nyx-game-1.0.1.0: A bullet-hell game made with SDL2.
Play.Engine.Types
type Point a = V2 a Source #
type IPoint = V2 Int Source #
type FPoint = V2 Float Source #
type Size = V2 Int Source #
x :: Lens' (V2 a) a Source #
y :: Lens' (V2 a) a Source #
pattern Point :: a -> a -> V2 a Source #
pointToTuple :: Point a -> (a, a) Source #
sizeToTuple :: Size -> (Int, Int) Source #