vinyl-gl: Utilities for working with OpenGL's GLSL shading language and vinyl records.

[ bsd3, graphics, library ] [ Propose Tags ]

Using Data.Vinyl records (similar in spirit to HList) to carry GLSL uniform parameters and vertex data enables library code to reflect over the types of the data to facilitate interaction between Haskell and GLSL. See the examples directory in the repository for more information.

Versions 0.1.0.0, 0.1.0.1, 0.1.2, 0.1.3, 0.1.3.1, 0.1.3.2, 0.2, 0.2.0.1, 0.2.0.2, 0.2.1, 0.3, 0.3.0.1, 0.3.1, 0.3.2, 0.3.3 (info)
Change log CHANGELOG.md
Dependencies base (>=4.6 && <5), containers (>=0.5), GLUtil (>=0.6.4), linear (>=1.1.3), OpenGL (>=2.8), tagged (>=0.4), transformers (>=0.3), vector (>=0.10), vinyl (>=0.5.1 && <0.9) [details]
License BSD-3-Clause
Copyright Copyright (C) 2013 Anthony Cowley
Author Anthony Cowley
Maintainer acowley@gmail.com
Category Graphics
Source repo head: git clone http://github.com/acowley/vinyl-gl.git
Uploaded by AnthonyCowley at Thu Mar 15 19:38:59 UTC 2018
Distributions NixOS:0.3.3
Downloads 4586 total (50 in the last 30 days)
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Status Docs not available [build log]
All reported builds failed as of 2018-03-15 [all 3 reports]
Hackage Matrix CI

Modules

  • Data
    • Vinyl
      • Data.Vinyl.Reflect
  • Graphics
    • Graphics.VinylGL
      • Graphics.VinylGL.Uniforms
      • Graphics.VinylGL.Vertex

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