Safe Haskell | None |
---|---|
Language | Haskell2010 |
OpenGL 4.5 Core Profile https://www.opengl.org/registry/api/GL/glcorearb.h
- type GLdouble = Double
- type GLuint64EXT = GLuint64
- type GLDebugProc = GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> CString -> Ptr () -> GL ()
- wrap_GLDebugProc :: GLDebugProc -> IO (FunPtr GLDebugProc)
- unwrap_glCullFace :: FunPtr (GLenum -> GL ()) -> GLenum -> GL ()
- glCullFace :: GLenum -> GL ()
- unwrap_glFrontFace :: FunPtr (GLenum -> GL ()) -> GLenum -> GL ()
- glFrontFace :: GLenum -> GL ()
- unwrap_glHint :: FunPtr (GLenum -> GLenum -> GL ()) -> GLenum -> GLenum -> GL ()
- glHint :: GLenum -> GLenum -> GL ()
- unwrap_glLineWidth :: FunPtr (GLfloat -> GL ()) -> GLfloat -> GL ()
- glLineWidth :: GLfloat -> GL ()
- unwrap_glPointSize :: FunPtr (GLfloat -> GL ()) -> GLfloat -> GL ()
- glPointSize :: GLfloat -> GL ()
- unwrap_glPolygonMode :: FunPtr (GLenum -> GLenum -> GL ()) -> GLenum -> GLenum -> GL ()
- glPolygonMode :: GLenum -> GLenum -> GL ()
- unwrap_glScissor :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> GL ()) -> GLint -> GLint -> GLsizei -> GLsizei -> GL ()
- glScissor :: GLint -> GLint -> GLsizei -> GLsizei -> GL ()
- unwrap_glTexParameterf :: FunPtr (GLenum -> GLenum -> GLfloat -> GL ()) -> GLenum -> GLenum -> GLfloat -> GL ()
- glTexParameterf :: GLenum -> GLenum -> GLfloat -> GL ()
- unwrap_glTexParameterfv :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> GL ()) -> GLenum -> GLenum -> Ptr GLfloat -> GL ()
- glTexParameterfv :: GLenum -> GLenum -> Ptr GLfloat -> GL ()
- unwrap_glTexParameteri :: FunPtr (GLenum -> GLenum -> GLint -> GL ()) -> GLenum -> GLenum -> GLint -> GL ()
- glTexParameteri :: GLenum -> GLenum -> GLint -> GL ()
- unwrap_glTexParameteriv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> GL ()) -> GLenum -> GLenum -> Ptr GLint -> GL ()
- glTexParameteriv :: GLenum -> GLenum -> Ptr GLint -> GL ()
- unwrap_glTexImage1D :: FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> GL ()) -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> GL ()
- glTexImage1D :: GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> GL ()
- unwrap_glTexImage2D :: FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> GL ()) -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> GL ()
- glTexImage2D :: GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> GL ()
- unwrap_glDrawBuffer :: FunPtr (GLenum -> GL ()) -> GLenum -> GL ()
- glDrawBuffer :: GLenum -> GL ()
- unwrap_glClear :: FunPtr (GLbitfield -> GL ()) -> GLbitfield -> GL ()
- glClear :: GLbitfield -> GL ()
- unwrap_glClearColor :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GL ()) -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GL ()
- glClearColor :: GLfloat -> GLfloat -> GLfloat -> GLfloat -> GL ()
- unwrap_glClearStencil :: FunPtr (GLint -> GL ()) -> GLint -> GL ()
- glClearStencil :: GLint -> GL ()
- unwrap_glClearDepth :: FunPtr (GLdouble -> GL ()) -> GLdouble -> GL ()
- glClearDepth :: GLdouble -> GL ()
- unwrap_glStencilMask :: FunPtr (GLuint -> GL ()) -> GLuint -> GL ()
- glStencilMask :: GLuint -> GL ()
- unwrap_glColorMask :: FunPtr (GLboolean -> GLboolean -> GLboolean -> GLboolean -> GL ()) -> GLboolean -> GLboolean -> GLboolean -> GLboolean -> GL ()
- glColorMask :: GLboolean -> GLboolean -> GLboolean -> GLboolean -> GL ()
- unwrap_glDepthMask :: FunPtr (GLboolean -> GL ()) -> GLboolean -> GL ()
- glDepthMask :: GLboolean -> GL ()
- unwrap_glDisable :: FunPtr (GLenum -> GL ()) -> GLenum -> GL ()
- glDisable :: GLenum -> GL ()
- unwrap_glEnable :: FunPtr (GLenum -> GL ()) -> GLenum -> GL ()
- glEnable :: GLenum -> GL ()
- unwrap_glFinish :: FunPtr (GL ()) -> GL ()
- glFinish :: GL ()
- unwrap_glFlush :: FunPtr (GL ()) -> GL ()
- glFlush :: GL ()
- unwrap_glBlendFunc :: FunPtr (GLenum -> GLenum -> GL ()) -> GLenum -> GLenum -> GL ()
- glBlendFunc :: GLenum -> GLenum -> GL ()
- unwrap_glLogicOp :: FunPtr (GLenum -> GL ()) -> GLenum -> GL ()
- glLogicOp :: GLenum -> GL ()
- unwrap_glStencilFunc :: FunPtr (GLenum -> GLint -> GLuint -> GL ()) -> GLenum -> GLint -> GLuint -> GL ()
- glStencilFunc :: GLenum -> GLint -> GLuint -> GL ()
- unwrap_glStencilOp :: FunPtr (GLenum -> GLenum -> GLenum -> GL ()) -> GLenum -> GLenum -> GLenum -> GL ()
- glStencilOp :: GLenum -> GLenum -> GLenum -> GL ()
- unwrap_glDepthFunc :: FunPtr (GLenum -> GL ()) -> GLenum -> GL ()
- glDepthFunc :: GLenum -> GL ()
- unwrap_glPixelStoref :: FunPtr (GLenum -> GLfloat -> GL ()) -> GLenum -> GLfloat -> GL ()
- glPixelStoref :: GLenum -> GLfloat -> GL ()
- unwrap_glPixelStorei :: FunPtr (GLenum -> GLint -> GL ()) -> GLenum -> GLint -> GL ()
- glPixelStorei :: GLenum -> GLint -> GL ()
- unwrap_glReadBuffer :: FunPtr (GLenum -> GL ()) -> GLenum -> GL ()
- glReadBuffer :: GLenum -> GL ()
- unwrap_glReadPixels :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()) -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()
- glReadPixels :: GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()
- unwrap_glGetBooleanv :: FunPtr (GLenum -> Ptr GLboolean -> GL ()) -> GLenum -> Ptr GLboolean -> GL ()
- glGetBooleanv :: GLenum -> Ptr GLboolean -> GL ()
- unwrap_glGetDoublev :: FunPtr (GLenum -> Ptr GLdouble -> GL ()) -> GLenum -> Ptr GLdouble -> GL ()
- glGetDoublev :: GLenum -> Ptr GLdouble -> GL ()
- unwrap_glGetError :: FunPtr (GL GLenum) -> GL GLenum
- glGetError :: GL GLenum
- unwrap_glGetFloatv :: FunPtr (GLenum -> Ptr GLfloat -> GL ()) -> GLenum -> Ptr GLfloat -> GL ()
- glGetFloatv :: GLenum -> Ptr GLfloat -> GL ()
- unwrap_glGetIntegerv :: FunPtr (GLenum -> Ptr GLint -> GL ()) -> GLenum -> Ptr GLint -> GL ()
- glGetIntegerv :: GLenum -> Ptr GLint -> GL ()
- unwrap_glGetString :: FunPtr (GLenum -> GL CString) -> GLenum -> GL CString
- glGetString :: GLenum -> GL CString
- unwrap_glGetTexImage :: FunPtr (GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> GL ()) -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> GL ()
- glGetTexImage :: GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> GL ()
- unwrap_glGetTexParameterfv :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> GL ()) -> GLenum -> GLenum -> Ptr GLfloat -> GL ()
- glGetTexParameterfv :: GLenum -> GLenum -> Ptr GLfloat -> GL ()
- unwrap_glGetTexParameteriv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> GL ()) -> GLenum -> GLenum -> Ptr GLint -> GL ()
- glGetTexParameteriv :: GLenum -> GLenum -> Ptr GLint -> GL ()
- unwrap_glGetTexLevelParameterfv :: FunPtr (GLenum -> GLint -> GLenum -> Ptr GLfloat -> GL ()) -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> GL ()
- glGetTexLevelParameterfv :: GLenum -> GLint -> GLenum -> Ptr GLfloat -> GL ()
- unwrap_glGetTexLevelParameteriv :: FunPtr (GLenum -> GLint -> GLenum -> Ptr GLint -> GL ()) -> GLenum -> GLint -> GLenum -> Ptr GLint -> GL ()
- glGetTexLevelParameteriv :: GLenum -> GLint -> GLenum -> Ptr GLint -> GL ()
- unwrap_glIsEnabled :: FunPtr (GLenum -> GL GLboolean) -> GLenum -> GL GLboolean
- glIsEnabled :: GLenum -> GL GLboolean
- unwrap_glDepthRange :: FunPtr (GLdouble -> GLdouble -> GL ()) -> GLdouble -> GLdouble -> GL ()
- glDepthRange :: GLdouble -> GLdouble -> GL ()
- unwrap_glViewport :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> GL ()) -> GLint -> GLint -> GLsizei -> GLsizei -> GL ()
- glViewport :: GLint -> GLint -> GLsizei -> GLsizei -> GL ()
- unwrap_glDrawArrays :: FunPtr (GLenum -> GLint -> GLsizei -> GL ()) -> GLenum -> GLint -> GLsizei -> GL ()
- glDrawArrays :: GLenum -> GLint -> GLsizei -> GL ()
- unwrap_glDrawElements :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr () -> GL ()) -> GLenum -> GLsizei -> GLenum -> Ptr () -> GL ()
- glDrawElements :: GLenum -> GLsizei -> GLenum -> Ptr () -> GL ()
- unwrap_glGetPointerv :: FunPtr (GLenum -> Ptr (Ptr ()) -> GL ()) -> GLenum -> Ptr (Ptr ()) -> GL ()
- glGetPointerv :: GLenum -> Ptr (Ptr ()) -> GL ()
- unwrap_glPolygonOffset :: FunPtr (GLfloat -> GLfloat -> GL ()) -> GLfloat -> GLfloat -> GL ()
- glPolygonOffset :: GLfloat -> GLfloat -> GL ()
- unwrap_glCopyTexImage1D :: FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GL ()) -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GL ()
- glCopyTexImage1D :: GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GL ()
- unwrap_glCopyTexImage2D :: FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GL ()) -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GL ()
- glCopyTexImage2D :: GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GL ()
- unwrap_glCopyTexSubImage1D :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GL ()) -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GL ()
- glCopyTexSubImage1D :: GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GL ()
- unwrap_glCopyTexSubImage2D :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GL ()) -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GL ()
- glCopyTexSubImage2D :: GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GL ()
- unwrap_glTexSubImage1D :: FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()) -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()
- glTexSubImage1D :: GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()
- unwrap_glTexSubImage2D :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()) -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()
- glTexSubImage2D :: GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()
- unwrap_glBindTexture :: FunPtr (GLenum -> GLuint -> GL ()) -> GLenum -> GLuint -> GL ()
- glBindTexture :: GLenum -> GLuint -> GL ()
- unwrap_glDeleteTextures :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL ()
- glDeleteTextures :: GLsizei -> Ptr GLuint -> GL ()
- unwrap_glGenTextures :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL ()
- glGenTextures :: GLsizei -> Ptr GLuint -> GL ()
- unwrap_glIsTexture :: FunPtr (GLuint -> GL GLboolean) -> GLuint -> GL GLboolean
- glIsTexture :: GLuint -> GL GLboolean
- unwrap_glDrawRangeElements :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr () -> GL ()) -> GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr () -> GL ()
- glDrawRangeElements :: GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr () -> GL ()
- unwrap_glTexImage3D :: FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> GL ()) -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> GL ()
- glTexImage3D :: GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> GL ()
- unwrap_glTexSubImage3D :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()) -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()
- glTexSubImage3D :: GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()
- unwrap_glCopyTexSubImage3D :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GL ()) -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GL ()
- glCopyTexSubImage3D :: GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GL ()
- unwrap_glActiveTexture :: FunPtr (GLenum -> GL ()) -> GLenum -> GL ()
- glActiveTexture :: GLenum -> GL ()
- unwrap_glSampleCoverage :: FunPtr (GLfloat -> GLboolean -> GL ()) -> GLfloat -> GLboolean -> GL ()
- glSampleCoverage :: GLfloat -> GLboolean -> GL ()
- unwrap_glCompressedTexImage3D :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> GL ()) -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> GL ()
- glCompressedTexImage3D :: GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> GL ()
- unwrap_glCompressedTexImage2D :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> GL ()) -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> GL ()
- glCompressedTexImage2D :: GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> GL ()
- unwrap_glCompressedTexImage1D :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> GL ()) -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> GL ()
- glCompressedTexImage1D :: GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> GL ()
- unwrap_glCompressedTexSubImage3D :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL ()) -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL ()
- glCompressedTexSubImage3D :: GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL ()
- unwrap_glCompressedTexSubImage2D :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL ()) -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL ()
- glCompressedTexSubImage2D :: GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL ()
- unwrap_glCompressedTexSubImage1D :: FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL ()) -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL ()
- glCompressedTexSubImage1D :: GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL ()
- unwrap_glGetCompressedTexImage :: FunPtr (GLenum -> GLint -> Ptr () -> GL ()) -> GLenum -> GLint -> Ptr () -> GL ()
- glGetCompressedTexImage :: GLenum -> GLint -> Ptr () -> GL ()
- unwrap_glBlendFuncSeparate :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GL ()) -> GLenum -> GLenum -> GLenum -> GLenum -> GL ()
- glBlendFuncSeparate :: GLenum -> GLenum -> GLenum -> GLenum -> GL ()
- unwrap_glMultiDrawArrays :: FunPtr (GLenum -> Ptr GLint -> Ptr GLsizei -> GLsizei -> GL ()) -> GLenum -> Ptr GLint -> Ptr GLsizei -> GLsizei -> GL ()
- glMultiDrawArrays :: GLenum -> Ptr GLint -> Ptr GLsizei -> GLsizei -> GL ()
- unwrap_glMultiDrawElements :: FunPtr (GLenum -> Ptr GLsizei -> GLenum -> Ptr (Ptr ()) -> GLsizei -> GL ()) -> GLenum -> Ptr GLsizei -> GLenum -> Ptr (Ptr ()) -> GLsizei -> GL ()
- glMultiDrawElements :: GLenum -> Ptr GLsizei -> GLenum -> Ptr (Ptr ()) -> GLsizei -> GL ()
- unwrap_glPointParameterf :: FunPtr (GLenum -> GLfloat -> GL ()) -> GLenum -> GLfloat -> GL ()
- glPointParameterf :: GLenum -> GLfloat -> GL ()
- unwrap_glPointParameterfv :: FunPtr (GLenum -> Ptr GLfloat -> GL ()) -> GLenum -> Ptr GLfloat -> GL ()
- glPointParameterfv :: GLenum -> Ptr GLfloat -> GL ()
- unwrap_glPointParameteri :: FunPtr (GLenum -> GLint -> GL ()) -> GLenum -> GLint -> GL ()
- glPointParameteri :: GLenum -> GLint -> GL ()
- unwrap_glPointParameteriv :: FunPtr (GLenum -> Ptr GLint -> GL ()) -> GLenum -> Ptr GLint -> GL ()
- glPointParameteriv :: GLenum -> Ptr GLint -> GL ()
- unwrap_glBlendColor :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GL ()) -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GL ()
- glBlendColor :: GLfloat -> GLfloat -> GLfloat -> GLfloat -> GL ()
- unwrap_glBlendEquation :: FunPtr (GLenum -> GL ()) -> GLenum -> GL ()
- glBlendEquation :: GLenum -> GL ()
- unwrap_glGenQueries :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL ()
- glGenQueries :: GLsizei -> Ptr GLuint -> GL ()
- unwrap_glDeleteQueries :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL ()
- glDeleteQueries :: GLsizei -> Ptr GLuint -> GL ()
- unwrap_glIsQuery :: FunPtr (GLuint -> GL GLboolean) -> GLuint -> GL GLboolean
- glIsQuery :: GLuint -> GL GLboolean
- unwrap_glBeginQuery :: FunPtr (GLenum -> GLuint -> GL ()) -> GLenum -> GLuint -> GL ()
- glBeginQuery :: GLenum -> GLuint -> GL ()
- unwrap_glEndQuery :: FunPtr (GLenum -> GL ()) -> GLenum -> GL ()
- glEndQuery :: GLenum -> GL ()
- unwrap_glGetQueryiv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> GL ()) -> GLenum -> GLenum -> Ptr GLint -> GL ()
- glGetQueryiv :: GLenum -> GLenum -> Ptr GLint -> GL ()
- unwrap_glGetQueryObjectiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL ()
- glGetQueryObjectiv :: GLuint -> GLenum -> Ptr GLint -> GL ()
- unwrap_glGetQueryObjectuiv :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> GL ()) -> GLuint -> GLenum -> Ptr GLuint -> GL ()
- glGetQueryObjectuiv :: GLuint -> GLenum -> Ptr GLuint -> GL ()
- unwrap_glBindBuffer :: FunPtr (GLenum -> GLuint -> GL ()) -> GLenum -> GLuint -> GL ()
- glBindBuffer :: GLenum -> GLuint -> GL ()
- unwrap_glDeleteBuffers :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL ()
- glDeleteBuffers :: GLsizei -> Ptr GLuint -> GL ()
- unwrap_glGenBuffers :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL ()
- glGenBuffers :: GLsizei -> Ptr GLuint -> GL ()
- unwrap_glIsBuffer :: FunPtr (GLuint -> GL GLboolean) -> GLuint -> GL GLboolean
- glIsBuffer :: GLuint -> GL GLboolean
- unwrap_glBufferData :: FunPtr (GLenum -> GLsizeiptr -> Ptr () -> GLenum -> GL ()) -> GLenum -> GLsizeiptr -> Ptr () -> GLenum -> GL ()
- glBufferData :: GLenum -> GLsizeiptr -> Ptr () -> GLenum -> GL ()
- unwrap_glBufferSubData :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> Ptr () -> GL ()) -> GLenum -> GLintptr -> GLsizeiptr -> Ptr () -> GL ()
- glBufferSubData :: GLenum -> GLintptr -> GLsizeiptr -> Ptr () -> GL ()
- unwrap_glGetBufferSubData :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> Ptr () -> GL ()) -> GLenum -> GLintptr -> GLsizeiptr -> Ptr () -> GL ()
- glGetBufferSubData :: GLenum -> GLintptr -> GLsizeiptr -> Ptr () -> GL ()
- unwrap_glMapBuffer :: FunPtr (GLenum -> GLenum -> GL (Ptr ())) -> GLenum -> GLenum -> GL (Ptr ())
- glMapBuffer :: GLenum -> GLenum -> GL (Ptr ())
- unwrap_glUnmapBuffer :: FunPtr (GLenum -> GL GLboolean) -> GLenum -> GL GLboolean
- glUnmapBuffer :: GLenum -> GL GLboolean
- unwrap_glGetBufferParameteriv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> GL ()) -> GLenum -> GLenum -> Ptr GLint -> GL ()
- glGetBufferParameteriv :: GLenum -> GLenum -> Ptr GLint -> GL ()
- unwrap_glGetBufferPointerv :: FunPtr (GLenum -> GLenum -> Ptr (Ptr ()) -> GL ()) -> GLenum -> GLenum -> Ptr (Ptr ()) -> GL ()
- glGetBufferPointerv :: GLenum -> GLenum -> Ptr (Ptr ()) -> GL ()
- unwrap_glBlendEquationSeparate :: FunPtr (GLenum -> GLenum -> GL ()) -> GLenum -> GLenum -> GL ()
- glBlendEquationSeparate :: GLenum -> GLenum -> GL ()
- unwrap_glDrawBuffers :: FunPtr (GLsizei -> Ptr GLenum -> GL ()) -> GLsizei -> Ptr GLenum -> GL ()
- glDrawBuffers :: GLsizei -> Ptr GLenum -> GL ()
- unwrap_glStencilOpSeparate :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GL ()) -> GLenum -> GLenum -> GLenum -> GLenum -> GL ()
- glStencilOpSeparate :: GLenum -> GLenum -> GLenum -> GLenum -> GL ()
- unwrap_glStencilFuncSeparate :: FunPtr (GLenum -> GLenum -> GLint -> GLuint -> GL ()) -> GLenum -> GLenum -> GLint -> GLuint -> GL ()
- glStencilFuncSeparate :: GLenum -> GLenum -> GLint -> GLuint -> GL ()
- unwrap_glStencilMaskSeparate :: FunPtr (GLenum -> GLuint -> GL ()) -> GLenum -> GLuint -> GL ()
- glStencilMaskSeparate :: GLenum -> GLuint -> GL ()
- unwrap_glAttachShader :: FunPtr (GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GL ()
- glAttachShader :: GLuint -> GLuint -> GL ()
- unwrap_glBindAttribLocation :: FunPtr (GLuint -> GLuint -> CString -> GL ()) -> GLuint -> GLuint -> CString -> GL ()
- glBindAttribLocation :: GLuint -> GLuint -> CString -> GL ()
- unwrap_glCompileShader :: FunPtr (GLuint -> GL ()) -> GLuint -> GL ()
- glCompileShader :: GLuint -> GL ()
- unwrap_glCreateProgram :: FunPtr (GL GLuint) -> GL GLuint
- glCreateProgram :: GL GLuint
- unwrap_glCreateShader :: FunPtr (GLenum -> GL GLuint) -> GLenum -> GL GLuint
- glCreateShader :: GLenum -> GL GLuint
- unwrap_glDeleteProgram :: FunPtr (GLuint -> GL ()) -> GLuint -> GL ()
- glDeleteProgram :: GLuint -> GL ()
- unwrap_glDeleteShader :: FunPtr (GLuint -> GL ()) -> GLuint -> GL ()
- glDeleteShader :: GLuint -> GL ()
- unwrap_glDetachShader :: FunPtr (GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GL ()
- glDetachShader :: GLuint -> GLuint -> GL ()
- unwrap_glDisableVertexAttribArray :: FunPtr (GLuint -> GL ()) -> GLuint -> GL ()
- glDisableVertexAttribArray :: GLuint -> GL ()
- unwrap_glEnableVertexAttribArray :: FunPtr (GLuint -> GL ()) -> GLuint -> GL ()
- glEnableVertexAttribArray :: GLuint -> GL ()
- unwrap_glGetActiveAttrib :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> CString -> GL ()) -> GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> CString -> GL ()
- glGetActiveAttrib :: GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> CString -> GL ()
- unwrap_glGetActiveUniform :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> CString -> GL ()) -> GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> CString -> GL ()
- glGetActiveUniform :: GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> CString -> GL ()
- unwrap_glGetAttachedShaders :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLuint -> GL ()) -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLuint -> GL ()
- glGetAttachedShaders :: GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLuint -> GL ()
- unwrap_glGetAttribLocation :: FunPtr (GLuint -> CString -> GL GLint) -> GLuint -> CString -> GL GLint
- glGetAttribLocation :: GLuint -> CString -> GL GLint
- unwrap_glGetProgramiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL ()
- glGetProgramiv :: GLuint -> GLenum -> Ptr GLint -> GL ()
- unwrap_glGetProgramInfoLog :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()) -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()
- glGetProgramInfoLog :: GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()
- unwrap_glGetShaderiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL ()
- glGetShaderiv :: GLuint -> GLenum -> Ptr GLint -> GL ()
- unwrap_glGetShaderInfoLog :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()) -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()
- glGetShaderInfoLog :: GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()
- unwrap_glGetShaderSource :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()) -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()
- glGetShaderSource :: GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()
- unwrap_glGetUniformLocation :: FunPtr (GLuint -> CString -> GL GLint) -> GLuint -> CString -> GL GLint
- glGetUniformLocation :: GLuint -> CString -> GL GLint
- unwrap_glGetUniformfv :: FunPtr (GLuint -> GLint -> Ptr GLfloat -> GL ()) -> GLuint -> GLint -> Ptr GLfloat -> GL ()
- glGetUniformfv :: GLuint -> GLint -> Ptr GLfloat -> GL ()
- unwrap_glGetUniformiv :: FunPtr (GLuint -> GLint -> Ptr GLint -> GL ()) -> GLuint -> GLint -> Ptr GLint -> GL ()
- glGetUniformiv :: GLuint -> GLint -> Ptr GLint -> GL ()
- unwrap_glGetVertexAttribdv :: FunPtr (GLuint -> GLenum -> Ptr GLdouble -> GL ()) -> GLuint -> GLenum -> Ptr GLdouble -> GL ()
- glGetVertexAttribdv :: GLuint -> GLenum -> Ptr GLdouble -> GL ()
- unwrap_glGetVertexAttribfv :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> GL ()) -> GLuint -> GLenum -> Ptr GLfloat -> GL ()
- glGetVertexAttribfv :: GLuint -> GLenum -> Ptr GLfloat -> GL ()
- unwrap_glGetVertexAttribiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL ()
- glGetVertexAttribiv :: GLuint -> GLenum -> Ptr GLint -> GL ()
- unwrap_glGetVertexAttribPointerv :: FunPtr (GLuint -> GLenum -> Ptr (Ptr ()) -> GL ()) -> GLuint -> GLenum -> Ptr (Ptr ()) -> GL ()
- glGetVertexAttribPointerv :: GLuint -> GLenum -> Ptr (Ptr ()) -> GL ()
- unwrap_glIsProgram :: FunPtr (GLuint -> GL GLboolean) -> GLuint -> GL GLboolean
- glIsProgram :: GLuint -> GL GLboolean
- unwrap_glIsShader :: FunPtr (GLuint -> GL GLboolean) -> GLuint -> GL GLboolean
- glIsShader :: GLuint -> GL GLboolean
- unwrap_glLinkProgram :: FunPtr (GLuint -> GL ()) -> GLuint -> GL ()
- glLinkProgram :: GLuint -> GL ()
- unwrap_glShaderSource :: FunPtr (GLuint -> GLsizei -> Ptr CString -> Ptr GLint -> GL ()) -> GLuint -> GLsizei -> Ptr CString -> Ptr GLint -> GL ()
- glShaderSource :: GLuint -> GLsizei -> Ptr CString -> Ptr GLint -> GL ()
- unwrap_glUseProgram :: FunPtr (GLuint -> GL ()) -> GLuint -> GL ()
- glUseProgram :: GLuint -> GL ()
- unwrap_glUniform1f :: FunPtr (GLint -> GLfloat -> GL ()) -> GLint -> GLfloat -> GL ()
- glUniform1f :: GLint -> GLfloat -> GL ()
- unwrap_glUniform2f :: FunPtr (GLint -> GLfloat -> GLfloat -> GL ()) -> GLint -> GLfloat -> GLfloat -> GL ()
- glUniform2f :: GLint -> GLfloat -> GLfloat -> GL ()
- unwrap_glUniform3f :: FunPtr (GLint -> GLfloat -> GLfloat -> GLfloat -> GL ()) -> GLint -> GLfloat -> GLfloat -> GLfloat -> GL ()
- glUniform3f :: GLint -> GLfloat -> GLfloat -> GLfloat -> GL ()
- unwrap_glUniform4f :: FunPtr (GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GL ()) -> GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GL ()
- glUniform4f :: GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GL ()
- unwrap_glUniform1i :: FunPtr (GLint -> GLint -> GL ()) -> GLint -> GLint -> GL ()
- glUniform1i :: GLint -> GLint -> GL ()
- unwrap_glUniform2i :: FunPtr (GLint -> GLint -> GLint -> GL ()) -> GLint -> GLint -> GLint -> GL ()
- glUniform2i :: GLint -> GLint -> GLint -> GL ()
- unwrap_glUniform3i :: FunPtr (GLint -> GLint -> GLint -> GLint -> GL ()) -> GLint -> GLint -> GLint -> GLint -> GL ()
- glUniform3i :: GLint -> GLint -> GLint -> GLint -> GL ()
- unwrap_glUniform4i :: FunPtr (GLint -> GLint -> GLint -> GLint -> GLint -> GL ()) -> GLint -> GLint -> GLint -> GLint -> GLint -> GL ()
- glUniform4i :: GLint -> GLint -> GLint -> GLint -> GLint -> GL ()
- unwrap_glUniform1fv :: FunPtr (GLint -> GLsizei -> Ptr GLfloat -> GL ()) -> GLint -> GLsizei -> Ptr GLfloat -> GL ()
- glUniform1fv :: GLint -> GLsizei -> Ptr GLfloat -> GL ()
- unwrap_glUniform2fv :: FunPtr (GLint -> GLsizei -> Ptr GLfloat -> GL ()) -> GLint -> GLsizei -> Ptr GLfloat -> GL ()
- glUniform2fv :: GLint -> GLsizei -> Ptr GLfloat -> GL ()
- unwrap_glUniform3fv :: FunPtr (GLint -> GLsizei -> Ptr GLfloat -> GL ()) -> GLint -> GLsizei -> Ptr GLfloat -> GL ()
- glUniform3fv :: GLint -> GLsizei -> Ptr GLfloat -> GL ()
- unwrap_glUniform4fv :: FunPtr (GLint -> GLsizei -> Ptr GLfloat -> GL ()) -> GLint -> GLsizei -> Ptr GLfloat -> GL ()
- glUniform4fv :: GLint -> GLsizei -> Ptr GLfloat -> GL ()
- unwrap_glUniform1iv :: FunPtr (GLint -> GLsizei -> Ptr GLint -> GL ()) -> GLint -> GLsizei -> Ptr GLint -> GL ()
- glUniform1iv :: GLint -> GLsizei -> Ptr GLint -> GL ()
- unwrap_glUniform2iv :: FunPtr (GLint -> GLsizei -> Ptr GLint -> GL ()) -> GLint -> GLsizei -> Ptr GLint -> GL ()
- glUniform2iv :: GLint -> GLsizei -> Ptr GLint -> GL ()
- unwrap_glUniform3iv :: FunPtr (GLint -> GLsizei -> Ptr GLint -> GL ()) -> GLint -> GLsizei -> Ptr GLint -> GL ()
- glUniform3iv :: GLint -> GLsizei -> Ptr GLint -> GL ()
- unwrap_glUniform4iv :: FunPtr (GLint -> GLsizei -> Ptr GLint -> GL ()) -> GLint -> GLsizei -> Ptr GLint -> GL ()
- glUniform4iv :: GLint -> GLsizei -> Ptr GLint -> GL ()
- unwrap_glUniformMatrix2fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- glUniformMatrix2fv :: GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- unwrap_glUniformMatrix3fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- glUniformMatrix3fv :: GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- unwrap_glUniformMatrix4fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- glUniformMatrix4fv :: GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- unwrap_glValidateProgram :: FunPtr (GLuint -> GL ()) -> GLuint -> GL ()
- glValidateProgram :: GLuint -> GL ()
- unwrap_glVertexAttrib1d :: FunPtr (GLuint -> GLdouble -> GL ()) -> GLuint -> GLdouble -> GL ()
- glVertexAttrib1d :: GLuint -> GLdouble -> GL ()
- unwrap_glVertexAttrib1dv :: FunPtr (GLuint -> Ptr GLdouble -> GL ()) -> GLuint -> Ptr GLdouble -> GL ()
- glVertexAttrib1dv :: GLuint -> Ptr GLdouble -> GL ()
- unwrap_glVertexAttrib1f :: FunPtr (GLuint -> GLfloat -> GL ()) -> GLuint -> GLfloat -> GL ()
- glVertexAttrib1f :: GLuint -> GLfloat -> GL ()
- unwrap_glVertexAttrib1fv :: FunPtr (GLuint -> Ptr GLfloat -> GL ()) -> GLuint -> Ptr GLfloat -> GL ()
- glVertexAttrib1fv :: GLuint -> Ptr GLfloat -> GL ()
- unwrap_glVertexAttrib1s :: FunPtr (GLuint -> GLshort -> GL ()) -> GLuint -> GLshort -> GL ()
- glVertexAttrib1s :: GLuint -> GLshort -> GL ()
- unwrap_glVertexAttrib1sv :: FunPtr (GLuint -> Ptr GLshort -> GL ()) -> GLuint -> Ptr GLshort -> GL ()
- glVertexAttrib1sv :: GLuint -> Ptr GLshort -> GL ()
- unwrap_glVertexAttrib2d :: FunPtr (GLuint -> GLdouble -> GLdouble -> GL ()) -> GLuint -> GLdouble -> GLdouble -> GL ()
- glVertexAttrib2d :: GLuint -> GLdouble -> GLdouble -> GL ()
- unwrap_glVertexAttrib2dv :: FunPtr (GLuint -> Ptr GLdouble -> GL ()) -> GLuint -> Ptr GLdouble -> GL ()
- glVertexAttrib2dv :: GLuint -> Ptr GLdouble -> GL ()
- unwrap_glVertexAttrib2f :: FunPtr (GLuint -> GLfloat -> GLfloat -> GL ()) -> GLuint -> GLfloat -> GLfloat -> GL ()
- glVertexAttrib2f :: GLuint -> GLfloat -> GLfloat -> GL ()
- unwrap_glVertexAttrib2fv :: FunPtr (GLuint -> Ptr GLfloat -> GL ()) -> GLuint -> Ptr GLfloat -> GL ()
- glVertexAttrib2fv :: GLuint -> Ptr GLfloat -> GL ()
- unwrap_glVertexAttrib2s :: FunPtr (GLuint -> GLshort -> GLshort -> GL ()) -> GLuint -> GLshort -> GLshort -> GL ()
- glVertexAttrib2s :: GLuint -> GLshort -> GLshort -> GL ()
- unwrap_glVertexAttrib2sv :: FunPtr (GLuint -> Ptr GLshort -> GL ()) -> GLuint -> Ptr GLshort -> GL ()
- glVertexAttrib2sv :: GLuint -> Ptr GLshort -> GL ()
- unwrap_glVertexAttrib3d :: FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> GL ()) -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GL ()
- glVertexAttrib3d :: GLuint -> GLdouble -> GLdouble -> GLdouble -> GL ()
- unwrap_glVertexAttrib3dv :: FunPtr (GLuint -> Ptr GLdouble -> GL ()) -> GLuint -> Ptr GLdouble -> GL ()
- glVertexAttrib3dv :: GLuint -> Ptr GLdouble -> GL ()
- unwrap_glVertexAttrib3f :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GL ()) -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GL ()
- glVertexAttrib3f :: GLuint -> GLfloat -> GLfloat -> GLfloat -> GL ()
- unwrap_glVertexAttrib3fv :: FunPtr (GLuint -> Ptr GLfloat -> GL ()) -> GLuint -> Ptr GLfloat -> GL ()
- glVertexAttrib3fv :: GLuint -> Ptr GLfloat -> GL ()
- unwrap_glVertexAttrib3s :: FunPtr (GLuint -> GLshort -> GLshort -> GLshort -> GL ()) -> GLuint -> GLshort -> GLshort -> GLshort -> GL ()
- glVertexAttrib3s :: GLuint -> GLshort -> GLshort -> GLshort -> GL ()
- unwrap_glVertexAttrib3sv :: FunPtr (GLuint -> Ptr GLshort -> GL ()) -> GLuint -> Ptr GLshort -> GL ()
- glVertexAttrib3sv :: GLuint -> Ptr GLshort -> GL ()
- unwrap_glVertexAttrib4Nbv :: FunPtr (GLuint -> Ptr GLbyte -> GL ()) -> GLuint -> Ptr GLbyte -> GL ()
- glVertexAttrib4Nbv :: GLuint -> Ptr GLbyte -> GL ()
- unwrap_glVertexAttrib4Niv :: FunPtr (GLuint -> Ptr GLint -> GL ()) -> GLuint -> Ptr GLint -> GL ()
- glVertexAttrib4Niv :: GLuint -> Ptr GLint -> GL ()
- unwrap_glVertexAttrib4Nsv :: FunPtr (GLuint -> Ptr GLshort -> GL ()) -> GLuint -> Ptr GLshort -> GL ()
- glVertexAttrib4Nsv :: GLuint -> Ptr GLshort -> GL ()
- unwrap_glVertexAttrib4Nub :: FunPtr (GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> GL ()) -> GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> GL ()
- glVertexAttrib4Nub :: GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> GL ()
- unwrap_glVertexAttrib4Nubv :: FunPtr (GLuint -> Ptr GLubyte -> GL ()) -> GLuint -> Ptr GLubyte -> GL ()
- glVertexAttrib4Nubv :: GLuint -> Ptr GLubyte -> GL ()
- unwrap_glVertexAttrib4Nuiv :: FunPtr (GLuint -> Ptr GLuint -> GL ()) -> GLuint -> Ptr GLuint -> GL ()
- glVertexAttrib4Nuiv :: GLuint -> Ptr GLuint -> GL ()
- unwrap_glVertexAttrib4Nusv :: FunPtr (GLuint -> Ptr GLushort -> GL ()) -> GLuint -> Ptr GLushort -> GL ()
- glVertexAttrib4Nusv :: GLuint -> Ptr GLushort -> GL ()
- unwrap_glVertexAttrib4bv :: FunPtr (GLuint -> Ptr GLbyte -> GL ()) -> GLuint -> Ptr GLbyte -> GL ()
- glVertexAttrib4bv :: GLuint -> Ptr GLbyte -> GL ()
- unwrap_glVertexAttrib4d :: FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GL ()) -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GL ()
- glVertexAttrib4d :: GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GL ()
- unwrap_glVertexAttrib4dv :: FunPtr (GLuint -> Ptr GLdouble -> GL ()) -> GLuint -> Ptr GLdouble -> GL ()
- glVertexAttrib4dv :: GLuint -> Ptr GLdouble -> GL ()
- unwrap_glVertexAttrib4f :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GL ()) -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GL ()
- glVertexAttrib4f :: GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GL ()
- unwrap_glVertexAttrib4fv :: FunPtr (GLuint -> Ptr GLfloat -> GL ()) -> GLuint -> Ptr GLfloat -> GL ()
- glVertexAttrib4fv :: GLuint -> Ptr GLfloat -> GL ()
- unwrap_glVertexAttrib4iv :: FunPtr (GLuint -> Ptr GLint -> GL ()) -> GLuint -> Ptr GLint -> GL ()
- glVertexAttrib4iv :: GLuint -> Ptr GLint -> GL ()
- unwrap_glVertexAttrib4s :: FunPtr (GLuint -> GLshort -> GLshort -> GLshort -> GLshort -> GL ()) -> GLuint -> GLshort -> GLshort -> GLshort -> GLshort -> GL ()
- glVertexAttrib4s :: GLuint -> GLshort -> GLshort -> GLshort -> GLshort -> GL ()
- unwrap_glVertexAttrib4sv :: FunPtr (GLuint -> Ptr GLshort -> GL ()) -> GLuint -> Ptr GLshort -> GL ()
- glVertexAttrib4sv :: GLuint -> Ptr GLshort -> GL ()
- unwrap_glVertexAttrib4ubv :: FunPtr (GLuint -> Ptr GLubyte -> GL ()) -> GLuint -> Ptr GLubyte -> GL ()
- glVertexAttrib4ubv :: GLuint -> Ptr GLubyte -> GL ()
- unwrap_glVertexAttrib4uiv :: FunPtr (GLuint -> Ptr GLuint -> GL ()) -> GLuint -> Ptr GLuint -> GL ()
- glVertexAttrib4uiv :: GLuint -> Ptr GLuint -> GL ()
- unwrap_glVertexAttrib4usv :: FunPtr (GLuint -> Ptr GLushort -> GL ()) -> GLuint -> Ptr GLushort -> GL ()
- glVertexAttrib4usv :: GLuint -> Ptr GLushort -> GL ()
- unwrap_glVertexAttribPointer :: FunPtr (GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> Ptr () -> GL ()) -> GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> Ptr () -> GL ()
- glVertexAttribPointer :: GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> Ptr () -> GL ()
- unwrap_glUniformMatrix2x3fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- glUniformMatrix2x3fv :: GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- unwrap_glUniformMatrix3x2fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- glUniformMatrix3x2fv :: GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- unwrap_glUniformMatrix2x4fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- glUniformMatrix2x4fv :: GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- unwrap_glUniformMatrix4x2fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- glUniformMatrix4x2fv :: GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- unwrap_glUniformMatrix3x4fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- glUniformMatrix3x4fv :: GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- unwrap_glUniformMatrix4x3fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- glUniformMatrix4x3fv :: GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- unwrap_glColorMaski :: FunPtr (GLuint -> GLboolean -> GLboolean -> GLboolean -> GLboolean -> GL ()) -> GLuint -> GLboolean -> GLboolean -> GLboolean -> GLboolean -> GL ()
- glColorMaski :: GLuint -> GLboolean -> GLboolean -> GLboolean -> GLboolean -> GL ()
- unwrap_glGetBooleani_v :: FunPtr (GLenum -> GLuint -> Ptr GLboolean -> GL ()) -> GLenum -> GLuint -> Ptr GLboolean -> GL ()
- glGetBooleani_v :: GLenum -> GLuint -> Ptr GLboolean -> GL ()
- unwrap_glGetIntegeri_v :: FunPtr (GLenum -> GLuint -> Ptr GLint -> GL ()) -> GLenum -> GLuint -> Ptr GLint -> GL ()
- glGetIntegeri_v :: GLenum -> GLuint -> Ptr GLint -> GL ()
- unwrap_glEnablei :: FunPtr (GLenum -> GLuint -> GL ()) -> GLenum -> GLuint -> GL ()
- glEnablei :: GLenum -> GLuint -> GL ()
- unwrap_glDisablei :: FunPtr (GLenum -> GLuint -> GL ()) -> GLenum -> GLuint -> GL ()
- glDisablei :: GLenum -> GLuint -> GL ()
- unwrap_glIsEnabledi :: FunPtr (GLenum -> GLuint -> GL GLboolean) -> GLenum -> GLuint -> GL GLboolean
- glIsEnabledi :: GLenum -> GLuint -> GL GLboolean
- unwrap_glBeginTransformFeedback :: FunPtr (GLenum -> GL ()) -> GLenum -> GL ()
- glBeginTransformFeedback :: GLenum -> GL ()
- unwrap_glEndTransformFeedback :: FunPtr (GL ()) -> GL ()
- glEndTransformFeedback :: GL ()
- unwrap_glBindBufferRange :: FunPtr (GLenum -> GLuint -> GLuint -> GLintptr -> GLsizeiptr -> GL ()) -> GLenum -> GLuint -> GLuint -> GLintptr -> GLsizeiptr -> GL ()
- glBindBufferRange :: GLenum -> GLuint -> GLuint -> GLintptr -> GLsizeiptr -> GL ()
- unwrap_glBindBufferBase :: FunPtr (GLenum -> GLuint -> GLuint -> GL ()) -> GLenum -> GLuint -> GLuint -> GL ()
- glBindBufferBase :: GLenum -> GLuint -> GLuint -> GL ()
- unwrap_glTransformFeedbackVaryings :: FunPtr (GLuint -> GLsizei -> Ptr CString -> GLenum -> GL ()) -> GLuint -> GLsizei -> Ptr CString -> GLenum -> GL ()
- glTransformFeedbackVaryings :: GLuint -> GLsizei -> Ptr CString -> GLenum -> GL ()
- unwrap_glGetTransformFeedbackVarying :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> Ptr GLenum -> CString -> GL ()) -> GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> Ptr GLenum -> CString -> GL ()
- glGetTransformFeedbackVarying :: GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> Ptr GLenum -> CString -> GL ()
- unwrap_glClampColor :: FunPtr (GLenum -> GLenum -> GL ()) -> GLenum -> GLenum -> GL ()
- glClampColor :: GLenum -> GLenum -> GL ()
- unwrap_glBeginConditionalRender :: FunPtr (GLuint -> GLenum -> GL ()) -> GLuint -> GLenum -> GL ()
- glBeginConditionalRender :: GLuint -> GLenum -> GL ()
- unwrap_glEndConditionalRender :: FunPtr (GL ()) -> GL ()
- glEndConditionalRender :: GL ()
- unwrap_glVertexAttribIPointer :: FunPtr (GLuint -> GLint -> GLenum -> GLsizei -> Ptr () -> GL ()) -> GLuint -> GLint -> GLenum -> GLsizei -> Ptr () -> GL ()
- glVertexAttribIPointer :: GLuint -> GLint -> GLenum -> GLsizei -> Ptr () -> GL ()
- unwrap_glGetVertexAttribIiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL ()
- glGetVertexAttribIiv :: GLuint -> GLenum -> Ptr GLint -> GL ()
- unwrap_glGetVertexAttribIuiv :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> GL ()) -> GLuint -> GLenum -> Ptr GLuint -> GL ()
- glGetVertexAttribIuiv :: GLuint -> GLenum -> Ptr GLuint -> GL ()
- unwrap_glVertexAttribI1i :: FunPtr (GLuint -> GLint -> GL ()) -> GLuint -> GLint -> GL ()
- glVertexAttribI1i :: GLuint -> GLint -> GL ()
- unwrap_glVertexAttribI2i :: FunPtr (GLuint -> GLint -> GLint -> GL ()) -> GLuint -> GLint -> GLint -> GL ()
- glVertexAttribI2i :: GLuint -> GLint -> GLint -> GL ()
- unwrap_glVertexAttribI3i :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GL ()) -> GLuint -> GLint -> GLint -> GLint -> GL ()
- glVertexAttribI3i :: GLuint -> GLint -> GLint -> GLint -> GL ()
- unwrap_glVertexAttribI4i :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GL ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GL ()
- glVertexAttribI4i :: GLuint -> GLint -> GLint -> GLint -> GLint -> GL ()
- unwrap_glVertexAttribI1ui :: FunPtr (GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GL ()
- glVertexAttribI1ui :: GLuint -> GLuint -> GL ()
- unwrap_glVertexAttribI2ui :: FunPtr (GLuint -> GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GLuint -> GL ()
- glVertexAttribI2ui :: GLuint -> GLuint -> GLuint -> GL ()
- unwrap_glVertexAttribI3ui :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GLuint -> GLuint -> GL ()
- glVertexAttribI3ui :: GLuint -> GLuint -> GLuint -> GLuint -> GL ()
- unwrap_glVertexAttribI4ui :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GL ()
- glVertexAttribI4ui :: GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GL ()
- unwrap_glVertexAttribI1iv :: FunPtr (GLuint -> Ptr GLint -> GL ()) -> GLuint -> Ptr GLint -> GL ()
- glVertexAttribI1iv :: GLuint -> Ptr GLint -> GL ()
- unwrap_glVertexAttribI2iv :: FunPtr (GLuint -> Ptr GLint -> GL ()) -> GLuint -> Ptr GLint -> GL ()
- glVertexAttribI2iv :: GLuint -> Ptr GLint -> GL ()
- unwrap_glVertexAttribI3iv :: FunPtr (GLuint -> Ptr GLint -> GL ()) -> GLuint -> Ptr GLint -> GL ()
- glVertexAttribI3iv :: GLuint -> Ptr GLint -> GL ()
- unwrap_glVertexAttribI4iv :: FunPtr (GLuint -> Ptr GLint -> GL ()) -> GLuint -> Ptr GLint -> GL ()
- glVertexAttribI4iv :: GLuint -> Ptr GLint -> GL ()
- unwrap_glVertexAttribI1uiv :: FunPtr (GLuint -> Ptr GLuint -> GL ()) -> GLuint -> Ptr GLuint -> GL ()
- glVertexAttribI1uiv :: GLuint -> Ptr GLuint -> GL ()
- unwrap_glVertexAttribI2uiv :: FunPtr (GLuint -> Ptr GLuint -> GL ()) -> GLuint -> Ptr GLuint -> GL ()
- glVertexAttribI2uiv :: GLuint -> Ptr GLuint -> GL ()
- unwrap_glVertexAttribI3uiv :: FunPtr (GLuint -> Ptr GLuint -> GL ()) -> GLuint -> Ptr GLuint -> GL ()
- glVertexAttribI3uiv :: GLuint -> Ptr GLuint -> GL ()
- unwrap_glVertexAttribI4uiv :: FunPtr (GLuint -> Ptr GLuint -> GL ()) -> GLuint -> Ptr GLuint -> GL ()
- glVertexAttribI4uiv :: GLuint -> Ptr GLuint -> GL ()
- unwrap_glVertexAttribI4bv :: FunPtr (GLuint -> Ptr GLbyte -> GL ()) -> GLuint -> Ptr GLbyte -> GL ()
- glVertexAttribI4bv :: GLuint -> Ptr GLbyte -> GL ()
- unwrap_glVertexAttribI4sv :: FunPtr (GLuint -> Ptr GLshort -> GL ()) -> GLuint -> Ptr GLshort -> GL ()
- glVertexAttribI4sv :: GLuint -> Ptr GLshort -> GL ()
- unwrap_glVertexAttribI4ubv :: FunPtr (GLuint -> Ptr GLubyte -> GL ()) -> GLuint -> Ptr GLubyte -> GL ()
- glVertexAttribI4ubv :: GLuint -> Ptr GLubyte -> GL ()
- unwrap_glVertexAttribI4usv :: FunPtr (GLuint -> Ptr GLushort -> GL ()) -> GLuint -> Ptr GLushort -> GL ()
- glVertexAttribI4usv :: GLuint -> Ptr GLushort -> GL ()
- unwrap_glGetUniformuiv :: FunPtr (GLuint -> GLint -> Ptr GLuint -> GL ()) -> GLuint -> GLint -> Ptr GLuint -> GL ()
- glGetUniformuiv :: GLuint -> GLint -> Ptr GLuint -> GL ()
- unwrap_glBindFragDataLocation :: FunPtr (GLuint -> GLuint -> CString -> GL ()) -> GLuint -> GLuint -> CString -> GL ()
- glBindFragDataLocation :: GLuint -> GLuint -> CString -> GL ()
- unwrap_glGetFragDataLocation :: FunPtr (GLuint -> CString -> GL GLint) -> GLuint -> CString -> GL GLint
- glGetFragDataLocation :: GLuint -> CString -> GL GLint
- unwrap_glUniform1ui :: FunPtr (GLint -> GLuint -> GL ()) -> GLint -> GLuint -> GL ()
- glUniform1ui :: GLint -> GLuint -> GL ()
- unwrap_glUniform2ui :: FunPtr (GLint -> GLuint -> GLuint -> GL ()) -> GLint -> GLuint -> GLuint -> GL ()
- glUniform2ui :: GLint -> GLuint -> GLuint -> GL ()
- unwrap_glUniform3ui :: FunPtr (GLint -> GLuint -> GLuint -> GLuint -> GL ()) -> GLint -> GLuint -> GLuint -> GLuint -> GL ()
- glUniform3ui :: GLint -> GLuint -> GLuint -> GLuint -> GL ()
- unwrap_glUniform4ui :: FunPtr (GLint -> GLuint -> GLuint -> GLuint -> GLuint -> GL ()) -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> GL ()
- glUniform4ui :: GLint -> GLuint -> GLuint -> GLuint -> GLuint -> GL ()
- unwrap_glUniform1uiv :: FunPtr (GLint -> GLsizei -> Ptr GLuint -> GL ()) -> GLint -> GLsizei -> Ptr GLuint -> GL ()
- glUniform1uiv :: GLint -> GLsizei -> Ptr GLuint -> GL ()
- unwrap_glUniform2uiv :: FunPtr (GLint -> GLsizei -> Ptr GLuint -> GL ()) -> GLint -> GLsizei -> Ptr GLuint -> GL ()
- glUniform2uiv :: GLint -> GLsizei -> Ptr GLuint -> GL ()
- unwrap_glUniform3uiv :: FunPtr (GLint -> GLsizei -> Ptr GLuint -> GL ()) -> GLint -> GLsizei -> Ptr GLuint -> GL ()
- glUniform3uiv :: GLint -> GLsizei -> Ptr GLuint -> GL ()
- unwrap_glUniform4uiv :: FunPtr (GLint -> GLsizei -> Ptr GLuint -> GL ()) -> GLint -> GLsizei -> Ptr GLuint -> GL ()
- glUniform4uiv :: GLint -> GLsizei -> Ptr GLuint -> GL ()
- unwrap_glTexParameterIiv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> GL ()) -> GLenum -> GLenum -> Ptr GLint -> GL ()
- glTexParameterIiv :: GLenum -> GLenum -> Ptr GLint -> GL ()
- unwrap_glTexParameterIuiv :: FunPtr (GLenum -> GLenum -> Ptr GLuint -> GL ()) -> GLenum -> GLenum -> Ptr GLuint -> GL ()
- glTexParameterIuiv :: GLenum -> GLenum -> Ptr GLuint -> GL ()
- unwrap_glGetTexParameterIiv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> GL ()) -> GLenum -> GLenum -> Ptr GLint -> GL ()
- glGetTexParameterIiv :: GLenum -> GLenum -> Ptr GLint -> GL ()
- unwrap_glGetTexParameterIuiv :: FunPtr (GLenum -> GLenum -> Ptr GLuint -> GL ()) -> GLenum -> GLenum -> Ptr GLuint -> GL ()
- glGetTexParameterIuiv :: GLenum -> GLenum -> Ptr GLuint -> GL ()
- unwrap_glClearBufferiv :: FunPtr (GLenum -> GLint -> Ptr GLint -> GL ()) -> GLenum -> GLint -> Ptr GLint -> GL ()
- glClearBufferiv :: GLenum -> GLint -> Ptr GLint -> GL ()
- unwrap_glClearBufferuiv :: FunPtr (GLenum -> GLint -> Ptr GLuint -> GL ()) -> GLenum -> GLint -> Ptr GLuint -> GL ()
- glClearBufferuiv :: GLenum -> GLint -> Ptr GLuint -> GL ()
- unwrap_glClearBufferfv :: FunPtr (GLenum -> GLint -> Ptr GLfloat -> GL ()) -> GLenum -> GLint -> Ptr GLfloat -> GL ()
- glClearBufferfv :: GLenum -> GLint -> Ptr GLfloat -> GL ()
- unwrap_glClearBufferfi :: FunPtr (GLenum -> GLint -> GLfloat -> GLint -> GL ()) -> GLenum -> GLint -> GLfloat -> GLint -> GL ()
- glClearBufferfi :: GLenum -> GLint -> GLfloat -> GLint -> GL ()
- unwrap_glGetStringi :: FunPtr (GLenum -> GLuint -> GL CString) -> GLenum -> GLuint -> GL CString
- glGetStringi :: GLenum -> GLuint -> GL CString
- unwrap_glIsRenderbuffer :: FunPtr (GLuint -> GL GLboolean) -> GLuint -> GL GLboolean
- glIsRenderbuffer :: GLuint -> GL GLboolean
- unwrap_glBindRenderbuffer :: FunPtr (GLenum -> GLuint -> GL ()) -> GLenum -> GLuint -> GL ()
- glBindRenderbuffer :: GLenum -> GLuint -> GL ()
- unwrap_glDeleteRenderbuffers :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL ()
- glDeleteRenderbuffers :: GLsizei -> Ptr GLuint -> GL ()
- unwrap_glGenRenderbuffers :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL ()
- glGenRenderbuffers :: GLsizei -> Ptr GLuint -> GL ()
- unwrap_glRenderbufferStorage :: FunPtr (GLenum -> GLenum -> GLsizei -> GLsizei -> GL ()) -> GLenum -> GLenum -> GLsizei -> GLsizei -> GL ()
- glRenderbufferStorage :: GLenum -> GLenum -> GLsizei -> GLsizei -> GL ()
- unwrap_glGetRenderbufferParameteriv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> GL ()) -> GLenum -> GLenum -> Ptr GLint -> GL ()
- glGetRenderbufferParameteriv :: GLenum -> GLenum -> Ptr GLint -> GL ()
- unwrap_glIsFramebuffer :: FunPtr (GLuint -> GL GLboolean) -> GLuint -> GL GLboolean
- glIsFramebuffer :: GLuint -> GL GLboolean
- unwrap_glBindFramebuffer :: FunPtr (GLenum -> GLuint -> GL ()) -> GLenum -> GLuint -> GL ()
- glBindFramebuffer :: GLenum -> GLuint -> GL ()
- unwrap_glDeleteFramebuffers :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL ()
- glDeleteFramebuffers :: GLsizei -> Ptr GLuint -> GL ()
- unwrap_glGenFramebuffers :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL ()
- glGenFramebuffers :: GLsizei -> Ptr GLuint -> GL ()
- unwrap_glCheckFramebufferStatus :: FunPtr (GLenum -> GL GLenum) -> GLenum -> GL GLenum
- glCheckFramebufferStatus :: GLenum -> GL GLenum
- unwrap_glFramebufferTexture1D :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GL ()) -> GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GL ()
- glFramebufferTexture1D :: GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GL ()
- unwrap_glFramebufferTexture2D :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GL ()) -> GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GL ()
- glFramebufferTexture2D :: GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GL ()
- unwrap_glFramebufferTexture3D :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> GL ()) -> GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> GL ()
- glFramebufferTexture3D :: GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> GL ()
- unwrap_glFramebufferRenderbuffer :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GL ()) -> GLenum -> GLenum -> GLenum -> GLuint -> GL ()
- glFramebufferRenderbuffer :: GLenum -> GLenum -> GLenum -> GLuint -> GL ()
- unwrap_glGetFramebufferAttachmentParameteriv :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> GL ()) -> GLenum -> GLenum -> GLenum -> Ptr GLint -> GL ()
- glGetFramebufferAttachmentParameteriv :: GLenum -> GLenum -> GLenum -> Ptr GLint -> GL ()
- unwrap_glGenerateMipmap :: FunPtr (GLenum -> GL ()) -> GLenum -> GL ()
- glGenerateMipmap :: GLenum -> GL ()
- unwrap_glBlitFramebuffer :: FunPtr (GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> GL ()) -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> GL ()
- glBlitFramebuffer :: GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> GL ()
- unwrap_glRenderbufferStorageMultisample :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GL ()) -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GL ()
- glRenderbufferStorageMultisample :: GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GL ()
- unwrap_glFramebufferTextureLayer :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> GLint -> GL ()) -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> GL ()
- glFramebufferTextureLayer :: GLenum -> GLenum -> GLuint -> GLint -> GLint -> GL ()
- unwrap_glMapBufferRange :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> GLbitfield -> GL (Ptr ())) -> GLenum -> GLintptr -> GLsizeiptr -> GLbitfield -> GL (Ptr ())
- glMapBufferRange :: GLenum -> GLintptr -> GLsizeiptr -> GLbitfield -> GL (Ptr ())
- unwrap_glFlushMappedBufferRange :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> GL ()) -> GLenum -> GLintptr -> GLsizeiptr -> GL ()
- glFlushMappedBufferRange :: GLenum -> GLintptr -> GLsizeiptr -> GL ()
- unwrap_glBindVertexArray :: FunPtr (GLuint -> GL ()) -> GLuint -> GL ()
- glBindVertexArray :: GLuint -> GL ()
- unwrap_glDeleteVertexArrays :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL ()
- glDeleteVertexArrays :: GLsizei -> Ptr GLuint -> GL ()
- unwrap_glGenVertexArrays :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL ()
- glGenVertexArrays :: GLsizei -> Ptr GLuint -> GL ()
- unwrap_glIsVertexArray :: FunPtr (GLuint -> GL GLboolean) -> GLuint -> GL GLboolean
- glIsVertexArray :: GLuint -> GL GLboolean
- unwrap_glDrawArraysInstanced :: FunPtr (GLenum -> GLint -> GLsizei -> GLsizei -> GL ()) -> GLenum -> GLint -> GLsizei -> GLsizei -> GL ()
- glDrawArraysInstanced :: GLenum -> GLint -> GLsizei -> GLsizei -> GL ()
- unwrap_glDrawElementsInstanced :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GL ()) -> GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GL ()
- glDrawElementsInstanced :: GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GL ()
- unwrap_glTexBuffer :: FunPtr (GLenum -> GLenum -> GLuint -> GL ()) -> GLenum -> GLenum -> GLuint -> GL ()
- glTexBuffer :: GLenum -> GLenum -> GLuint -> GL ()
- unwrap_glPrimitiveRestartIndex :: FunPtr (GLuint -> GL ()) -> GLuint -> GL ()
- glPrimitiveRestartIndex :: GLuint -> GL ()
- unwrap_glCopyBufferSubData :: FunPtr (GLenum -> GLenum -> GLintptr -> GLintptr -> GLsizeiptr -> GL ()) -> GLenum -> GLenum -> GLintptr -> GLintptr -> GLsizeiptr -> GL ()
- glCopyBufferSubData :: GLenum -> GLenum -> GLintptr -> GLintptr -> GLsizeiptr -> GL ()
- unwrap_glGetUniformIndices :: FunPtr (GLuint -> GLsizei -> Ptr CString -> Ptr GLuint -> GL ()) -> GLuint -> GLsizei -> Ptr CString -> Ptr GLuint -> GL ()
- glGetUniformIndices :: GLuint -> GLsizei -> Ptr CString -> Ptr GLuint -> GL ()
- unwrap_glGetActiveUniformsiv :: FunPtr (GLuint -> GLsizei -> Ptr GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLsizei -> Ptr GLuint -> GLenum -> Ptr GLint -> GL ()
- glGetActiveUniformsiv :: GLuint -> GLsizei -> Ptr GLuint -> GLenum -> Ptr GLint -> GL ()
- unwrap_glGetActiveUniformName :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()) -> GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()
- glGetActiveUniformName :: GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()
- unwrap_glGetUniformBlockIndex :: FunPtr (GLuint -> CString -> GL GLuint) -> GLuint -> CString -> GL GLuint
- glGetUniformBlockIndex :: GLuint -> CString -> GL GLuint
- unwrap_glGetActiveUniformBlockiv :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLuint -> GLenum -> Ptr GLint -> GL ()
- glGetActiveUniformBlockiv :: GLuint -> GLuint -> GLenum -> Ptr GLint -> GL ()
- unwrap_glGetActiveUniformBlockName :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()) -> GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()
- glGetActiveUniformBlockName :: GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()
- unwrap_glUniformBlockBinding :: FunPtr (GLuint -> GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GLuint -> GL ()
- glUniformBlockBinding :: GLuint -> GLuint -> GLuint -> GL ()
- unwrap_glDrawElementsBaseVertex :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr () -> GLint -> GL ()) -> GLenum -> GLsizei -> GLenum -> Ptr () -> GLint -> GL ()
- glDrawElementsBaseVertex :: GLenum -> GLsizei -> GLenum -> Ptr () -> GLint -> GL ()
- unwrap_glDrawRangeElementsBaseVertex :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr () -> GLint -> GL ()) -> GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr () -> GLint -> GL ()
- glDrawRangeElementsBaseVertex :: GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr () -> GLint -> GL ()
- unwrap_glDrawElementsInstancedBaseVertex :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GLint -> GL ()) -> GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GLint -> GL ()
- glDrawElementsInstancedBaseVertex :: GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GLint -> GL ()
- unwrap_glMultiDrawElementsBaseVertex :: FunPtr (GLenum -> Ptr GLsizei -> GLenum -> Ptr (Ptr ()) -> GLsizei -> Ptr GLint -> GL ()) -> GLenum -> Ptr GLsizei -> GLenum -> Ptr (Ptr ()) -> GLsizei -> Ptr GLint -> GL ()
- glMultiDrawElementsBaseVertex :: GLenum -> Ptr GLsizei -> GLenum -> Ptr (Ptr ()) -> GLsizei -> Ptr GLint -> GL ()
- unwrap_glProvokingVertex :: FunPtr (GLenum -> GL ()) -> GLenum -> GL ()
- glProvokingVertex :: GLenum -> GL ()
- unwrap_glFenceSync :: FunPtr (GLenum -> GLbitfield -> GL GLsync) -> GLenum -> GLbitfield -> GL GLsync
- glFenceSync :: GLenum -> GLbitfield -> GL GLsync
- unwrap_glIsSync :: FunPtr (GLsync -> GL GLboolean) -> GLsync -> GL GLboolean
- glIsSync :: GLsync -> GL GLboolean
- unwrap_glDeleteSync :: FunPtr (GLsync -> GL ()) -> GLsync -> GL ()
- glDeleteSync :: GLsync -> GL ()
- unwrap_glClientWaitSync :: FunPtr (GLsync -> GLbitfield -> GLuint64 -> GL GLenum) -> GLsync -> GLbitfield -> GLuint64 -> GL GLenum
- glClientWaitSync :: GLsync -> GLbitfield -> GLuint64 -> GL GLenum
- unwrap_glWaitSync :: FunPtr (GLsync -> GLbitfield -> GLuint64 -> GL ()) -> GLsync -> GLbitfield -> GLuint64 -> GL ()
- glWaitSync :: GLsync -> GLbitfield -> GLuint64 -> GL ()
- unwrap_glGetInteger64v :: FunPtr (GLenum -> Ptr GLint64 -> GL ()) -> GLenum -> Ptr GLint64 -> GL ()
- glGetInteger64v :: GLenum -> Ptr GLint64 -> GL ()
- unwrap_glGetSynciv :: FunPtr (GLsync -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> GL ()) -> GLsync -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> GL ()
- glGetSynciv :: GLsync -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> GL ()
- unwrap_glGetInteger64i_v :: FunPtr (GLenum -> GLuint -> Ptr GLint64 -> GL ()) -> GLenum -> GLuint -> Ptr GLint64 -> GL ()
- glGetInteger64i_v :: GLenum -> GLuint -> Ptr GLint64 -> GL ()
- unwrap_glGetBufferParameteri64v :: FunPtr (GLenum -> GLenum -> Ptr GLint64 -> GL ()) -> GLenum -> GLenum -> Ptr GLint64 -> GL ()
- glGetBufferParameteri64v :: GLenum -> GLenum -> Ptr GLint64 -> GL ()
- unwrap_glFramebufferTexture :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> GL ()) -> GLenum -> GLenum -> GLuint -> GLint -> GL ()
- glFramebufferTexture :: GLenum -> GLenum -> GLuint -> GLint -> GL ()
- unwrap_glTexImage2DMultisample :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> GL ()) -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> GL ()
- glTexImage2DMultisample :: GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> GL ()
- unwrap_glTexImage3DMultisample :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> GL ()) -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> GL ()
- glTexImage3DMultisample :: GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> GL ()
- unwrap_glGetMultisamplefv :: FunPtr (GLenum -> GLuint -> Ptr GLfloat -> GL ()) -> GLenum -> GLuint -> Ptr GLfloat -> GL ()
- glGetMultisamplefv :: GLenum -> GLuint -> Ptr GLfloat -> GL ()
- unwrap_glSampleMaski :: FunPtr (GLuint -> GLbitfield -> GL ()) -> GLuint -> GLbitfield -> GL ()
- glSampleMaski :: GLuint -> GLbitfield -> GL ()
- unwrap_glBindFragDataLocationIndexed :: FunPtr (GLuint -> GLuint -> GLuint -> CString -> GL ()) -> GLuint -> GLuint -> GLuint -> CString -> GL ()
- glBindFragDataLocationIndexed :: GLuint -> GLuint -> GLuint -> CString -> GL ()
- unwrap_glGetFragDataIndex :: FunPtr (GLuint -> CString -> GL GLint) -> GLuint -> CString -> GL GLint
- glGetFragDataIndex :: GLuint -> CString -> GL GLint
- unwrap_glGenSamplers :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL ()
- glGenSamplers :: GLsizei -> Ptr GLuint -> GL ()
- unwrap_glDeleteSamplers :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL ()
- glDeleteSamplers :: GLsizei -> Ptr GLuint -> GL ()
- unwrap_glIsSampler :: FunPtr (GLuint -> GL GLboolean) -> GLuint -> GL GLboolean
- glIsSampler :: GLuint -> GL GLboolean
- unwrap_glBindSampler :: FunPtr (GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GL ()
- glBindSampler :: GLuint -> GLuint -> GL ()
- unwrap_glSamplerParameteri :: FunPtr (GLuint -> GLenum -> GLint -> GL ()) -> GLuint -> GLenum -> GLint -> GL ()
- glSamplerParameteri :: GLuint -> GLenum -> GLint -> GL ()
- unwrap_glSamplerParameteriv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL ()
- glSamplerParameteriv :: GLuint -> GLenum -> Ptr GLint -> GL ()
- unwrap_glSamplerParameterf :: FunPtr (GLuint -> GLenum -> GLfloat -> GL ()) -> GLuint -> GLenum -> GLfloat -> GL ()
- glSamplerParameterf :: GLuint -> GLenum -> GLfloat -> GL ()
- unwrap_glSamplerParameterfv :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> GL ()) -> GLuint -> GLenum -> Ptr GLfloat -> GL ()
- glSamplerParameterfv :: GLuint -> GLenum -> Ptr GLfloat -> GL ()
- unwrap_glSamplerParameterIiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL ()
- glSamplerParameterIiv :: GLuint -> GLenum -> Ptr GLint -> GL ()
- unwrap_glSamplerParameterIuiv :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> GL ()) -> GLuint -> GLenum -> Ptr GLuint -> GL ()
- glSamplerParameterIuiv :: GLuint -> GLenum -> Ptr GLuint -> GL ()
- unwrap_glGetSamplerParameteriv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL ()
- glGetSamplerParameteriv :: GLuint -> GLenum -> Ptr GLint -> GL ()
- unwrap_glGetSamplerParameterIiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL ()
- glGetSamplerParameterIiv :: GLuint -> GLenum -> Ptr GLint -> GL ()
- unwrap_glGetSamplerParameterfv :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> GL ()) -> GLuint -> GLenum -> Ptr GLfloat -> GL ()
- glGetSamplerParameterfv :: GLuint -> GLenum -> Ptr GLfloat -> GL ()
- unwrap_glGetSamplerParameterIuiv :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> GL ()) -> GLuint -> GLenum -> Ptr GLuint -> GL ()
- glGetSamplerParameterIuiv :: GLuint -> GLenum -> Ptr GLuint -> GL ()
- unwrap_glQueryCounter :: FunPtr (GLuint -> GLenum -> GL ()) -> GLuint -> GLenum -> GL ()
- glQueryCounter :: GLuint -> GLenum -> GL ()
- unwrap_glGetQueryObjecti64v :: FunPtr (GLuint -> GLenum -> Ptr GLint64 -> GL ()) -> GLuint -> GLenum -> Ptr GLint64 -> GL ()
- glGetQueryObjecti64v :: GLuint -> GLenum -> Ptr GLint64 -> GL ()
- unwrap_glGetQueryObjectui64v :: FunPtr (GLuint -> GLenum -> Ptr GLuint64 -> GL ()) -> GLuint -> GLenum -> Ptr GLuint64 -> GL ()
- glGetQueryObjectui64v :: GLuint -> GLenum -> Ptr GLuint64 -> GL ()
- unwrap_glVertexAttribDivisor :: FunPtr (GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GL ()
- glVertexAttribDivisor :: GLuint -> GLuint -> GL ()
- unwrap_glVertexAttribP1ui :: FunPtr (GLuint -> GLenum -> GLboolean -> GLuint -> GL ()) -> GLuint -> GLenum -> GLboolean -> GLuint -> GL ()
- glVertexAttribP1ui :: GLuint -> GLenum -> GLboolean -> GLuint -> GL ()
- unwrap_glVertexAttribP1uiv :: FunPtr (GLuint -> GLenum -> GLboolean -> Ptr GLuint -> GL ()) -> GLuint -> GLenum -> GLboolean -> Ptr GLuint -> GL ()
- glVertexAttribP1uiv :: GLuint -> GLenum -> GLboolean -> Ptr GLuint -> GL ()
- unwrap_glVertexAttribP2ui :: FunPtr (GLuint -> GLenum -> GLboolean -> GLuint -> GL ()) -> GLuint -> GLenum -> GLboolean -> GLuint -> GL ()
- glVertexAttribP2ui :: GLuint -> GLenum -> GLboolean -> GLuint -> GL ()
- unwrap_glVertexAttribP2uiv :: FunPtr (GLuint -> GLenum -> GLboolean -> Ptr GLuint -> GL ()) -> GLuint -> GLenum -> GLboolean -> Ptr GLuint -> GL ()
- glVertexAttribP2uiv :: GLuint -> GLenum -> GLboolean -> Ptr GLuint -> GL ()
- unwrap_glVertexAttribP3ui :: FunPtr (GLuint -> GLenum -> GLboolean -> GLuint -> GL ()) -> GLuint -> GLenum -> GLboolean -> GLuint -> GL ()
- glVertexAttribP3ui :: GLuint -> GLenum -> GLboolean -> GLuint -> GL ()
- unwrap_glVertexAttribP3uiv :: FunPtr (GLuint -> GLenum -> GLboolean -> Ptr GLuint -> GL ()) -> GLuint -> GLenum -> GLboolean -> Ptr GLuint -> GL ()
- glVertexAttribP3uiv :: GLuint -> GLenum -> GLboolean -> Ptr GLuint -> GL ()
- unwrap_glVertexAttribP4ui :: FunPtr (GLuint -> GLenum -> GLboolean -> GLuint -> GL ()) -> GLuint -> GLenum -> GLboolean -> GLuint -> GL ()
- glVertexAttribP4ui :: GLuint -> GLenum -> GLboolean -> GLuint -> GL ()
- unwrap_glVertexAttribP4uiv :: FunPtr (GLuint -> GLenum -> GLboolean -> Ptr GLuint -> GL ()) -> GLuint -> GLenum -> GLboolean -> Ptr GLuint -> GL ()
- glVertexAttribP4uiv :: GLuint -> GLenum -> GLboolean -> Ptr GLuint -> GL ()
- unwrap_glMinSampleShading :: FunPtr (GLfloat -> GL ()) -> GLfloat -> GL ()
- glMinSampleShading :: GLfloat -> GL ()
- unwrap_glBlendEquationi :: FunPtr (GLuint -> GLenum -> GL ()) -> GLuint -> GLenum -> GL ()
- glBlendEquationi :: GLuint -> GLenum -> GL ()
- unwrap_glBlendEquationSeparatei :: FunPtr (GLuint -> GLenum -> GLenum -> GL ()) -> GLuint -> GLenum -> GLenum -> GL ()
- glBlendEquationSeparatei :: GLuint -> GLenum -> GLenum -> GL ()
- unwrap_glBlendFunci :: FunPtr (GLuint -> GLenum -> GLenum -> GL ()) -> GLuint -> GLenum -> GLenum -> GL ()
- glBlendFunci :: GLuint -> GLenum -> GLenum -> GL ()
- unwrap_glBlendFuncSeparatei :: FunPtr (GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> GL ()) -> GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> GL ()
- glBlendFuncSeparatei :: GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> GL ()
- unwrap_glDrawArraysIndirect :: FunPtr (GLenum -> Ptr () -> GL ()) -> GLenum -> Ptr () -> GL ()
- glDrawArraysIndirect :: GLenum -> Ptr () -> GL ()
- unwrap_glDrawElementsIndirect :: FunPtr (GLenum -> GLenum -> Ptr () -> GL ()) -> GLenum -> GLenum -> Ptr () -> GL ()
- glDrawElementsIndirect :: GLenum -> GLenum -> Ptr () -> GL ()
- unwrap_glUniform1d :: FunPtr (GLint -> GLdouble -> GL ()) -> GLint -> GLdouble -> GL ()
- glUniform1d :: GLint -> GLdouble -> GL ()
- unwrap_glUniform2d :: FunPtr (GLint -> GLdouble -> GLdouble -> GL ()) -> GLint -> GLdouble -> GLdouble -> GL ()
- glUniform2d :: GLint -> GLdouble -> GLdouble -> GL ()
- unwrap_glUniform3d :: FunPtr (GLint -> GLdouble -> GLdouble -> GLdouble -> GL ()) -> GLint -> GLdouble -> GLdouble -> GLdouble -> GL ()
- glUniform3d :: GLint -> GLdouble -> GLdouble -> GLdouble -> GL ()
- unwrap_glUniform4d :: FunPtr (GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GL ()) -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GL ()
- glUniform4d :: GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GL ()
- unwrap_glUniform1dv :: FunPtr (GLint -> GLsizei -> Ptr GLdouble -> GL ()) -> GLint -> GLsizei -> Ptr GLdouble -> GL ()
- glUniform1dv :: GLint -> GLsizei -> Ptr GLdouble -> GL ()
- unwrap_glUniform2dv :: FunPtr (GLint -> GLsizei -> Ptr GLdouble -> GL ()) -> GLint -> GLsizei -> Ptr GLdouble -> GL ()
- glUniform2dv :: GLint -> GLsizei -> Ptr GLdouble -> GL ()
- unwrap_glUniform3dv :: FunPtr (GLint -> GLsizei -> Ptr GLdouble -> GL ()) -> GLint -> GLsizei -> Ptr GLdouble -> GL ()
- glUniform3dv :: GLint -> GLsizei -> Ptr GLdouble -> GL ()
- unwrap_glUniform4dv :: FunPtr (GLint -> GLsizei -> Ptr GLdouble -> GL ()) -> GLint -> GLsizei -> Ptr GLdouble -> GL ()
- glUniform4dv :: GLint -> GLsizei -> Ptr GLdouble -> GL ()
- unwrap_glUniformMatrix2dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- glUniformMatrix2dv :: GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- unwrap_glUniformMatrix3dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- glUniformMatrix3dv :: GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- unwrap_glUniformMatrix4dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- glUniformMatrix4dv :: GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- unwrap_glUniformMatrix2x3dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- glUniformMatrix2x3dv :: GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- unwrap_glUniformMatrix2x4dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- glUniformMatrix2x4dv :: GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- unwrap_glUniformMatrix3x2dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- glUniformMatrix3x2dv :: GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- unwrap_glUniformMatrix3x4dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- glUniformMatrix3x4dv :: GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- unwrap_glUniformMatrix4x2dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- glUniformMatrix4x2dv :: GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- unwrap_glUniformMatrix4x3dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- glUniformMatrix4x3dv :: GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- unwrap_glGetUniformdv :: FunPtr (GLuint -> GLint -> Ptr GLdouble -> GL ()) -> GLuint -> GLint -> Ptr GLdouble -> GL ()
- glGetUniformdv :: GLuint -> GLint -> Ptr GLdouble -> GL ()
- unwrap_glGetSubroutineUniformLocation :: FunPtr (GLuint -> GLenum -> CString -> GL GLint) -> GLuint -> GLenum -> CString -> GL GLint
- glGetSubroutineUniformLocation :: GLuint -> GLenum -> CString -> GL GLint
- unwrap_glGetSubroutineIndex :: FunPtr (GLuint -> GLenum -> CString -> GL GLuint) -> GLuint -> GLenum -> CString -> GL GLuint
- glGetSubroutineIndex :: GLuint -> GLenum -> CString -> GL GLuint
- unwrap_glGetActiveSubroutineUniformiv :: FunPtr (GLuint -> GLenum -> GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> GLuint -> GLenum -> Ptr GLint -> GL ()
- glGetActiveSubroutineUniformiv :: GLuint -> GLenum -> GLuint -> GLenum -> Ptr GLint -> GL ()
- unwrap_glGetActiveSubroutineUniformName :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()) -> GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()
- glGetActiveSubroutineUniformName :: GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()
- unwrap_glGetActiveSubroutineName :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()) -> GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()
- glGetActiveSubroutineName :: GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()
- unwrap_glUniformSubroutinesuiv :: FunPtr (GLenum -> GLsizei -> Ptr GLuint -> GL ()) -> GLenum -> GLsizei -> Ptr GLuint -> GL ()
- glUniformSubroutinesuiv :: GLenum -> GLsizei -> Ptr GLuint -> GL ()
- unwrap_glGetUniformSubroutineuiv :: FunPtr (GLenum -> GLint -> Ptr GLuint -> GL ()) -> GLenum -> GLint -> Ptr GLuint -> GL ()
- glGetUniformSubroutineuiv :: GLenum -> GLint -> Ptr GLuint -> GL ()
- unwrap_glGetProgramStageiv :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> GLenum -> Ptr GLint -> GL ()
- glGetProgramStageiv :: GLuint -> GLenum -> GLenum -> Ptr GLint -> GL ()
- unwrap_glPatchParameteri :: FunPtr (GLenum -> GLint -> GL ()) -> GLenum -> GLint -> GL ()
- glPatchParameteri :: GLenum -> GLint -> GL ()
- unwrap_glPatchParameterfv :: FunPtr (GLenum -> Ptr GLfloat -> GL ()) -> GLenum -> Ptr GLfloat -> GL ()
- glPatchParameterfv :: GLenum -> Ptr GLfloat -> GL ()
- unwrap_glBindTransformFeedback :: FunPtr (GLenum -> GLuint -> GL ()) -> GLenum -> GLuint -> GL ()
- glBindTransformFeedback :: GLenum -> GLuint -> GL ()
- unwrap_glDeleteTransformFeedbacks :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL ()
- glDeleteTransformFeedbacks :: GLsizei -> Ptr GLuint -> GL ()
- unwrap_glGenTransformFeedbacks :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL ()
- glGenTransformFeedbacks :: GLsizei -> Ptr GLuint -> GL ()
- unwrap_glIsTransformFeedback :: FunPtr (GLuint -> GL GLboolean) -> GLuint -> GL GLboolean
- glIsTransformFeedback :: GLuint -> GL GLboolean
- unwrap_glPauseTransformFeedback :: FunPtr (GL ()) -> GL ()
- glPauseTransformFeedback :: GL ()
- unwrap_glResumeTransformFeedback :: FunPtr (GL ()) -> GL ()
- glResumeTransformFeedback :: GL ()
- unwrap_glDrawTransformFeedback :: FunPtr (GLenum -> GLuint -> GL ()) -> GLenum -> GLuint -> GL ()
- glDrawTransformFeedback :: GLenum -> GLuint -> GL ()
- unwrap_glDrawTransformFeedbackStream :: FunPtr (GLenum -> GLuint -> GLuint -> GL ()) -> GLenum -> GLuint -> GLuint -> GL ()
- glDrawTransformFeedbackStream :: GLenum -> GLuint -> GLuint -> GL ()
- unwrap_glBeginQueryIndexed :: FunPtr (GLenum -> GLuint -> GLuint -> GL ()) -> GLenum -> GLuint -> GLuint -> GL ()
- glBeginQueryIndexed :: GLenum -> GLuint -> GLuint -> GL ()
- unwrap_glEndQueryIndexed :: FunPtr (GLenum -> GLuint -> GL ()) -> GLenum -> GLuint -> GL ()
- glEndQueryIndexed :: GLenum -> GLuint -> GL ()
- unwrap_glGetQueryIndexediv :: FunPtr (GLenum -> GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLenum -> GLuint -> GLenum -> Ptr GLint -> GL ()
- glGetQueryIndexediv :: GLenum -> GLuint -> GLenum -> Ptr GLint -> GL ()
- unwrap_glReleaseShaderCompiler :: FunPtr (GL ()) -> GL ()
- glReleaseShaderCompiler :: GL ()
- unwrap_glShaderBinary :: FunPtr (GLsizei -> Ptr GLuint -> GLenum -> Ptr () -> GLsizei -> GL ()) -> GLsizei -> Ptr GLuint -> GLenum -> Ptr () -> GLsizei -> GL ()
- glShaderBinary :: GLsizei -> Ptr GLuint -> GLenum -> Ptr () -> GLsizei -> GL ()
- unwrap_glGetShaderPrecisionFormat :: FunPtr (GLenum -> GLenum -> Ptr GLint -> Ptr GLint -> GL ()) -> GLenum -> GLenum -> Ptr GLint -> Ptr GLint -> GL ()
- glGetShaderPrecisionFormat :: GLenum -> GLenum -> Ptr GLint -> Ptr GLint -> GL ()
- unwrap_glDepthRangef :: FunPtr (GLfloat -> GLfloat -> GL ()) -> GLfloat -> GLfloat -> GL ()
- glDepthRangef :: GLfloat -> GLfloat -> GL ()
- unwrap_glClearDepthf :: FunPtr (GLfloat -> GL ()) -> GLfloat -> GL ()
- glClearDepthf :: GLfloat -> GL ()
- unwrap_glGetProgramBinary :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr () -> GL ()) -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr () -> GL ()
- glGetProgramBinary :: GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr () -> GL ()
- unwrap_glProgramBinary :: FunPtr (GLuint -> GLenum -> Ptr () -> GLsizei -> GL ()) -> GLuint -> GLenum -> Ptr () -> GLsizei -> GL ()
- glProgramBinary :: GLuint -> GLenum -> Ptr () -> GLsizei -> GL ()
- unwrap_glProgramParameteri :: FunPtr (GLuint -> GLenum -> GLint -> GL ()) -> GLuint -> GLenum -> GLint -> GL ()
- glProgramParameteri :: GLuint -> GLenum -> GLint -> GL ()
- unwrap_glUseProgramStages :: FunPtr (GLuint -> GLbitfield -> GLuint -> GL ()) -> GLuint -> GLbitfield -> GLuint -> GL ()
- glUseProgramStages :: GLuint -> GLbitfield -> GLuint -> GL ()
- unwrap_glActiveShaderProgram :: FunPtr (GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GL ()
- glActiveShaderProgram :: GLuint -> GLuint -> GL ()
- unwrap_glCreateShaderProgramv :: FunPtr (GLenum -> GLsizei -> Ptr CString -> GL GLuint) -> GLenum -> GLsizei -> Ptr CString -> GL GLuint
- glCreateShaderProgramv :: GLenum -> GLsizei -> Ptr CString -> GL GLuint
- unwrap_glBindProgramPipeline :: FunPtr (GLuint -> GL ()) -> GLuint -> GL ()
- glBindProgramPipeline :: GLuint -> GL ()
- unwrap_glDeleteProgramPipelines :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL ()
- glDeleteProgramPipelines :: GLsizei -> Ptr GLuint -> GL ()
- unwrap_glGenProgramPipelines :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL ()
- glGenProgramPipelines :: GLsizei -> Ptr GLuint -> GL ()
- unwrap_glIsProgramPipeline :: FunPtr (GLuint -> GL GLboolean) -> GLuint -> GL GLboolean
- glIsProgramPipeline :: GLuint -> GL GLboolean
- unwrap_glGetProgramPipelineiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL ()
- glGetProgramPipelineiv :: GLuint -> GLenum -> Ptr GLint -> GL ()
- unwrap_glProgramUniform1i :: FunPtr (GLuint -> GLint -> GLint -> GL ()) -> GLuint -> GLint -> GLint -> GL ()
- glProgramUniform1i :: GLuint -> GLint -> GLint -> GL ()
- unwrap_glProgramUniform1iv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLint -> GL ()
- glProgramUniform1iv :: GLuint -> GLint -> GLsizei -> Ptr GLint -> GL ()
- unwrap_glProgramUniform1f :: FunPtr (GLuint -> GLint -> GLfloat -> GL ()) -> GLuint -> GLint -> GLfloat -> GL ()
- glProgramUniform1f :: GLuint -> GLint -> GLfloat -> GL ()
- unwrap_glProgramUniform1fv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLfloat -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLfloat -> GL ()
- glProgramUniform1fv :: GLuint -> GLint -> GLsizei -> Ptr GLfloat -> GL ()
- unwrap_glProgramUniform1d :: FunPtr (GLuint -> GLint -> GLdouble -> GL ()) -> GLuint -> GLint -> GLdouble -> GL ()
- glProgramUniform1d :: GLuint -> GLint -> GLdouble -> GL ()
- unwrap_glProgramUniform1dv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLdouble -> GL ()
- glProgramUniform1dv :: GLuint -> GLint -> GLsizei -> Ptr GLdouble -> GL ()
- unwrap_glProgramUniform1ui :: FunPtr (GLuint -> GLint -> GLuint -> GL ()) -> GLuint -> GLint -> GLuint -> GL ()
- glProgramUniform1ui :: GLuint -> GLint -> GLuint -> GL ()
- unwrap_glProgramUniform1uiv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLuint -> GL ()
- glProgramUniform1uiv :: GLuint -> GLint -> GLsizei -> Ptr GLuint -> GL ()
- unwrap_glProgramUniform2i :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GL ()) -> GLuint -> GLint -> GLint -> GLint -> GL ()
- glProgramUniform2i :: GLuint -> GLint -> GLint -> GLint -> GL ()
- unwrap_glProgramUniform2iv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLint -> GL ()
- glProgramUniform2iv :: GLuint -> GLint -> GLsizei -> Ptr GLint -> GL ()
- unwrap_glProgramUniform2f :: FunPtr (GLuint -> GLint -> GLfloat -> GLfloat -> GL ()) -> GLuint -> GLint -> GLfloat -> GLfloat -> GL ()
- glProgramUniform2f :: GLuint -> GLint -> GLfloat -> GLfloat -> GL ()
- unwrap_glProgramUniform2fv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLfloat -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLfloat -> GL ()
- glProgramUniform2fv :: GLuint -> GLint -> GLsizei -> Ptr GLfloat -> GL ()
- unwrap_glProgramUniform2d :: FunPtr (GLuint -> GLint -> GLdouble -> GLdouble -> GL ()) -> GLuint -> GLint -> GLdouble -> GLdouble -> GL ()
- glProgramUniform2d :: GLuint -> GLint -> GLdouble -> GLdouble -> GL ()
- unwrap_glProgramUniform2dv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLdouble -> GL ()
- glProgramUniform2dv :: GLuint -> GLint -> GLsizei -> Ptr GLdouble -> GL ()
- unwrap_glProgramUniform2ui :: FunPtr (GLuint -> GLint -> GLuint -> GLuint -> GL ()) -> GLuint -> GLint -> GLuint -> GLuint -> GL ()
- glProgramUniform2ui :: GLuint -> GLint -> GLuint -> GLuint -> GL ()
- unwrap_glProgramUniform2uiv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLuint -> GL ()
- glProgramUniform2uiv :: GLuint -> GLint -> GLsizei -> Ptr GLuint -> GL ()
- unwrap_glProgramUniform3i :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GL ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GL ()
- glProgramUniform3i :: GLuint -> GLint -> GLint -> GLint -> GLint -> GL ()
- unwrap_glProgramUniform3iv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLint -> GL ()
- glProgramUniform3iv :: GLuint -> GLint -> GLsizei -> Ptr GLint -> GL ()
- unwrap_glProgramUniform3f :: FunPtr (GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> GL ()) -> GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> GL ()
- glProgramUniform3f :: GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> GL ()
- unwrap_glProgramUniform3fv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLfloat -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLfloat -> GL ()
- glProgramUniform3fv :: GLuint -> GLint -> GLsizei -> Ptr GLfloat -> GL ()
- unwrap_glProgramUniform3d :: FunPtr (GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> GL ()) -> GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> GL ()
- glProgramUniform3d :: GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> GL ()
- unwrap_glProgramUniform3dv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLdouble -> GL ()
- glProgramUniform3dv :: GLuint -> GLint -> GLsizei -> Ptr GLdouble -> GL ()
- unwrap_glProgramUniform3ui :: FunPtr (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GL ()) -> GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GL ()
- glProgramUniform3ui :: GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GL ()
- unwrap_glProgramUniform3uiv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLuint -> GL ()
- glProgramUniform3uiv :: GLuint -> GLint -> GLsizei -> Ptr GLuint -> GL ()
- unwrap_glProgramUniform4i :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GL ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GL ()
- glProgramUniform4i :: GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GL ()
- unwrap_glProgramUniform4iv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLint -> GL ()
- glProgramUniform4iv :: GLuint -> GLint -> GLsizei -> Ptr GLint -> GL ()
- unwrap_glProgramUniform4f :: FunPtr (GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GL ()) -> GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GL ()
- glProgramUniform4f :: GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GL ()
- unwrap_glProgramUniform4fv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLfloat -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLfloat -> GL ()
- glProgramUniform4fv :: GLuint -> GLint -> GLsizei -> Ptr GLfloat -> GL ()
- unwrap_glProgramUniform4d :: FunPtr (GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GL ()) -> GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GL ()
- glProgramUniform4d :: GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GL ()
- unwrap_glProgramUniform4dv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLdouble -> GL ()
- glProgramUniform4dv :: GLuint -> GLint -> GLsizei -> Ptr GLdouble -> GL ()
- unwrap_glProgramUniform4ui :: FunPtr (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> GL ()) -> GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> GL ()
- glProgramUniform4ui :: GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> GL ()
- unwrap_glProgramUniform4uiv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLuint -> GL ()
- glProgramUniform4uiv :: GLuint -> GLint -> GLsizei -> Ptr GLuint -> GL ()
- unwrap_glProgramUniformMatrix2fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- glProgramUniformMatrix2fv :: GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- unwrap_glProgramUniformMatrix3fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- glProgramUniformMatrix3fv :: GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- unwrap_glProgramUniformMatrix4fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- glProgramUniformMatrix4fv :: GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- unwrap_glProgramUniformMatrix2dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- glProgramUniformMatrix2dv :: GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- unwrap_glProgramUniformMatrix3dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- glProgramUniformMatrix3dv :: GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- unwrap_glProgramUniformMatrix4dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- glProgramUniformMatrix4dv :: GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- unwrap_glProgramUniformMatrix2x3fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- glProgramUniformMatrix2x3fv :: GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- unwrap_glProgramUniformMatrix3x2fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- glProgramUniformMatrix3x2fv :: GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- unwrap_glProgramUniformMatrix2x4fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- glProgramUniformMatrix2x4fv :: GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- unwrap_glProgramUniformMatrix4x2fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- glProgramUniformMatrix4x2fv :: GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- unwrap_glProgramUniformMatrix3x4fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- glProgramUniformMatrix3x4fv :: GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- unwrap_glProgramUniformMatrix4x3fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- glProgramUniformMatrix4x3fv :: GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()
- unwrap_glProgramUniformMatrix2x3dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- glProgramUniformMatrix2x3dv :: GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- unwrap_glProgramUniformMatrix3x2dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- glProgramUniformMatrix3x2dv :: GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- unwrap_glProgramUniformMatrix2x4dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- glProgramUniformMatrix2x4dv :: GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- unwrap_glProgramUniformMatrix4x2dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- glProgramUniformMatrix4x2dv :: GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- unwrap_glProgramUniformMatrix3x4dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- glProgramUniformMatrix3x4dv :: GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- unwrap_glProgramUniformMatrix4x3dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- glProgramUniformMatrix4x3dv :: GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()
- unwrap_glValidateProgramPipeline :: FunPtr (GLuint -> GL ()) -> GLuint -> GL ()
- glValidateProgramPipeline :: GLuint -> GL ()
- unwrap_glGetProgramPipelineInfoLog :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()) -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()
- glGetProgramPipelineInfoLog :: GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()
- unwrap_glVertexAttribL1d :: FunPtr (GLuint -> GLdouble -> GL ()) -> GLuint -> GLdouble -> GL ()
- glVertexAttribL1d :: GLuint -> GLdouble -> GL ()
- unwrap_glVertexAttribL2d :: FunPtr (GLuint -> GLdouble -> GLdouble -> GL ()) -> GLuint -> GLdouble -> GLdouble -> GL ()
- glVertexAttribL2d :: GLuint -> GLdouble -> GLdouble -> GL ()
- unwrap_glVertexAttribL3d :: FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> GL ()) -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GL ()
- glVertexAttribL3d :: GLuint -> GLdouble -> GLdouble -> GLdouble -> GL ()
- unwrap_glVertexAttribL4d :: FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GL ()) -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GL ()
- glVertexAttribL4d :: GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GL ()
- unwrap_glVertexAttribL1dv :: FunPtr (GLuint -> Ptr GLdouble -> GL ()) -> GLuint -> Ptr GLdouble -> GL ()
- glVertexAttribL1dv :: GLuint -> Ptr GLdouble -> GL ()
- unwrap_glVertexAttribL2dv :: FunPtr (GLuint -> Ptr GLdouble -> GL ()) -> GLuint -> Ptr GLdouble -> GL ()
- glVertexAttribL2dv :: GLuint -> Ptr GLdouble -> GL ()
- unwrap_glVertexAttribL3dv :: FunPtr (GLuint -> Ptr GLdouble -> GL ()) -> GLuint -> Ptr GLdouble -> GL ()
- glVertexAttribL3dv :: GLuint -> Ptr GLdouble -> GL ()
- unwrap_glVertexAttribL4dv :: FunPtr (GLuint -> Ptr GLdouble -> GL ()) -> GLuint -> Ptr GLdouble -> GL ()
- glVertexAttribL4dv :: GLuint -> Ptr GLdouble -> GL ()
- unwrap_glVertexAttribLPointer :: FunPtr (GLuint -> GLint -> GLenum -> GLsizei -> Ptr () -> GL ()) -> GLuint -> GLint -> GLenum -> GLsizei -> Ptr () -> GL ()
- glVertexAttribLPointer :: GLuint -> GLint -> GLenum -> GLsizei -> Ptr () -> GL ()
- unwrap_glGetVertexAttribLdv :: FunPtr (GLuint -> GLenum -> Ptr GLdouble -> GL ()) -> GLuint -> GLenum -> Ptr GLdouble -> GL ()
- glGetVertexAttribLdv :: GLuint -> GLenum -> Ptr GLdouble -> GL ()
- unwrap_glViewportArrayv :: FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> GL ()) -> GLuint -> GLsizei -> Ptr GLfloat -> GL ()
- glViewportArrayv :: GLuint -> GLsizei -> Ptr GLfloat -> GL ()
- unwrap_glViewportIndexedf :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GL ()) -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GL ()
- glViewportIndexedf :: GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GL ()
- unwrap_glViewportIndexedfv :: FunPtr (GLuint -> Ptr GLfloat -> GL ()) -> GLuint -> Ptr GLfloat -> GL ()
- glViewportIndexedfv :: GLuint -> Ptr GLfloat -> GL ()
- unwrap_glScissorArrayv :: FunPtr (GLuint -> GLsizei -> Ptr GLint -> GL ()) -> GLuint -> GLsizei -> Ptr GLint -> GL ()
- glScissorArrayv :: GLuint -> GLsizei -> Ptr GLint -> GL ()
- unwrap_glScissorIndexed :: FunPtr (GLuint -> GLint -> GLint -> GLsizei -> GLsizei -> GL ()) -> GLuint -> GLint -> GLint -> GLsizei -> GLsizei -> GL ()
- glScissorIndexed :: GLuint -> GLint -> GLint -> GLsizei -> GLsizei -> GL ()
- unwrap_glScissorIndexedv :: FunPtr (GLuint -> Ptr GLint -> GL ()) -> GLuint -> Ptr GLint -> GL ()
- glScissorIndexedv :: GLuint -> Ptr GLint -> GL ()
- unwrap_glDepthRangeArrayv :: FunPtr (GLuint -> GLsizei -> Ptr GLdouble -> GL ()) -> GLuint -> GLsizei -> Ptr GLdouble -> GL ()
- glDepthRangeArrayv :: GLuint -> GLsizei -> Ptr GLdouble -> GL ()
- unwrap_glDepthRangeIndexed :: FunPtr (GLuint -> GLdouble -> GLdouble -> GL ()) -> GLuint -> GLdouble -> GLdouble -> GL ()
- glDepthRangeIndexed :: GLuint -> GLdouble -> GLdouble -> GL ()
- unwrap_glGetFloati_v :: FunPtr (GLenum -> GLuint -> Ptr GLfloat -> GL ()) -> GLenum -> GLuint -> Ptr GLfloat -> GL ()
- glGetFloati_v :: GLenum -> GLuint -> Ptr GLfloat -> GL ()
- unwrap_glGetDoublei_v :: FunPtr (GLenum -> GLuint -> Ptr GLdouble -> GL ()) -> GLenum -> GLuint -> Ptr GLdouble -> GL ()
- glGetDoublei_v :: GLenum -> GLuint -> Ptr GLdouble -> GL ()
- unwrap_glDrawArraysInstancedBaseInstance :: FunPtr (GLenum -> GLint -> GLsizei -> GLsizei -> GLuint -> GL ()) -> GLenum -> GLint -> GLsizei -> GLsizei -> GLuint -> GL ()
- glDrawArraysInstancedBaseInstance :: GLenum -> GLint -> GLsizei -> GLsizei -> GLuint -> GL ()
- unwrap_glDrawElementsInstancedBaseInstance :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GLuint -> GL ()) -> GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GLuint -> GL ()
- glDrawElementsInstancedBaseInstance :: GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GLuint -> GL ()
- unwrap_glDrawElementsInstancedBaseVertexBaseInstance :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GLint -> GLuint -> GL ()) -> GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GLint -> GLuint -> GL ()
- glDrawElementsInstancedBaseVertexBaseInstance :: GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GLint -> GLuint -> GL ()
- unwrap_glGetInternalformativ :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLint -> GL ()) -> GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLint -> GL ()
- glGetInternalformativ :: GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLint -> GL ()
- unwrap_glGetActiveAtomicCounterBufferiv :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLuint -> GLenum -> Ptr GLint -> GL ()
- glGetActiveAtomicCounterBufferiv :: GLuint -> GLuint -> GLenum -> Ptr GLint -> GL ()
- unwrap_glBindImageTexture :: FunPtr (GLuint -> GLuint -> GLint -> GLboolean -> GLint -> GLenum -> GLenum -> GL ()) -> GLuint -> GLuint -> GLint -> GLboolean -> GLint -> GLenum -> GLenum -> GL ()
- glBindImageTexture :: GLuint -> GLuint -> GLint -> GLboolean -> GLint -> GLenum -> GLenum -> GL ()
- unwrap_glMemoryBarrier :: FunPtr (GLbitfield -> GL ()) -> GLbitfield -> GL ()
- glMemoryBarrier :: GLbitfield -> GL ()
- unwrap_glTexStorage1D :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GL ()) -> GLenum -> GLsizei -> GLenum -> GLsizei -> GL ()
- glTexStorage1D :: GLenum -> GLsizei -> GLenum -> GLsizei -> GL ()
- unwrap_glTexStorage2D :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GL ()) -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GL ()
- glTexStorage2D :: GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GL ()
- unwrap_glTexStorage3D :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GL ()) -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GL ()
- glTexStorage3D :: GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GL ()
- unwrap_glDrawTransformFeedbackInstanced :: FunPtr (GLenum -> GLuint -> GLsizei -> GL ()) -> GLenum -> GLuint -> GLsizei -> GL ()
- glDrawTransformFeedbackInstanced :: GLenum -> GLuint -> GLsizei -> GL ()
- unwrap_glDrawTransformFeedbackStreamInstanced :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> GL ()) -> GLenum -> GLuint -> GLuint -> GLsizei -> GL ()
- glDrawTransformFeedbackStreamInstanced :: GLenum -> GLuint -> GLuint -> GLsizei -> GL ()
- unwrap_glClearBufferData :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> Ptr () -> GL ()) -> GLenum -> GLenum -> GLenum -> GLenum -> Ptr () -> GL ()
- glClearBufferData :: GLenum -> GLenum -> GLenum -> GLenum -> Ptr () -> GL ()
- unwrap_glClearBufferSubData :: FunPtr (GLenum -> GLenum -> GLintptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr () -> GL ()) -> GLenum -> GLenum -> GLintptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr () -> GL ()
- glClearBufferSubData :: GLenum -> GLenum -> GLintptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr () -> GL ()
- unwrap_glDispatchCompute :: FunPtr (GLuint -> GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GLuint -> GL ()
- glDispatchCompute :: GLuint -> GLuint -> GLuint -> GL ()
- unwrap_glDispatchComputeIndirect :: FunPtr (GLintptr -> GL ()) -> GLintptr -> GL ()
- glDispatchComputeIndirect :: GLintptr -> GL ()
- unwrap_glCopyImageSubData :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GL ()) -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GL ()
- glCopyImageSubData :: GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GL ()
- unwrap_glFramebufferParameteri :: FunPtr (GLenum -> GLenum -> GLint -> GL ()) -> GLenum -> GLenum -> GLint -> GL ()
- glFramebufferParameteri :: GLenum -> GLenum -> GLint -> GL ()
- unwrap_glGetFramebufferParameteriv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> GL ()) -> GLenum -> GLenum -> Ptr GLint -> GL ()
- glGetFramebufferParameteriv :: GLenum -> GLenum -> Ptr GLint -> GL ()
- unwrap_glGetInternalformati64v :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLint64 -> GL ()) -> GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLint64 -> GL ()
- glGetInternalformati64v :: GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLint64 -> GL ()
- unwrap_glInvalidateTexSubImage :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GL ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GL ()
- glInvalidateTexSubImage :: GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GL ()
- unwrap_glInvalidateTexImage :: FunPtr (GLuint -> GLint -> GL ()) -> GLuint -> GLint -> GL ()
- glInvalidateTexImage :: GLuint -> GLint -> GL ()
- unwrap_glInvalidateBufferSubData :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> GL ()) -> GLuint -> GLintptr -> GLsizeiptr -> GL ()
- glInvalidateBufferSubData :: GLuint -> GLintptr -> GLsizeiptr -> GL ()
- unwrap_glInvalidateBufferData :: FunPtr (GLuint -> GL ()) -> GLuint -> GL ()
- glInvalidateBufferData :: GLuint -> GL ()
- unwrap_glInvalidateFramebuffer :: FunPtr (GLenum -> GLsizei -> Ptr GLenum -> GL ()) -> GLenum -> GLsizei -> Ptr GLenum -> GL ()
- glInvalidateFramebuffer :: GLenum -> GLsizei -> Ptr GLenum -> GL ()
- unwrap_glInvalidateSubFramebuffer :: FunPtr (GLenum -> GLsizei -> Ptr GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GL ()) -> GLenum -> GLsizei -> Ptr GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GL ()
- glInvalidateSubFramebuffer :: GLenum -> GLsizei -> Ptr GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GL ()
- unwrap_glMultiDrawArraysIndirect :: FunPtr (GLenum -> Ptr () -> GLsizei -> GLsizei -> GL ()) -> GLenum -> Ptr () -> GLsizei -> GLsizei -> GL ()
- glMultiDrawArraysIndirect :: GLenum -> Ptr () -> GLsizei -> GLsizei -> GL ()
- unwrap_glMultiDrawElementsIndirect :: FunPtr (GLenum -> GLenum -> Ptr () -> GLsizei -> GLsizei -> GL ()) -> GLenum -> GLenum -> Ptr () -> GLsizei -> GLsizei -> GL ()
- glMultiDrawElementsIndirect :: GLenum -> GLenum -> Ptr () -> GLsizei -> GLsizei -> GL ()
- unwrap_glGetProgramInterfaceiv :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> GLenum -> Ptr GLint -> GL ()
- glGetProgramInterfaceiv :: GLuint -> GLenum -> GLenum -> Ptr GLint -> GL ()
- unwrap_glGetProgramResourceIndex :: FunPtr (GLuint -> GLenum -> CString -> GL GLuint) -> GLuint -> GLenum -> CString -> GL GLuint
- glGetProgramResourceIndex :: GLuint -> GLenum -> CString -> GL GLuint
- unwrap_glGetProgramResourceName :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()) -> GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()
- glGetProgramResourceName :: GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()
- unwrap_glGetProgramResourceiv :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> GL ()
- glGetProgramResourceiv :: GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> GL ()
- unwrap_glGetProgramResourceLocation :: FunPtr (GLuint -> GLenum -> CString -> GL GLint) -> GLuint -> GLenum -> CString -> GL GLint
- glGetProgramResourceLocation :: GLuint -> GLenum -> CString -> GL GLint
- unwrap_glGetProgramResourceLocationIndex :: FunPtr (GLuint -> GLenum -> CString -> GL GLint) -> GLuint -> GLenum -> CString -> GL GLint
- glGetProgramResourceLocationIndex :: GLuint -> GLenum -> CString -> GL GLint
- unwrap_glShaderStorageBlockBinding :: FunPtr (GLuint -> GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GLuint -> GL ()
- glShaderStorageBlockBinding :: GLuint -> GLuint -> GLuint -> GL ()
- unwrap_glTexBufferRange :: FunPtr (GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> GL ()) -> GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> GL ()
- glTexBufferRange :: GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> GL ()
- unwrap_glTexStorage2DMultisample :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> GL ()) -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> GL ()
- glTexStorage2DMultisample :: GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> GL ()
- unwrap_glTexStorage3DMultisample :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> GL ()) -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> GL ()
- glTexStorage3DMultisample :: GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> GL ()
- unwrap_glTextureView :: FunPtr (GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GL ()) -> GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GL ()
- glTextureView :: GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GL ()
- unwrap_glBindVertexBuffer :: FunPtr (GLuint -> GLuint -> GLintptr -> GLsizei -> GL ()) -> GLuint -> GLuint -> GLintptr -> GLsizei -> GL ()
- glBindVertexBuffer :: GLuint -> GLuint -> GLintptr -> GLsizei -> GL ()
- unwrap_glVertexAttribFormat :: FunPtr (GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> GL ()) -> GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> GL ()
- glVertexAttribFormat :: GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> GL ()
- unwrap_glVertexAttribIFormat :: FunPtr (GLuint -> GLint -> GLenum -> GLuint -> GL ()) -> GLuint -> GLint -> GLenum -> GLuint -> GL ()
- glVertexAttribIFormat :: GLuint -> GLint -> GLenum -> GLuint -> GL ()
- unwrap_glVertexAttribLFormat :: FunPtr (GLuint -> GLint -> GLenum -> GLuint -> GL ()) -> GLuint -> GLint -> GLenum -> GLuint -> GL ()
- glVertexAttribLFormat :: GLuint -> GLint -> GLenum -> GLuint -> GL ()
- unwrap_glVertexAttribBinding :: FunPtr (GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GL ()
- glVertexAttribBinding :: GLuint -> GLuint -> GL ()
- unwrap_glVertexBindingDivisor :: FunPtr (GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GL ()
- glVertexBindingDivisor :: GLuint -> GLuint -> GL ()
- unwrap_glDebugMessageControl :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> GL ()) -> GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> GL ()
- glDebugMessageControl :: GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> GL ()
- unwrap_glDebugMessageInsert :: FunPtr (GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> CString -> GL ()) -> GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> CString -> GL ()
- glDebugMessageInsert :: GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> CString -> GL ()
- unwrap_glDebugMessageCallback :: FunPtr (FunPtr GLDebugProc -> Ptr () -> GL ()) -> FunPtr GLDebugProc -> Ptr () -> GL ()
- glDebugMessageCallback :: FunPtr GLDebugProc -> Ptr () -> GL ()
- unwrap_glGetDebugMessageLog :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> Ptr GLenum -> Ptr GLuint -> Ptr GLenum -> Ptr GLsizei -> CString -> GL GLuint) -> GLuint -> GLsizei -> Ptr GLenum -> Ptr GLenum -> Ptr GLuint -> Ptr GLenum -> Ptr GLsizei -> CString -> GL GLuint
- glGetDebugMessageLog :: GLuint -> GLsizei -> Ptr GLenum -> Ptr GLenum -> Ptr GLuint -> Ptr GLenum -> Ptr GLsizei -> CString -> GL GLuint
- unwrap_glPushDebugGroup :: FunPtr (GLenum -> GLuint -> GLsizei -> CString -> GL ()) -> GLenum -> GLuint -> GLsizei -> CString -> GL ()
- glPushDebugGroup :: GLenum -> GLuint -> GLsizei -> CString -> GL ()
- unwrap_glPopDebugGroup :: FunPtr (GL ()) -> GL ()
- glPopDebugGroup :: GL ()
- unwrap_glObjectLabel :: FunPtr (GLenum -> GLuint -> GLsizei -> CString -> GL ()) -> GLenum -> GLuint -> GLsizei -> CString -> GL ()
- glObjectLabel :: GLenum -> GLuint -> GLsizei -> CString -> GL ()
- unwrap_glGetObjectLabel :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()) -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()
- glGetObjectLabel :: GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()
- unwrap_glObjectPtrLabel :: FunPtr (Ptr () -> GLsizei -> CString -> GL ()) -> Ptr () -> GLsizei -> CString -> GL ()
- glObjectPtrLabel :: Ptr () -> GLsizei -> CString -> GL ()
- unwrap_glGetObjectPtrLabel :: FunPtr (Ptr () -> GLsizei -> Ptr GLsizei -> CString -> GL ()) -> Ptr () -> GLsizei -> Ptr GLsizei -> CString -> GL ()
- glGetObjectPtrLabel :: Ptr () -> GLsizei -> Ptr GLsizei -> CString -> GL ()
- unwrap_glBufferStorage :: FunPtr (GLenum -> GLsizeiptr -> Ptr () -> GLbitfield -> GL ()) -> GLenum -> GLsizeiptr -> Ptr () -> GLbitfield -> GL ()
- glBufferStorage :: GLenum -> GLsizeiptr -> Ptr () -> GLbitfield -> GL ()
- unwrap_glClearTexImage :: FunPtr (GLuint -> GLint -> GLenum -> GLenum -> Ptr () -> GL ()) -> GLuint -> GLint -> GLenum -> GLenum -> Ptr () -> GL ()
- glClearTexImage :: GLuint -> GLint -> GLenum -> GLenum -> Ptr () -> GL ()
- unwrap_glClearTexSubImage :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()
- glClearTexSubImage :: GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()
- unwrap_glBindBuffersBase :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLuint -> GL ()) -> GLenum -> GLuint -> GLsizei -> Ptr GLuint -> GL ()
- glBindBuffersBase :: GLenum -> GLuint -> GLsizei -> Ptr GLuint -> GL ()
- unwrap_glBindBuffersRange :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizeiptr -> GL ()) -> GLenum -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizeiptr -> GL ()
- glBindBuffersRange :: GLenum -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizeiptr -> GL ()
- unwrap_glBindTextures :: FunPtr (GLuint -> GLsizei -> Ptr GLuint -> GL ()) -> GLuint -> GLsizei -> Ptr GLuint -> GL ()
- glBindTextures :: GLuint -> GLsizei -> Ptr GLuint -> GL ()
- unwrap_glBindSamplers :: FunPtr (GLuint -> GLsizei -> Ptr GLuint -> GL ()) -> GLuint -> GLsizei -> Ptr GLuint -> GL ()
- glBindSamplers :: GLuint -> GLsizei -> Ptr GLuint -> GL ()
- unwrap_glBindImageTextures :: FunPtr (GLuint -> GLsizei -> Ptr GLuint -> GL ()) -> GLuint -> GLsizei -> Ptr GLuint -> GL ()
- glBindImageTextures :: GLuint -> GLsizei -> Ptr GLuint -> GL ()
- unwrap_glBindVertexBuffers :: FunPtr (GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizei -> GL ()) -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizei -> GL ()
- glBindVertexBuffers :: GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizei -> GL ()
- unwrap_glClipControl :: FunPtr (GLenum -> GLenum -> GL ()) -> GLenum -> GLenum -> GL ()
- glClipControl :: GLenum -> GLenum -> GL ()
- unwrap_glCreateTransformFeedbacks :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL ()
- glCreateTransformFeedbacks :: GLsizei -> Ptr GLuint -> GL ()
- unwrap_glTransformFeedbackBufferBase :: FunPtr (GLuint -> GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GLuint -> GL ()
- glTransformFeedbackBufferBase :: GLuint -> GLuint -> GLuint -> GL ()
- unwrap_glTransformFeedbackBufferRange :: FunPtr (GLuint -> GLuint -> GLuint -> GLintptr -> GLsizei -> GL ()) -> GLuint -> GLuint -> GLuint -> GLintptr -> GLsizei -> GL ()
- glTransformFeedbackBufferRange :: GLuint -> GLuint -> GLuint -> GLintptr -> GLsizei -> GL ()
- unwrap_glGetTransformFeedbackiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL ()
- glGetTransformFeedbackiv :: GLuint -> GLenum -> Ptr GLint -> GL ()
- unwrap_glGetTransformFeedbacki_v :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> GLuint -> Ptr GLint -> GL ()
- glGetTransformFeedbacki_v :: GLuint -> GLenum -> GLuint -> Ptr GLint -> GL ()
- unwrap_glGetTransformFeedbacki64_v :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLint64 -> GL ()) -> GLuint -> GLenum -> GLuint -> Ptr GLint64 -> GL ()
- glGetTransformFeedbacki64_v :: GLuint -> GLenum -> GLuint -> Ptr GLint64 -> GL ()
- unwrap_glCreateBuffers :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL ()
- glCreateBuffers :: GLsizei -> Ptr GLuint -> GL ()
- unwrap_glNamedBufferStorage :: FunPtr (GLuint -> GLsizei -> Ptr () -> GLbitfield -> GL ()) -> GLuint -> GLsizei -> Ptr () -> GLbitfield -> GL ()
- glNamedBufferStorage :: GLuint -> GLsizei -> Ptr () -> GLbitfield -> GL ()
- unwrap_glNamedBufferData :: FunPtr (GLuint -> GLsizei -> Ptr () -> GLenum -> GL ()) -> GLuint -> GLsizei -> Ptr () -> GLenum -> GL ()
- glNamedBufferData :: GLuint -> GLsizei -> Ptr () -> GLenum -> GL ()
- unwrap_glNamedBufferSubData :: FunPtr (GLuint -> GLintptr -> GLsizei -> Ptr () -> GL ()) -> GLuint -> GLintptr -> GLsizei -> Ptr () -> GL ()
- glNamedBufferSubData :: GLuint -> GLintptr -> GLsizei -> Ptr () -> GL ()
- unwrap_glCopyNamedBufferSubData :: FunPtr (GLuint -> GLuint -> GLintptr -> GLintptr -> GLsizei -> GL ()) -> GLuint -> GLuint -> GLintptr -> GLintptr -> GLsizei -> GL ()
- glCopyNamedBufferSubData :: GLuint -> GLuint -> GLintptr -> GLintptr -> GLsizei -> GL ()
- unwrap_glClearNamedBufferData :: FunPtr (GLuint -> GLenum -> GLenum -> GLenum -> Ptr () -> GL ()) -> GLuint -> GLenum -> GLenum -> GLenum -> Ptr () -> GL ()
- glClearNamedBufferData :: GLuint -> GLenum -> GLenum -> GLenum -> Ptr () -> GL ()
- unwrap_glClearNamedBufferSubData :: FunPtr (GLuint -> GLenum -> GLintptr -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()) -> GLuint -> GLenum -> GLintptr -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()
- glClearNamedBufferSubData :: GLuint -> GLenum -> GLintptr -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()
- unwrap_glMapNamedBuffer :: FunPtr (GLuint -> GLenum -> GL (Ptr ())) -> GLuint -> GLenum -> GL (Ptr ())
- glMapNamedBuffer :: GLuint -> GLenum -> GL (Ptr ())
- unwrap_glMapNamedBufferRange :: FunPtr (GLuint -> GLintptr -> GLsizei -> GLbitfield -> GL (Ptr ())) -> GLuint -> GLintptr -> GLsizei -> GLbitfield -> GL (Ptr ())
- glMapNamedBufferRange :: GLuint -> GLintptr -> GLsizei -> GLbitfield -> GL (Ptr ())
- unwrap_glUnmapNamedBuffer :: FunPtr (GLuint -> GL GLboolean) -> GLuint -> GL GLboolean
- glUnmapNamedBuffer :: GLuint -> GL GLboolean
- unwrap_glFlushMappedNamedBufferRange :: FunPtr (GLuint -> GLintptr -> GLsizei -> GL ()) -> GLuint -> GLintptr -> GLsizei -> GL ()
- glFlushMappedNamedBufferRange :: GLuint -> GLintptr -> GLsizei -> GL ()
- unwrap_glGetNamedBufferParameteriv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL ()
- glGetNamedBufferParameteriv :: GLuint -> GLenum -> Ptr GLint -> GL ()
- unwrap_glGetNamedBufferParameteri64v :: FunPtr (GLuint -> GLenum -> Ptr GLint64 -> GL ()) -> GLuint -> GLenum -> Ptr GLint64 -> GL ()
- glGetNamedBufferParameteri64v :: GLuint -> GLenum -> Ptr GLint64 -> GL ()
- unwrap_glGetNamedBufferPointerv :: FunPtr (GLuint -> GLenum -> Ptr (Ptr ()) -> GL ()) -> GLuint -> GLenum -> Ptr (Ptr ()) -> GL ()
- glGetNamedBufferPointerv :: GLuint -> GLenum -> Ptr (Ptr ()) -> GL ()
- unwrap_glGetNamedBufferSubData :: FunPtr (GLuint -> GLintptr -> GLsizei -> Ptr () -> GL ()) -> GLuint -> GLintptr -> GLsizei -> Ptr () -> GL ()
- glGetNamedBufferSubData :: GLuint -> GLintptr -> GLsizei -> Ptr () -> GL ()
- unwrap_glCreateFramebuffers :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL ()
- glCreateFramebuffers :: GLsizei -> Ptr GLuint -> GL ()
- unwrap_glNamedFramebufferRenderbuffer :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> GL ()) -> GLuint -> GLenum -> GLenum -> GLuint -> GL ()
- glNamedFramebufferRenderbuffer :: GLuint -> GLenum -> GLenum -> GLuint -> GL ()
- unwrap_glNamedFramebufferParameteri :: FunPtr (GLuint -> GLenum -> GLint -> GL ()) -> GLuint -> GLenum -> GLint -> GL ()
- glNamedFramebufferParameteri :: GLuint -> GLenum -> GLint -> GL ()
- unwrap_glNamedFramebufferTexture :: FunPtr (GLuint -> GLenum -> GLuint -> GLint -> GL ()) -> GLuint -> GLenum -> GLuint -> GLint -> GL ()
- glNamedFramebufferTexture :: GLuint -> GLenum -> GLuint -> GLint -> GL ()
- unwrap_glNamedFramebufferTextureLayer :: FunPtr (GLuint -> GLenum -> GLuint -> GLint -> GLint -> GL ()) -> GLuint -> GLenum -> GLuint -> GLint -> GLint -> GL ()
- glNamedFramebufferTextureLayer :: GLuint -> GLenum -> GLuint -> GLint -> GLint -> GL ()
- unwrap_glNamedFramebufferDrawBuffer :: FunPtr (GLuint -> GLenum -> GL ()) -> GLuint -> GLenum -> GL ()
- glNamedFramebufferDrawBuffer :: GLuint -> GLenum -> GL ()
- unwrap_glNamedFramebufferDrawBuffers :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> GL ()) -> GLuint -> GLsizei -> Ptr GLenum -> GL ()
- glNamedFramebufferDrawBuffers :: GLuint -> GLsizei -> Ptr GLenum -> GL ()
- unwrap_glNamedFramebufferReadBuffer :: FunPtr (GLuint -> GLenum -> GL ()) -> GLuint -> GLenum -> GL ()
- glNamedFramebufferReadBuffer :: GLuint -> GLenum -> GL ()
- unwrap_glInvalidateNamedFramebufferData :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> GL ()) -> GLuint -> GLsizei -> Ptr GLenum -> GL ()
- glInvalidateNamedFramebufferData :: GLuint -> GLsizei -> Ptr GLenum -> GL ()
- unwrap_glInvalidateNamedFramebufferSubData :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GL ()) -> GLuint -> GLsizei -> Ptr GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GL ()
- glInvalidateNamedFramebufferSubData :: GLuint -> GLsizei -> Ptr GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GL ()
- unwrap_glClearNamedFramebufferiv :: FunPtr (GLuint -> GLenum -> GLint -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> GLint -> Ptr GLint -> GL ()
- glClearNamedFramebufferiv :: GLuint -> GLenum -> GLint -> Ptr GLint -> GL ()
- unwrap_glClearNamedFramebufferuiv :: FunPtr (GLuint -> GLenum -> GLint -> Ptr GLuint -> GL ()) -> GLuint -> GLenum -> GLint -> Ptr GLuint -> GL ()
- glClearNamedFramebufferuiv :: GLuint -> GLenum -> GLint -> Ptr GLuint -> GL ()
- unwrap_glClearNamedFramebufferfv :: FunPtr (GLuint -> GLenum -> GLint -> Ptr GLfloat -> GL ()) -> GLuint -> GLenum -> GLint -> Ptr GLfloat -> GL ()
- glClearNamedFramebufferfv :: GLuint -> GLenum -> GLint -> Ptr GLfloat -> GL ()
- unwrap_glClearNamedFramebufferfi :: FunPtr (GLuint -> GLenum -> GLfloat -> GLint -> GL ()) -> GLuint -> GLenum -> GLfloat -> GLint -> GL ()
- glClearNamedFramebufferfi :: GLuint -> GLenum -> GLfloat -> GLint -> GL ()
- unwrap_glBlitNamedFramebuffer :: FunPtr (GLuint -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> GL ()) -> GLuint -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> GL ()
- glBlitNamedFramebuffer :: GLuint -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> GL ()
- unwrap_glCheckNamedFramebufferStatus :: FunPtr (GLuint -> GLenum -> GL GLenum) -> GLuint -> GLenum -> GL GLenum
- glCheckNamedFramebufferStatus :: GLuint -> GLenum -> GL GLenum
- unwrap_glGetNamedFramebufferParameteriv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL ()
- glGetNamedFramebufferParameteriv :: GLuint -> GLenum -> Ptr GLint -> GL ()
- unwrap_glGetNamedFramebufferAttachmentParameteriv :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> GLenum -> Ptr GLint -> GL ()
- glGetNamedFramebufferAttachmentParameteriv :: GLuint -> GLenum -> GLenum -> Ptr GLint -> GL ()
- unwrap_glCreateRenderbuffers :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL ()
- glCreateRenderbuffers :: GLsizei -> Ptr GLuint -> GL ()
- unwrap_glNamedRenderbufferStorage :: FunPtr (GLuint -> GLenum -> GLsizei -> GLsizei -> GL ()) -> GLuint -> GLenum -> GLsizei -> GLsizei -> GL ()
- glNamedRenderbufferStorage :: GLuint -> GLenum -> GLsizei -> GLsizei -> GL ()
- unwrap_glNamedRenderbufferStorageMultisample :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GL ()) -> GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GL ()
- glNamedRenderbufferStorageMultisample :: GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GL ()
- unwrap_glGetNamedRenderbufferParameteriv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL ()
- glGetNamedRenderbufferParameteriv :: GLuint -> GLenum -> Ptr GLint -> GL ()
- unwrap_glCreateTextures :: FunPtr (GLenum -> GLsizei -> Ptr GLuint -> GL ()) -> GLenum -> GLsizei -> Ptr GLuint -> GL ()
- glCreateTextures :: GLenum -> GLsizei -> Ptr GLuint -> GL ()
- unwrap_glTextureBuffer :: FunPtr (GLuint -> GLenum -> GLuint -> GL ()) -> GLuint -> GLenum -> GLuint -> GL ()
- glTextureBuffer :: GLuint -> GLenum -> GLuint -> GL ()
- unwrap_glTextureBufferRange :: FunPtr (GLuint -> GLenum -> GLuint -> GLintptr -> GLsizei -> GL ()) -> GLuint -> GLenum -> GLuint -> GLintptr -> GLsizei -> GL ()
- glTextureBufferRange :: GLuint -> GLenum -> GLuint -> GLintptr -> GLsizei -> GL ()
- unwrap_glTextureStorage1D :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GL ()) -> GLuint -> GLsizei -> GLenum -> GLsizei -> GL ()
- glTextureStorage1D :: GLuint -> GLsizei -> GLenum -> GLsizei -> GL ()
- unwrap_glTextureStorage2D :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GL ()) -> GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GL ()
- glTextureStorage2D :: GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GL ()
- unwrap_glTextureStorage3D :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GL ()) -> GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GL ()
- glTextureStorage3D :: GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GL ()
- unwrap_glTextureStorage2DMultisample :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> GL ()) -> GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> GL ()
- glTextureStorage2DMultisample :: GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> GL ()
- unwrap_glTextureStorage3DMultisample :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> GL ()) -> GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> GL ()
- glTextureStorage3DMultisample :: GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> GL ()
- unwrap_glTextureSubImage1D :: FunPtr (GLuint -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()) -> GLuint -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()
- glTextureSubImage1D :: GLuint -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()
- unwrap_glTextureSubImage2D :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()) -> GLuint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()
- glTextureSubImage2D :: GLuint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()
- unwrap_glTextureSubImage3D :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()
- glTextureSubImage3D :: GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()
- unwrap_glCompressedTextureSubImage1D :: FunPtr (GLuint -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL ()) -> GLuint -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL ()
- glCompressedTextureSubImage1D :: GLuint -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL ()
- unwrap_glCompressedTextureSubImage2D :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL ()) -> GLuint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL ()
- glCompressedTextureSubImage2D :: GLuint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL ()
- unwrap_glCompressedTextureSubImage3D :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL ()
- glCompressedTextureSubImage3D :: GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL ()
- unwrap_glCopyTextureSubImage1D :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GL ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GL ()
- glCopyTextureSubImage1D :: GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GL ()
- unwrap_glCopyTextureSubImage2D :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GL ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GL ()
- glCopyTextureSubImage2D :: GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GL ()
- unwrap_glCopyTextureSubImage3D :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GL ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GL ()
- glCopyTextureSubImage3D :: GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GL ()
- unwrap_glTextureParameterf :: FunPtr (GLuint -> GLenum -> GLfloat -> GL ()) -> GLuint -> GLenum -> GLfloat -> GL ()
- glTextureParameterf :: GLuint -> GLenum -> GLfloat -> GL ()
- unwrap_glTextureParameterfv :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> GL ()) -> GLuint -> GLenum -> Ptr GLfloat -> GL ()
- glTextureParameterfv :: GLuint -> GLenum -> Ptr GLfloat -> GL ()
- unwrap_glTextureParameteri :: FunPtr (GLuint -> GLenum -> GLint -> GL ()) -> GLuint -> GLenum -> GLint -> GL ()
- glTextureParameteri :: GLuint -> GLenum -> GLint -> GL ()
- unwrap_glTextureParameterIiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL ()
- glTextureParameterIiv :: GLuint -> GLenum -> Ptr GLint -> GL ()
- unwrap_glTextureParameterIuiv :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> GL ()) -> GLuint -> GLenum -> Ptr GLuint -> GL ()
- glTextureParameterIuiv :: GLuint -> GLenum -> Ptr GLuint -> GL ()
- unwrap_glTextureParameteriv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL ()
- glTextureParameteriv :: GLuint -> GLenum -> Ptr GLint -> GL ()
- unwrap_glGenerateTextureMipmap :: FunPtr (GLuint -> GL ()) -> GLuint -> GL ()
- glGenerateTextureMipmap :: GLuint -> GL ()
- unwrap_glBindTextureUnit :: FunPtr (GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GL ()
- glBindTextureUnit :: GLuint -> GLuint -> GL ()
- unwrap_glGetTextureImage :: FunPtr (GLuint -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr () -> GL ()) -> GLuint -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr () -> GL ()
- glGetTextureImage :: GLuint -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr () -> GL ()
- unwrap_glGetCompressedTextureImage :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr () -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr () -> GL ()
- glGetCompressedTextureImage :: GLuint -> GLint -> GLsizei -> Ptr () -> GL ()
- unwrap_glGetTextureLevelParameterfv :: FunPtr (GLuint -> GLint -> GLenum -> Ptr GLfloat -> GL ()) -> GLuint -> GLint -> GLenum -> Ptr GLfloat -> GL ()
- glGetTextureLevelParameterfv :: GLuint -> GLint -> GLenum -> Ptr GLfloat -> GL ()
- unwrap_glGetTextureLevelParameteriv :: FunPtr (GLuint -> GLint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLint -> GLenum -> Ptr GLint -> GL ()
- glGetTextureLevelParameteriv :: GLuint -> GLint -> GLenum -> Ptr GLint -> GL ()
- unwrap_glGetTextureParameterfv :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> GL ()) -> GLuint -> GLenum -> Ptr GLfloat -> GL ()
- glGetTextureParameterfv :: GLuint -> GLenum -> Ptr GLfloat -> GL ()
- unwrap_glGetTextureParameterIiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL ()
- glGetTextureParameterIiv :: GLuint -> GLenum -> Ptr GLint -> GL ()
- unwrap_glGetTextureParameterIuiv :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> GL ()) -> GLuint -> GLenum -> Ptr GLuint -> GL ()
- glGetTextureParameterIuiv :: GLuint -> GLenum -> Ptr GLuint -> GL ()
- unwrap_glGetTextureParameteriv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL ()
- glGetTextureParameteriv :: GLuint -> GLenum -> Ptr GLint -> GL ()
- unwrap_glCreateVertexArrays :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL ()
- glCreateVertexArrays :: GLsizei -> Ptr GLuint -> GL ()
- unwrap_glDisableVertexArrayAttrib :: FunPtr (GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GL ()
- glDisableVertexArrayAttrib :: GLuint -> GLuint -> GL ()
- unwrap_glEnableVertexArrayAttrib :: FunPtr (GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GL ()
- glEnableVertexArrayAttrib :: GLuint -> GLuint -> GL ()
- unwrap_glVertexArrayElementBuffer :: FunPtr (GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GL ()
- glVertexArrayElementBuffer :: GLuint -> GLuint -> GL ()
- unwrap_glVertexArrayVertexBuffer :: FunPtr (GLuint -> GLuint -> GLuint -> GLintptr -> GLsizei -> GL ()) -> GLuint -> GLuint -> GLuint -> GLintptr -> GLsizei -> GL ()
- glVertexArrayVertexBuffer :: GLuint -> GLuint -> GLuint -> GLintptr -> GLsizei -> GL ()
- unwrap_glVertexArrayVertexBuffers :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizei -> GL ()) -> GLuint -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizei -> GL ()
- glVertexArrayVertexBuffers :: GLuint -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizei -> GL ()
- unwrap_glVertexArrayAttribBinding :: FunPtr (GLuint -> GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GLuint -> GL ()
- glVertexArrayAttribBinding :: GLuint -> GLuint -> GLuint -> GL ()
- unwrap_glVertexArrayAttribFormat :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> GL ()) -> GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> GL ()
- glVertexArrayAttribFormat :: GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> GL ()
- unwrap_glVertexArrayAttribIFormat :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLuint -> GL ()) -> GLuint -> GLuint -> GLint -> GLenum -> GLuint -> GL ()
- glVertexArrayAttribIFormat :: GLuint -> GLuint -> GLint -> GLenum -> GLuint -> GL ()
- unwrap_glVertexArrayAttribLFormat :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLuint -> GL ()) -> GLuint -> GLuint -> GLint -> GLenum -> GLuint -> GL ()
- glVertexArrayAttribLFormat :: GLuint -> GLuint -> GLint -> GLenum -> GLuint -> GL ()
- unwrap_glVertexArrayBindingDivisor :: FunPtr (GLuint -> GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GLuint -> GL ()
- glVertexArrayBindingDivisor :: GLuint -> GLuint -> GLuint -> GL ()
- unwrap_glGetVertexArrayiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL ()
- glGetVertexArrayiv :: GLuint -> GLenum -> Ptr GLint -> GL ()
- unwrap_glGetVertexArrayIndexediv :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLuint -> GLenum -> Ptr GLint -> GL ()
- glGetVertexArrayIndexediv :: GLuint -> GLuint -> GLenum -> Ptr GLint -> GL ()
- unwrap_glGetVertexArrayIndexed64iv :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint64 -> GL ()) -> GLuint -> GLuint -> GLenum -> Ptr GLint64 -> GL ()
- glGetVertexArrayIndexed64iv :: GLuint -> GLuint -> GLenum -> Ptr GLint64 -> GL ()
- unwrap_glCreateSamplers :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL ()
- glCreateSamplers :: GLsizei -> Ptr GLuint -> GL ()
- unwrap_glCreateProgramPipelines :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL ()
- glCreateProgramPipelines :: GLsizei -> Ptr GLuint -> GL ()
- unwrap_glCreateQueries :: FunPtr (GLenum -> GLsizei -> Ptr GLuint -> GL ()) -> GLenum -> GLsizei -> Ptr GLuint -> GL ()
- glCreateQueries :: GLenum -> GLsizei -> Ptr GLuint -> GL ()
- unwrap_glGetQueryBufferObjecti64v :: FunPtr (GLuint -> GLuint -> GLenum -> GLintptr -> GL ()) -> GLuint -> GLuint -> GLenum -> GLintptr -> GL ()
- glGetQueryBufferObjecti64v :: GLuint -> GLuint -> GLenum -> GLintptr -> GL ()
- unwrap_glGetQueryBufferObjectiv :: FunPtr (GLuint -> GLuint -> GLenum -> GLintptr -> GL ()) -> GLuint -> GLuint -> GLenum -> GLintptr -> GL ()
- glGetQueryBufferObjectiv :: GLuint -> GLuint -> GLenum -> GLintptr -> GL ()
- unwrap_glGetQueryBufferObjectui64v :: FunPtr (GLuint -> GLuint -> GLenum -> GLintptr -> GL ()) -> GLuint -> GLuint -> GLenum -> GLintptr -> GL ()
- glGetQueryBufferObjectui64v :: GLuint -> GLuint -> GLenum -> GLintptr -> GL ()
- unwrap_glGetQueryBufferObjectuiv :: FunPtr (GLuint -> GLuint -> GLenum -> GLintptr -> GL ()) -> GLuint -> GLuint -> GLenum -> GLintptr -> GL ()
- glGetQueryBufferObjectuiv :: GLuint -> GLuint -> GLenum -> GLintptr -> GL ()
- unwrap_glMemoryBarrierByRegion :: FunPtr (GLbitfield -> GL ()) -> GLbitfield -> GL ()
- glMemoryBarrierByRegion :: GLbitfield -> GL ()
- unwrap_glGetTextureSubImage :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr () -> GL ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr () -> GL ()
- glGetTextureSubImage :: GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr () -> GL ()
- unwrap_glGetCompressedTextureSubImage :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> Ptr () -> GL ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> Ptr () -> GL ()
- glGetCompressedTextureSubImage :: GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> Ptr () -> GL ()
- unwrap_glGetGraphicsResetStatus :: FunPtr (GL GLenum) -> GL GLenum
- glGetGraphicsResetStatus :: GL GLenum
- unwrap_glGetnCompressedTexImage :: FunPtr (GLenum -> GLint -> GLsizei -> Ptr () -> GL ()) -> GLenum -> GLint -> GLsizei -> Ptr () -> GL ()
- glGetnCompressedTexImage :: GLenum -> GLint -> GLsizei -> Ptr () -> GL ()
- unwrap_glGetnTexImage :: FunPtr (GLenum -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr () -> GL ()) -> GLenum -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr () -> GL ()
- glGetnTexImage :: GLenum -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr () -> GL ()
- unwrap_glGetnUniformdv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLdouble -> GL ()
- glGetnUniformdv :: GLuint -> GLint -> GLsizei -> Ptr GLdouble -> GL ()
- unwrap_glGetnUniformfv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLfloat -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLfloat -> GL ()
- glGetnUniformfv :: GLuint -> GLint -> GLsizei -> Ptr GLfloat -> GL ()
- unwrap_glGetnUniformiv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLint -> GL ()
- glGetnUniformiv :: GLuint -> GLint -> GLsizei -> Ptr GLint -> GL ()
- unwrap_glGetnUniformuiv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLuint -> GL ()
- glGetnUniformuiv :: GLuint -> GLint -> GLsizei -> Ptr GLuint -> GL ()
- unwrap_glReadnPixels :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr () -> GL ()) -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr () -> GL ()
- glReadnPixels :: GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr () -> GL ()
- unwrap_glTextureBarrier :: FunPtr (GL ()) -> GL ()
- glTextureBarrier :: GL ()
- unwrap_glGetTextureHandleARB :: FunPtr (GLuint -> GL GLuint64) -> GLuint -> GL GLuint64
- glGetTextureHandleARB :: GLuint -> GL GLuint64
- unwrap_glGetTextureSamplerHandleARB :: FunPtr (GLuint -> GLuint -> GL GLuint64) -> GLuint -> GLuint -> GL GLuint64
- glGetTextureSamplerHandleARB :: GLuint -> GLuint -> GL GLuint64
- unwrap_glMakeTextureHandleResidentARB :: FunPtr (GLuint64 -> GL ()) -> GLuint64 -> GL ()
- glMakeTextureHandleResidentARB :: GLuint64 -> GL ()
- unwrap_glMakeTextureHandleNonResidentARB :: FunPtr (GLuint64 -> GL ()) -> GLuint64 -> GL ()
- glMakeTextureHandleNonResidentARB :: GLuint64 -> GL ()
- unwrap_glGetImageHandleARB :: FunPtr (GLuint -> GLint -> GLboolean -> GLint -> GLenum -> GL GLuint64) -> GLuint -> GLint -> GLboolean -> GLint -> GLenum -> GL GLuint64
- glGetImageHandleARB :: GLuint -> GLint -> GLboolean -> GLint -> GLenum -> GL GLuint64
- unwrap_glMakeImageHandleResidentARB :: FunPtr (GLuint64 -> GLenum -> GL ()) -> GLuint64 -> GLenum -> GL ()
- glMakeImageHandleResidentARB :: GLuint64 -> GLenum -> GL ()
- unwrap_glMakeImageHandleNonResidentARB :: FunPtr (GLuint64 -> GL ()) -> GLuint64 -> GL ()
- glMakeImageHandleNonResidentARB :: GLuint64 -> GL ()
- unwrap_glUniformHandleui64ARB :: FunPtr (GLint -> GLuint64 -> GL ()) -> GLint -> GLuint64 -> GL ()
- glUniformHandleui64ARB :: GLint -> GLuint64 -> GL ()
- unwrap_glUniformHandleui64vARB :: FunPtr (GLint -> GLsizei -> Ptr GLuint64 -> GL ()) -> GLint -> GLsizei -> Ptr GLuint64 -> GL ()
- glUniformHandleui64vARB :: GLint -> GLsizei -> Ptr GLuint64 -> GL ()
- unwrap_glProgramUniformHandleui64ARB :: FunPtr (GLuint -> GLint -> GLuint64 -> GL ()) -> GLuint -> GLint -> GLuint64 -> GL ()
- glProgramUniformHandleui64ARB :: GLuint -> GLint -> GLuint64 -> GL ()
- unwrap_glProgramUniformHandleui64vARB :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> GL ()
- glProgramUniformHandleui64vARB :: GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> GL ()
- unwrap_glIsTextureHandleResidentARB :: FunPtr (GLuint64 -> GL GLboolean) -> GLuint64 -> GL GLboolean
- glIsTextureHandleResidentARB :: GLuint64 -> GL GLboolean
- unwrap_glIsImageHandleResidentARB :: FunPtr (GLuint64 -> GL GLboolean) -> GLuint64 -> GL GLboolean
- glIsImageHandleResidentARB :: GLuint64 -> GL GLboolean
- unwrap_glVertexAttribL1ui64ARB :: FunPtr (GLuint -> GLuint64EXT -> GL ()) -> GLuint -> GLuint64EXT -> GL ()
- glVertexAttribL1ui64ARB :: GLuint -> GLuint64EXT -> GL ()
- unwrap_glVertexAttribL1ui64vARB :: FunPtr (GLuint -> Ptr GLuint64EXT -> GL ()) -> GLuint -> Ptr GLuint64EXT -> GL ()
- glVertexAttribL1ui64vARB :: GLuint -> Ptr GLuint64EXT -> GL ()
- unwrap_glGetVertexAttribLui64vARB :: FunPtr (GLuint -> GLenum -> Ptr GLuint64EXT -> GL ()) -> GLuint -> GLenum -> Ptr GLuint64EXT -> GL ()
- glGetVertexAttribLui64vARB :: GLuint -> GLenum -> Ptr GLuint64EXT -> GL ()
- unwrap_glDispatchComputeGroupSizeARB :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GL ()
- glDispatchComputeGroupSizeARB :: GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GL ()
- unwrap_glDebugMessageControlARB :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> GL ()) -> GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> GL ()
- glDebugMessageControlARB :: GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> GL ()
- unwrap_glDebugMessageInsertARB :: FunPtr (GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> CString -> GL ()) -> GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> CString -> GL ()
- glDebugMessageInsertARB :: GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> CString -> GL ()
- unwrap_glDebugMessageCallbackARB :: FunPtr (FunPtr GLDebugProc -> Ptr () -> GL ()) -> FunPtr GLDebugProc -> Ptr () -> GL ()
- glDebugMessageCallbackARB :: FunPtr GLDebugProc -> Ptr () -> GL ()
- unwrap_glGetDebugMessageLogARB :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> Ptr GLenum -> Ptr GLuint -> Ptr GLenum -> Ptr GLsizei -> CString -> GL GLuint) -> GLuint -> GLsizei -> Ptr GLenum -> Ptr GLenum -> Ptr GLuint -> Ptr GLenum -> Ptr GLsizei -> CString -> GL GLuint
- glGetDebugMessageLogARB :: GLuint -> GLsizei -> Ptr GLenum -> Ptr GLenum -> Ptr GLuint -> Ptr GLenum -> Ptr GLsizei -> CString -> GL GLuint
- unwrap_glBlendEquationiARB :: FunPtr (GLuint -> GLenum -> GL ()) -> GLuint -> GLenum -> GL ()
- glBlendEquationiARB :: GLuint -> GLenum -> GL ()
- unwrap_glBlendEquationSeparateiARB :: FunPtr (GLuint -> GLenum -> GLenum -> GL ()) -> GLuint -> GLenum -> GLenum -> GL ()
- glBlendEquationSeparateiARB :: GLuint -> GLenum -> GLenum -> GL ()
- unwrap_glBlendFunciARB :: FunPtr (GLuint -> GLenum -> GLenum -> GL ()) -> GLuint -> GLenum -> GLenum -> GL ()
- glBlendFunciARB :: GLuint -> GLenum -> GLenum -> GL ()
- unwrap_glBlendFuncSeparateiARB :: FunPtr (GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> GL ()) -> GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> GL ()
- glBlendFuncSeparateiARB :: GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> GL ()
- unwrap_glMultiDrawArraysIndirectCountARB :: FunPtr (GLenum -> GLintptr -> GLintptr -> GLsizei -> GLsizei -> GL ()) -> GLenum -> GLintptr -> GLintptr -> GLsizei -> GLsizei -> GL ()
- glMultiDrawArraysIndirectCountARB :: GLenum -> GLintptr -> GLintptr -> GLsizei -> GLsizei -> GL ()
- unwrap_glMultiDrawElementsIndirectCountARB :: FunPtr (GLenum -> GLenum -> GLintptr -> GLintptr -> GLsizei -> GLsizei -> GL ()) -> GLenum -> GLenum -> GLintptr -> GLintptr -> GLsizei -> GLsizei -> GL ()
- glMultiDrawElementsIndirectCountARB :: GLenum -> GLenum -> GLintptr -> GLintptr -> GLsizei -> GLsizei -> GL ()
- unwrap_glGetGraphicsResetStatusARB :: FunPtr (GL GLenum) -> GL GLenum
- glGetGraphicsResetStatusARB :: GL GLenum
- unwrap_glGetnTexImageARB :: FunPtr (GLenum -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr () -> GL ()) -> GLenum -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr () -> GL ()
- glGetnTexImageARB :: GLenum -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr () -> GL ()
- unwrap_glReadnPixelsARB :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr () -> GL ()) -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr () -> GL ()
- glReadnPixelsARB :: GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr () -> GL ()
- unwrap_glGetnCompressedTexImageARB :: FunPtr (GLenum -> GLint -> GLsizei -> Ptr () -> GL ()) -> GLenum -> GLint -> GLsizei -> Ptr () -> GL ()
- glGetnCompressedTexImageARB :: GLenum -> GLint -> GLsizei -> Ptr () -> GL ()
- unwrap_glGetnUniformfvARB :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLfloat -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLfloat -> GL ()
- glGetnUniformfvARB :: GLuint -> GLint -> GLsizei -> Ptr GLfloat -> GL ()
- unwrap_glGetnUniformivARB :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLint -> GL ()
- glGetnUniformivARB :: GLuint -> GLint -> GLsizei -> Ptr GLint -> GL ()
- unwrap_glGetnUniformuivARB :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLuint -> GL ()
- glGetnUniformuivARB :: GLuint -> GLint -> GLsizei -> Ptr GLuint -> GL ()
- unwrap_glGetnUniformdvARB :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLdouble -> GL ()
- glGetnUniformdvARB :: GLuint -> GLint -> GLsizei -> Ptr GLdouble -> GL ()
- unwrap_glMinSampleShadingARB :: FunPtr (GLfloat -> GL ()) -> GLfloat -> GL ()
- glMinSampleShadingARB :: GLfloat -> GL ()
- unwrap_glNamedStringARB :: FunPtr (GLenum -> GLint -> CString -> GLint -> CString -> GL ()) -> GLenum -> GLint -> CString -> GLint -> CString -> GL ()
- glNamedStringARB :: GLenum -> GLint -> CString -> GLint -> CString -> GL ()
- unwrap_glDeleteNamedStringARB :: FunPtr (GLint -> CString -> GL ()) -> GLint -> CString -> GL ()
- glDeleteNamedStringARB :: GLint -> CString -> GL ()
- unwrap_glCompileShaderIncludeARB :: FunPtr (GLuint -> GLsizei -> Ptr CString -> Ptr GLint -> GL ()) -> GLuint -> GLsizei -> Ptr CString -> Ptr GLint -> GL ()
- glCompileShaderIncludeARB :: GLuint -> GLsizei -> Ptr CString -> Ptr GLint -> GL ()
- unwrap_glIsNamedStringARB :: FunPtr (GLint -> CString -> GL GLboolean) -> GLint -> CString -> GL GLboolean
- glIsNamedStringARB :: GLint -> CString -> GL GLboolean
- unwrap_glGetNamedStringARB :: FunPtr (GLint -> CString -> GLsizei -> Ptr GLint -> CString -> GL ()) -> GLint -> CString -> GLsizei -> Ptr GLint -> CString -> GL ()
- glGetNamedStringARB :: GLint -> CString -> GLsizei -> Ptr GLint -> CString -> GL ()
- unwrap_glGetNamedStringivARB :: FunPtr (GLint -> CString -> GLenum -> Ptr GLint -> GL ()) -> GLint -> CString -> GLenum -> Ptr GLint -> GL ()
- glGetNamedStringivARB :: GLint -> CString -> GLenum -> Ptr GLint -> GL ()
- unwrap_glBufferPageCommitmentARB :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> GLboolean -> GL ()) -> GLenum -> GLintptr -> GLsizeiptr -> GLboolean -> GL ()
- glBufferPageCommitmentARB :: GLenum -> GLintptr -> GLsizeiptr -> GLboolean -> GL ()
- unwrap_glNamedBufferPageCommitmentEXT :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> GLboolean -> GL ()) -> GLuint -> GLintptr -> GLsizeiptr -> GLboolean -> GL ()
- glNamedBufferPageCommitmentEXT :: GLuint -> GLintptr -> GLsizeiptr -> GLboolean -> GL ()
- unwrap_glNamedBufferPageCommitmentARB :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> GLboolean -> GL ()) -> GLuint -> GLintptr -> GLsizeiptr -> GLboolean -> GL ()
- glNamedBufferPageCommitmentARB :: GLuint -> GLintptr -> GLsizeiptr -> GLboolean -> GL ()
- unwrap_glTexPageCommitmentARB :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> GL ()) -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> GL ()
- glTexPageCommitmentARB :: GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> GL ()
Basic Types
type GLuint64EXT = GLuint64 Source
type GLDebugProc = GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> CString -> Ptr () -> GL () Source
wrap_GLDebugProc :: GLDebugProc -> IO (FunPtr GLDebugProc) Source
Bindings
glCullFace :: GLenum -> GL () Source
glFrontFace :: GLenum -> GL () Source
glLineWidth :: GLfloat -> GL () Source
glPointSize :: GLfloat -> GL () Source
glPolygonMode :: GLenum -> GLenum -> GL () Source
unwrap_glScissor :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> GL ()) -> GLint -> GLint -> GLsizei -> GLsizei -> GL () Source
unwrap_glTexParameterf :: FunPtr (GLenum -> GLenum -> GLfloat -> GL ()) -> GLenum -> GLenum -> GLfloat -> GL () Source
unwrap_glTexParameterfv :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> GL ()) -> GLenum -> GLenum -> Ptr GLfloat -> GL () Source
unwrap_glTexParameteri :: FunPtr (GLenum -> GLenum -> GLint -> GL ()) -> GLenum -> GLenum -> GLint -> GL () Source
unwrap_glTexParameteriv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> GL ()) -> GLenum -> GLenum -> Ptr GLint -> GL () Source
unwrap_glTexImage1D :: FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> GL ()) -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> GL () Source
glTexImage1D :: GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> GL () Source
unwrap_glTexImage2D :: FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> GL ()) -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> GL () Source
glTexImage2D :: GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> GL () Source
glDrawBuffer :: GLenum -> GL () Source
unwrap_glClear :: FunPtr (GLbitfield -> GL ()) -> GLbitfield -> GL () Source
glClear :: GLbitfield -> GL () Source
unwrap_glClearColor :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GL ()) -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GL () Source
glClearStencil :: GLint -> GL () Source
glClearDepth :: GLdouble -> GL () Source
glStencilMask :: GLuint -> GL () Source
unwrap_glColorMask :: FunPtr (GLboolean -> GLboolean -> GLboolean -> GLboolean -> GL ()) -> GLboolean -> GLboolean -> GLboolean -> GLboolean -> GL () Source
glDepthMask :: GLboolean -> GL () Source
unwrap_glFinish :: FunPtr (GL ()) -> GL () Source
unwrap_glFlush :: FunPtr (GL ()) -> GL () Source
glBlendFunc :: GLenum -> GLenum -> GL () Source
unwrap_glStencilFunc :: FunPtr (GLenum -> GLint -> GLuint -> GL ()) -> GLenum -> GLint -> GLuint -> GL () Source
unwrap_glStencilOp :: FunPtr (GLenum -> GLenum -> GLenum -> GL ()) -> GLenum -> GLenum -> GLenum -> GL () Source
glDepthFunc :: GLenum -> GL () Source
glPixelStoref :: GLenum -> GLfloat -> GL () Source
glPixelStorei :: GLenum -> GLint -> GL () Source
glReadBuffer :: GLenum -> GL () Source
unwrap_glReadPixels :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()) -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL () Source
unwrap_glGetBooleanv :: FunPtr (GLenum -> Ptr GLboolean -> GL ()) -> GLenum -> Ptr GLboolean -> GL () Source
unwrap_glGetDoublev :: FunPtr (GLenum -> Ptr GLdouble -> GL ()) -> GLenum -> Ptr GLdouble -> GL () Source
glGetError :: GL GLenum Source
unwrap_glGetFloatv :: FunPtr (GLenum -> Ptr GLfloat -> GL ()) -> GLenum -> Ptr GLfloat -> GL () Source
unwrap_glGetIntegerv :: FunPtr (GLenum -> Ptr GLint -> GL ()) -> GLenum -> Ptr GLint -> GL () Source
glGetString :: GLenum -> GL CString Source
unwrap_glGetTexImage :: FunPtr (GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> GL ()) -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> GL () Source
unwrap_glGetTexParameterfv :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> GL ()) -> GLenum -> GLenum -> Ptr GLfloat -> GL () Source
unwrap_glGetTexParameteriv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> GL ()) -> GLenum -> GLenum -> Ptr GLint -> GL () Source
unwrap_glGetTexLevelParameterfv :: FunPtr (GLenum -> GLint -> GLenum -> Ptr GLfloat -> GL ()) -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> GL () Source
unwrap_glGetTexLevelParameteriv :: FunPtr (GLenum -> GLint -> GLenum -> Ptr GLint -> GL ()) -> GLenum -> GLint -> GLenum -> Ptr GLint -> GL () Source
glIsEnabled :: GLenum -> GL GLboolean Source
unwrap_glDepthRange :: FunPtr (GLdouble -> GLdouble -> GL ()) -> GLdouble -> GLdouble -> GL () Source
glDepthRange :: GLdouble -> GLdouble -> GL () Source
unwrap_glViewport :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> GL ()) -> GLint -> GLint -> GLsizei -> GLsizei -> GL () Source
unwrap_glDrawArrays :: FunPtr (GLenum -> GLint -> GLsizei -> GL ()) -> GLenum -> GLint -> GLsizei -> GL () Source
unwrap_glDrawElements :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr () -> GL ()) -> GLenum -> GLsizei -> GLenum -> Ptr () -> GL () Source
unwrap_glGetPointerv :: FunPtr (GLenum -> Ptr (Ptr ()) -> GL ()) -> GLenum -> Ptr (Ptr ()) -> GL () Source
unwrap_glPolygonOffset :: FunPtr (GLfloat -> GLfloat -> GL ()) -> GLfloat -> GLfloat -> GL () Source
glPolygonOffset :: GLfloat -> GLfloat -> GL () Source
unwrap_glCopyTexImage1D :: FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GL ()) -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GL () Source
unwrap_glCopyTexImage2D :: FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GL ()) -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GL () Source
glCopyTexImage2D :: GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GL () Source
unwrap_glCopyTexSubImage1D :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GL ()) -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GL () Source
unwrap_glCopyTexSubImage2D :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GL ()) -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GL () Source
glCopyTexSubImage2D :: GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GL () Source
unwrap_glTexSubImage1D :: FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()) -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL () Source
glTexSubImage1D :: GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL () Source
unwrap_glTexSubImage2D :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()) -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL () Source
glTexSubImage2D :: GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL () Source
glBindTexture :: GLenum -> GLuint -> GL () Source
unwrap_glDeleteTextures :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glGenTextures :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL () Source
glIsTexture :: GLuint -> GL GLboolean Source
unwrap_glDrawRangeElements :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr () -> GL ()) -> GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr () -> GL () Source
unwrap_glTexImage3D :: FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> GL ()) -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> GL () Source
glTexImage3D :: GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> GL () Source
unwrap_glTexSubImage3D :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()) -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL () Source
glTexSubImage3D :: GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL () Source
unwrap_glCopyTexSubImage3D :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GL ()) -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GL () Source
glCopyTexSubImage3D :: GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GL () Source
glActiveTexture :: GLenum -> GL () Source
unwrap_glSampleCoverage :: FunPtr (GLfloat -> GLboolean -> GL ()) -> GLfloat -> GLboolean -> GL () Source
glSampleCoverage :: GLfloat -> GLboolean -> GL () Source
unwrap_glCompressedTexImage3D :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> GL ()) -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> GL () Source
glCompressedTexImage3D :: GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> GL () Source
unwrap_glCompressedTexImage2D :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> GL ()) -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> GL () Source
glCompressedTexImage2D :: GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> GL () Source
unwrap_glCompressedTexImage1D :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> GL ()) -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> GL () Source
glCompressedTexImage1D :: GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> GL () Source
unwrap_glCompressedTexSubImage3D :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL ()) -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL () Source
glCompressedTexSubImage3D :: GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL () Source
unwrap_glCompressedTexSubImage2D :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL ()) -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL () Source
glCompressedTexSubImage2D :: GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL () Source
unwrap_glCompressedTexSubImage1D :: FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL ()) -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL () Source
glCompressedTexSubImage1D :: GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL () Source
unwrap_glGetCompressedTexImage :: FunPtr (GLenum -> GLint -> Ptr () -> GL ()) -> GLenum -> GLint -> Ptr () -> GL () Source
unwrap_glBlendFuncSeparate :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GL ()) -> GLenum -> GLenum -> GLenum -> GLenum -> GL () Source
unwrap_glMultiDrawArrays :: FunPtr (GLenum -> Ptr GLint -> Ptr GLsizei -> GLsizei -> GL ()) -> GLenum -> Ptr GLint -> Ptr GLsizei -> GLsizei -> GL () Source
unwrap_glMultiDrawElements :: FunPtr (GLenum -> Ptr GLsizei -> GLenum -> Ptr (Ptr ()) -> GLsizei -> GL ()) -> GLenum -> Ptr GLsizei -> GLenum -> Ptr (Ptr ()) -> GLsizei -> GL () Source
unwrap_glPointParameterf :: FunPtr (GLenum -> GLfloat -> GL ()) -> GLenum -> GLfloat -> GL () Source
glPointParameterf :: GLenum -> GLfloat -> GL () Source
unwrap_glPointParameterfv :: FunPtr (GLenum -> Ptr GLfloat -> GL ()) -> GLenum -> Ptr GLfloat -> GL () Source
glPointParameteri :: GLenum -> GLint -> GL () Source
unwrap_glPointParameteriv :: FunPtr (GLenum -> Ptr GLint -> GL ()) -> GLenum -> Ptr GLint -> GL () Source
unwrap_glBlendColor :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GL ()) -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GL () Source
glBlendEquation :: GLenum -> GL () Source
unwrap_glGenQueries :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glDeleteQueries :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL () Source
glBeginQuery :: GLenum -> GLuint -> GL () Source
glEndQuery :: GLenum -> GL () Source
unwrap_glGetQueryiv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> GL ()) -> GLenum -> GLenum -> Ptr GLint -> GL () Source
unwrap_glGetQueryObjectiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL () Source
unwrap_glGetQueryObjectuiv :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> GL ()) -> GLuint -> GLenum -> Ptr GLuint -> GL () Source
glBindBuffer :: GLenum -> GLuint -> GL () Source
unwrap_glDeleteBuffers :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glGenBuffers :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL () Source
glIsBuffer :: GLuint -> GL GLboolean Source
unwrap_glBufferData :: FunPtr (GLenum -> GLsizeiptr -> Ptr () -> GLenum -> GL ()) -> GLenum -> GLsizeiptr -> Ptr () -> GLenum -> GL () Source
glBufferData :: GLenum -> GLsizeiptr -> Ptr () -> GLenum -> GL () Source
unwrap_glBufferSubData :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> Ptr () -> GL ()) -> GLenum -> GLintptr -> GLsizeiptr -> Ptr () -> GL () Source
glBufferSubData :: GLenum -> GLintptr -> GLsizeiptr -> Ptr () -> GL () Source
unwrap_glGetBufferSubData :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> Ptr () -> GL ()) -> GLenum -> GLintptr -> GLsizeiptr -> Ptr () -> GL () Source
glGetBufferSubData :: GLenum -> GLintptr -> GLsizeiptr -> Ptr () -> GL () Source
unwrap_glMapBuffer :: FunPtr (GLenum -> GLenum -> GL (Ptr ())) -> GLenum -> GLenum -> GL (Ptr ()) Source
glUnmapBuffer :: GLenum -> GL GLboolean Source
unwrap_glGetBufferParameteriv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> GL ()) -> GLenum -> GLenum -> Ptr GLint -> GL () Source
unwrap_glGetBufferPointerv :: FunPtr (GLenum -> GLenum -> Ptr (Ptr ()) -> GL ()) -> GLenum -> GLenum -> Ptr (Ptr ()) -> GL () Source
unwrap_glBlendEquationSeparate :: FunPtr (GLenum -> GLenum -> GL ()) -> GLenum -> GLenum -> GL () Source
glBlendEquationSeparate :: GLenum -> GLenum -> GL () Source
unwrap_glDrawBuffers :: FunPtr (GLsizei -> Ptr GLenum -> GL ()) -> GLsizei -> Ptr GLenum -> GL () Source
unwrap_glStencilOpSeparate :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GL ()) -> GLenum -> GLenum -> GLenum -> GLenum -> GL () Source
unwrap_glStencilFuncSeparate :: FunPtr (GLenum -> GLenum -> GLint -> GLuint -> GL ()) -> GLenum -> GLenum -> GLint -> GLuint -> GL () Source
unwrap_glStencilMaskSeparate :: FunPtr (GLenum -> GLuint -> GL ()) -> GLenum -> GLuint -> GL () Source
glStencilMaskSeparate :: GLenum -> GLuint -> GL () Source
glAttachShader :: GLuint -> GLuint -> GL () Source
unwrap_glBindAttribLocation :: FunPtr (GLuint -> GLuint -> CString -> GL ()) -> GLuint -> GLuint -> CString -> GL () Source
glCompileShader :: GLuint -> GL () Source
glCreateShader :: GLenum -> GL GLuint Source
glDeleteProgram :: GLuint -> GL () Source
glDeleteShader :: GLuint -> GL () Source
glDetachShader :: GLuint -> GLuint -> GL () Source
glDisableVertexAttribArray :: GLuint -> GL () Source
glEnableVertexAttribArray :: GLuint -> GL () Source
unwrap_glGetActiveAttrib :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> CString -> GL ()) -> GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> CString -> GL () Source
glGetActiveAttrib :: GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> CString -> GL () Source
unwrap_glGetActiveUniform :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> CString -> GL ()) -> GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> CString -> GL () Source
glGetActiveUniform :: GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> CString -> GL () Source
unwrap_glGetAttachedShaders :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLuint -> GL ()) -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLuint -> GL () Source
unwrap_glGetAttribLocation :: FunPtr (GLuint -> CString -> GL GLint) -> GLuint -> CString -> GL GLint Source
unwrap_glGetProgramiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL () Source
unwrap_glGetProgramInfoLog :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()) -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL () Source
unwrap_glGetShaderiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL () Source
unwrap_glGetShaderInfoLog :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()) -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL () Source
unwrap_glGetShaderSource :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()) -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL () Source
unwrap_glGetUniformLocation :: FunPtr (GLuint -> CString -> GL GLint) -> GLuint -> CString -> GL GLint Source
unwrap_glGetUniformfv :: FunPtr (GLuint -> GLint -> Ptr GLfloat -> GL ()) -> GLuint -> GLint -> Ptr GLfloat -> GL () Source
unwrap_glGetUniformiv :: FunPtr (GLuint -> GLint -> Ptr GLint -> GL ()) -> GLuint -> GLint -> Ptr GLint -> GL () Source
unwrap_glGetVertexAttribdv :: FunPtr (GLuint -> GLenum -> Ptr GLdouble -> GL ()) -> GLuint -> GLenum -> Ptr GLdouble -> GL () Source
unwrap_glGetVertexAttribfv :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> GL ()) -> GLuint -> GLenum -> Ptr GLfloat -> GL () Source
unwrap_glGetVertexAttribiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL () Source
unwrap_glGetVertexAttribPointerv :: FunPtr (GLuint -> GLenum -> Ptr (Ptr ()) -> GL ()) -> GLuint -> GLenum -> Ptr (Ptr ()) -> GL () Source
glIsProgram :: GLuint -> GL GLboolean Source
glIsShader :: GLuint -> GL GLboolean Source
glLinkProgram :: GLuint -> GL () Source
unwrap_glShaderSource :: FunPtr (GLuint -> GLsizei -> Ptr CString -> Ptr GLint -> GL ()) -> GLuint -> GLsizei -> Ptr CString -> Ptr GLint -> GL () Source
glUseProgram :: GLuint -> GL () Source
glUniform1f :: GLint -> GLfloat -> GL () Source
unwrap_glUniform2f :: FunPtr (GLint -> GLfloat -> GLfloat -> GL ()) -> GLint -> GLfloat -> GLfloat -> GL () Source
unwrap_glUniform3f :: FunPtr (GLint -> GLfloat -> GLfloat -> GLfloat -> GL ()) -> GLint -> GLfloat -> GLfloat -> GLfloat -> GL () Source
unwrap_glUniform4f :: FunPtr (GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GL ()) -> GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GL () Source
glUniform1i :: GLint -> GLint -> GL () Source
unwrap_glUniform2i :: FunPtr (GLint -> GLint -> GLint -> GL ()) -> GLint -> GLint -> GLint -> GL () Source
unwrap_glUniform3i :: FunPtr (GLint -> GLint -> GLint -> GLint -> GL ()) -> GLint -> GLint -> GLint -> GLint -> GL () Source
unwrap_glUniform4i :: FunPtr (GLint -> GLint -> GLint -> GLint -> GLint -> GL ()) -> GLint -> GLint -> GLint -> GLint -> GLint -> GL () Source
unwrap_glUniform1fv :: FunPtr (GLint -> GLsizei -> Ptr GLfloat -> GL ()) -> GLint -> GLsizei -> Ptr GLfloat -> GL () Source
unwrap_glUniform2fv :: FunPtr (GLint -> GLsizei -> Ptr GLfloat -> GL ()) -> GLint -> GLsizei -> Ptr GLfloat -> GL () Source
unwrap_glUniform3fv :: FunPtr (GLint -> GLsizei -> Ptr GLfloat -> GL ()) -> GLint -> GLsizei -> Ptr GLfloat -> GL () Source
unwrap_glUniform4fv :: FunPtr (GLint -> GLsizei -> Ptr GLfloat -> GL ()) -> GLint -> GLsizei -> Ptr GLfloat -> GL () Source
unwrap_glUniform1iv :: FunPtr (GLint -> GLsizei -> Ptr GLint -> GL ()) -> GLint -> GLsizei -> Ptr GLint -> GL () Source
unwrap_glUniform2iv :: FunPtr (GLint -> GLsizei -> Ptr GLint -> GL ()) -> GLint -> GLsizei -> Ptr GLint -> GL () Source
unwrap_glUniform3iv :: FunPtr (GLint -> GLsizei -> Ptr GLint -> GL ()) -> GLint -> GLsizei -> Ptr GLint -> GL () Source
unwrap_glUniform4iv :: FunPtr (GLint -> GLsizei -> Ptr GLint -> GL ()) -> GLint -> GLsizei -> Ptr GLint -> GL () Source
unwrap_glUniformMatrix2fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL () Source
unwrap_glUniformMatrix3fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL () Source
unwrap_glUniformMatrix4fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL () Source
glValidateProgram :: GLuint -> GL () Source
unwrap_glVertexAttrib1d :: FunPtr (GLuint -> GLdouble -> GL ()) -> GLuint -> GLdouble -> GL () Source
glVertexAttrib1d :: GLuint -> GLdouble -> GL () Source
unwrap_glVertexAttrib1dv :: FunPtr (GLuint -> Ptr GLdouble -> GL ()) -> GLuint -> Ptr GLdouble -> GL () Source
glVertexAttrib1f :: GLuint -> GLfloat -> GL () Source
unwrap_glVertexAttrib1fv :: FunPtr (GLuint -> Ptr GLfloat -> GL ()) -> GLuint -> Ptr GLfloat -> GL () Source
glVertexAttrib1s :: GLuint -> GLshort -> GL () Source
unwrap_glVertexAttrib1sv :: FunPtr (GLuint -> Ptr GLshort -> GL ()) -> GLuint -> Ptr GLshort -> GL () Source
unwrap_glVertexAttrib2d :: FunPtr (GLuint -> GLdouble -> GLdouble -> GL ()) -> GLuint -> GLdouble -> GLdouble -> GL () Source
unwrap_glVertexAttrib2dv :: FunPtr (GLuint -> Ptr GLdouble -> GL ()) -> GLuint -> Ptr GLdouble -> GL () Source
unwrap_glVertexAttrib2f :: FunPtr (GLuint -> GLfloat -> GLfloat -> GL ()) -> GLuint -> GLfloat -> GLfloat -> GL () Source
unwrap_glVertexAttrib2fv :: FunPtr (GLuint -> Ptr GLfloat -> GL ()) -> GLuint -> Ptr GLfloat -> GL () Source
unwrap_glVertexAttrib2s :: FunPtr (GLuint -> GLshort -> GLshort -> GL ()) -> GLuint -> GLshort -> GLshort -> GL () Source
unwrap_glVertexAttrib2sv :: FunPtr (GLuint -> Ptr GLshort -> GL ()) -> GLuint -> Ptr GLshort -> GL () Source
unwrap_glVertexAttrib3d :: FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> GL ()) -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GL () Source
unwrap_glVertexAttrib3dv :: FunPtr (GLuint -> Ptr GLdouble -> GL ()) -> GLuint -> Ptr GLdouble -> GL () Source
unwrap_glVertexAttrib3f :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GL ()) -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GL () Source
unwrap_glVertexAttrib3fv :: FunPtr (GLuint -> Ptr GLfloat -> GL ()) -> GLuint -> Ptr GLfloat -> GL () Source
unwrap_glVertexAttrib3s :: FunPtr (GLuint -> GLshort -> GLshort -> GLshort -> GL ()) -> GLuint -> GLshort -> GLshort -> GLshort -> GL () Source
unwrap_glVertexAttrib3sv :: FunPtr (GLuint -> Ptr GLshort -> GL ()) -> GLuint -> Ptr GLshort -> GL () Source
unwrap_glVertexAttrib4Nbv :: FunPtr (GLuint -> Ptr GLbyte -> GL ()) -> GLuint -> Ptr GLbyte -> GL () Source
unwrap_glVertexAttrib4Niv :: FunPtr (GLuint -> Ptr GLint -> GL ()) -> GLuint -> Ptr GLint -> GL () Source
unwrap_glVertexAttrib4Nsv :: FunPtr (GLuint -> Ptr GLshort -> GL ()) -> GLuint -> Ptr GLshort -> GL () Source
unwrap_glVertexAttrib4Nub :: FunPtr (GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> GL ()) -> GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> GL () Source
unwrap_glVertexAttrib4Nubv :: FunPtr (GLuint -> Ptr GLubyte -> GL ()) -> GLuint -> Ptr GLubyte -> GL () Source
unwrap_glVertexAttrib4Nuiv :: FunPtr (GLuint -> Ptr GLuint -> GL ()) -> GLuint -> Ptr GLuint -> GL () Source
unwrap_glVertexAttrib4Nusv :: FunPtr (GLuint -> Ptr GLushort -> GL ()) -> GLuint -> Ptr GLushort -> GL () Source
unwrap_glVertexAttrib4bv :: FunPtr (GLuint -> Ptr GLbyte -> GL ()) -> GLuint -> Ptr GLbyte -> GL () Source
unwrap_glVertexAttrib4d :: FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GL ()) -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GL () Source
unwrap_glVertexAttrib4dv :: FunPtr (GLuint -> Ptr GLdouble -> GL ()) -> GLuint -> Ptr GLdouble -> GL () Source
unwrap_glVertexAttrib4f :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GL ()) -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GL () Source
unwrap_glVertexAttrib4fv :: FunPtr (GLuint -> Ptr GLfloat -> GL ()) -> GLuint -> Ptr GLfloat -> GL () Source
unwrap_glVertexAttrib4iv :: FunPtr (GLuint -> Ptr GLint -> GL ()) -> GLuint -> Ptr GLint -> GL () Source
unwrap_glVertexAttrib4s :: FunPtr (GLuint -> GLshort -> GLshort -> GLshort -> GLshort -> GL ()) -> GLuint -> GLshort -> GLshort -> GLshort -> GLshort -> GL () Source
unwrap_glVertexAttrib4sv :: FunPtr (GLuint -> Ptr GLshort -> GL ()) -> GLuint -> Ptr GLshort -> GL () Source
unwrap_glVertexAttrib4ubv :: FunPtr (GLuint -> Ptr GLubyte -> GL ()) -> GLuint -> Ptr GLubyte -> GL () Source
unwrap_glVertexAttrib4uiv :: FunPtr (GLuint -> Ptr GLuint -> GL ()) -> GLuint -> Ptr GLuint -> GL () Source
unwrap_glVertexAttrib4usv :: FunPtr (GLuint -> Ptr GLushort -> GL ()) -> GLuint -> Ptr GLushort -> GL () Source
unwrap_glVertexAttribPointer :: FunPtr (GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> Ptr () -> GL ()) -> GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> Ptr () -> GL () Source
glVertexAttribPointer :: GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> Ptr () -> GL () Source
unwrap_glUniformMatrix2x3fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL () Source
unwrap_glUniformMatrix3x2fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL () Source
unwrap_glUniformMatrix2x4fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL () Source
unwrap_glUniformMatrix4x2fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL () Source
unwrap_glUniformMatrix3x4fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL () Source
unwrap_glUniformMatrix4x3fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL () Source
unwrap_glColorMaski :: FunPtr (GLuint -> GLboolean -> GLboolean -> GLboolean -> GLboolean -> GL ()) -> GLuint -> GLboolean -> GLboolean -> GLboolean -> GLboolean -> GL () Source
unwrap_glGetBooleani_v :: FunPtr (GLenum -> GLuint -> Ptr GLboolean -> GL ()) -> GLenum -> GLuint -> Ptr GLboolean -> GL () Source
unwrap_glGetIntegeri_v :: FunPtr (GLenum -> GLuint -> Ptr GLint -> GL ()) -> GLenum -> GLuint -> Ptr GLint -> GL () Source
glDisablei :: GLenum -> GLuint -> GL () Source
unwrap_glIsEnabledi :: FunPtr (GLenum -> GLuint -> GL GLboolean) -> GLenum -> GLuint -> GL GLboolean Source
glBeginTransformFeedback :: GLenum -> GL () Source
unwrap_glEndTransformFeedback :: FunPtr (GL ()) -> GL () Source
glEndTransformFeedback :: GL () Source
unwrap_glBindBufferRange :: FunPtr (GLenum -> GLuint -> GLuint -> GLintptr -> GLsizeiptr -> GL ()) -> GLenum -> GLuint -> GLuint -> GLintptr -> GLsizeiptr -> GL () Source
glBindBufferRange :: GLenum -> GLuint -> GLuint -> GLintptr -> GLsizeiptr -> GL () Source
unwrap_glBindBufferBase :: FunPtr (GLenum -> GLuint -> GLuint -> GL ()) -> GLenum -> GLuint -> GLuint -> GL () Source
unwrap_glTransformFeedbackVaryings :: FunPtr (GLuint -> GLsizei -> Ptr CString -> GLenum -> GL ()) -> GLuint -> GLsizei -> Ptr CString -> GLenum -> GL () Source
unwrap_glGetTransformFeedbackVarying :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> Ptr GLenum -> CString -> GL ()) -> GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> Ptr GLenum -> CString -> GL () Source
glGetTransformFeedbackVarying :: GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> Ptr GLenum -> CString -> GL () Source
glClampColor :: GLenum -> GLenum -> GL () Source
unwrap_glBeginConditionalRender :: FunPtr (GLuint -> GLenum -> GL ()) -> GLuint -> GLenum -> GL () Source
glBeginConditionalRender :: GLuint -> GLenum -> GL () Source
unwrap_glEndConditionalRender :: FunPtr (GL ()) -> GL () Source
glEndConditionalRender :: GL () Source
unwrap_glVertexAttribIPointer :: FunPtr (GLuint -> GLint -> GLenum -> GLsizei -> Ptr () -> GL ()) -> GLuint -> GLint -> GLenum -> GLsizei -> Ptr () -> GL () Source
unwrap_glGetVertexAttribIiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL () Source
unwrap_glGetVertexAttribIuiv :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> GL ()) -> GLuint -> GLenum -> Ptr GLuint -> GL () Source
glVertexAttribI1i :: GLuint -> GLint -> GL () Source
unwrap_glVertexAttribI2i :: FunPtr (GLuint -> GLint -> GLint -> GL ()) -> GLuint -> GLint -> GLint -> GL () Source
unwrap_glVertexAttribI3i :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GL ()) -> GLuint -> GLint -> GLint -> GLint -> GL () Source
unwrap_glVertexAttribI4i :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GL ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GL () Source
glVertexAttribI1ui :: GLuint -> GLuint -> GL () Source
unwrap_glVertexAttribI2ui :: FunPtr (GLuint -> GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GLuint -> GL () Source
unwrap_glVertexAttribI3ui :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GLuint -> GLuint -> GL () Source
unwrap_glVertexAttribI4ui :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GL () Source
unwrap_glVertexAttribI1iv :: FunPtr (GLuint -> Ptr GLint -> GL ()) -> GLuint -> Ptr GLint -> GL () Source
unwrap_glVertexAttribI2iv :: FunPtr (GLuint -> Ptr GLint -> GL ()) -> GLuint -> Ptr GLint -> GL () Source
unwrap_glVertexAttribI3iv :: FunPtr (GLuint -> Ptr GLint -> GL ()) -> GLuint -> Ptr GLint -> GL () Source
unwrap_glVertexAttribI4iv :: FunPtr (GLuint -> Ptr GLint -> GL ()) -> GLuint -> Ptr GLint -> GL () Source
unwrap_glVertexAttribI1uiv :: FunPtr (GLuint -> Ptr GLuint -> GL ()) -> GLuint -> Ptr GLuint -> GL () Source
unwrap_glVertexAttribI2uiv :: FunPtr (GLuint -> Ptr GLuint -> GL ()) -> GLuint -> Ptr GLuint -> GL () Source
unwrap_glVertexAttribI3uiv :: FunPtr (GLuint -> Ptr GLuint -> GL ()) -> GLuint -> Ptr GLuint -> GL () Source
unwrap_glVertexAttribI4uiv :: FunPtr (GLuint -> Ptr GLuint -> GL ()) -> GLuint -> Ptr GLuint -> GL () Source
unwrap_glVertexAttribI4bv :: FunPtr (GLuint -> Ptr GLbyte -> GL ()) -> GLuint -> Ptr GLbyte -> GL () Source
unwrap_glVertexAttribI4sv :: FunPtr (GLuint -> Ptr GLshort -> GL ()) -> GLuint -> Ptr GLshort -> GL () Source
unwrap_glVertexAttribI4ubv :: FunPtr (GLuint -> Ptr GLubyte -> GL ()) -> GLuint -> Ptr GLubyte -> GL () Source
unwrap_glVertexAttribI4usv :: FunPtr (GLuint -> Ptr GLushort -> GL ()) -> GLuint -> Ptr GLushort -> GL () Source
unwrap_glGetUniformuiv :: FunPtr (GLuint -> GLint -> Ptr GLuint -> GL ()) -> GLuint -> GLint -> Ptr GLuint -> GL () Source
unwrap_glBindFragDataLocation :: FunPtr (GLuint -> GLuint -> CString -> GL ()) -> GLuint -> GLuint -> CString -> GL () Source
unwrap_glGetFragDataLocation :: FunPtr (GLuint -> CString -> GL GLint) -> GLuint -> CString -> GL GLint Source
glUniform1ui :: GLint -> GLuint -> GL () Source
unwrap_glUniform2ui :: FunPtr (GLint -> GLuint -> GLuint -> GL ()) -> GLint -> GLuint -> GLuint -> GL () Source
unwrap_glUniform3ui :: FunPtr (GLint -> GLuint -> GLuint -> GLuint -> GL ()) -> GLint -> GLuint -> GLuint -> GLuint -> GL () Source
unwrap_glUniform4ui :: FunPtr (GLint -> GLuint -> GLuint -> GLuint -> GLuint -> GL ()) -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> GL () Source
unwrap_glUniform1uiv :: FunPtr (GLint -> GLsizei -> Ptr GLuint -> GL ()) -> GLint -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glUniform2uiv :: FunPtr (GLint -> GLsizei -> Ptr GLuint -> GL ()) -> GLint -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glUniform3uiv :: FunPtr (GLint -> GLsizei -> Ptr GLuint -> GL ()) -> GLint -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glUniform4uiv :: FunPtr (GLint -> GLsizei -> Ptr GLuint -> GL ()) -> GLint -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glTexParameterIiv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> GL ()) -> GLenum -> GLenum -> Ptr GLint -> GL () Source
unwrap_glTexParameterIuiv :: FunPtr (GLenum -> GLenum -> Ptr GLuint -> GL ()) -> GLenum -> GLenum -> Ptr GLuint -> GL () Source
unwrap_glGetTexParameterIiv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> GL ()) -> GLenum -> GLenum -> Ptr GLint -> GL () Source
unwrap_glGetTexParameterIuiv :: FunPtr (GLenum -> GLenum -> Ptr GLuint -> GL ()) -> GLenum -> GLenum -> Ptr GLuint -> GL () Source
unwrap_glClearBufferiv :: FunPtr (GLenum -> GLint -> Ptr GLint -> GL ()) -> GLenum -> GLint -> Ptr GLint -> GL () Source
unwrap_glClearBufferuiv :: FunPtr (GLenum -> GLint -> Ptr GLuint -> GL ()) -> GLenum -> GLint -> Ptr GLuint -> GL () Source
unwrap_glClearBufferfv :: FunPtr (GLenum -> GLint -> Ptr GLfloat -> GL ()) -> GLenum -> GLint -> Ptr GLfloat -> GL () Source
unwrap_glClearBufferfi :: FunPtr (GLenum -> GLint -> GLfloat -> GLint -> GL ()) -> GLenum -> GLint -> GLfloat -> GLint -> GL () Source
unwrap_glGetStringi :: FunPtr (GLenum -> GLuint -> GL CString) -> GLenum -> GLuint -> GL CString Source
glIsRenderbuffer :: GLuint -> GL GLboolean Source
glBindRenderbuffer :: GLenum -> GLuint -> GL () Source
unwrap_glDeleteRenderbuffers :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glGenRenderbuffers :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glRenderbufferStorage :: FunPtr (GLenum -> GLenum -> GLsizei -> GLsizei -> GL ()) -> GLenum -> GLenum -> GLsizei -> GLsizei -> GL () Source
unwrap_glGetRenderbufferParameteriv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> GL ()) -> GLenum -> GLenum -> Ptr GLint -> GL () Source
glIsFramebuffer :: GLuint -> GL GLboolean Source
glBindFramebuffer :: GLenum -> GLuint -> GL () Source
unwrap_glDeleteFramebuffers :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glGenFramebuffers :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glFramebufferTexture1D :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GL ()) -> GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GL () Source
unwrap_glFramebufferTexture2D :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GL ()) -> GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GL () Source
unwrap_glFramebufferTexture3D :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> GL ()) -> GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> GL () Source
unwrap_glFramebufferRenderbuffer :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GL ()) -> GLenum -> GLenum -> GLenum -> GLuint -> GL () Source
unwrap_glGetFramebufferAttachmentParameteriv :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> GL ()) -> GLenum -> GLenum -> GLenum -> Ptr GLint -> GL () Source
glGenerateMipmap :: GLenum -> GL () Source
unwrap_glBlitFramebuffer :: FunPtr (GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> GL ()) -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> GL () Source
glBlitFramebuffer :: GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> GL () Source
unwrap_glRenderbufferStorageMultisample :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GL ()) -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GL () Source
glRenderbufferStorageMultisample :: GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GL () Source
unwrap_glFramebufferTextureLayer :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> GLint -> GL ()) -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> GL () Source
unwrap_glMapBufferRange :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> GLbitfield -> GL (Ptr ())) -> GLenum -> GLintptr -> GLsizeiptr -> GLbitfield -> GL (Ptr ()) Source
glMapBufferRange :: GLenum -> GLintptr -> GLsizeiptr -> GLbitfield -> GL (Ptr ()) Source
unwrap_glFlushMappedBufferRange :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> GL ()) -> GLenum -> GLintptr -> GLsizeiptr -> GL () Source
glFlushMappedBufferRange :: GLenum -> GLintptr -> GLsizeiptr -> GL () Source
glBindVertexArray :: GLuint -> GL () Source
unwrap_glDeleteVertexArrays :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glGenVertexArrays :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL () Source
glIsVertexArray :: GLuint -> GL GLboolean Source
unwrap_glDrawArraysInstanced :: FunPtr (GLenum -> GLint -> GLsizei -> GLsizei -> GL ()) -> GLenum -> GLint -> GLsizei -> GLsizei -> GL () Source
unwrap_glDrawElementsInstanced :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GL ()) -> GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GL () Source
unwrap_glTexBuffer :: FunPtr (GLenum -> GLenum -> GLuint -> GL ()) -> GLenum -> GLenum -> GLuint -> GL () Source
glPrimitiveRestartIndex :: GLuint -> GL () Source
unwrap_glCopyBufferSubData :: FunPtr (GLenum -> GLenum -> GLintptr -> GLintptr -> GLsizeiptr -> GL ()) -> GLenum -> GLenum -> GLintptr -> GLintptr -> GLsizeiptr -> GL () Source
glCopyBufferSubData :: GLenum -> GLenum -> GLintptr -> GLintptr -> GLsizeiptr -> GL () Source
unwrap_glGetUniformIndices :: FunPtr (GLuint -> GLsizei -> Ptr CString -> Ptr GLuint -> GL ()) -> GLuint -> GLsizei -> Ptr CString -> Ptr GLuint -> GL () Source
unwrap_glGetActiveUniformsiv :: FunPtr (GLuint -> GLsizei -> Ptr GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLsizei -> Ptr GLuint -> GLenum -> Ptr GLint -> GL () Source
unwrap_glGetActiveUniformName :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()) -> GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL () Source
unwrap_glGetUniformBlockIndex :: FunPtr (GLuint -> CString -> GL GLuint) -> GLuint -> CString -> GL GLuint Source
unwrap_glGetActiveUniformBlockiv :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLuint -> GLenum -> Ptr GLint -> GL () Source
unwrap_glGetActiveUniformBlockName :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()) -> GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL () Source
glGetActiveUniformBlockName :: GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL () Source
unwrap_glUniformBlockBinding :: FunPtr (GLuint -> GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GLuint -> GL () Source
unwrap_glDrawElementsBaseVertex :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr () -> GLint -> GL ()) -> GLenum -> GLsizei -> GLenum -> Ptr () -> GLint -> GL () Source
unwrap_glDrawRangeElementsBaseVertex :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr () -> GLint -> GL ()) -> GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr () -> GLint -> GL () Source
glDrawRangeElementsBaseVertex :: GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr () -> GLint -> GL () Source
unwrap_glDrawElementsInstancedBaseVertex :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GLint -> GL ()) -> GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GLint -> GL () Source
glDrawElementsInstancedBaseVertex :: GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GLint -> GL () Source
unwrap_glMultiDrawElementsBaseVertex :: FunPtr (GLenum -> Ptr GLsizei -> GLenum -> Ptr (Ptr ()) -> GLsizei -> Ptr GLint -> GL ()) -> GLenum -> Ptr GLsizei -> GLenum -> Ptr (Ptr ()) -> GLsizei -> Ptr GLint -> GL () Source
glMultiDrawElementsBaseVertex :: GLenum -> Ptr GLsizei -> GLenum -> Ptr (Ptr ()) -> GLsizei -> Ptr GLint -> GL () Source
glProvokingVertex :: GLenum -> GL () Source
unwrap_glFenceSync :: FunPtr (GLenum -> GLbitfield -> GL GLsync) -> GLenum -> GLbitfield -> GL GLsync Source
glFenceSync :: GLenum -> GLbitfield -> GL GLsync Source
glDeleteSync :: GLsync -> GL () Source
unwrap_glClientWaitSync :: FunPtr (GLsync -> GLbitfield -> GLuint64 -> GL GLenum) -> GLsync -> GLbitfield -> GLuint64 -> GL GLenum Source
glClientWaitSync :: GLsync -> GLbitfield -> GLuint64 -> GL GLenum Source
unwrap_glWaitSync :: FunPtr (GLsync -> GLbitfield -> GLuint64 -> GL ()) -> GLsync -> GLbitfield -> GLuint64 -> GL () Source
glWaitSync :: GLsync -> GLbitfield -> GLuint64 -> GL () Source
unwrap_glGetInteger64v :: FunPtr (GLenum -> Ptr GLint64 -> GL ()) -> GLenum -> Ptr GLint64 -> GL () Source
unwrap_glGetSynciv :: FunPtr (GLsync -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> GL ()) -> GLsync -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> GL () Source
unwrap_glGetInteger64i_v :: FunPtr (GLenum -> GLuint -> Ptr GLint64 -> GL ()) -> GLenum -> GLuint -> Ptr GLint64 -> GL () Source
unwrap_glGetBufferParameteri64v :: FunPtr (GLenum -> GLenum -> Ptr GLint64 -> GL ()) -> GLenum -> GLenum -> Ptr GLint64 -> GL () Source
unwrap_glFramebufferTexture :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> GL ()) -> GLenum -> GLenum -> GLuint -> GLint -> GL () Source
unwrap_glTexImage2DMultisample :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> GL ()) -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> GL () Source
glTexImage2DMultisample :: GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> GL () Source
unwrap_glTexImage3DMultisample :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> GL ()) -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> GL () Source
glTexImage3DMultisample :: GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> GL () Source
unwrap_glGetMultisamplefv :: FunPtr (GLenum -> GLuint -> Ptr GLfloat -> GL ()) -> GLenum -> GLuint -> Ptr GLfloat -> GL () Source
unwrap_glSampleMaski :: FunPtr (GLuint -> GLbitfield -> GL ()) -> GLuint -> GLbitfield -> GL () Source
glSampleMaski :: GLuint -> GLbitfield -> GL () Source
unwrap_glBindFragDataLocationIndexed :: FunPtr (GLuint -> GLuint -> GLuint -> CString -> GL ()) -> GLuint -> GLuint -> GLuint -> CString -> GL () Source
unwrap_glGetFragDataIndex :: FunPtr (GLuint -> CString -> GL GLint) -> GLuint -> CString -> GL GLint Source
unwrap_glGenSamplers :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glDeleteSamplers :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL () Source
glIsSampler :: GLuint -> GL GLboolean Source
glBindSampler :: GLuint -> GLuint -> GL () Source
unwrap_glSamplerParameteri :: FunPtr (GLuint -> GLenum -> GLint -> GL ()) -> GLuint -> GLenum -> GLint -> GL () Source
unwrap_glSamplerParameteriv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL () Source
unwrap_glSamplerParameterf :: FunPtr (GLuint -> GLenum -> GLfloat -> GL ()) -> GLuint -> GLenum -> GLfloat -> GL () Source
unwrap_glSamplerParameterfv :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> GL ()) -> GLuint -> GLenum -> Ptr GLfloat -> GL () Source
unwrap_glSamplerParameterIiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL () Source
unwrap_glSamplerParameterIuiv :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> GL ()) -> GLuint -> GLenum -> Ptr GLuint -> GL () Source
unwrap_glGetSamplerParameteriv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL () Source
unwrap_glGetSamplerParameterIiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL () Source
unwrap_glGetSamplerParameterfv :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> GL ()) -> GLuint -> GLenum -> Ptr GLfloat -> GL () Source
unwrap_glGetSamplerParameterIuiv :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> GL ()) -> GLuint -> GLenum -> Ptr GLuint -> GL () Source
glQueryCounter :: GLuint -> GLenum -> GL () Source
unwrap_glGetQueryObjecti64v :: FunPtr (GLuint -> GLenum -> Ptr GLint64 -> GL ()) -> GLuint -> GLenum -> Ptr GLint64 -> GL () Source
unwrap_glGetQueryObjectui64v :: FunPtr (GLuint -> GLenum -> Ptr GLuint64 -> GL ()) -> GLuint -> GLenum -> Ptr GLuint64 -> GL () Source
unwrap_glVertexAttribDivisor :: FunPtr (GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GL () Source
glVertexAttribDivisor :: GLuint -> GLuint -> GL () Source
unwrap_glVertexAttribP1ui :: FunPtr (GLuint -> GLenum -> GLboolean -> GLuint -> GL ()) -> GLuint -> GLenum -> GLboolean -> GLuint -> GL () Source
unwrap_glVertexAttribP1uiv :: FunPtr (GLuint -> GLenum -> GLboolean -> Ptr GLuint -> GL ()) -> GLuint -> GLenum -> GLboolean -> Ptr GLuint -> GL () Source
unwrap_glVertexAttribP2ui :: FunPtr (GLuint -> GLenum -> GLboolean -> GLuint -> GL ()) -> GLuint -> GLenum -> GLboolean -> GLuint -> GL () Source
unwrap_glVertexAttribP2uiv :: FunPtr (GLuint -> GLenum -> GLboolean -> Ptr GLuint -> GL ()) -> GLuint -> GLenum -> GLboolean -> Ptr GLuint -> GL () Source
unwrap_glVertexAttribP3ui :: FunPtr (GLuint -> GLenum -> GLboolean -> GLuint -> GL ()) -> GLuint -> GLenum -> GLboolean -> GLuint -> GL () Source
unwrap_glVertexAttribP3uiv :: FunPtr (GLuint -> GLenum -> GLboolean -> Ptr GLuint -> GL ()) -> GLuint -> GLenum -> GLboolean -> Ptr GLuint -> GL () Source
unwrap_glVertexAttribP4ui :: FunPtr (GLuint -> GLenum -> GLboolean -> GLuint -> GL ()) -> GLuint -> GLenum -> GLboolean -> GLuint -> GL () Source
unwrap_glVertexAttribP4uiv :: FunPtr (GLuint -> GLenum -> GLboolean -> Ptr GLuint -> GL ()) -> GLuint -> GLenum -> GLboolean -> Ptr GLuint -> GL () Source
glMinSampleShading :: GLfloat -> GL () Source
glBlendEquationi :: GLuint -> GLenum -> GL () Source
unwrap_glBlendEquationSeparatei :: FunPtr (GLuint -> GLenum -> GLenum -> GL ()) -> GLuint -> GLenum -> GLenum -> GL () Source
unwrap_glBlendFunci :: FunPtr (GLuint -> GLenum -> GLenum -> GL ()) -> GLuint -> GLenum -> GLenum -> GL () Source
unwrap_glBlendFuncSeparatei :: FunPtr (GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> GL ()) -> GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> GL () Source
unwrap_glDrawArraysIndirect :: FunPtr (GLenum -> Ptr () -> GL ()) -> GLenum -> Ptr () -> GL () Source
glDrawArraysIndirect :: GLenum -> Ptr () -> GL () Source
unwrap_glDrawElementsIndirect :: FunPtr (GLenum -> GLenum -> Ptr () -> GL ()) -> GLenum -> GLenum -> Ptr () -> GL () Source
glUniform1d :: GLint -> GLdouble -> GL () Source
unwrap_glUniform2d :: FunPtr (GLint -> GLdouble -> GLdouble -> GL ()) -> GLint -> GLdouble -> GLdouble -> GL () Source
unwrap_glUniform3d :: FunPtr (GLint -> GLdouble -> GLdouble -> GLdouble -> GL ()) -> GLint -> GLdouble -> GLdouble -> GLdouble -> GL () Source
unwrap_glUniform4d :: FunPtr (GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GL ()) -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GL () Source
unwrap_glUniform1dv :: FunPtr (GLint -> GLsizei -> Ptr GLdouble -> GL ()) -> GLint -> GLsizei -> Ptr GLdouble -> GL () Source
unwrap_glUniform2dv :: FunPtr (GLint -> GLsizei -> Ptr GLdouble -> GL ()) -> GLint -> GLsizei -> Ptr GLdouble -> GL () Source
unwrap_glUniform3dv :: FunPtr (GLint -> GLsizei -> Ptr GLdouble -> GL ()) -> GLint -> GLsizei -> Ptr GLdouble -> GL () Source
unwrap_glUniform4dv :: FunPtr (GLint -> GLsizei -> Ptr GLdouble -> GL ()) -> GLint -> GLsizei -> Ptr GLdouble -> GL () Source
unwrap_glUniformMatrix2dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL () Source
unwrap_glUniformMatrix3dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL () Source
unwrap_glUniformMatrix4dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL () Source
unwrap_glUniformMatrix2x3dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL () Source
unwrap_glUniformMatrix2x4dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL () Source
unwrap_glUniformMatrix3x2dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL () Source
unwrap_glUniformMatrix3x4dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL () Source
unwrap_glUniformMatrix4x2dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL () Source
unwrap_glUniformMatrix4x3dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL () Source
unwrap_glGetUniformdv :: FunPtr (GLuint -> GLint -> Ptr GLdouble -> GL ()) -> GLuint -> GLint -> Ptr GLdouble -> GL () Source
unwrap_glGetSubroutineUniformLocation :: FunPtr (GLuint -> GLenum -> CString -> GL GLint) -> GLuint -> GLenum -> CString -> GL GLint Source
unwrap_glGetSubroutineIndex :: FunPtr (GLuint -> GLenum -> CString -> GL GLuint) -> GLuint -> GLenum -> CString -> GL GLuint Source
unwrap_glGetActiveSubroutineUniformiv :: FunPtr (GLuint -> GLenum -> GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> GLuint -> GLenum -> Ptr GLint -> GL () Source
unwrap_glGetActiveSubroutineUniformName :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()) -> GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL () Source
glGetActiveSubroutineUniformName :: GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL () Source
unwrap_glGetActiveSubroutineName :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()) -> GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL () Source
glGetActiveSubroutineName :: GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL () Source
unwrap_glUniformSubroutinesuiv :: FunPtr (GLenum -> GLsizei -> Ptr GLuint -> GL ()) -> GLenum -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glGetUniformSubroutineuiv :: FunPtr (GLenum -> GLint -> Ptr GLuint -> GL ()) -> GLenum -> GLint -> Ptr GLuint -> GL () Source
unwrap_glGetProgramStageiv :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> GLenum -> Ptr GLint -> GL () Source
glPatchParameteri :: GLenum -> GLint -> GL () Source
unwrap_glPatchParameterfv :: FunPtr (GLenum -> Ptr GLfloat -> GL ()) -> GLenum -> Ptr GLfloat -> GL () Source
unwrap_glBindTransformFeedback :: FunPtr (GLenum -> GLuint -> GL ()) -> GLenum -> GLuint -> GL () Source
glBindTransformFeedback :: GLenum -> GLuint -> GL () Source
unwrap_glDeleteTransformFeedbacks :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glGenTransformFeedbacks :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glPauseTransformFeedback :: FunPtr (GL ()) -> GL () Source
glPauseTransformFeedback :: GL () Source
unwrap_glResumeTransformFeedback :: FunPtr (GL ()) -> GL () Source
unwrap_glDrawTransformFeedback :: FunPtr (GLenum -> GLuint -> GL ()) -> GLenum -> GLuint -> GL () Source
glDrawTransformFeedback :: GLenum -> GLuint -> GL () Source
unwrap_glDrawTransformFeedbackStream :: FunPtr (GLenum -> GLuint -> GLuint -> GL ()) -> GLenum -> GLuint -> GLuint -> GL () Source
unwrap_glBeginQueryIndexed :: FunPtr (GLenum -> GLuint -> GLuint -> GL ()) -> GLenum -> GLuint -> GLuint -> GL () Source
glEndQueryIndexed :: GLenum -> GLuint -> GL () Source
unwrap_glGetQueryIndexediv :: FunPtr (GLenum -> GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLenum -> GLuint -> GLenum -> Ptr GLint -> GL () Source
unwrap_glReleaseShaderCompiler :: FunPtr (GL ()) -> GL () Source
glReleaseShaderCompiler :: GL () Source
unwrap_glShaderBinary :: FunPtr (GLsizei -> Ptr GLuint -> GLenum -> Ptr () -> GLsizei -> GL ()) -> GLsizei -> Ptr GLuint -> GLenum -> Ptr () -> GLsizei -> GL () Source
unwrap_glGetShaderPrecisionFormat :: FunPtr (GLenum -> GLenum -> Ptr GLint -> Ptr GLint -> GL ()) -> GLenum -> GLenum -> Ptr GLint -> Ptr GLint -> GL () Source
glDepthRangef :: GLfloat -> GLfloat -> GL () Source
glClearDepthf :: GLfloat -> GL () Source
unwrap_glGetProgramBinary :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr () -> GL ()) -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr () -> GL () Source
unwrap_glProgramBinary :: FunPtr (GLuint -> GLenum -> Ptr () -> GLsizei -> GL ()) -> GLuint -> GLenum -> Ptr () -> GLsizei -> GL () Source
unwrap_glProgramParameteri :: FunPtr (GLuint -> GLenum -> GLint -> GL ()) -> GLuint -> GLenum -> GLint -> GL () Source
unwrap_glUseProgramStages :: FunPtr (GLuint -> GLbitfield -> GLuint -> GL ()) -> GLuint -> GLbitfield -> GLuint -> GL () Source
glUseProgramStages :: GLuint -> GLbitfield -> GLuint -> GL () Source
unwrap_glActiveShaderProgram :: FunPtr (GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GL () Source
glActiveShaderProgram :: GLuint -> GLuint -> GL () Source
unwrap_glCreateShaderProgramv :: FunPtr (GLenum -> GLsizei -> Ptr CString -> GL GLuint) -> GLenum -> GLsizei -> Ptr CString -> GL GLuint Source
glBindProgramPipeline :: GLuint -> GL () Source
unwrap_glDeleteProgramPipelines :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glGenProgramPipelines :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glGetProgramPipelineiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL () Source
unwrap_glProgramUniform1i :: FunPtr (GLuint -> GLint -> GLint -> GL ()) -> GLuint -> GLint -> GLint -> GL () Source
unwrap_glProgramUniform1iv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLint -> GL () Source
unwrap_glProgramUniform1f :: FunPtr (GLuint -> GLint -> GLfloat -> GL ()) -> GLuint -> GLint -> GLfloat -> GL () Source
unwrap_glProgramUniform1fv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLfloat -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLfloat -> GL () Source
unwrap_glProgramUniform1d :: FunPtr (GLuint -> GLint -> GLdouble -> GL ()) -> GLuint -> GLint -> GLdouble -> GL () Source
unwrap_glProgramUniform1dv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLdouble -> GL () Source
unwrap_glProgramUniform1ui :: FunPtr (GLuint -> GLint -> GLuint -> GL ()) -> GLuint -> GLint -> GLuint -> GL () Source
unwrap_glProgramUniform1uiv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glProgramUniform2i :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GL ()) -> GLuint -> GLint -> GLint -> GLint -> GL () Source
unwrap_glProgramUniform2iv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLint -> GL () Source
unwrap_glProgramUniform2f :: FunPtr (GLuint -> GLint -> GLfloat -> GLfloat -> GL ()) -> GLuint -> GLint -> GLfloat -> GLfloat -> GL () Source
unwrap_glProgramUniform2fv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLfloat -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLfloat -> GL () Source
unwrap_glProgramUniform2d :: FunPtr (GLuint -> GLint -> GLdouble -> GLdouble -> GL ()) -> GLuint -> GLint -> GLdouble -> GLdouble -> GL () Source
unwrap_glProgramUniform2dv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLdouble -> GL () Source
unwrap_glProgramUniform2ui :: FunPtr (GLuint -> GLint -> GLuint -> GLuint -> GL ()) -> GLuint -> GLint -> GLuint -> GLuint -> GL () Source
unwrap_glProgramUniform2uiv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glProgramUniform3i :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GL ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GL () Source
unwrap_glProgramUniform3iv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLint -> GL () Source
unwrap_glProgramUniform3f :: FunPtr (GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> GL ()) -> GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> GL () Source
unwrap_glProgramUniform3fv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLfloat -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLfloat -> GL () Source
unwrap_glProgramUniform3d :: FunPtr (GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> GL ()) -> GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> GL () Source
unwrap_glProgramUniform3dv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLdouble -> GL () Source
unwrap_glProgramUniform3ui :: FunPtr (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GL ()) -> GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GL () Source
unwrap_glProgramUniform3uiv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glProgramUniform4i :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GL ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GL () Source
unwrap_glProgramUniform4iv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLint -> GL () Source
unwrap_glProgramUniform4f :: FunPtr (GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GL ()) -> GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GL () Source
unwrap_glProgramUniform4fv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLfloat -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLfloat -> GL () Source
unwrap_glProgramUniform4d :: FunPtr (GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GL ()) -> GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GL () Source
glProgramUniform4d :: GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GL () Source
unwrap_glProgramUniform4dv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLdouble -> GL () Source
unwrap_glProgramUniform4ui :: FunPtr (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> GL ()) -> GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> GL () Source
unwrap_glProgramUniform4uiv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glProgramUniformMatrix2fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL () Source
unwrap_glProgramUniformMatrix3fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL () Source
unwrap_glProgramUniformMatrix4fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL () Source
unwrap_glProgramUniformMatrix2dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL () Source
glProgramUniformMatrix2dv :: GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL () Source
unwrap_glProgramUniformMatrix3dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL () Source
glProgramUniformMatrix3dv :: GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL () Source
unwrap_glProgramUniformMatrix4dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL () Source
glProgramUniformMatrix4dv :: GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL () Source
unwrap_glProgramUniformMatrix2x3fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL () Source
glProgramUniformMatrix2x3fv :: GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL () Source
unwrap_glProgramUniformMatrix3x2fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL () Source
glProgramUniformMatrix3x2fv :: GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL () Source
unwrap_glProgramUniformMatrix2x4fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL () Source
glProgramUniformMatrix2x4fv :: GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL () Source
unwrap_glProgramUniformMatrix4x2fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL () Source
glProgramUniformMatrix4x2fv :: GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL () Source
unwrap_glProgramUniformMatrix3x4fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL () Source
glProgramUniformMatrix3x4fv :: GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL () Source
unwrap_glProgramUniformMatrix4x3fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL () Source
glProgramUniformMatrix4x3fv :: GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> GL () Source
unwrap_glProgramUniformMatrix2x3dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL () Source
glProgramUniformMatrix2x3dv :: GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL () Source
unwrap_glProgramUniformMatrix3x2dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL () Source
glProgramUniformMatrix3x2dv :: GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL () Source
unwrap_glProgramUniformMatrix2x4dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL () Source
glProgramUniformMatrix2x4dv :: GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL () Source
unwrap_glProgramUniformMatrix4x2dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL () Source
glProgramUniformMatrix4x2dv :: GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL () Source
unwrap_glProgramUniformMatrix3x4dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL () Source
glProgramUniformMatrix3x4dv :: GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL () Source
unwrap_glProgramUniformMatrix4x3dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL () Source
glProgramUniformMatrix4x3dv :: GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> GL () Source
glValidateProgramPipeline :: GLuint -> GL () Source
unwrap_glGetProgramPipelineInfoLog :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()) -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL () Source
unwrap_glVertexAttribL1d :: FunPtr (GLuint -> GLdouble -> GL ()) -> GLuint -> GLdouble -> GL () Source
glVertexAttribL1d :: GLuint -> GLdouble -> GL () Source
unwrap_glVertexAttribL2d :: FunPtr (GLuint -> GLdouble -> GLdouble -> GL ()) -> GLuint -> GLdouble -> GLdouble -> GL () Source
unwrap_glVertexAttribL3d :: FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> GL ()) -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GL () Source
unwrap_glVertexAttribL4d :: FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GL ()) -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GL () Source
unwrap_glVertexAttribL1dv :: FunPtr (GLuint -> Ptr GLdouble -> GL ()) -> GLuint -> Ptr GLdouble -> GL () Source
unwrap_glVertexAttribL2dv :: FunPtr (GLuint -> Ptr GLdouble -> GL ()) -> GLuint -> Ptr GLdouble -> GL () Source
unwrap_glVertexAttribL3dv :: FunPtr (GLuint -> Ptr GLdouble -> GL ()) -> GLuint -> Ptr GLdouble -> GL () Source
unwrap_glVertexAttribL4dv :: FunPtr (GLuint -> Ptr GLdouble -> GL ()) -> GLuint -> Ptr GLdouble -> GL () Source
unwrap_glVertexAttribLPointer :: FunPtr (GLuint -> GLint -> GLenum -> GLsizei -> Ptr () -> GL ()) -> GLuint -> GLint -> GLenum -> GLsizei -> Ptr () -> GL () Source
unwrap_glGetVertexAttribLdv :: FunPtr (GLuint -> GLenum -> Ptr GLdouble -> GL ()) -> GLuint -> GLenum -> Ptr GLdouble -> GL () Source
unwrap_glViewportArrayv :: FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> GL ()) -> GLuint -> GLsizei -> Ptr GLfloat -> GL () Source
unwrap_glViewportIndexedf :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GL ()) -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GL () Source
unwrap_glViewportIndexedfv :: FunPtr (GLuint -> Ptr GLfloat -> GL ()) -> GLuint -> Ptr GLfloat -> GL () Source
unwrap_glScissorArrayv :: FunPtr (GLuint -> GLsizei -> Ptr GLint -> GL ()) -> GLuint -> GLsizei -> Ptr GLint -> GL () Source
unwrap_glScissorIndexed :: FunPtr (GLuint -> GLint -> GLint -> GLsizei -> GLsizei -> GL ()) -> GLuint -> GLint -> GLint -> GLsizei -> GLsizei -> GL () Source
unwrap_glScissorIndexedv :: FunPtr (GLuint -> Ptr GLint -> GL ()) -> GLuint -> Ptr GLint -> GL () Source
unwrap_glDepthRangeArrayv :: FunPtr (GLuint -> GLsizei -> Ptr GLdouble -> GL ()) -> GLuint -> GLsizei -> Ptr GLdouble -> GL () Source
unwrap_glDepthRangeIndexed :: FunPtr (GLuint -> GLdouble -> GLdouble -> GL ()) -> GLuint -> GLdouble -> GLdouble -> GL () Source
unwrap_glGetFloati_v :: FunPtr (GLenum -> GLuint -> Ptr GLfloat -> GL ()) -> GLenum -> GLuint -> Ptr GLfloat -> GL () Source
unwrap_glGetDoublei_v :: FunPtr (GLenum -> GLuint -> Ptr GLdouble -> GL ()) -> GLenum -> GLuint -> Ptr GLdouble -> GL () Source
unwrap_glDrawArraysInstancedBaseInstance :: FunPtr (GLenum -> GLint -> GLsizei -> GLsizei -> GLuint -> GL ()) -> GLenum -> GLint -> GLsizei -> GLsizei -> GLuint -> GL () Source
glDrawArraysInstancedBaseInstance :: GLenum -> GLint -> GLsizei -> GLsizei -> GLuint -> GL () Source
unwrap_glDrawElementsInstancedBaseInstance :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GLuint -> GL ()) -> GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GLuint -> GL () Source
glDrawElementsInstancedBaseInstance :: GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GLuint -> GL () Source
unwrap_glDrawElementsInstancedBaseVertexBaseInstance :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GLint -> GLuint -> GL ()) -> GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GLint -> GLuint -> GL () Source
glDrawElementsInstancedBaseVertexBaseInstance :: GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GLint -> GLuint -> GL () Source
unwrap_glGetInternalformativ :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLint -> GL ()) -> GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLint -> GL () Source
unwrap_glGetActiveAtomicCounterBufferiv :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLuint -> GLenum -> Ptr GLint -> GL () Source
unwrap_glBindImageTexture :: FunPtr (GLuint -> GLuint -> GLint -> GLboolean -> GLint -> GLenum -> GLenum -> GL ()) -> GLuint -> GLuint -> GLint -> GLboolean -> GLint -> GLenum -> GLenum -> GL () Source
glBindImageTexture :: GLuint -> GLuint -> GLint -> GLboolean -> GLint -> GLenum -> GLenum -> GL () Source
unwrap_glMemoryBarrier :: FunPtr (GLbitfield -> GL ()) -> GLbitfield -> GL () Source
glMemoryBarrier :: GLbitfield -> GL () Source
unwrap_glTexStorage1D :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GL ()) -> GLenum -> GLsizei -> GLenum -> GLsizei -> GL () Source
unwrap_glTexStorage2D :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GL ()) -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GL () Source
unwrap_glTexStorage3D :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GL ()) -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GL () Source
unwrap_glDrawTransformFeedbackInstanced :: FunPtr (GLenum -> GLuint -> GLsizei -> GL ()) -> GLenum -> GLuint -> GLsizei -> GL () Source
unwrap_glDrawTransformFeedbackStreamInstanced :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> GL ()) -> GLenum -> GLuint -> GLuint -> GLsizei -> GL () Source
unwrap_glClearBufferData :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> Ptr () -> GL ()) -> GLenum -> GLenum -> GLenum -> GLenum -> Ptr () -> GL () Source
unwrap_glClearBufferSubData :: FunPtr (GLenum -> GLenum -> GLintptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr () -> GL ()) -> GLenum -> GLenum -> GLintptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr () -> GL () Source
glClearBufferSubData :: GLenum -> GLenum -> GLintptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr () -> GL () Source
unwrap_glDispatchCompute :: FunPtr (GLuint -> GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GLuint -> GL () Source
glDispatchComputeIndirect :: GLintptr -> GL () Source
unwrap_glCopyImageSubData :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GL ()) -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GL () Source
glCopyImageSubData :: GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GL () Source
unwrap_glFramebufferParameteri :: FunPtr (GLenum -> GLenum -> GLint -> GL ()) -> GLenum -> GLenum -> GLint -> GL () Source
unwrap_glGetFramebufferParameteriv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> GL ()) -> GLenum -> GLenum -> Ptr GLint -> GL () Source
unwrap_glGetInternalformati64v :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLint64 -> GL ()) -> GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLint64 -> GL () Source
unwrap_glInvalidateTexSubImage :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GL ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GL () Source
glInvalidateTexSubImage :: GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GL () Source
glInvalidateTexImage :: GLuint -> GLint -> GL () Source
unwrap_glInvalidateBufferSubData :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> GL ()) -> GLuint -> GLintptr -> GLsizeiptr -> GL () Source
glInvalidateBufferSubData :: GLuint -> GLintptr -> GLsizeiptr -> GL () Source
glInvalidateBufferData :: GLuint -> GL () Source
unwrap_glInvalidateFramebuffer :: FunPtr (GLenum -> GLsizei -> Ptr GLenum -> GL ()) -> GLenum -> GLsizei -> Ptr GLenum -> GL () Source
unwrap_glInvalidateSubFramebuffer :: FunPtr (GLenum -> GLsizei -> Ptr GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GL ()) -> GLenum -> GLsizei -> Ptr GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GL () Source
glInvalidateSubFramebuffer :: GLenum -> GLsizei -> Ptr GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GL () Source
unwrap_glMultiDrawArraysIndirect :: FunPtr (GLenum -> Ptr () -> GLsizei -> GLsizei -> GL ()) -> GLenum -> Ptr () -> GLsizei -> GLsizei -> GL () Source
unwrap_glMultiDrawElementsIndirect :: FunPtr (GLenum -> GLenum -> Ptr () -> GLsizei -> GLsizei -> GL ()) -> GLenum -> GLenum -> Ptr () -> GLsizei -> GLsizei -> GL () Source
unwrap_glGetProgramInterfaceiv :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> GLenum -> Ptr GLint -> GL () Source
unwrap_glGetProgramResourceIndex :: FunPtr (GLuint -> GLenum -> CString -> GL GLuint) -> GLuint -> GLenum -> CString -> GL GLuint Source
unwrap_glGetProgramResourceName :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()) -> GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL () Source
glGetProgramResourceName :: GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL () Source
unwrap_glGetProgramResourceiv :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> GL () Source
glGetProgramResourceiv :: GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> GL () Source
unwrap_glGetProgramResourceLocation :: FunPtr (GLuint -> GLenum -> CString -> GL GLint) -> GLuint -> GLenum -> CString -> GL GLint Source
unwrap_glGetProgramResourceLocationIndex :: FunPtr (GLuint -> GLenum -> CString -> GL GLint) -> GLuint -> GLenum -> CString -> GL GLint Source
unwrap_glShaderStorageBlockBinding :: FunPtr (GLuint -> GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GLuint -> GL () Source
unwrap_glTexBufferRange :: FunPtr (GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> GL ()) -> GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> GL () Source
glTexBufferRange :: GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> GL () Source
unwrap_glTexStorage2DMultisample :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> GL ()) -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> GL () Source
glTexStorage2DMultisample :: GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> GL () Source
unwrap_glTexStorage3DMultisample :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> GL ()) -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> GL () Source
glTexStorage3DMultisample :: GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> GL () Source
unwrap_glTextureView :: FunPtr (GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GL ()) -> GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GL () Source
glTextureView :: GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GL () Source
unwrap_glBindVertexBuffer :: FunPtr (GLuint -> GLuint -> GLintptr -> GLsizei -> GL ()) -> GLuint -> GLuint -> GLintptr -> GLsizei -> GL () Source
unwrap_glVertexAttribFormat :: FunPtr (GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> GL ()) -> GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> GL () Source
unwrap_glVertexAttribIFormat :: FunPtr (GLuint -> GLint -> GLenum -> GLuint -> GL ()) -> GLuint -> GLint -> GLenum -> GLuint -> GL () Source
unwrap_glVertexAttribLFormat :: FunPtr (GLuint -> GLint -> GLenum -> GLuint -> GL ()) -> GLuint -> GLint -> GLenum -> GLuint -> GL () Source
unwrap_glVertexAttribBinding :: FunPtr (GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GL () Source
glVertexAttribBinding :: GLuint -> GLuint -> GL () Source
unwrap_glVertexBindingDivisor :: FunPtr (GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GL () Source
glVertexBindingDivisor :: GLuint -> GLuint -> GL () Source
unwrap_glDebugMessageControl :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> GL ()) -> GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> GL () Source
glDebugMessageControl :: GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> GL () Source
unwrap_glDebugMessageInsert :: FunPtr (GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> CString -> GL ()) -> GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> CString -> GL () Source
unwrap_glDebugMessageCallback :: FunPtr (FunPtr GLDebugProc -> Ptr () -> GL ()) -> FunPtr GLDebugProc -> Ptr () -> GL () Source
glDebugMessageCallback :: FunPtr GLDebugProc -> Ptr () -> GL () Source
unwrap_glGetDebugMessageLog :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> Ptr GLenum -> Ptr GLuint -> Ptr GLenum -> Ptr GLsizei -> CString -> GL GLuint) -> GLuint -> GLsizei -> Ptr GLenum -> Ptr GLenum -> Ptr GLuint -> Ptr GLenum -> Ptr GLsizei -> CString -> GL GLuint Source
glGetDebugMessageLog :: GLuint -> GLsizei -> Ptr GLenum -> Ptr GLenum -> Ptr GLuint -> Ptr GLenum -> Ptr GLsizei -> CString -> GL GLuint Source
unwrap_glPushDebugGroup :: FunPtr (GLenum -> GLuint -> GLsizei -> CString -> GL ()) -> GLenum -> GLuint -> GLsizei -> CString -> GL () Source
unwrap_glPopDebugGroup :: FunPtr (GL ()) -> GL () Source
glPopDebugGroup :: GL () Source
unwrap_glObjectLabel :: FunPtr (GLenum -> GLuint -> GLsizei -> CString -> GL ()) -> GLenum -> GLuint -> GLsizei -> CString -> GL () Source
unwrap_glGetObjectLabel :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL ()) -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> CString -> GL () Source
unwrap_glObjectPtrLabel :: FunPtr (Ptr () -> GLsizei -> CString -> GL ()) -> Ptr () -> GLsizei -> CString -> GL () Source
unwrap_glGetObjectPtrLabel :: FunPtr (Ptr () -> GLsizei -> Ptr GLsizei -> CString -> GL ()) -> Ptr () -> GLsizei -> Ptr GLsizei -> CString -> GL () Source
unwrap_glBufferStorage :: FunPtr (GLenum -> GLsizeiptr -> Ptr () -> GLbitfield -> GL ()) -> GLenum -> GLsizeiptr -> Ptr () -> GLbitfield -> GL () Source
glBufferStorage :: GLenum -> GLsizeiptr -> Ptr () -> GLbitfield -> GL () Source
unwrap_glClearTexImage :: FunPtr (GLuint -> GLint -> GLenum -> GLenum -> Ptr () -> GL ()) -> GLuint -> GLint -> GLenum -> GLenum -> Ptr () -> GL () Source
unwrap_glClearTexSubImage :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL () Source
glClearTexSubImage :: GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL () Source
unwrap_glBindBuffersBase :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLuint -> GL ()) -> GLenum -> GLuint -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glBindBuffersRange :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizeiptr -> GL ()) -> GLenum -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizeiptr -> GL () Source
glBindBuffersRange :: GLenum -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizeiptr -> GL () Source
unwrap_glBindTextures :: FunPtr (GLuint -> GLsizei -> Ptr GLuint -> GL ()) -> GLuint -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glBindSamplers :: FunPtr (GLuint -> GLsizei -> Ptr GLuint -> GL ()) -> GLuint -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glBindImageTextures :: FunPtr (GLuint -> GLsizei -> Ptr GLuint -> GL ()) -> GLuint -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glBindVertexBuffers :: FunPtr (GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizei -> GL ()) -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizei -> GL () Source
glBindVertexBuffers :: GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizei -> GL () Source
glClipControl :: GLenum -> GLenum -> GL () Source
unwrap_glCreateTransformFeedbacks :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glTransformFeedbackBufferBase :: FunPtr (GLuint -> GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GLuint -> GL () Source
unwrap_glTransformFeedbackBufferRange :: FunPtr (GLuint -> GLuint -> GLuint -> GLintptr -> GLsizei -> GL ()) -> GLuint -> GLuint -> GLuint -> GLintptr -> GLsizei -> GL () Source
unwrap_glGetTransformFeedbackiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL () Source
unwrap_glGetTransformFeedbacki_v :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> GLuint -> Ptr GLint -> GL () Source
unwrap_glGetTransformFeedbacki64_v :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLint64 -> GL ()) -> GLuint -> GLenum -> GLuint -> Ptr GLint64 -> GL () Source
unwrap_glCreateBuffers :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glNamedBufferStorage :: FunPtr (GLuint -> GLsizei -> Ptr () -> GLbitfield -> GL ()) -> GLuint -> GLsizei -> Ptr () -> GLbitfield -> GL () Source
glNamedBufferStorage :: GLuint -> GLsizei -> Ptr () -> GLbitfield -> GL () Source
unwrap_glNamedBufferData :: FunPtr (GLuint -> GLsizei -> Ptr () -> GLenum -> GL ()) -> GLuint -> GLsizei -> Ptr () -> GLenum -> GL () Source
unwrap_glNamedBufferSubData :: FunPtr (GLuint -> GLintptr -> GLsizei -> Ptr () -> GL ()) -> GLuint -> GLintptr -> GLsizei -> Ptr () -> GL () Source
unwrap_glCopyNamedBufferSubData :: FunPtr (GLuint -> GLuint -> GLintptr -> GLintptr -> GLsizei -> GL ()) -> GLuint -> GLuint -> GLintptr -> GLintptr -> GLsizei -> GL () Source
unwrap_glClearNamedBufferData :: FunPtr (GLuint -> GLenum -> GLenum -> GLenum -> Ptr () -> GL ()) -> GLuint -> GLenum -> GLenum -> GLenum -> Ptr () -> GL () Source
unwrap_glClearNamedBufferSubData :: FunPtr (GLuint -> GLenum -> GLintptr -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()) -> GLuint -> GLenum -> GLintptr -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL () Source
glClearNamedBufferSubData :: GLuint -> GLenum -> GLintptr -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL () Source
unwrap_glMapNamedBuffer :: FunPtr (GLuint -> GLenum -> GL (Ptr ())) -> GLuint -> GLenum -> GL (Ptr ()) Source
unwrap_glMapNamedBufferRange :: FunPtr (GLuint -> GLintptr -> GLsizei -> GLbitfield -> GL (Ptr ())) -> GLuint -> GLintptr -> GLsizei -> GLbitfield -> GL (Ptr ()) Source
glMapNamedBufferRange :: GLuint -> GLintptr -> GLsizei -> GLbitfield -> GL (Ptr ()) Source
unwrap_glFlushMappedNamedBufferRange :: FunPtr (GLuint -> GLintptr -> GLsizei -> GL ()) -> GLuint -> GLintptr -> GLsizei -> GL () Source
unwrap_glGetNamedBufferParameteriv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL () Source
unwrap_glGetNamedBufferParameteri64v :: FunPtr (GLuint -> GLenum -> Ptr GLint64 -> GL ()) -> GLuint -> GLenum -> Ptr GLint64 -> GL () Source
unwrap_glGetNamedBufferPointerv :: FunPtr (GLuint -> GLenum -> Ptr (Ptr ()) -> GL ()) -> GLuint -> GLenum -> Ptr (Ptr ()) -> GL () Source
unwrap_glGetNamedBufferSubData :: FunPtr (GLuint -> GLintptr -> GLsizei -> Ptr () -> GL ()) -> GLuint -> GLintptr -> GLsizei -> Ptr () -> GL () Source
unwrap_glCreateFramebuffers :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glNamedFramebufferRenderbuffer :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> GL ()) -> GLuint -> GLenum -> GLenum -> GLuint -> GL () Source
unwrap_glNamedFramebufferParameteri :: FunPtr (GLuint -> GLenum -> GLint -> GL ()) -> GLuint -> GLenum -> GLint -> GL () Source
unwrap_glNamedFramebufferTexture :: FunPtr (GLuint -> GLenum -> GLuint -> GLint -> GL ()) -> GLuint -> GLenum -> GLuint -> GLint -> GL () Source
unwrap_glNamedFramebufferTextureLayer :: FunPtr (GLuint -> GLenum -> GLuint -> GLint -> GLint -> GL ()) -> GLuint -> GLenum -> GLuint -> GLint -> GLint -> GL () Source
unwrap_glNamedFramebufferDrawBuffer :: FunPtr (GLuint -> GLenum -> GL ()) -> GLuint -> GLenum -> GL () Source
glNamedFramebufferDrawBuffer :: GLuint -> GLenum -> GL () Source
unwrap_glNamedFramebufferDrawBuffers :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> GL ()) -> GLuint -> GLsizei -> Ptr GLenum -> GL () Source
unwrap_glNamedFramebufferReadBuffer :: FunPtr (GLuint -> GLenum -> GL ()) -> GLuint -> GLenum -> GL () Source
glNamedFramebufferReadBuffer :: GLuint -> GLenum -> GL () Source
unwrap_glInvalidateNamedFramebufferData :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> GL ()) -> GLuint -> GLsizei -> Ptr GLenum -> GL () Source
unwrap_glInvalidateNamedFramebufferSubData :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GL ()) -> GLuint -> GLsizei -> Ptr GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GL () Source
glInvalidateNamedFramebufferSubData :: GLuint -> GLsizei -> Ptr GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GL () Source
unwrap_glClearNamedFramebufferiv :: FunPtr (GLuint -> GLenum -> GLint -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> GLint -> Ptr GLint -> GL () Source
unwrap_glClearNamedFramebufferuiv :: FunPtr (GLuint -> GLenum -> GLint -> Ptr GLuint -> GL ()) -> GLuint -> GLenum -> GLint -> Ptr GLuint -> GL () Source
unwrap_glClearNamedFramebufferfv :: FunPtr (GLuint -> GLenum -> GLint -> Ptr GLfloat -> GL ()) -> GLuint -> GLenum -> GLint -> Ptr GLfloat -> GL () Source
unwrap_glClearNamedFramebufferfi :: FunPtr (GLuint -> GLenum -> GLfloat -> GLint -> GL ()) -> GLuint -> GLenum -> GLfloat -> GLint -> GL () Source
unwrap_glBlitNamedFramebuffer :: FunPtr (GLuint -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> GL ()) -> GLuint -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> GL () Source
glBlitNamedFramebuffer :: GLuint -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> GL () Source
unwrap_glCheckNamedFramebufferStatus :: FunPtr (GLuint -> GLenum -> GL GLenum) -> GLuint -> GLenum -> GL GLenum Source
unwrap_glGetNamedFramebufferParameteriv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL () Source
unwrap_glGetNamedFramebufferAttachmentParameteriv :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> GLenum -> Ptr GLint -> GL () Source
glGetNamedFramebufferAttachmentParameteriv :: GLuint -> GLenum -> GLenum -> Ptr GLint -> GL () Source
unwrap_glCreateRenderbuffers :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glNamedRenderbufferStorage :: FunPtr (GLuint -> GLenum -> GLsizei -> GLsizei -> GL ()) -> GLuint -> GLenum -> GLsizei -> GLsizei -> GL () Source
unwrap_glNamedRenderbufferStorageMultisample :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GL ()) -> GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GL () Source
glNamedRenderbufferStorageMultisample :: GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GL () Source
unwrap_glGetNamedRenderbufferParameteriv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL () Source
unwrap_glCreateTextures :: FunPtr (GLenum -> GLsizei -> Ptr GLuint -> GL ()) -> GLenum -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glTextureBuffer :: FunPtr (GLuint -> GLenum -> GLuint -> GL ()) -> GLuint -> GLenum -> GLuint -> GL () Source
unwrap_glTextureBufferRange :: FunPtr (GLuint -> GLenum -> GLuint -> GLintptr -> GLsizei -> GL ()) -> GLuint -> GLenum -> GLuint -> GLintptr -> GLsizei -> GL () Source
unwrap_glTextureStorage1D :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GL ()) -> GLuint -> GLsizei -> GLenum -> GLsizei -> GL () Source
unwrap_glTextureStorage2D :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GL ()) -> GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GL () Source
unwrap_glTextureStorage3D :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GL ()) -> GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GL () Source
unwrap_glTextureStorage2DMultisample :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> GL ()) -> GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> GL () Source
glTextureStorage2DMultisample :: GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> GL () Source
unwrap_glTextureStorage3DMultisample :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> GL ()) -> GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> GL () Source
glTextureStorage3DMultisample :: GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> GL () Source
unwrap_glTextureSubImage1D :: FunPtr (GLuint -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()) -> GLuint -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL () Source
glTextureSubImage1D :: GLuint -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL () Source
unwrap_glTextureSubImage2D :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()) -> GLuint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL () Source
glTextureSubImage2D :: GLuint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL () Source
unwrap_glTextureSubImage3D :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL () Source
glTextureSubImage3D :: GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> GL () Source
unwrap_glCompressedTextureSubImage1D :: FunPtr (GLuint -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL ()) -> GLuint -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL () Source
glCompressedTextureSubImage1D :: GLuint -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL () Source
unwrap_glCompressedTextureSubImage2D :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL ()) -> GLuint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL () Source
glCompressedTextureSubImage2D :: GLuint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL () Source
unwrap_glCompressedTextureSubImage3D :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL () Source
glCompressedTextureSubImage3D :: GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> GL () Source
unwrap_glCopyTextureSubImage1D :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GL ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GL () Source
unwrap_glCopyTextureSubImage2D :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GL ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GL () Source
glCopyTextureSubImage2D :: GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GL () Source
unwrap_glCopyTextureSubImage3D :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GL ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GL () Source
glCopyTextureSubImage3D :: GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GL () Source
unwrap_glTextureParameterf :: FunPtr (GLuint -> GLenum -> GLfloat -> GL ()) -> GLuint -> GLenum -> GLfloat -> GL () Source
unwrap_glTextureParameterfv :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> GL ()) -> GLuint -> GLenum -> Ptr GLfloat -> GL () Source
unwrap_glTextureParameteri :: FunPtr (GLuint -> GLenum -> GLint -> GL ()) -> GLuint -> GLenum -> GLint -> GL () Source
unwrap_glTextureParameterIiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL () Source
unwrap_glTextureParameterIuiv :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> GL ()) -> GLuint -> GLenum -> Ptr GLuint -> GL () Source
unwrap_glTextureParameteriv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL () Source
glGenerateTextureMipmap :: GLuint -> GL () Source
glBindTextureUnit :: GLuint -> GLuint -> GL () Source
unwrap_glGetTextureImage :: FunPtr (GLuint -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr () -> GL ()) -> GLuint -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr () -> GL () Source
unwrap_glGetCompressedTextureImage :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr () -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr () -> GL () Source
unwrap_glGetTextureLevelParameterfv :: FunPtr (GLuint -> GLint -> GLenum -> Ptr GLfloat -> GL ()) -> GLuint -> GLint -> GLenum -> Ptr GLfloat -> GL () Source
unwrap_glGetTextureLevelParameteriv :: FunPtr (GLuint -> GLint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLint -> GLenum -> Ptr GLint -> GL () Source
unwrap_glGetTextureParameterfv :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> GL ()) -> GLuint -> GLenum -> Ptr GLfloat -> GL () Source
unwrap_glGetTextureParameterIiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL () Source
unwrap_glGetTextureParameterIuiv :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> GL ()) -> GLuint -> GLenum -> Ptr GLuint -> GL () Source
unwrap_glGetTextureParameteriv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL () Source
unwrap_glCreateVertexArrays :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glDisableVertexArrayAttrib :: FunPtr (GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GL () Source
glDisableVertexArrayAttrib :: GLuint -> GLuint -> GL () Source
unwrap_glEnableVertexArrayAttrib :: FunPtr (GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GL () Source
glEnableVertexArrayAttrib :: GLuint -> GLuint -> GL () Source
unwrap_glVertexArrayElementBuffer :: FunPtr (GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GL () Source
glVertexArrayElementBuffer :: GLuint -> GLuint -> GL () Source
unwrap_glVertexArrayVertexBuffer :: FunPtr (GLuint -> GLuint -> GLuint -> GLintptr -> GLsizei -> GL ()) -> GLuint -> GLuint -> GLuint -> GLintptr -> GLsizei -> GL () Source
unwrap_glVertexArrayVertexBuffers :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizei -> GL ()) -> GLuint -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizei -> GL () Source
glVertexArrayVertexBuffers :: GLuint -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizei -> GL () Source
unwrap_glVertexArrayAttribBinding :: FunPtr (GLuint -> GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GLuint -> GL () Source
unwrap_glVertexArrayAttribFormat :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> GL ()) -> GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> GL () Source
glVertexArrayAttribFormat :: GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> GL () Source
unwrap_glVertexArrayAttribIFormat :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLuint -> GL ()) -> GLuint -> GLuint -> GLint -> GLenum -> GLuint -> GL () Source
unwrap_glVertexArrayAttribLFormat :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLuint -> GL ()) -> GLuint -> GLuint -> GLint -> GLenum -> GLuint -> GL () Source
unwrap_glVertexArrayBindingDivisor :: FunPtr (GLuint -> GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GLuint -> GL () Source
unwrap_glGetVertexArrayiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLenum -> Ptr GLint -> GL () Source
unwrap_glGetVertexArrayIndexediv :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint -> GL ()) -> GLuint -> GLuint -> GLenum -> Ptr GLint -> GL () Source
unwrap_glGetVertexArrayIndexed64iv :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint64 -> GL ()) -> GLuint -> GLuint -> GLenum -> Ptr GLint64 -> GL () Source
unwrap_glCreateSamplers :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glCreateProgramPipelines :: FunPtr (GLsizei -> Ptr GLuint -> GL ()) -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glCreateQueries :: FunPtr (GLenum -> GLsizei -> Ptr GLuint -> GL ()) -> GLenum -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glGetQueryBufferObjecti64v :: FunPtr (GLuint -> GLuint -> GLenum -> GLintptr -> GL ()) -> GLuint -> GLuint -> GLenum -> GLintptr -> GL () Source
unwrap_glGetQueryBufferObjectiv :: FunPtr (GLuint -> GLuint -> GLenum -> GLintptr -> GL ()) -> GLuint -> GLuint -> GLenum -> GLintptr -> GL () Source
unwrap_glGetQueryBufferObjectui64v :: FunPtr (GLuint -> GLuint -> GLenum -> GLintptr -> GL ()) -> GLuint -> GLuint -> GLenum -> GLintptr -> GL () Source
unwrap_glGetQueryBufferObjectuiv :: FunPtr (GLuint -> GLuint -> GLenum -> GLintptr -> GL ()) -> GLuint -> GLuint -> GLenum -> GLintptr -> GL () Source
unwrap_glMemoryBarrierByRegion :: FunPtr (GLbitfield -> GL ()) -> GLbitfield -> GL () Source
glMemoryBarrierByRegion :: GLbitfield -> GL () Source
unwrap_glGetTextureSubImage :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr () -> GL ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr () -> GL () Source
glGetTextureSubImage :: GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr () -> GL () Source
unwrap_glGetCompressedTextureSubImage :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> Ptr () -> GL ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> Ptr () -> GL () Source
glGetCompressedTextureSubImage :: GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> Ptr () -> GL () Source
unwrap_glGetnCompressedTexImage :: FunPtr (GLenum -> GLint -> GLsizei -> Ptr () -> GL ()) -> GLenum -> GLint -> GLsizei -> Ptr () -> GL () Source
unwrap_glGetnTexImage :: FunPtr (GLenum -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr () -> GL ()) -> GLenum -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr () -> GL () Source
unwrap_glGetnUniformdv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLdouble -> GL () Source
unwrap_glGetnUniformfv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLfloat -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLfloat -> GL () Source
unwrap_glGetnUniformiv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLint -> GL () Source
unwrap_glGetnUniformuiv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glReadnPixels :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr () -> GL ()) -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr () -> GL () Source
glReadnPixels :: GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr () -> GL () Source
unwrap_glTextureBarrier :: FunPtr (GL ()) -> GL () Source
glTextureBarrier :: GL () Source
unwrap_glGetTextureSamplerHandleARB :: FunPtr (GLuint -> GLuint -> GL GLuint64) -> GLuint -> GLuint -> GL GLuint64 Source
glMakeTextureHandleResidentARB :: GLuint64 -> GL () Source
unwrap_glGetImageHandleARB :: FunPtr (GLuint -> GLint -> GLboolean -> GLint -> GLenum -> GL GLuint64) -> GLuint -> GLint -> GLboolean -> GLint -> GLenum -> GL GLuint64 Source
unwrap_glMakeImageHandleResidentARB :: FunPtr (GLuint64 -> GLenum -> GL ()) -> GLuint64 -> GLenum -> GL () Source
glMakeImageHandleResidentARB :: GLuint64 -> GLenum -> GL () Source
glMakeImageHandleNonResidentARB :: GLuint64 -> GL () Source
unwrap_glUniformHandleui64ARB :: FunPtr (GLint -> GLuint64 -> GL ()) -> GLint -> GLuint64 -> GL () Source
glUniformHandleui64ARB :: GLint -> GLuint64 -> GL () Source
unwrap_glUniformHandleui64vARB :: FunPtr (GLint -> GLsizei -> Ptr GLuint64 -> GL ()) -> GLint -> GLsizei -> Ptr GLuint64 -> GL () Source
unwrap_glProgramUniformHandleui64ARB :: FunPtr (GLuint -> GLint -> GLuint64 -> GL ()) -> GLuint -> GLint -> GLuint64 -> GL () Source
unwrap_glProgramUniformHandleui64vARB :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> GL () Source
unwrap_glIsTextureHandleResidentARB :: FunPtr (GLuint64 -> GL GLboolean) -> GLuint64 -> GL GLboolean Source
unwrap_glIsImageHandleResidentARB :: FunPtr (GLuint64 -> GL GLboolean) -> GLuint64 -> GL GLboolean Source
unwrap_glVertexAttribL1ui64ARB :: FunPtr (GLuint -> GLuint64EXT -> GL ()) -> GLuint -> GLuint64EXT -> GL () Source
glVertexAttribL1ui64ARB :: GLuint -> GLuint64EXT -> GL () Source
unwrap_glVertexAttribL1ui64vARB :: FunPtr (GLuint -> Ptr GLuint64EXT -> GL ()) -> GLuint -> Ptr GLuint64EXT -> GL () Source
glVertexAttribL1ui64vARB :: GLuint -> Ptr GLuint64EXT -> GL () Source
unwrap_glGetVertexAttribLui64vARB :: FunPtr (GLuint -> GLenum -> Ptr GLuint64EXT -> GL ()) -> GLuint -> GLenum -> Ptr GLuint64EXT -> GL () Source
glGetVertexAttribLui64vARB :: GLuint -> GLenum -> Ptr GLuint64EXT -> GL () Source
unwrap_glDispatchComputeGroupSizeARB :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GL ()) -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GL () Source
glDispatchComputeGroupSizeARB :: GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GL () Source
unwrap_glDebugMessageControlARB :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> GL ()) -> GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> GL () Source
glDebugMessageControlARB :: GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> GL () Source
unwrap_glDebugMessageInsertARB :: FunPtr (GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> CString -> GL ()) -> GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> CString -> GL () Source
glDebugMessageInsertARB :: GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> CString -> GL () Source
unwrap_glDebugMessageCallbackARB :: FunPtr (FunPtr GLDebugProc -> Ptr () -> GL ()) -> FunPtr GLDebugProc -> Ptr () -> GL () Source
glDebugMessageCallbackARB :: FunPtr GLDebugProc -> Ptr () -> GL () Source
unwrap_glGetDebugMessageLogARB :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> Ptr GLenum -> Ptr GLuint -> Ptr GLenum -> Ptr GLsizei -> CString -> GL GLuint) -> GLuint -> GLsizei -> Ptr GLenum -> Ptr GLenum -> Ptr GLuint -> Ptr GLenum -> Ptr GLsizei -> CString -> GL GLuint Source
glGetDebugMessageLogARB :: GLuint -> GLsizei -> Ptr GLenum -> Ptr GLenum -> Ptr GLuint -> Ptr GLenum -> Ptr GLsizei -> CString -> GL GLuint Source
unwrap_glBlendEquationiARB :: FunPtr (GLuint -> GLenum -> GL ()) -> GLuint -> GLenum -> GL () Source
glBlendEquationiARB :: GLuint -> GLenum -> GL () Source
unwrap_glBlendEquationSeparateiARB :: FunPtr (GLuint -> GLenum -> GLenum -> GL ()) -> GLuint -> GLenum -> GLenum -> GL () Source
unwrap_glBlendFunciARB :: FunPtr (GLuint -> GLenum -> GLenum -> GL ()) -> GLuint -> GLenum -> GLenum -> GL () Source
unwrap_glBlendFuncSeparateiARB :: FunPtr (GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> GL ()) -> GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> GL () Source
unwrap_glMultiDrawArraysIndirectCountARB :: FunPtr (GLenum -> GLintptr -> GLintptr -> GLsizei -> GLsizei -> GL ()) -> GLenum -> GLintptr -> GLintptr -> GLsizei -> GLsizei -> GL () Source
glMultiDrawArraysIndirectCountARB :: GLenum -> GLintptr -> GLintptr -> GLsizei -> GLsizei -> GL () Source
unwrap_glMultiDrawElementsIndirectCountARB :: FunPtr (GLenum -> GLenum -> GLintptr -> GLintptr -> GLsizei -> GLsizei -> GL ()) -> GLenum -> GLenum -> GLintptr -> GLintptr -> GLsizei -> GLsizei -> GL () Source
glMultiDrawElementsIndirectCountARB :: GLenum -> GLenum -> GLintptr -> GLintptr -> GLsizei -> GLsizei -> GL () Source
unwrap_glGetnTexImageARB :: FunPtr (GLenum -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr () -> GL ()) -> GLenum -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr () -> GL () Source
unwrap_glReadnPixelsARB :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr () -> GL ()) -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr () -> GL () Source
glReadnPixelsARB :: GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr () -> GL () Source
unwrap_glGetnCompressedTexImageARB :: FunPtr (GLenum -> GLint -> GLsizei -> Ptr () -> GL ()) -> GLenum -> GLint -> GLsizei -> Ptr () -> GL () Source
unwrap_glGetnUniformfvARB :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLfloat -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLfloat -> GL () Source
unwrap_glGetnUniformivARB :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLint -> GL () Source
unwrap_glGetnUniformuivARB :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLuint -> GL () Source
unwrap_glGetnUniformdvARB :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> GL ()) -> GLuint -> GLint -> GLsizei -> Ptr GLdouble -> GL () Source
glMinSampleShadingARB :: GLfloat -> GL () Source
unwrap_glNamedStringARB :: FunPtr (GLenum -> GLint -> CString -> GLint -> CString -> GL ()) -> GLenum -> GLint -> CString -> GLint -> CString -> GL () Source
unwrap_glDeleteNamedStringARB :: FunPtr (GLint -> CString -> GL ()) -> GLint -> CString -> GL () Source
glDeleteNamedStringARB :: GLint -> CString -> GL () Source
unwrap_glCompileShaderIncludeARB :: FunPtr (GLuint -> GLsizei -> Ptr CString -> Ptr GLint -> GL ()) -> GLuint -> GLsizei -> Ptr CString -> Ptr GLint -> GL () Source
unwrap_glIsNamedStringARB :: FunPtr (GLint -> CString -> GL GLboolean) -> GLint -> CString -> GL GLboolean Source
unwrap_glGetNamedStringARB :: FunPtr (GLint -> CString -> GLsizei -> Ptr GLint -> CString -> GL ()) -> GLint -> CString -> GLsizei -> Ptr GLint -> CString -> GL () Source
unwrap_glGetNamedStringivARB :: FunPtr (GLint -> CString -> GLenum -> Ptr GLint -> GL ()) -> GLint -> CString -> GLenum -> Ptr GLint -> GL () Source
unwrap_glBufferPageCommitmentARB :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> GLboolean -> GL ()) -> GLenum -> GLintptr -> GLsizeiptr -> GLboolean -> GL () Source
glBufferPageCommitmentARB :: GLenum -> GLintptr -> GLsizeiptr -> GLboolean -> GL () Source
unwrap_glNamedBufferPageCommitmentEXT :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> GLboolean -> GL ()) -> GLuint -> GLintptr -> GLsizeiptr -> GLboolean -> GL () Source
glNamedBufferPageCommitmentEXT :: GLuint -> GLintptr -> GLsizeiptr -> GLboolean -> GL () Source
unwrap_glNamedBufferPageCommitmentARB :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> GLboolean -> GL ()) -> GLuint -> GLintptr -> GLsizeiptr -> GLboolean -> GL () Source
glNamedBufferPageCommitmentARB :: GLuint -> GLintptr -> GLsizeiptr -> GLboolean -> GL () Source