solve-1.0: Solving simple games

Index

boardSizeSolve.FoxHounds
Coord 
1 (Type/Class)Solve.FoxHounds
2 (Data Constructor)Solve.FoxHounds
delaySolve.FoxHounds
emptySolve.FoxHounds
EvalSolve.FoxHounds
eval 
1 (Function)Solve.Game
2 (Function)Solve.FoxHounds
findSolve.Util
foxSolve.FoxHounds
foxAdjacentSolve.FoxHounds
FoxCaptureSolve.FoxHounds
FoxEscapeSolve.FoxHounds
foxMoveSolve.FoxHounds
foxOnMoveSolve.FoxHounds
foxWinSolve.FoxHounds
Game 
1 (Type/Class)Solve.Game
2 (Data Constructor)Solve.Game
gameSolve.FoxHounds
gameOverSolve.FoxHounds
houndAdjacentSolve.FoxHounds
houndsSolve.FoxHounds
houndsMoveSolve.FoxHounds
houndsWinSolve.FoxHounds
initialSolve.FoxHounds
mapLRSolve.Util
mapRLSolve.Util
move 
1 (Function)Solve.Game
2 (Function)Solve.FoxHounds
nthRootSolve.Util
occupiedSolve.FoxHounds
onBoardSolve.FoxHounds
orderBySolve.Util
Pos 
1 (Type/Class)Solve.FoxHounds
2 (Data Constructor)Solve.FoxHounds
rankAdjacentSolve.FoxHounds
reorderSolve.Util
solveSolve.Game
updateSetSolve.Util