vinyl-gl: Utilities for working with OpenGL's GLSL shading language and vinyl records.

[ bsd3, graphics, library ] [ Propose Tags ]

Using Data.Vinyl records (similar in spirit to HList) to carry GLSL uniform parameters and vertex data enables library code to reflect over the types of the data to facilitate interaction between Haskell and GLSL. See the examples directory in the repository for more information.

Versions [faq] 0.1.0.0, 0.1.0.1, 0.1.2, 0.1.3, 0.1.3.1, 0.1.3.2, 0.2, 0.2.0.1, 0.2.0.2, 0.2.1, 0.3, 0.3.0.1, 0.3.1, 0.3.2, 0.3.3, 0.3.4 (info)
Dependencies base (>=4.6 && <5), containers (>=0.5), GLUtil (>=0.6.4), linear (>=1.1.3), OpenGL (>=2.8), tagged (>=0.4), transformers (>=0.3), vector (>=0.10), vinyl (>=0.1.3) [details]
License BSD-3-Clause
Copyright Copyright (C) 2013 Anthony Cowley
Author Anthony Cowley
Maintainer acowley@gmail.com
Category Graphics
Source repo head: git clone http://github.com/acowley/vinyl-gl.git
Uploaded by AnthonyCowley at Mon Sep 30 22:19:48 UTC 2013
Distributions NixOS:0.3.4
Downloads 8259 total (406 in the last 30 days)
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Status Hackage Matrix CI
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Modules

[Index]

  • Data
    • Vinyl
      • Data.Vinyl.Reflect
  • Graphics
    • Graphics.VinylGL
      • Graphics.VinylGL.Uniforms
      • Graphics.VinylGL.Vertex

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