The vinyl-gl package

[ Tags: bsd3, graphics, library ] [ Propose Tags ]

Using Data.Vinyl records (similar in spirit to HList) to carry GLSL uniform parameters and vertex data enables library code to reflect over the types of the data to facilitate interaction between Haskell and GLSL. See the examples directory in the repository for more information.

Properties

Versions 0.1.0.0, 0.1.0.1, 0.1.2, 0.1.3, 0.1.3.1, 0.1.3.2, 0.2, 0.2.0.1, 0.2.0.2, 0.2.1, 0.3, 0.3.0.1, 0.3.1 (info)
Change log CHANGELOG.md
Dependencies base (>=4.6 && <5), containers (>=0.5), GLUtil (>=0.6.4), linear (>=1.1.3), OpenGL (>=2.8), tagged (>=0.4), transformers (>=0.3), vector (>=0.10), vinyl (>=0.5.1 && <0.7) [details]
License BSD3
Copyright Copyright (C) 2013 Anthony Cowley
Author Anthony Cowley
Maintainer acowley@gmail.com
Category Graphics
Source repository head: git clone http://github.com/acowley/vinyl-gl.git
Uploaded Tue Aug 1 16:05:47 UTC 2017 by AnthonyCowley
Distributions NixOS:0.3.1
Downloads 2758 total (26 in the last 30 days)
Rating 0.0 (0 ratings) [clear rating]
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Status Docs not available [build log]
All reported builds failed as of 2017-08-01 [all 3 reports]
Hackage Matrix CI

Modules

  • Data
    • Vinyl
      • Data.Vinyl.Reflect
  • Graphics
    • Graphics.VinylGL
      • Graphics.VinylGL.Uniforms
      • Graphics.VinylGL.Vertex

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