rattletrap-4.0.6: Parse and generate Rocket League replays.
Rattletrap.Type.DamageStateAttribute
data DamageStateAttribute Source #
Constructors
Fields
Instances
Methods
(==) :: DamageStateAttribute -> DamageStateAttribute -> Bool #
(/=) :: DamageStateAttribute -> DamageStateAttribute -> Bool #
compare :: DamageStateAttribute -> DamageStateAttribute -> Ordering #
(<) :: DamageStateAttribute -> DamageStateAttribute -> Bool #
(<=) :: DamageStateAttribute -> DamageStateAttribute -> Bool #
(>) :: DamageStateAttribute -> DamageStateAttribute -> Bool #
(>=) :: DamageStateAttribute -> DamageStateAttribute -> Bool #
max :: DamageStateAttribute -> DamageStateAttribute -> DamageStateAttribute #
min :: DamageStateAttribute -> DamageStateAttribute -> DamageStateAttribute #
showsPrec :: Int -> DamageStateAttribute -> ShowS #
show :: DamageStateAttribute -> String #
showList :: [DamageStateAttribute] -> ShowS #
toJSON :: DamageStateAttribute -> Value #
toEncoding :: DamageStateAttribute -> Encoding #
toJSONList :: [DamageStateAttribute] -> Value #
toEncodingList :: [DamageStateAttribute] -> Encoding #
parseJSON :: Value -> Parser DamageStateAttribute #
parseJSONList :: Value -> Parser [DamageStateAttribute] #