|Connect Reactive + GLUT
|Adapter to connect FRP.Reactive with GLUT. Uses given window
title and a simple canned initialization. Or do your own
initialization and then invoke adapt.
|Adapter to connect FRP.Reactive with GLUT. Assumes that GL/GLUT
have been initialized as desired.
|Simple initialization for GL graphics
|Simple UI type.
|Integral tracking frame sampling
|Produced by Haddock version 2.3.0|