Cartesian: Coordinate systems

[ library, math, mit ] [ Propose Tags ]


[Last Documentation]

  • Cartesian
    • Cartesian.Plane
      • Cartesian.Plane.Lenses
      • Cartesian.Plane.Types
    • Cartesian.Space
      • Cartesian.Space.Lenses
      • Cartesian.Space.Types
    • Cartesian.Types


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Versions [RSS],,,,,
Dependencies base (>=4 && <5), lens (<=, template-haskell [details]
License MIT
Author Jonatan H Sundqvist
Category Math
Uploaded by SwiftsNamesake at 2016-01-05T09:08:30Z
Distributions NixOS:
Reverse Dependencies 1 direct, 2 indirect [details]
Downloads 3896 total (20 in the last 30 days)
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Status Docs not available [build log]
All reported builds failed as of 2016-11-28 [all 2 reports]

Readme for Cartesian-

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Functions and types for working with three-dimensional coordinate systems.

For now, all functions assume a coordinate system where right is +X, up is +Y and forwards is +Z.


Jonatan H Sundqvist


  • Use typeclass for Vectors (would save a lot of boilerplate)
  • Allow functions to operate on any Vector-like type (including eg. Complex)
  • Consistent naming scheme (eg. use Vector(2D|3D) or just Vector for both types)