| Context | Sound.ALUT | | ContextAttribute | Sound.ALUT | | captureCloseDevice | Sound.ALUT | | captureDefaultDeviceSpecifier | Sound.ALUT | | captureDeviceSpecifier | Sound.ALUT | | captureNumSamples | Sound.ALUT | | captureOpenDevice | Sound.ALUT | | captureSamples | Sound.ALUT | | captureStart | Sound.ALUT | | captureStop | Sound.ALUT | | closeDevice | Sound.ALUT | | coneAngles | Sound.ALUT | | coneOuterGain | Sound.ALUT | | contextsDevice | Sound.ALUT | | createBuffer | Sound.ALUT.Loaders, Sound.ALUT | | createBufferData | Sound.ALUT.Loaders, Sound.ALUT | | createContext | Sound.ALUT | | currentContext | Sound.ALUT |
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