actTurn | Quoridor |
align | Quoridor |
Blue | Quoridor |
BoardSize | Quoridor |
boardSize | Quoridor |
Cell | Quoridor |
changeCurrPlayer | Quoridor |
checkAndSetWinner | Quoridor |
cmdlineMain | Quoridor.Cmdline |
coerceTurn | Quoridor |
Color | Quoridor |
color | Quoridor |
currP | Quoridor |
defaultGameConfig | Quoridor |
dfs | Quoridor |
Direction | Quoridor |
distance | Quoridor |
Game | |
1 (Type/Class) | Quoridor |
2 (Data Constructor) | Quoridor |
GameConfig | |
1 (Type/Class) | Quoridor |
2 (Data Constructor) | Quoridor |
GameState | |
1 (Type/Class) | Quoridor |
2 (Data Constructor) | Quoridor |
Gate | Quoridor |
gatesLeft | Quoridor |
gatesPerPlayer | Quoridor |
gateToCells | Quoridor |
gateUpperLeft | Quoridor |
getAdj | Quoridor |
getCurrentValidMoves | Quoridor |
getValidMoves | Quoridor |
Green | Quoridor |
H | Quoridor |
HalfGate | Quoridor |
HalfGates | Quoridor |
halfGates | Quoridor |
initialGameState | Quoridor |
insertGate | Quoridor |
isAdj | Quoridor |
isGateSpaceClear | Quoridor |
isHalfGateSpaceClear | Quoridor |
isVacant | Quoridor |
isValidTurn | Quoridor |
isWinningCell | Quoridor |
isWithinRange | Quoridor |
makeTurn | Quoridor |
modifyCurrP | Quoridor |
Move | Quoridor |
numOfPlayers | Quoridor |
Player | |
1 (Type/Class) | Quoridor |
2 (Data Constructor) | Quoridor |
playerList | Quoridor |
pos | Quoridor |
PutGate | Quoridor |
Red | Quoridor |
runGame | Quoridor |
runGameWithGameState | Quoridor |
ShortCutMove | Quoridor |
startPos | Quoridor |
Turn | Quoridor |
V | Quoridor |
ValidMoves | Quoridor |
White | Quoridor |
winner | Quoridor |