pcg-random-0.1.0.1: Haskell bindings to the PCG random number generator.

Index

advance 
1 (Function)System.Random.PCG.Fast
2 (Function)System.Random.PCG.Unique
3 (Function)System.Random.PCG.Single
4 (Function)System.Random.PCG
create 
1 (Function)System.Random.PCG.Fast
2 (Function)System.Random.PCG.Unique
3 (Function)System.Random.PCG.Single
4 (Function)System.Random.PCG
createSystemRandom 
1 (Function)System.Random.PCG.Fast
2 (Function)System.Random.PCG.Unique
3 (Function)System.Random.PCG.Single
4 (Function)System.Random.PCG
FrozenGen 
1 (Type/Class)System.Random.PCG.Fast
2 (Type/Class)System.Random.PCG.Single
3 (Type/Class)System.Random.PCG
Gen 
1 (Type/Class)System.Random.PCG.Fast
2 (Type/Class)System.Random.PCG.Unique
3 (Type/Class)System.Random.PCG.Single
4 (Type/Class)System.Random.PCG
GeneratorSystem.Random.PCG.Class
GenIO 
1 (Type/Class)System.Random.PCG.Fast
2 (Type/Class)System.Random.PCG.Single
3 (Type/Class)System.Random.PCG
GenST 
1 (Type/Class)System.Random.PCG.Fast
2 (Type/Class)System.Random.PCG.Single
3 (Type/Class)System.Random.PCG
initFrozen 
1 (Function)System.Random.PCG.Fast
2 (Function)System.Random.PCG.Single
3 (Function)System.Random.PCG
initialize 
1 (Function)System.Random.PCG.Fast
2 (Function)System.Random.PCG.Unique
3 (Function)System.Random.PCG.Single
4 (Function)System.Random.PCG
restore 
1 (Function)System.Random.PCG.Fast
2 (Function)System.Random.PCG.Single
3 (Function)System.Random.PCG
retract 
1 (Function)System.Random.PCG.Fast
2 (Function)System.Random.PCG.Unique
3 (Function)System.Random.PCG.Single
4 (Function)System.Random.PCG
save 
1 (Function)System.Random.PCG.Fast
2 (Function)System.Random.PCG.Single
3 (Function)System.Random.PCG
seed 
1 (Function)System.Random.PCG.Fast
2 (Function)System.Random.PCG.Single
3 (Function)System.Random.PCG
sysRandomSystem.Random.PCG.Class
uniformSystem.Random.PCG.Class, System.Random.PCG.Fast, System.Random.PCG.Unique, System.Random.PCG.Single, System.Random.PCG
uniform1System.Random.PCG.Class
uniform2System.Random.PCG.Class
uniformBoolSystem.Random.PCG.Class, System.Random.PCG.Fast, System.Random.PCG.Unique, System.Random.PCG.Single, System.Random.PCG
uniformDSystem.Random.PCG.Class, System.Random.PCG.Fast, System.Random.PCG.Unique, System.Random.PCG.Single, System.Random.PCG
uniformFSystem.Random.PCG.Class, System.Random.PCG.Fast, System.Random.PCG.Unique, System.Random.PCG.Single, System.Random.PCG
uniformI16System.Random.PCG.Class, System.Random.PCG.Fast, System.Random.PCG.Unique, System.Random.PCG.Single, System.Random.PCG
uniformI32System.Random.PCG.Class, System.Random.PCG.Fast, System.Random.PCG.Unique, System.Random.PCG.Single, System.Random.PCG
uniformI64System.Random.PCG.Class, System.Random.PCG.Fast, System.Random.PCG.Unique, System.Random.PCG.Single, System.Random.PCG
uniformI8System.Random.PCG.Class, System.Random.PCG.Fast, System.Random.PCG.Unique, System.Random.PCG.Single, System.Random.PCG
uniformRSystem.Random.PCG.Class, System.Random.PCG.Fast, System.Random.PCG.Unique, System.Random.PCG.Single, System.Random.PCG
uniformW16System.Random.PCG.Class, System.Random.PCG.Fast, System.Random.PCG.Unique, System.Random.PCG.Single, System.Random.PCG
uniformW32System.Random.PCG.Class, System.Random.PCG.Fast, System.Random.PCG.Unique, System.Random.PCG.Single, System.Random.PCG
uniformW64System.Random.PCG.Class, System.Random.PCG.Fast, System.Random.PCG.Unique, System.Random.PCG.Single, System.Random.PCG
uniformW8System.Random.PCG.Class, System.Random.PCG.Fast, System.Random.PCG.Unique, System.Random.PCG.Single, System.Random.PCG
UnsignedSystem.Random.PCG.Class
VariateSystem.Random.PCG.Class, System.Random.PCG.Fast, System.Random.PCG.Unique, System.Random.PCG.Single, System.Random.PCG
withSystemRandom 
1 (Function)System.Random.PCG.Fast
2 (Function)System.Random.PCG.Unique
3 (Function)System.Random.PCG.Single
4 (Function)System.Random.PCG
wordsTo64BitSystem.Random.PCG.Class
wordsToDoubleSystem.Random.PCG.Class
wordToBoolSystem.Random.PCG.Class
wordToFloatSystem.Random.PCG.Class