JuicyPixels-3.1: Picture loading/serialization (in png, jpeg, bitmap, gif, tiff and radiance)

Safe HaskellNone

Codec.Picture.Png

Contents

Description

Module used for loading & writing 'Portable Network Graphics' (PNG) files. The API has two layers, the high level, which load the image without looking deeply about it and the low level, allowing access to data chunks contained in the PNG image.

For general use, please use decodePng function.

The loader has been validated against the pngsuite (http:www.libpng.orgpubpng/pngsuite.html)

Synopsis

High level functions

class PngSavable a whereSource

Encode an image into a png if possible.

Methods

encodePng :: Image a -> ByteStringSource

Transform an image into a png encoded bytestring, ready to be writte as a file.

decodePng :: ByteString -> Either String DynamicImageSource

Transform a raw png image to an image, without modifying the underlying pixel type. If the image is greyscale and < 8 bits, a transformation to RGBA8 is performed. This should change in the future. The resulting image let you manage the pixel types.

This function can output the following pixel types :

  • PixelY8
  • PixelY16
  • PixelYA8
  • PixelYA16
  • PixelRGB8
  • PixelRGB16
  • PixelRGBA8
  • PixelRGBA16

writePng :: PngSavable pixel => FilePath -> Image pixel -> IO ()Source

Helper function to directly write an image as a png on disk.

encodeDynamicPng :: DynamicImage -> Either String ByteStringSource

Encode a dynamic image in bmp if possible, supported pixel type are :

  • Y8
  • Y16
  • YA8
  • YA16
  • RGB8
  • RGB16
  • RGBA8
  • RGBA16

writeDynamicPng :: FilePath -> DynamicImage -> IO (Either String Bool)Source

Write a dynamic image in a .png image file if possible. The same restriction as encodeDynamicPng apply.