rattletrap-6.4.0: Parse and generate Rocket League replays.
Rattletrap.Type.PlayerHistoryKeyAttribute
newtype PlayerHistoryKeyAttribute Source #
Constructors
Fields
Defined in Rattletrap.Type.PlayerHistoryKeyAttribute
Methods
(==) :: PlayerHistoryKeyAttribute -> PlayerHistoryKeyAttribute -> Bool #
(/=) :: PlayerHistoryKeyAttribute -> PlayerHistoryKeyAttribute -> Bool #
compare :: PlayerHistoryKeyAttribute -> PlayerHistoryKeyAttribute -> Ordering #
(<) :: PlayerHistoryKeyAttribute -> PlayerHistoryKeyAttribute -> Bool #
(<=) :: PlayerHistoryKeyAttribute -> PlayerHistoryKeyAttribute -> Bool #
(>) :: PlayerHistoryKeyAttribute -> PlayerHistoryKeyAttribute -> Bool #
(>=) :: PlayerHistoryKeyAttribute -> PlayerHistoryKeyAttribute -> Bool #
max :: PlayerHistoryKeyAttribute -> PlayerHistoryKeyAttribute -> PlayerHistoryKeyAttribute #
min :: PlayerHistoryKeyAttribute -> PlayerHistoryKeyAttribute -> PlayerHistoryKeyAttribute #
showsPrec :: Int -> PlayerHistoryKeyAttribute -> ShowS #
show :: PlayerHistoryKeyAttribute -> String #
showList :: [PlayerHistoryKeyAttribute] -> ShowS #
toJSON :: PlayerHistoryKeyAttribute -> Value #
toEncoding :: PlayerHistoryKeyAttribute -> Encoding #
toJSONList :: [PlayerHistoryKeyAttribute] -> Value #
toEncodingList :: [PlayerHistoryKeyAttribute] -> Encoding #
parseJSON :: Value -> Parser PlayerHistoryKeyAttribute #
parseJSONList :: Value -> Parser [PlayerHistoryKeyAttribute] #