.Rendering.Ombra.Backend
gl_BOOL_VEC2Graphics.Rendering.Ombra.Backend
gl_BOOL_VEC3Graphics.Rendering.Ombra.Backend
gl_BOOL_VEC4Graphics.Rendering.Ombra.Backend
gl_BUFFER_SIZEGraphics.Rendering.Ombra.Backend
gl_BUFFER_USAGEGraphics.Rendering.Ombra.Backend
gl_BYTEGraphics.Rendering.Ombra.Backend
gl_CCWGraphics.Rendering.Ombra.Backend
gl_CLAMP_TO_EDGEGraphics.Rendering.Ombra.Backend
gl_COLOR_ATTACHMENT0Graphics.Rendering.Ombra.Backend
gl_COLOR_ATTACHMENT1Graphics.Rendering.Ombra.Backend
gl_COLOR_ATTACHMENT10Graphics.Rendering.Ombra.Backend
gl_COLOR_ATTACHMENT11Graphics.Rendering.Ombra.Backend
gl_COLOR_ATTACHMENT12Graphics.Rendering.Ombra.Backend
gl_COLOR_ATTACHMENT13Graphics.Rendering.Ombra.Backend
gl_COLOR_ATTACHMENT14Graphics.Rendering.Ombra.Backend
gl_COLOR_ATTACHMENT15Graphics.Rendering.Ombra.Backend
gl_COLOR_ATTACHMENT2Graphics.Rendering.Ombra.Backend
gl_COLOR_ATTACHMENT3Graphics.Rendering.Ombra.Backend
gl_COLOR_ATTACHMENT4Graphics.Rendering.Ombra.Backend
gl_COLOR_ATTACHMENT5Graphics.Rendering.Ombra.Backend
gl_COLOR_ATTACHMENT6Graphics.Rendering.Ombra.Backend
gl_COLOR_ATTACHMENT7Graphics.Rendering.Ombra.Backend
gl_COLOR_ATTACHMENT8Graphics.Rendering.Ombra.Backend
gl_COLOR_ATTACHMENT9Graphics.Rendering.Ombra.Backend
gl_COLOR_BUFFER_BITGraphics.Rendering.Ombra.Backend
gl_COLOR_CLEAR_VALUEGraphics.Rendering.Ombra.Backend
gl_COLOR_WRITEMASKGraphics.Rendering.Ombra.Backend
gl_COMPILE_STATUSGraphics.Rendering.Ombra.Backend
gl_COMPRESSED_TEXTURE_FORMATSGraphics.Rendering.Ombra.Backend
gl_CONSTANT_ALPHAGraphics.Rendering.Ombra.Backend
gl_CONSTANT_COLORGraphics.Rendering.Ombra.Backend
gl_CULL_FACEGraphics.Rendering.Ombra.Backend
gl_CULL_FACE_MODEGraphics.Rendering.Ombra.Backend
gl_CURRENT_PROGRAMGraphics.Rendering.Ombra.Backend
gl_CURRENT_VERTEX_ATTRIBGraphics.Rendering.Ombra.Backend
gl_CWGraphics.Rendering.Ombra.Backend
gl_DECRGraphics.Rendering.Ombra.Backend
gl_DECR_WRAPGraphics.Rendering.Ombra.Backend
gl_DELETE_STATUSGraphics.Rendering.Ombra.Backend
gl_DEPTH_ATTACHMENTGraphics.Rendering.Ombra.Backend
gl_DEPTH_BITSGraphics.Rendering.Ombra.Backend
gl_DEPTH_BUFFER_BITGraphics.Rendering.Ombra.Backend
gl_DEPTH_CLEAR_VALUEGraphics.Rendering.Ombra.Backend
gl_DEPTH_COMPONENTGraphics.Rendering.Ombra.Backend
gl_DEPTH_COMPONENT16Graphics.Rendering.Ombra.Backend
gl_DEPTH_FUNCGraphics.Rendering.Ombra.Backend
gl_DEPTH_RANGEGraphics.Rendering.Ombra.Backend
gl_DEPTH_STENCILGraphics.Rendering.Ombra.Backend
gl_DEPTH_STENCIL_ATTACHMENTGraphics.Rendering.Ombra.Backend
gl_DEPTH_TESTGraphics.Rendering.Ombra.Backend
gl_DEPTH_WRITEMASKGraphics.Rendering.Ombra.Backend
gl_DITHERGraphics.Rendering.Ombra.Backend
gl_DONT_CAREGraphics.Rendering.Ombra.Backend
gl_DRAW_BUFFER0Graphics.Rendering.Ombra.Backend
gl_DRAW_BUFFER1Graphics.Rendering.Ombra.Backend
gl_DRAW_BUFFER10Graphics.Rendering.Ombra.Backend
gl_DRAW_BUFFER11Graphics.Rendering.Ombra.Backend
gl_DRAW_BUFFER12Graphics.Rendering.Ombra.Backend
gl_DRAW_BUFFER13Graphics.Rendering.Ombra.Backend
gl_DRAW_BUFFER14Graphics.Rendering.Ombra.Backend
gl_DRAW_BUFFER15Graphics.Rendering.Ombra.Backend
gl_DRAW_BUFFER2Graphics.Rendering.Ombra.Backend
gl_DRAW_BUFFER3Graphics.Rendering.Ombra.Backend
gl_DRAW_BUFFER4Graphics.Rendering.Ombra.Backend
gl_DRAW_BUFFER5Graphics.Rendering.Ombra.Backend
gl_DRAW_BUFFER6Graphics.Rendering.Ombra.Backend
gl_DRAW_BUFFER7Graphics.Rendering.Ombra.Backend
gl_DRAW_BUFFER8Graphics.Rendering.Ombra.Backend
gl_DRAW_BUFFER9Graphics.Rendering.Ombra.Backend
gl_DST_ALPHAGraphics.Rendering.Ombra.Backend
gl_DST_COLORGraphics.Rendering.Ombra.Backend
gl_DYNAMIC_DRAWGraphics.Rendering.Ombra.Backend
gl_ELEMENT_ARRAY_BUFFERGraphics.Rendering.Ombra.Backend
gl_ELEMENT_ARRAY_BUFFER_BINDINGGraphics.Rendering.Ombra.Backend
gl_EQUALGraphics.Rendering.Ombra.Backend
gl_FASTESTGraphics.Rendering.Ombra.Backend
gl_FLOATGraphics.Rendering.Ombra.Backend
gl_FLOAT_MAT2Graphics.Rendering.Ombra.Backend
gl_FLOAT_MAT3Graphics.Rendering.Ombra.Backend
gl_FLOAT_MAT4Graphics.Rendering.Ombra.Backend
gl_FLOAT_VEC2Graphics.Rendering.Ombra.Backend
gl_FLOAT_VEC3Graphics.Rendering.Ombra.Backend
gl_FLOAT_VEC4Graphics.Rendering.Ombra.Backend
gl_FRAGMENT_SHADERGraphics.Rendering.Ombra.Backend
gl_FRAMEBUFFERGraphics.Rendering.Ombra.Backend
gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAMEGraphics.Rendering.Ombra.Backend
gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPEGraphics.Rendering.Ombra.Backend
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACEGraphics.Rendering.Ombra.Backend
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVELGraphics.Rendering.Ombra.Backend
gl_FRAMEBUFFER_BINDINGGraphics.Rendering.Ombra.Backend
gl_FRAMEBUFFER_COMPLETEGraphics.Rendering.Ombra.Backend
gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENTGraphics.Rendering.Ombra.Backend
gl_FRAMEBUFFER_INCOMPLETE_DIMENSIONSGraphics.Rendering.Ombra.Backend
gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENTGraphics.Rendering.Ombra.Backend
gl_FRAMEBUFFER_UNSUPPORTEDGraphics.Rendering.Ombra.Backend
gl_FRONTGraphics.Rendering.Ombra.Backend
gl_FRONT_AND_BACKGraphics.Rendering.Ombra.Backend
gl_FRONT_FACEGraphics.Rendering.Ombra.Backend
gl_FUNC_ADDGraphics.Rendering.Ombra.Backend
gl_FUNC_REVERSE_SUBTRACTGraphics.Rendering.Ombra.Backend
gl_FUNC_SUBTRACTGraphics.Rendering.Ombra.Backend
gl_GENERATE_MIPMAP_HINTGraphics.Rendering.Ombra.Backend
gl_GEQUALGraphics.Rendering.Ombra.Backend
gl_GREATERGraphics.Rendering.Ombra.Backend
gl_GREEN_BITSGraphics.Rendering.Ombra.Backend
gl_HIGH_FLOATGraphics.Rendering.Ombra.Backend
gl_HIGH_INTGraphics.Rendering.Ombra.Backend
gl_INCRGraphics.Rendering.Ombra.Backend
gl_INCR_WRAPGraphics.Rendering.Ombra.Backend
gl_INTGraphics.Rendering.Ombra.Backend
gl_INT_VEC2Graphics.Rendering.Ombra.Backend
gl_INT_VEC3Graphics.Rendering.Ombra.Backend
gl_INT_VEC4Graphics.Rendering.Ombra.Backend
gl_INVALID_ENUMGraphics.Rendering.Ombra.Backend
gl_INVALID_FRAMEBUFFER_OPERATIONGraphics.Rendering.Ombra.Backend
gl_INVALID_OPERATIONGraphics.Rendering.Ombra.Backend
gl_INVALID_VALUEGraphics.Rendering.Ombra.Backend
gl_INVERTGraphics.Rendering.Ombra.Backend
gl_KEEPGraphics.Rendering.Ombra.Backend
gl_LEQUALGraphics.Rendering.Ombra.Backend
gl_LESSGraphics.Rendering.Ombra.Backend
gl_LINEARGraphics.Rendering.Ombra.Backend
gl_LINEAR_MIPMAP_LINEARGraphics.Rendering.Ombra.Backend
gl_LINEAR_MIPMAP_NEARESTGraphics.Rendering.Ombra.Backend
gl_LINESGraphics.Rendering.Ombra.Backend
gl_LINE_LOOPGraphics.Rendering.Ombra.Backend
gl_LINE_STRIPGraphics.Rendering.Ombra.Backend
gl_LINE_WIDTHGraphics.Rendering.Ombra.Backend
gl_LINK_STATUSGraphics.Rendering.Ombra.Backend
gl_LOW_FLOATGraphics.Rendering.Ombra.Backend
gl_LOW_INTGraphics.Rendering.Ombra.Backend
gl_LUMINANCEGraphics.Rendering.Ombra.Backend
gl_LUMINANCE_ALPHAGraphics.Rendering.Ombra.Backend
gl_MAX_COLOR_ATTACHMENTSGraphics.Rendering.Ombra.Backend
gl_MAX_COMBINED_TEXTURE_IMAGE_UNITSGraphics.Rendering.Ombra.Backend
gl_MAX_CUBE_MAP_TEXTURE_SIZEGraphics.Rendering.Ombra.Backend
gl_MAX_DRAW_BUFFERSGraphics.Rendering.Ombra.Backend
gl_MAX_FRAGMENT_UNIFORM_VECTORSGraphics.Rendering.Ombra.Backend
gl_MAX_RENDERBUFFER_SIZEGraphics.Rendering.Ombra.Backend
gl_MAX_TEXTURE_IMAGE_UNITSGraphics.Rendering.Ombra.Backend
gl_MAX_TEXTURE_SIZEGraphics.Rendering.Ombra.Backend
gl_MAX_VARYING_VECTORSGraphics.Rendering.Ombra.Backend
gl_MAX_VERTEX_ATTRIBSGraphics.Rendering.Ombra.Backend
gl_MAX_VERTEX_TEXTURE_IMAGE_UNITSGraphics.Rendering.Ombra.Backend
gl_MAX_VERTEX_UNIFORM_VECTORSGraphics.Rendering.Ombra.Backend
gl_MAX_VIEWPORT_DIMSGraphics.Rendering.Ombra.Backend
gl_MEDIUM_FLOATGraphics.Rendering.Ombra.Backend
gl_MEDIUM_INTGraphics.Rendering.Ombra.Backend
gl_MIRRORED_REPEATGraphics.Rendering.Ombra.Backend
gl_NEARESTGraphics.Rendering.Ombra.Backend
gl_NEAREST_MIPMAP_LINEARGraphics.Rendering.Ombra.Backend
gl_NEAREST_MIPMAP_NEARESTGraphics.Rendering.Ombra.Backend
gl_NEVERGraphics.Rendering.Ombra.Backend
gl_NICESTGraphics.Rendering.Ombra.Backend
gl_NONEGraphics.Rendering.Ombra.Backend
gl_NOTEQUALGraphics.Rendering.Ombra.Backend
gl_NO_ERRORGraphics.Rendering.Ombra.Backend
gl_ONEGraphics.Rendering.Ombra.Backend
gl_ONE_MINUS_CONSTANT_ALPHAGraphics.Rendering.Ombra.Backend
gl_ONE_MINUS_CONSTANT_COLORGraphics.Rendering.Ombra.Backend
gl_ONE_MINUS_DST_ALPHAGraphics.Rendering.Ombra.Backend
gl_ONE_MINUS_DST_COLORGraphics.Rendering.Ombra.Backend
gl_ONE_MINUS_SRC_ALPHAGraphics.Rendering.Ombra.Backend
gl_ONE_MINUS_SRC_COLORGraphics.Rendering.Ombra.Backend
gl_OUT_OF_MEMORYGraphics.Rendering.Ombra.Backend
gl_PACK_ALIGNMENTGraphics.Rendering.Ombra.Backend
gl_POINTSGraphics.Rendering.Ombra.Backend
gl_POLYGON_OFFSET_FACTORGraphics.Rendering.Ombra.Backend
gl_POLYGON_OFFSET_FILLGraphics.Rendering.Ombra.Backend
gl_POLYGON_OFFSET_UNITSGraphics.Rendering.Ombra.Backend
gl_RED_BITSGraphics.Rendering.Ombra.Backend
gl_RENDERBUFFERGraphics.Rendering.Ombra.Backend
gl_RENDERBUFFER_ALPHA_SIZEGraphics.Rendering.Ombra.Backend
gl_RENDERBUFFER_BINDINGGraphics.Rendering.Ombra.Backend
gl_RENDERBUFFER_BLUE_SIZEGraphics.Rendering.Ombra.Backend
gl_RENDERBUFFER_DEPTH_SIZEGraphics.Rendering.Ombra.Backend
gl_RENDERBUFFER_GREEN_SIZEGraphics.Rendering.Ombra.Backend
gl_RENDERBUFFER_HEIGHTGraphics.Rendering.Ombra.Backend
gl_RENDERBUFFER_INTERNAL_FORMATGraphics.Rendering.Ombra.Backend
gl_RENDERBUFFER_RED_SIZEGraphics.Rendering.Ombra.Backend
gl_RENDERBUFFER_STENCIL_SIZEGraphics.Rendering.Ombra.Backend
gl_RENDERBUFFER_WIDTHGraphics.Rendering.Ombra.Backend
gl_RENDERERGraphics.Rendering.Ombra.Backend
gl_REPEATGraphics.Rendering.Ombra.Backend
gl_REPLACEGraphics.Rendering.Ombra.Backend
gl_RGBGraphics.Rendering.Ombra.Backend
gl_RGB565Graphics.Rendering.Ombra.Backend
gl_RGB5_A1Graphics.Rendering.Ombra.Backend
gl_RGBAGraphics.Rendering.Ombra.Backend
gl_RGBA32FGraphics.Rendering.Ombra.Backend
gl_RGBA4Graphics.Rendering.Ombra.Backend
gl_SAMPLER_2DGraphics.Rendering.Ombra.Backend
gl_SAMPLER_CUBEGraphics.Rendering.Ombra.Backend
gl_SAMPLESGraphics.Rendering.Ombra.Backend
gl_SAMPLE_ALPHA_TO_COVERAGEGraphics.Rendering.Ombra.Backend
gl_SAMPLE_BUFFERSGraphics.Rendering.Ombra.Backend
gl_SAMPLE_COVERAGEGraphics.Rendering.Ombra.Backend
gl_SAMPLE_COVERAGE_INVERTGraphics.Rendering.Ombra.Backend
gl_SAMPLE_COVERAGE_VALUEGraphics.Rendering.Ombra.Backend
gl_SCISSOR_BOXGraphics.Rendering.Ombra.Backend
gl_SCISSOR_TESTGraphics.Rendering.Ombra.Backend
gl_SHADER_TYPEGraphics.Rendering.Ombra.Backend
gl_SHADING_LANGUAGE_VERSIONGraphics.Rendering.Ombra.Backend
gl_SHORTGraphics.Rendering.Ombra.Backend
gl_SRC_ALPHAGraphics.Rendering.Ombra.Backend
gl_SRC_ALPHA_SATURATEGraphics.Rendering.Ombra.Backend
gl_SRC_COLORGraphics.Rendering.Ombra.Backend
gl_STATIC_DRAWGraphics.Rendering.Ombra.Backend
gl_STENCIL_ATTACHMENTGraphics.Rendering.Ombra.Backend
gl_STENCIL_BACK_FAILGraphics.Rendering.Ombra.Backend
gl_STENCIL_BACK_FUNCGraphics.Rendering.Ombra.Backend
gl_STENCIL_BACK_PASS_DEPTH_FAILGraphics.Rendering.Ombra.Backend
gl_STENCIL_BACK_PASS_DEPTH_PASSGraphics.Rendering.Ombra.Backend
gl_STENCIL_BACK_REFGraphics.Rendering.Ombra.Backend
gl_STENCIL_BACK_VALUE_MASKGraphics.Rendering.Ombra.Backend
gl_STENCIL_BACK_WRITEMASKGraphics.Rendering.Ombra.Backend
gl_STENCIL_BITSGraphics.Rendering.Ombra.Backend
gl_STENCIL_BUFFER_BITGraphics.Rendering.Ombra.Backend
gl_STENCIL_CLEAR_VALUEGraphics.Rendering.Ombra.Backend
gl_STENCIL_FAILGraphics.Rendering.Ombra.Backend
gl_STENCIL_FUNCGraphics.Rendering.Ombra.Backend
gl_STENCIL_INDEXGraphics.Rendering.Ombra.Backend
gl_STENCIL_INDEX8Graphics.Rendering.Ombra.Backend
gl_STENCIL_PASS_DEPTH_FAILGraphics.Rendering.Ombra.Backend
gl_STENCIL_PASS_DEPTH_PASSGraphics.Rendering.Ombra.Backend
gl_STENCIL_REFGraphics.Rendering.Ombra.Backend
gl_STENCIL_TESTGraphics.Rendering.Ombra.Backend
gl_STENCIL_VALUE_MASKGraphics.Rendering.Ombra.Backend
gl_STENCIL_WRITEMASKGraphics.Rendering.Ombra.Backend
gl_STREAM_DRAWGraphics.Rendering.Ombra.Backend
gl_SUBPIXEL_BITSGraphics.Rendering.Ombra.Backend
gl_TEXTUREGraphics.Rendering.Ombra.Backend
gl_TEXTURE0Graphics.Rendering.Ombra.Backend
gl_TEXTURE1Graphics.Rendering.Ombra.Backend
gl_TEXTURE10Graphics.Rendering.Ombra.Backend
gl_TEXTURE11Graphics.Rendering.Ombra.Backend
gl_TEXTURE12Graphics.Rendering.Ombra.Backend
gl_TEXTURE13Graphics.Rendering.Ombra.Backend
gl_TEXTURE14Graphics.Rendering.Ombra.Backend
gl_TEXTURE15Graphics.Rendering.Ombra.Backend
gl_TEXTURE16Graphics.Rendering.Ombra.Backend
gl_TEXTURE17Graphics.Rendering.Ombra.Backend
gl_TEXTURE18Graphics.Rendering.Ombra.Backend
gl_TEXTURE19Graphics.Rendering.Ombra.Backend
gl_TEXTURE2Graphics.Rendering.Ombra.Backend
gl_TEXTURE20Graphics.Rendering.Ombra.Backend
gl_TEXTURE21Graphics.Rendering.Ombra.Backend
gl_TEXTURE22Graphics.Rendering.Ombra.Backend
gl_TEXTURE23Graphics.Rendering.Ombra.Backend
gl_TEXTURE24Graphics.Rendering.Ombra.Backend
gl_TEXTURE25Graphics.Rendering.Ombra.Backend
gl_TEXTURE26Graphics.Rendering.Ombra.Backend
gl_TEXTURE27Graphics.Rendering.Ombra.Backend
gl_TEXTURE28Graphics.Rendering.Ombra.Backend
gl_TEXTURE29Graphics.Rendering.Ombra.Backend
gl_TEXTURE3Graphics.Rendering.Ombra.Backend
gl_TEXTURE30Graphics.Rendering.Ombra.Backend
gl_TEXTURE31Graphics.Rendering.Ombra.Backend
gl_TEXTURE4Graphics.Rendering.Ombra.Backend
gl_TEXTURE5Graphics.Rendering.Ombra.Backend
gl_TEXTURE6Graphics.Rendering.Ombra.Backend
gl_TEXTURE7Graphics.Rendering.Ombra.Backend
gl_TEXTURE8Graphics.Rendering.Ombra.Backend
gl_TEXTURE9Graphics.Rendering.Ombra.Backend
gl_TEXTURE_2DGraphics.Rendering.Ombra.Backend
gl_TEXTURE_BINDING_2DGraphics.Rendering.Ombra.Backend
gl_TEXTURE_BINDING_CUBE_MAPGraphics.Rendering.Ombra.Backend
gl_TEXTURE_CUBE_MAPGraphics.Rendering.Ombra.Backend
gl_TEXTURE_CUBE_MAP_NEGATIVE_XGraphics.Rendering.Ombra.Backend
gl_TEXTURE_CUBE_MAP_NEGATIVE_YGraphics.Rendering.Ombra.Backend
gl_TEXTURE_CUBE_MAP_NEGATIVE_ZGraphics.Rendering.Ombra.Backend
gl_TEXTURE_CUBE_MAP_POSITIVE_XGraphics.Rendering.Ombra.Backend
gl_TEXTURE_CUBE_MAP_POSITIVE_YGraphics.Rendering.Ombra.Backend
gl_TEXTURE_CUBE_MAP_POSITIVE_ZGraphics.Rendering.Ombra.Backend
gl_TEXTURE_MAG_FILTERGraphics.Rendering.Ombra.Backend
gl_TEXTURE_MIN_FILTERGraphics.Rendering.Ombra.Backend
gl_TEXTURE_WRAP_SGraphics.Rendering.Ombra.Backend
gl_TEXTURE_WRAP_TGraphics.Rendering.Ombra.Backend
gl_TRIANGLESGraphics.Rendering.Ombra.Backend
gl_TRIANGLE_FANGraphics.Rendering.Ombra.Backend
gl_TRIANGLE_STRIPGraphics.Rendering.Ombra.Backend
gl_UNPACK_ALIGNMENTGraphics.Rendering.Ombra.Backend
gl_UNSIGNED_BYTEGraphics.Rendering.Ombra.Backend
gl_UNSIGNED_INTGraphics.Rendering.Ombra.Backend
gl_UNSIGNED_INT_24_8Graphics.Rendering.Ombra.Backend
gl_UNSIGNED_SHORTGraphics.Rendering.Ombra.Backend
gl_UNSIGNED_SHORT_4_4_4_4Graphics.Rendering.Ombra.Backend
gl_UNSIGNED_SHORT_5_5_5_1Graphics.Rendering.Ombra.Backend
gl_UNSIGNED_SHORT_5_6_5Graphics.Rendering.Ombra.Backend
gl_VALIDATE_STATUSGraphics.Rendering.Ombra.Backend
gl_VENDORGraphics.Rendering.Ombra.Backend
gl_VERSIONGraphics.Rendering.Ombra.Backend
gl_VERTEX_ATTRIB_ARRAY_BUFFER_BINDINGGraphics.Rendering.Ombra.Backend
gl_VERTEX_ATTRIB_ARRAY_ENABLEDGraphics.Rendering.Ombra.Backend
gl_VERTEX_ATTRIB_ARRAY_NORMALIZEDGraphics.Rendering.Ombra.Backend
gl_VERTEX_ATTRIB_ARRAY_POINTERGraphics.Rendering.Ombra.Backend
gl_VERTEX_ATTRIB_ARRAY_SIZEGraphics.Rendering.Ombra.Backend
gl_VERTEX_ATTRIB_ARRAY_STRIDEGraphics.Rendering.Ombra.Backend
gl_VERTEX_ATTRIB_ARRAY_TYPEGraphics.Rendering.Ombra.Backend
gl_VERTEX_SHADERGraphics.Rendering.Ombra.Backend
gl_VIEWPORTGraphics.Rendering.Ombra.Backend
gl_ZEROGraphics.Rendering.Ombra.Backend
GMat2 
1 (Type/Class)Graphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra
2 (Data Constructor)Graphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra
GMat3 
1 (Type/Class)Graphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra
2 (Data Constructor)Graphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra
GMat4 
1 (Type/Class)Graphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra
2 (Data Constructor)Graphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra
GreaterGraphics.Rendering.Ombra.Stencil
GreaterOrEqualGraphics.Rendering.Ombra.Stencil
greaterThanGraphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra
greaterThanEqualGraphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra
greenGraphics.Rendering.Ombra.Color, Graphics.Rendering.Ombra
guardedBGraphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra
GVec2 
1 (Type/Class)Graphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra
2 (Data Constructor)Graphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra
GVec3 
1 (Type/Class)Graphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra
2 (Data Constructor)Graphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra
GVec4 
1 (Type/Class)Graphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra
2 (Data Constructor)Graphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra