sdl2-2.5.5.0: Both high- and low-level bindings to the SDL library (version 2.0.6+).

Index - P

P 
1 (Data Constructor)SDL.Vect, SDL
2 (Data Constructor)SDL.Internal.Vect
Palette 
1 (Type/Class)SDL.Raw.Types, SDL.Raw
2 (Data Constructor)SDL.Raw.Types, SDL.Raw
3 (Type/Class)SDL.Video.Renderer, SDL.Video, SDL
paletteColorSDL.Video.Renderer, SDL.Video, SDL
paletteColors 
1 (Function)SDL.Raw.Types, SDL.Raw
2 (Function)SDL.Video.Renderer, SDL.Video, SDL
paletteNColors 
1 (Function)SDL.Raw.Types, SDL.Raw
2 (Function)SDL.Video.Renderer, SDL.Video, SDL
PauseSDL.Audio, SDL
pauseAudioSDL.Raw.Audio, SDL.Raw
pauseAudioDeviceSDL.Raw.Audio, SDL.Raw
PausedSDL.Audio, SDL
peepEventsSDL.Raw.Event, SDL.Raw
perpSDL.Vect, SDL
perspectiveSDL.Vect, SDL
PixelFormat 
1 (Type/Class)SDL.Raw.Types, SDL.Raw
2 (Data Constructor)SDL.Raw.Types, SDL.Raw
3 (Type/Class)SDL.Video.Renderer, SDL.Video, SDL
pixelFormatAMaskSDL.Raw.Types, SDL.Raw
pixelFormatBitsPerPixelSDL.Raw.Types, SDL.Raw
pixelFormatBMaskSDL.Raw.Types, SDL.Raw
pixelFormatBytesPerPixelSDL.Raw.Types, SDL.Raw
pixelFormatEnumToMasksSDL.Raw.Video, SDL.Raw
pixelFormatFormatSDL.Raw.Types, SDL.Raw
pixelFormatGMaskSDL.Raw.Types, SDL.Raw
pixelFormatPaletteSDL.Raw.Types, SDL.Raw
pixelFormatRMaskSDL.Raw.Types, SDL.Raw
pixelFormatToMasksSDL.Video.Renderer, SDL.Video, SDL
PlaySDL.Audio, SDL
PlaybackStateSDL.Audio, SDL
PlayingSDL.Audio, SDL
Point 
1 (Type/Class)SDL.Vect, SDL
2 (Type/Class)SDL.Internal.Vect
3 (Type/Class)SDL.Raw.Types, SDL.Raw
4 (Data Constructor)SDL.Raw.Types, SDL.Raw
pointSDL.Vect, SDL
pointXSDL.Raw.Types, SDL.Raw
pointYSDL.Raw.Types, SDL.Raw
pollEvent 
1 (Function)SDL.Raw.Event, SDL.Raw
2 (Function)SDL.Event, SDL
pollEventsSDL.Event, SDL
powSDL.Vect, SDL
PowerState 
1 (Type/Class)SDL.Raw.Enum, SDL.Raw
2 (Type/Class)SDL.Power, SDL
presentSDL.Video.Renderer, SDL.Video, SDL
PressedSDL.Event, SDL
ProfileSDL.Video.OpenGL, SDL.Video, SDL
projectSDL.Vect, SDL
pumpEvents 
1 (Function)SDL.Raw.Event, SDL.Raw
2 (Function)SDL.Event, SDL
pushEventSDL.Raw.Event, SDL.Raw
pushRegisteredEventSDL.Event, SDL
putLinearSDL.Vect, SDL