The roguestar-gl package
Roguestar is a science fiction themed roguelike (turn-based, chessboard-tiled, role playing) game written in Haskell. Roguestar uses OpenGL for graphics. This is still a very early release and several important things don't work. Note that there is a runtime dependency on netpipes.
This initial release allows you to play one of six alien races. You begin the game stranded on an alien planet, fighting off an endless hoard of hostile robots.
The Darcs repository is available at http://www.downstairspeople.org/darcs/roguestar-gl.
- No changelog available
|Versions||0.2.1, 0.2.2, 0.4.0.0, 0.4.0.1, 0.4.0.2, 0.4.0.3, 0.6.0.0, 0.6.0.1|
|Dependencies||arrows, base (>3), containers, GLUT, MonadRandom, mtl, process, rsagl (>=0.2.1)|
|Author||Christopher Lane Hinson|
|Maintainer||Christopher Lane Hinson <firstname.lastname@example.org>|
|Uploaded||Sat May 17 23:47:37 UTC 2008 by GwernBranwen|
|Downloads||636 total (47 in last 30 days)|
|Status||Docs not available [build log]|
All reported builds failed [all 1 reports]
- roguestar-gl-0.2.1.tar.gz [browse] (Cabal source package)
- Package description (included in the package)
For package maintainers and hackage trustees