3d-graphics-examples: Examples of 3D graphics programming with OpenGL

[ bsd3, fractals, graphics, program ] [ Propose Tags ]

This package demonstrates how to program simple interactive 3D graphics with OpenGL. It contains two programs, which are both about fractals:

generates graphics from Lindenmayer systems (L-systems). It defines a language for L-systems as an embedded DSL.
uses the generalized Brownian motion to generate graphics that resemble mountain landscapes.

The original versions of these programs were written by Matthias Reisner as part of a student project at the Brandenburg University of Technology at Cottbus, Germany. Wolfgang Jeltsch, who supervised this student project, is now maintaining these programs.


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Dependencies base (>=3.0 && <5), GLUT (>=2.4 && <2.8), OpenGL (>=2.8 && <2.13), random (>=1.0 && <1.1) [details]
License BSD-3-Clause
Copyright © 2006 Matthias Reisner; © 2012–2015 Wolfgang Jeltsch
Author Matthias Reisner
Maintainer wolfgang@cs.ioc.ee
Category Graphics, Fractals
Home page http://darcs.wolfgang.jeltsch.info/haskell/3d-graphics-examples
Source repo head: darcs get http://darcs.wolfgang.jeltsch.info/haskell/3d-graphics-examples/main
this: darcs get http://darcs.wolfgang.jeltsch.info/haskell/3d-graphics-examples/main --tag 3d-graphics-examples-
Uploaded by WolfgangJeltsch at 2015-06-02T11:05:57Z
Reverse Dependencies 1 direct, 0 indirect [details]
Executables l-systems, mountains
Downloads 4466 total (21 in the last 30 days)
Rating 1.75 (votes: 1) [estimated by Bayesian average]
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Status Docs not available [build log]
Last success reported on 2016-12-09 [all 7 reports]