Cartesian-0.6.0.0: Coordinate systems

LicenseMIT
MaintainerJonatan H Sundqvist
Stabilityexperimental|stable
PortabilityPOSIX (not sure)
Safe HaskellNone
LanguageHaskell2010

Cartesian.Types

Description

 

Synopsis

Documentation

Third party types

newtype V1 a :: * -> * #

A 1-dimensional vector

>>> pure 1 :: V1 Int
V1 1
>>> V1 2 + V1 3
V1 5
>>> V1 2 * V1 3
V1 6
>>> sum (V1 2)
2

Constructors

V1 a 

Instances

Monad V1 

Methods

(>>=) :: V1 a -> (a -> V1 b) -> V1 b #

(>>) :: V1 a -> V1 b -> V1 b #

return :: a -> V1 a #

fail :: String -> V1 a #

Functor V1 

Methods

fmap :: (a -> b) -> V1 a -> V1 b #

(<$) :: a -> V1 b -> V1 a #

MonadFix V1 

Methods

mfix :: (a -> V1 a) -> V1 a #

Applicative V1 

Methods

pure :: a -> V1 a #

(<*>) :: V1 (a -> b) -> V1 a -> V1 b #

(*>) :: V1 a -> V1 b -> V1 b #

(<*) :: V1 a -> V1 b -> V1 a #

Foldable V1 

Methods

fold :: Monoid m => V1 m -> m #

foldMap :: Monoid m => (a -> m) -> V1 a -> m #

foldr :: (a -> b -> b) -> b -> V1 a -> b #

foldr' :: (a -> b -> b) -> b -> V1 a -> b #

foldl :: (b -> a -> b) -> b -> V1 a -> b #

foldl' :: (b -> a -> b) -> b -> V1 a -> b #

foldr1 :: (a -> a -> a) -> V1 a -> a #

foldl1 :: (a -> a -> a) -> V1 a -> a #

toList :: V1 a -> [a] #

null :: V1 a -> Bool #

length :: V1 a -> Int #

elem :: Eq a => a -> V1 a -> Bool #

maximum :: Ord a => V1 a -> a #

minimum :: Ord a => V1 a -> a #

sum :: Num a => V1 a -> a #

product :: Num a => V1 a -> a #

Traversable V1 

Methods

traverse :: Applicative f => (a -> f b) -> V1 a -> f (V1 b) #

sequenceA :: Applicative f => V1 (f a) -> f (V1 a) #

mapM :: Monad m => (a -> m b) -> V1 a -> m (V1 b) #

sequence :: Monad m => V1 (m a) -> m (V1 a) #

Generic1 V1 

Associated Types

type Rep1 (V1 :: * -> *) :: * -> * #

Methods

from1 :: V1 a -> Rep1 V1 a #

to1 :: Rep1 V1 a -> V1 a #

Distributive V1 

Methods

distribute :: Functor f => f (V1 a) -> V1 (f a) #

collect :: Functor f => (a -> V1 b) -> f a -> V1 (f b) #

distributeM :: Monad m => m (V1 a) -> V1 (m a) #

collectM :: Monad m => (a -> V1 b) -> m a -> V1 (m b) #

Representable V1 

Associated Types

type Rep (V1 :: * -> *) :: * #

Methods

tabulate :: (Rep V1 -> a) -> V1 a #

index :: V1 a -> Rep V1 -> a #

Eq1 V1 

Methods

liftEq :: (a -> b -> Bool) -> V1 a -> V1 b -> Bool #

Ord1 V1 

Methods

liftCompare :: (a -> b -> Ordering) -> V1 a -> V1 b -> Ordering #

Read1 V1 

Methods

liftReadsPrec :: (Int -> ReadS a) -> ReadS [a] -> Int -> ReadS (V1 a) #

liftReadList :: (Int -> ReadS a) -> ReadS [a] -> ReadS [V1 a] #

Show1 V1 

Methods

liftShowsPrec :: (Int -> a -> ShowS) -> ([a] -> ShowS) -> Int -> V1 a -> ShowS #

liftShowList :: (Int -> a -> ShowS) -> ([a] -> ShowS) -> [V1 a] -> ShowS #

MonadZip V1 

Methods

mzip :: V1 a -> V1 b -> V1 (a, b) #

mzipWith :: (a -> b -> c) -> V1 a -> V1 b -> V1 c #

munzip :: V1 (a, b) -> (V1 a, V1 b) #

Serial1 V1 

Methods

serializeWith :: MonadPut m => (a -> m ()) -> V1 a -> m () #

deserializeWith :: MonadGet m => m a -> m (V1 a) #

Traversable1 V1 

Methods

traverse1 :: Apply f => (a -> f b) -> V1 a -> f (V1 b) #

sequence1 :: Apply f => V1 (f b) -> f (V1 b) #

R1 V1 

Methods

_x :: Functor f => (a -> f a) -> V1 a -> f (V1 a) #

Metric V1 

Methods

dot :: Num a => V1 a -> V1 a -> a #

quadrance :: Num a => V1 a -> a #

qd :: Num a => V1 a -> V1 a -> a #

distance :: Floating a => V1 a -> V1 a -> a #

norm :: Floating a => V1 a -> a #

signorm :: Floating a => V1 a -> V1 a #

Additive V1 

Methods

zero :: Num a => V1 a #

(^+^) :: Num a => V1 a -> V1 a -> V1 a #

(^-^) :: Num a => V1 a -> V1 a -> V1 a #

lerp :: Num a => a -> V1 a -> V1 a -> V1 a #

liftU2 :: (a -> a -> a) -> V1 a -> V1 a -> V1 a #

liftI2 :: (a -> b -> c) -> V1 a -> V1 b -> V1 c #

Apply V1 

Methods

(<.>) :: V1 (a -> b) -> V1 a -> V1 b #

(.>) :: V1 a -> V1 b -> V1 b #

(<.) :: V1 a -> V1 b -> V1 a #

Bind V1 

Methods

(>>-) :: V1 a -> (a -> V1 b) -> V1 b #

join :: V1 (V1 a) -> V1 a #

Foldable1 V1 

Methods

fold1 :: Semigroup m => V1 m -> m #

foldMap1 :: Semigroup m => (a -> m) -> V1 a -> m #

Unbox a => Vector Vector (V1 a) 

Methods

basicUnsafeFreeze :: PrimMonad m => Mutable Vector (PrimState m) (V1 a) -> m (Vector (V1 a)) #

basicUnsafeThaw :: PrimMonad m => Vector (V1 a) -> m (Mutable Vector (PrimState m) (V1 a)) #

basicLength :: Vector (V1 a) -> Int #

basicUnsafeSlice :: Int -> Int -> Vector (V1 a) -> Vector (V1 a) #

basicUnsafeIndexM :: Monad m => Vector (V1 a) -> Int -> m (V1 a) #

basicUnsafeCopy :: PrimMonad m => Mutable Vector (PrimState m) (V1 a) -> Vector (V1 a) -> m () #

elemseq :: Vector (V1 a) -> V1 a -> b -> b #

Unbox a => MVector MVector (V1 a) 

Methods

basicLength :: MVector s (V1 a) -> Int #

basicUnsafeSlice :: Int -> Int -> MVector s (V1 a) -> MVector s (V1 a) #

basicOverlaps :: MVector s (V1 a) -> MVector s (V1 a) -> Bool #

basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (V1 a)) #

basicInitialize :: PrimMonad m => MVector (PrimState m) (V1 a) -> m () #

basicUnsafeReplicate :: PrimMonad m => Int -> V1 a -> m (MVector (PrimState m) (V1 a)) #

basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (V1 a) -> Int -> m (V1 a) #

basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (V1 a) -> Int -> V1 a -> m () #

basicClear :: PrimMonad m => MVector (PrimState m) (V1 a) -> m () #

basicSet :: PrimMonad m => MVector (PrimState m) (V1 a) -> V1 a -> m () #

basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (V1 a) -> MVector (PrimState m) (V1 a) -> m () #

basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (V1 a) -> MVector (PrimState m) (V1 a) -> m () #

basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (V1 a) -> Int -> m (MVector (PrimState m) (V1 a)) #

Bounded a => Bounded (V1 a) 

Methods

minBound :: V1 a #

maxBound :: V1 a #

Eq a => Eq (V1 a) 

Methods

(==) :: V1 a -> V1 a -> Bool #

(/=) :: V1 a -> V1 a -> Bool #

Floating a => Floating (V1 a) 

Methods

pi :: V1 a #

exp :: V1 a -> V1 a #

log :: V1 a -> V1 a #

sqrt :: V1 a -> V1 a #

(**) :: V1 a -> V1 a -> V1 a #

logBase :: V1 a -> V1 a -> V1 a #

sin :: V1 a -> V1 a #

cos :: V1 a -> V1 a #

tan :: V1 a -> V1 a #

asin :: V1 a -> V1 a #

acos :: V1 a -> V1 a #

atan :: V1 a -> V1 a #

sinh :: V1 a -> V1 a #

cosh :: V1 a -> V1 a #

tanh :: V1 a -> V1 a #

asinh :: V1 a -> V1 a #

acosh :: V1 a -> V1 a #

atanh :: V1 a -> V1 a #

log1p :: V1 a -> V1 a #

expm1 :: V1 a -> V1 a #

log1pexp :: V1 a -> V1 a #

log1mexp :: V1 a -> V1 a #

Fractional a => Fractional (V1 a) 

Methods

(/) :: V1 a -> V1 a -> V1 a #

recip :: V1 a -> V1 a #

fromRational :: Rational -> V1 a #

Data a => Data (V1 a) 

Methods

gfoldl :: (forall d b. Data d => c (d -> b) -> d -> c b) -> (forall g. g -> c g) -> V1 a -> c (V1 a) #

gunfold :: (forall b r. Data b => c (b -> r) -> c r) -> (forall r. r -> c r) -> Constr -> c (V1 a) #

toConstr :: V1 a -> Constr #

dataTypeOf :: V1 a -> DataType #

dataCast1 :: Typeable (* -> *) t => (forall d. Data d => c (t d)) -> Maybe (c (V1 a)) #

dataCast2 :: Typeable (* -> * -> *) t => (forall d e. (Data d, Data e) => c (t d e)) -> Maybe (c (V1 a)) #

gmapT :: (forall b. Data b => b -> b) -> V1 a -> V1 a #

gmapQl :: (r -> r' -> r) -> r -> (forall d. Data d => d -> r') -> V1 a -> r #

gmapQr :: (r' -> r -> r) -> r -> (forall d. Data d => d -> r') -> V1 a -> r #

gmapQ :: (forall d. Data d => d -> u) -> V1 a -> [u] #

gmapQi :: Int -> (forall d. Data d => d -> u) -> V1 a -> u #

gmapM :: Monad m => (forall d. Data d => d -> m d) -> V1 a -> m (V1 a) #

gmapMp :: MonadPlus m => (forall d. Data d => d -> m d) -> V1 a -> m (V1 a) #

gmapMo :: MonadPlus m => (forall d. Data d => d -> m d) -> V1 a -> m (V1 a) #

Num a => Num (V1 a) 

Methods

(+) :: V1 a -> V1 a -> V1 a #

(-) :: V1 a -> V1 a -> V1 a #

(*) :: V1 a -> V1 a -> V1 a #

negate :: V1 a -> V1 a #

abs :: V1 a -> V1 a #

signum :: V1 a -> V1 a #

fromInteger :: Integer -> V1 a #

Ord a => Ord (V1 a) 

Methods

compare :: V1 a -> V1 a -> Ordering #

(<) :: V1 a -> V1 a -> Bool #

(<=) :: V1 a -> V1 a -> Bool #

(>) :: V1 a -> V1 a -> Bool #

(>=) :: V1 a -> V1 a -> Bool #

max :: V1 a -> V1 a -> V1 a #

min :: V1 a -> V1 a -> V1 a #

Read a => Read (V1 a) 
Show a => Show (V1 a) 

Methods

showsPrec :: Int -> V1 a -> ShowS #

show :: V1 a -> String #

showList :: [V1 a] -> ShowS #

Ix a => Ix (V1 a) 

Methods

range :: (V1 a, V1 a) -> [V1 a] #

index :: (V1 a, V1 a) -> V1 a -> Int #

unsafeIndex :: (V1 a, V1 a) -> V1 a -> Int

inRange :: (V1 a, V1 a) -> V1 a -> Bool #

rangeSize :: (V1 a, V1 a) -> Int #

unsafeRangeSize :: (V1 a, V1 a) -> Int

Generic (V1 a) 

Associated Types

type Rep (V1 a) :: * -> * #

Methods

from :: V1 a -> Rep (V1 a) x #

to :: Rep (V1 a) x -> V1 a #

Storable a => Storable (V1 a) 

Methods

sizeOf :: V1 a -> Int #

alignment :: V1 a -> Int #

peekElemOff :: Ptr (V1 a) -> Int -> IO (V1 a) #

pokeElemOff :: Ptr (V1 a) -> Int -> V1 a -> IO () #

peekByteOff :: Ptr b -> Int -> IO (V1 a) #

pokeByteOff :: Ptr b -> Int -> V1 a -> IO () #

peek :: Ptr (V1 a) -> IO (V1 a) #

poke :: Ptr (V1 a) -> V1 a -> IO () #

Binary a => Binary (V1 a) 

Methods

put :: V1 a -> Put #

get :: Get (V1 a) #

putList :: [V1 a] -> Put #

Serial a => Serial (V1 a) 

Methods

serialize :: MonadPut m => V1 a -> m () #

deserialize :: MonadGet m => m (V1 a) #

Serialize a => Serialize (V1 a) 

Methods

put :: Putter (V1 a) #

get :: Get (V1 a) #

NFData a => NFData (V1 a) 

Methods

rnf :: V1 a -> () #

Hashable a => Hashable (V1 a) 

Methods

hashWithSalt :: Int -> V1 a -> Int #

hash :: V1 a -> Int #

Unbox a => Unbox (V1 a) 
Ixed (V1 a) 

Methods

ix :: Index (V1 a) -> Traversal' (V1 a) (IxValue (V1 a)) #

Epsilon a => Epsilon (V1 a) 

Methods

nearZero :: V1 a -> Bool #

FunctorWithIndex (E V1) V1 

Methods

imap :: (E V1 -> a -> b) -> V1 a -> V1 b #

imapped :: (Indexable (E V1) p, Settable f) => p a (f b) -> V1 a -> f (V1 b) #

FoldableWithIndex (E V1) V1 

Methods

ifoldMap :: Monoid m => (E V1 -> a -> m) -> V1 a -> m #

ifolded :: (Indexable (E V1) p, Contravariant f, Applicative f) => p a (f a) -> V1 a -> f (V1 a) #

ifoldr :: (E V1 -> a -> b -> b) -> b -> V1 a -> b #

ifoldl :: (E V1 -> b -> a -> b) -> b -> V1 a -> b #

ifoldr' :: (E V1 -> a -> b -> b) -> b -> V1 a -> b #

ifoldl' :: (E V1 -> b -> a -> b) -> b -> V1 a -> b #

TraversableWithIndex (E V1) V1 

Methods

itraverse :: Applicative f => (E V1 -> a -> f b) -> V1 a -> f (V1 b) #

itraversed :: (Indexable (E V1) p, Applicative f) => p a (f b) -> V1 a -> f (V1 b) #

HasX (V1 f) f Source # 

Methods

x :: Simple * * * Lens (V1 f) f Source #

Each (V1 a) (V1 b) a b 

Methods

each :: Traversal (V1 a) (V1 b) a b #

type Rep1 V1 
type Rep1 V1 = D1 (MetaData "V1" "Linear.V1" "linear-1.20.5-KjK8yuV2Amf2Ji2WrPeep4" True) (C1 (MetaCons "V1" PrefixI False) (S1 (MetaSel (Nothing Symbol) NoSourceUnpackedness NoSourceStrictness DecidedLazy) Par1))
type Rep V1 
type Rep V1 = E V1
data MVector s (V1 a) 
data MVector s (V1 a) = MV_V1 (MVector s a)
type Rep (V1 a) 
type Rep (V1 a) = D1 (MetaData "V1" "Linear.V1" "linear-1.20.5-KjK8yuV2Amf2Ji2WrPeep4" True) (C1 (MetaCons "V1" PrefixI False) (S1 (MetaSel (Nothing Symbol) NoSourceUnpackedness NoSourceStrictness DecidedLazy) (Rec0 a)))
data Vector (V1 a) 
data Vector (V1 a) = V_V1 (Vector a)
type Index (V1 a) 
type Index (V1 a) = E V1
type IxValue (V1 a) 
type IxValue (V1 a) = a

data V2 a :: * -> * #

A 2-dimensional vector

>>> pure 1 :: V2 Int
V2 1 1
>>> V2 1 2 + V2 3 4
V2 4 6
>>> V2 1 2 * V2 3 4
V2 3 8
>>> sum (V2 1 2)
3

Constructors

V2 ~a ~a 

Instances

Monad V2 

Methods

(>>=) :: V2 a -> (a -> V2 b) -> V2 b #

(>>) :: V2 a -> V2 b -> V2 b #

return :: a -> V2 a #

fail :: String -> V2 a #

Functor V2 

Methods

fmap :: (a -> b) -> V2 a -> V2 b #

(<$) :: a -> V2 b -> V2 a #

MonadFix V2 

Methods

mfix :: (a -> V2 a) -> V2 a #

Applicative V2 

Methods

pure :: a -> V2 a #

(<*>) :: V2 (a -> b) -> V2 a -> V2 b #

(*>) :: V2 a -> V2 b -> V2 b #

(<*) :: V2 a -> V2 b -> V2 a #

Foldable V2 

Methods

fold :: Monoid m => V2 m -> m #

foldMap :: Monoid m => (a -> m) -> V2 a -> m #

foldr :: (a -> b -> b) -> b -> V2 a -> b #

foldr' :: (a -> b -> b) -> b -> V2 a -> b #

foldl :: (b -> a -> b) -> b -> V2 a -> b #

foldl' :: (b -> a -> b) -> b -> V2 a -> b #

foldr1 :: (a -> a -> a) -> V2 a -> a #

foldl1 :: (a -> a -> a) -> V2 a -> a #

toList :: V2 a -> [a] #

null :: V2 a -> Bool #

length :: V2 a -> Int #

elem :: Eq a => a -> V2 a -> Bool #

maximum :: Ord a => V2 a -> a #

minimum :: Ord a => V2 a -> a #

sum :: Num a => V2 a -> a #

product :: Num a => V2 a -> a #

Traversable V2 

Methods

traverse :: Applicative f => (a -> f b) -> V2 a -> f (V2 b) #

sequenceA :: Applicative f => V2 (f a) -> f (V2 a) #

mapM :: Monad m => (a -> m b) -> V2 a -> m (V2 b) #

sequence :: Monad m => V2 (m a) -> m (V2 a) #

Generic1 V2 

Associated Types

type Rep1 (V2 :: * -> *) :: * -> * #

Methods

from1 :: V2 a -> Rep1 V2 a #

to1 :: Rep1 V2 a -> V2 a #

Distributive V2 

Methods

distribute :: Functor f => f (V2 a) -> V2 (f a) #

collect :: Functor f => (a -> V2 b) -> f a -> V2 (f b) #

distributeM :: Monad m => m (V2 a) -> V2 (m a) #

collectM :: Monad m => (a -> V2 b) -> m a -> V2 (m b) #

Representable V2 

Associated Types

type Rep (V2 :: * -> *) :: * #

Methods

tabulate :: (Rep V2 -> a) -> V2 a #

index :: V2 a -> Rep V2 -> a #

Eq1 V2 

Methods

liftEq :: (a -> b -> Bool) -> V2 a -> V2 b -> Bool #

Ord1 V2 

Methods

liftCompare :: (a -> b -> Ordering) -> V2 a -> V2 b -> Ordering #

Read1 V2 

Methods

liftReadsPrec :: (Int -> ReadS a) -> ReadS [a] -> Int -> ReadS (V2 a) #

liftReadList :: (Int -> ReadS a) -> ReadS [a] -> ReadS [V2 a] #

Show1 V2 

Methods

liftShowsPrec :: (Int -> a -> ShowS) -> ([a] -> ShowS) -> Int -> V2 a -> ShowS #

liftShowList :: (Int -> a -> ShowS) -> ([a] -> ShowS) -> [V2 a] -> ShowS #

MonadZip V2 

Methods

mzip :: V2 a -> V2 b -> V2 (a, b) #

mzipWith :: (a -> b -> c) -> V2 a -> V2 b -> V2 c #

munzip :: V2 (a, b) -> (V2 a, V2 b) #

Serial1 V2 

Methods

serializeWith :: MonadPut m => (a -> m ()) -> V2 a -> m () #

deserializeWith :: MonadGet m => m a -> m (V2 a) #

Traversable1 V2 

Methods

traverse1 :: Apply f => (a -> f b) -> V2 a -> f (V2 b) #

sequence1 :: Apply f => V2 (f b) -> f (V2 b) #

R2 V2 

Methods

_y :: Functor f => (a -> f a) -> V2 a -> f (V2 a) #

_xy :: Functor f => (V2 a -> f (V2 a)) -> V2 a -> f (V2 a) #

R1 V2 

Methods

_x :: Functor f => (a -> f a) -> V2 a -> f (V2 a) #

Metric V2 

Methods

dot :: Num a => V2 a -> V2 a -> a #

quadrance :: Num a => V2 a -> a #

qd :: Num a => V2 a -> V2 a -> a #

distance :: Floating a => V2 a -> V2 a -> a #

norm :: Floating a => V2 a -> a #

signorm :: Floating a => V2 a -> V2 a #

Additive V2 

Methods

zero :: Num a => V2 a #

(^+^) :: Num a => V2 a -> V2 a -> V2 a #

(^-^) :: Num a => V2 a -> V2 a -> V2 a #

lerp :: Num a => a -> V2 a -> V2 a -> V2 a #

liftU2 :: (a -> a -> a) -> V2 a -> V2 a -> V2 a #

liftI2 :: (a -> b -> c) -> V2 a -> V2 b -> V2 c #

Apply V2 

Methods

(<.>) :: V2 (a -> b) -> V2 a -> V2 b #

(.>) :: V2 a -> V2 b -> V2 b #

(<.) :: V2 a -> V2 b -> V2 a #

Bind V2 

Methods

(>>-) :: V2 a -> (a -> V2 b) -> V2 b #

join :: V2 (V2 a) -> V2 a #

Foldable1 V2 

Methods

fold1 :: Semigroup m => V2 m -> m #

foldMap1 :: Semigroup m => (a -> m) -> V2 a -> m #

Unbox a => Vector Vector (V2 a) 

Methods

basicUnsafeFreeze :: PrimMonad m => Mutable Vector (PrimState m) (V2 a) -> m (Vector (V2 a)) #

basicUnsafeThaw :: PrimMonad m => Vector (V2 a) -> m (Mutable Vector (PrimState m) (V2 a)) #

basicLength :: Vector (V2 a) -> Int #

basicUnsafeSlice :: Int -> Int -> Vector (V2 a) -> Vector (V2 a) #

basicUnsafeIndexM :: Monad m => Vector (V2 a) -> Int -> m (V2 a) #

basicUnsafeCopy :: PrimMonad m => Mutable Vector (PrimState m) (V2 a) -> Vector (V2 a) -> m () #

elemseq :: Vector (V2 a) -> V2 a -> b -> b #

Unbox a => MVector MVector (V2 a) 

Methods

basicLength :: MVector s (V2 a) -> Int #

basicUnsafeSlice :: Int -> Int -> MVector s (V2 a) -> MVector s (V2 a) #

basicOverlaps :: MVector s (V2 a) -> MVector s (V2 a) -> Bool #

basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (V2 a)) #

basicInitialize :: PrimMonad m => MVector (PrimState m) (V2 a) -> m () #

basicUnsafeReplicate :: PrimMonad m => Int -> V2 a -> m (MVector (PrimState m) (V2 a)) #

basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (V2 a) -> Int -> m (V2 a) #

basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (V2 a) -> Int -> V2 a -> m () #

basicClear :: PrimMonad m => MVector (PrimState m) (V2 a) -> m () #

basicSet :: PrimMonad m => MVector (PrimState m) (V2 a) -> V2 a -> m () #

basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (V2 a) -> MVector (PrimState m) (V2 a) -> m () #

basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (V2 a) -> MVector (PrimState m) (V2 a) -> m () #

basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (V2 a) -> Int -> m (MVector (PrimState m) (V2 a)) #

Bounded a => Bounded (V2 a) 

Methods

minBound :: V2 a #

maxBound :: V2 a #

Eq a => Eq (V2 a) 

Methods

(==) :: V2 a -> V2 a -> Bool #

(/=) :: V2 a -> V2 a -> Bool #

Floating a => Floating (V2 a) 

Methods

pi :: V2 a #

exp :: V2 a -> V2 a #

log :: V2 a -> V2 a #

sqrt :: V2 a -> V2 a #

(**) :: V2 a -> V2 a -> V2 a #

logBase :: V2 a -> V2 a -> V2 a #

sin :: V2 a -> V2 a #

cos :: V2 a -> V2 a #

tan :: V2 a -> V2 a #

asin :: V2 a -> V2 a #

acos :: V2 a -> V2 a #

atan :: V2 a -> V2 a #

sinh :: V2 a -> V2 a #

cosh :: V2 a -> V2 a #

tanh :: V2 a -> V2 a #

asinh :: V2 a -> V2 a #

acosh :: V2 a -> V2 a #

atanh :: V2 a -> V2 a #

log1p :: V2 a -> V2 a #

expm1 :: V2 a -> V2 a #

log1pexp :: V2 a -> V2 a #

log1mexp :: V2 a -> V2 a #

Fractional a => Fractional (V2 a) 

Methods

(/) :: V2 a -> V2 a -> V2 a #

recip :: V2 a -> V2 a #

fromRational :: Rational -> V2 a #

Data a => Data (V2 a) 

Methods

gfoldl :: (forall d b. Data d => c (d -> b) -> d -> c b) -> (forall g. g -> c g) -> V2 a -> c (V2 a) #

gunfold :: (forall b r. Data b => c (b -> r) -> c r) -> (forall r. r -> c r) -> Constr -> c (V2 a) #

toConstr :: V2 a -> Constr #

dataTypeOf :: V2 a -> DataType #

dataCast1 :: Typeable (* -> *) t => (forall d. Data d => c (t d)) -> Maybe (c (V2 a)) #

dataCast2 :: Typeable (* -> * -> *) t => (forall d e. (Data d, Data e) => c (t d e)) -> Maybe (c (V2 a)) #

gmapT :: (forall b. Data b => b -> b) -> V2 a -> V2 a #

gmapQl :: (r -> r' -> r) -> r -> (forall d. Data d => d -> r') -> V2 a -> r #

gmapQr :: (r' -> r -> r) -> r -> (forall d. Data d => d -> r') -> V2 a -> r #

gmapQ :: (forall d. Data d => d -> u) -> V2 a -> [u] #

gmapQi :: Int -> (forall d. Data d => d -> u) -> V2 a -> u #

gmapM :: Monad m => (forall d. Data d => d -> m d) -> V2 a -> m (V2 a) #

gmapMp :: MonadPlus m => (forall d. Data d => d -> m d) -> V2 a -> m (V2 a) #

gmapMo :: MonadPlus m => (forall d. Data d => d -> m d) -> V2 a -> m (V2 a) #

Num a => Num (V2 a) 

Methods

(+) :: V2 a -> V2 a -> V2 a #

(-) :: V2 a -> V2 a -> V2 a #

(*) :: V2 a -> V2 a -> V2 a #

negate :: V2 a -> V2 a #

abs :: V2 a -> V2 a #

signum :: V2 a -> V2 a #

fromInteger :: Integer -> V2 a #

Ord a => Ord (V2 a) 

Methods

compare :: V2 a -> V2 a -> Ordering #

(<) :: V2 a -> V2 a -> Bool #

(<=) :: V2 a -> V2 a -> Bool #

(>) :: V2 a -> V2 a -> Bool #

(>=) :: V2 a -> V2 a -> Bool #

max :: V2 a -> V2 a -> V2 a #

min :: V2 a -> V2 a -> V2 a #

Read a => Read (V2 a) 
Show a => Show (V2 a) 

Methods

showsPrec :: Int -> V2 a -> ShowS #

show :: V2 a -> String #

showList :: [V2 a] -> ShowS #

Ix a => Ix (V2 a) 

Methods

range :: (V2 a, V2 a) -> [V2 a] #

index :: (V2 a, V2 a) -> V2 a -> Int #

unsafeIndex :: (V2 a, V2 a) -> V2 a -> Int

inRange :: (V2 a, V2 a) -> V2 a -> Bool #

rangeSize :: (V2 a, V2 a) -> Int #

unsafeRangeSize :: (V2 a, V2 a) -> Int

Generic (V2 a) 

Associated Types

type Rep (V2 a) :: * -> * #

Methods

from :: V2 a -> Rep (V2 a) x #

to :: Rep (V2 a) x -> V2 a #

Storable a => Storable (V2 a) 

Methods

sizeOf :: V2 a -> Int #

alignment :: V2 a -> Int #

peekElemOff :: Ptr (V2 a) -> Int -> IO (V2 a) #

pokeElemOff :: Ptr (V2 a) -> Int -> V2 a -> IO () #

peekByteOff :: Ptr b -> Int -> IO (V2 a) #

pokeByteOff :: Ptr b -> Int -> V2 a -> IO () #

peek :: Ptr (V2 a) -> IO (V2 a) #

poke :: Ptr (V2 a) -> V2 a -> IO () #

Binary a => Binary (V2 a) 

Methods

put :: V2 a -> Put #

get :: Get (V2 a) #

putList :: [V2 a] -> Put #

Serial a => Serial (V2 a) 

Methods

serialize :: MonadPut m => V2 a -> m () #

deserialize :: MonadGet m => m (V2 a) #

Serialize a => Serialize (V2 a) 

Methods

put :: Putter (V2 a) #

get :: Get (V2 a) #

NFData a => NFData (V2 a) 

Methods

rnf :: V2 a -> () #

Hashable a => Hashable (V2 a) 

Methods

hashWithSalt :: Int -> V2 a -> Int #

hash :: V2 a -> Int #

Unbox a => Unbox (V2 a) 
Ixed (V2 a) 

Methods

ix :: Index (V2 a) -> Traversal' (V2 a) (IxValue (V2 a)) #

Epsilon a => Epsilon (V2 a) 

Methods

nearZero :: V2 a -> Bool #

FunctorWithIndex (E V2) V2 

Methods

imap :: (E V2 -> a -> b) -> V2 a -> V2 b #

imapped :: (Indexable (E V2) p, Settable f) => p a (f b) -> V2 a -> f (V2 b) #

FoldableWithIndex (E V2) V2 

Methods

ifoldMap :: Monoid m => (E V2 -> a -> m) -> V2 a -> m #

ifolded :: (Indexable (E V2) p, Contravariant f, Applicative f) => p a (f a) -> V2 a -> f (V2 a) #

ifoldr :: (E V2 -> a -> b -> b) -> b -> V2 a -> b #

ifoldl :: (E V2 -> b -> a -> b) -> b -> V2 a -> b #

ifoldr' :: (E V2 -> a -> b -> b) -> b -> V2 a -> b #

ifoldl' :: (E V2 -> b -> a -> b) -> b -> V2 a -> b #

TraversableWithIndex (E V2) V2 

Methods

itraverse :: Applicative f => (E V2 -> a -> f b) -> V2 a -> f (V2 b) #

itraversed :: (Indexable (E V2) p, Applicative f) => p a (f b) -> V2 a -> f (V2 b) #

HasY (V2 f) f Source # 

Methods

y :: Simple * * * Lens (V2 f) f Source #

HasX (V2 f) f Source # 

Methods

x :: Simple * * * Lens (V2 f) f Source #

Each (V2 a) (V2 b) a b 

Methods

each :: Traversal (V2 a) (V2 b) a b #

type Rep1 V2 
type Rep V2 
type Rep V2 = E V2
data MVector s (V2 a) 
data MVector s (V2 a) = MV_V2 ~Int ~(MVector s a)
type Rep (V2 a) 
data Vector (V2 a) 
data Vector (V2 a) = V_V2 ~Int ~(Vector a)
type Index (V2 a) 
type Index (V2 a) = E V2
type IxValue (V2 a) 
type IxValue (V2 a) = a

data V3 a :: * -> * #

A 3-dimensional vector

Constructors

V3 ~a ~a ~a 

Instances

Monad V3 

Methods

(>>=) :: V3 a -> (a -> V3 b) -> V3 b #

(>>) :: V3 a -> V3 b -> V3 b #

return :: a -> V3 a #

fail :: String -> V3 a #

Functor V3 

Methods

fmap :: (a -> b) -> V3 a -> V3 b #

(<$) :: a -> V3 b -> V3 a #

MonadFix V3 

Methods

mfix :: (a -> V3 a) -> V3 a #

Applicative V3 

Methods

pure :: a -> V3 a #

(<*>) :: V3 (a -> b) -> V3 a -> V3 b #

(*>) :: V3 a -> V3 b -> V3 b #

(<*) :: V3 a -> V3 b -> V3 a #

Foldable V3 

Methods

fold :: Monoid m => V3 m -> m #

foldMap :: Monoid m => (a -> m) -> V3 a -> m #

foldr :: (a -> b -> b) -> b -> V3 a -> b #

foldr' :: (a -> b -> b) -> b -> V3 a -> b #

foldl :: (b -> a -> b) -> b -> V3 a -> b #

foldl' :: (b -> a -> b) -> b -> V3 a -> b #

foldr1 :: (a -> a -> a) -> V3 a -> a #

foldl1 :: (a -> a -> a) -> V3 a -> a #

toList :: V3 a -> [a] #

null :: V3 a -> Bool #

length :: V3 a -> Int #

elem :: Eq a => a -> V3 a -> Bool #

maximum :: Ord a => V3 a -> a #

minimum :: Ord a => V3 a -> a #

sum :: Num a => V3 a -> a #

product :: Num a => V3 a -> a #

Traversable V3 

Methods

traverse :: Applicative f => (a -> f b) -> V3 a -> f (V3 b) #

sequenceA :: Applicative f => V3 (f a) -> f (V3 a) #

mapM :: Monad m => (a -> m b) -> V3 a -> m (V3 b) #

sequence :: Monad m => V3 (m a) -> m (V3 a) #

Generic1 V3 

Associated Types

type Rep1 (V3 :: * -> *) :: * -> * #

Methods

from1 :: V3 a -> Rep1 V3 a #

to1 :: Rep1 V3 a -> V3 a #

Distributive V3 

Methods

distribute :: Functor f => f (V3 a) -> V3 (f a) #

collect :: Functor f => (a -> V3 b) -> f a -> V3 (f b) #

distributeM :: Monad m => m (V3 a) -> V3 (m a) #

collectM :: Monad m => (a -> V3 b) -> m a -> V3 (m b) #

Representable V3 

Associated Types

type Rep (V3 :: * -> *) :: * #

Methods

tabulate :: (Rep V3 -> a) -> V3 a #

index :: V3 a -> Rep V3 -> a #

Eq1 V3 

Methods

liftEq :: (a -> b -> Bool) -> V3 a -> V3 b -> Bool #

Ord1 V3 

Methods

liftCompare :: (a -> b -> Ordering) -> V3 a -> V3 b -> Ordering #

Read1 V3 

Methods

liftReadsPrec :: (Int -> ReadS a) -> ReadS [a] -> Int -> ReadS (V3 a) #

liftReadList :: (Int -> ReadS a) -> ReadS [a] -> ReadS [V3 a] #

Show1 V3 

Methods

liftShowsPrec :: (Int -> a -> ShowS) -> ([a] -> ShowS) -> Int -> V3 a -> ShowS #

liftShowList :: (Int -> a -> ShowS) -> ([a] -> ShowS) -> [V3 a] -> ShowS #

MonadZip V3 

Methods

mzip :: V3 a -> V3 b -> V3 (a, b) #

mzipWith :: (a -> b -> c) -> V3 a -> V3 b -> V3 c #

munzip :: V3 (a, b) -> (V3 a, V3 b) #

Serial1 V3 

Methods

serializeWith :: MonadPut m => (a -> m ()) -> V3 a -> m () #

deserializeWith :: MonadGet m => m a -> m (V3 a) #

Traversable1 V3 

Methods

traverse1 :: Apply f => (a -> f b) -> V3 a -> f (V3 b) #

sequence1 :: Apply f => V3 (f b) -> f (V3 b) #

R3 V3 

Methods

_z :: Functor f => (a -> f a) -> V3 a -> f (V3 a) #

_xyz :: Functor f => (V3 a -> f (V3 a)) -> V3 a -> f (V3 a) #

R2 V3 

Methods

_y :: Functor f => (a -> f a) -> V3 a -> f (V3 a) #

_xy :: Functor f => (V2 a -> f (V2 a)) -> V3 a -> f (V3 a) #

R1 V3 

Methods

_x :: Functor f => (a -> f a) -> V3 a -> f (V3 a) #

Metric V3 

Methods

dot :: Num a => V3 a -> V3 a -> a #

quadrance :: Num a => V3 a -> a #

qd :: Num a => V3 a -> V3 a -> a #

distance :: Floating a => V3 a -> V3 a -> a #

norm :: Floating a => V3 a -> a #

signorm :: Floating a => V3 a -> V3 a #

Additive V3 

Methods

zero :: Num a => V3 a #

(^+^) :: Num a => V3 a -> V3 a -> V3 a #

(^-^) :: Num a => V3 a -> V3 a -> V3 a #

lerp :: Num a => a -> V3 a -> V3 a -> V3 a #

liftU2 :: (a -> a -> a) -> V3 a -> V3 a -> V3 a #

liftI2 :: (a -> b -> c) -> V3 a -> V3 b -> V3 c #

Apply V3 

Methods

(<.>) :: V3 (a -> b) -> V3 a -> V3 b #

(.>) :: V3 a -> V3 b -> V3 b #

(<.) :: V3 a -> V3 b -> V3 a #

Bind V3 

Methods

(>>-) :: V3 a -> (a -> V3 b) -> V3 b #

join :: V3 (V3 a) -> V3 a #

Foldable1 V3 

Methods

fold1 :: Semigroup m => V3 m -> m #

foldMap1 :: Semigroup m => (a -> m) -> V3 a -> m #

Unbox a => Vector Vector (V3 a) 

Methods

basicUnsafeFreeze :: PrimMonad m => Mutable Vector (PrimState m) (V3 a) -> m (Vector (V3 a)) #

basicUnsafeThaw :: PrimMonad m => Vector (V3 a) -> m (Mutable Vector (PrimState m) (V3 a)) #

basicLength :: Vector (V3 a) -> Int #

basicUnsafeSlice :: Int -> Int -> Vector (V3 a) -> Vector (V3 a) #

basicUnsafeIndexM :: Monad m => Vector (V3 a) -> Int -> m (V3 a) #

basicUnsafeCopy :: PrimMonad m => Mutable Vector (PrimState m) (V3 a) -> Vector (V3 a) -> m () #

elemseq :: Vector (V3 a) -> V3 a -> b -> b #

Unbox a => MVector MVector (V3 a) 

Methods

basicLength :: MVector s (V3 a) -> Int #

basicUnsafeSlice :: Int -> Int -> MVector s (V3 a) -> MVector s (V3 a) #

basicOverlaps :: MVector s (V3 a) -> MVector s (V3 a) -> Bool #

basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (V3 a)) #

basicInitialize :: PrimMonad m => MVector (PrimState m) (V3 a) -> m () #

basicUnsafeReplicate :: PrimMonad m => Int -> V3 a -> m (MVector (PrimState m) (V3 a)) #

basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (V3 a) -> Int -> m (V3 a) #

basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (V3 a) -> Int -> V3 a -> m () #

basicClear :: PrimMonad m => MVector (PrimState m) (V3 a) -> m () #

basicSet :: PrimMonad m => MVector (PrimState m) (V3 a) -> V3 a -> m () #

basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (V3 a) -> MVector (PrimState m) (V3 a) -> m () #

basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (V3 a) -> MVector (PrimState m) (V3 a) -> m () #

basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (V3 a) -> Int -> m (MVector (PrimState m) (V3 a)) #

Bounded a => Bounded (V3 a) 

Methods

minBound :: V3 a #

maxBound :: V3 a #

Eq a => Eq (V3 a) 

Methods

(==) :: V3 a -> V3 a -> Bool #

(/=) :: V3 a -> V3 a -> Bool #

Floating a => Floating (V3 a) 

Methods

pi :: V3 a #

exp :: V3 a -> V3 a #

log :: V3 a -> V3 a #

sqrt :: V3 a -> V3 a #

(**) :: V3 a -> V3 a -> V3 a #

logBase :: V3 a -> V3 a -> V3 a #

sin :: V3 a -> V3 a #

cos :: V3 a -> V3 a #

tan :: V3 a -> V3 a #

asin :: V3 a -> V3 a #

acos :: V3 a -> V3 a #

atan :: V3 a -> V3 a #

sinh :: V3 a -> V3 a #

cosh :: V3 a -> V3 a #

tanh :: V3 a -> V3 a #

asinh :: V3 a -> V3 a #

acosh :: V3 a -> V3 a #

atanh :: V3 a -> V3 a #

log1p :: V3 a -> V3 a #

expm1 :: V3 a -> V3 a #

log1pexp :: V3 a -> V3 a #

log1mexp :: V3 a -> V3 a #

Fractional a => Fractional (V3 a) 

Methods

(/) :: V3 a -> V3 a -> V3 a #

recip :: V3 a -> V3 a #

fromRational :: Rational -> V3 a #

Data a => Data (V3 a) 

Methods

gfoldl :: (forall d b. Data d => c (d -> b) -> d -> c b) -> (forall g. g -> c g) -> V3 a -> c (V3 a) #

gunfold :: (forall b r. Data b => c (b -> r) -> c r) -> (forall r. r -> c r) -> Constr -> c (V3 a) #

toConstr :: V3 a -> Constr #

dataTypeOf :: V3 a -> DataType #

dataCast1 :: Typeable (* -> *) t => (forall d. Data d => c (t d)) -> Maybe (c (V3 a)) #

dataCast2 :: Typeable (* -> * -> *) t => (forall d e. (Data d, Data e) => c (t d e)) -> Maybe (c (V3 a)) #

gmapT :: (forall b. Data b => b -> b) -> V3 a -> V3 a #

gmapQl :: (r -> r' -> r) -> r -> (forall d. Data d => d -> r') -> V3 a -> r #

gmapQr :: (r' -> r -> r) -> r -> (forall d. Data d => d -> r') -> V3 a -> r #

gmapQ :: (forall d. Data d => d -> u) -> V3 a -> [u] #

gmapQi :: Int -> (forall d. Data d => d -> u) -> V3 a -> u #

gmapM :: Monad m => (forall d. Data d => d -> m d) -> V3 a -> m (V3 a) #

gmapMp :: MonadPlus m => (forall d. Data d => d -> m d) -> V3 a -> m (V3 a) #

gmapMo :: MonadPlus m => (forall d. Data d => d -> m d) -> V3 a -> m (V3 a) #

Num a => Num (V3 a) 

Methods

(+) :: V3 a -> V3 a -> V3 a #

(-) :: V3 a -> V3 a -> V3 a #

(*) :: V3 a -> V3 a -> V3 a #

negate :: V3 a -> V3 a #

abs :: V3 a -> V3 a #

signum :: V3 a -> V3 a #

fromInteger :: Integer -> V3 a #

Ord a => Ord (V3 a) 

Methods

compare :: V3 a -> V3 a -> Ordering #

(<) :: V3 a -> V3 a -> Bool #

(<=) :: V3 a -> V3 a -> Bool #

(>) :: V3 a -> V3 a -> Bool #

(>=) :: V3 a -> V3 a -> Bool #

max :: V3 a -> V3 a -> V3 a #

min :: V3 a -> V3 a -> V3 a #

Read a => Read (V3 a) 
Show a => Show (V3 a) 

Methods

showsPrec :: Int -> V3 a -> ShowS #

show :: V3 a -> String #

showList :: [V3 a] -> ShowS #

Ix a => Ix (V3 a) 

Methods

range :: (V3 a, V3 a) -> [V3 a] #

index :: (V3 a, V3 a) -> V3 a -> Int #

unsafeIndex :: (V3 a, V3 a) -> V3 a -> Int

inRange :: (V3 a, V3 a) -> V3 a -> Bool #

rangeSize :: (V3 a, V3 a) -> Int #

unsafeRangeSize :: (V3 a, V3 a) -> Int

Generic (V3 a) 

Associated Types

type Rep (V3 a) :: * -> * #

Methods

from :: V3 a -> Rep (V3 a) x #

to :: Rep (V3 a) x -> V3 a #

Storable a => Storable (V3 a) 

Methods

sizeOf :: V3 a -> Int #

alignment :: V3 a -> Int #

peekElemOff :: Ptr (V3 a) -> Int -> IO (V3 a) #

pokeElemOff :: Ptr (V3 a) -> Int -> V3 a -> IO () #

peekByteOff :: Ptr b -> Int -> IO (V3 a) #

pokeByteOff :: Ptr b -> Int -> V3 a -> IO () #

peek :: Ptr (V3 a) -> IO (V3 a) #

poke :: Ptr (V3 a) -> V3 a -> IO () #

Binary a => Binary (V3 a) 

Methods

put :: V3 a -> Put #

get :: Get (V3 a) #

putList :: [V3 a] -> Put #

Serial a => Serial (V3 a) 

Methods

serialize :: MonadPut m => V3 a -> m () #

deserialize :: MonadGet m => m (V3 a) #

Serialize a => Serialize (V3 a) 

Methods

put :: Putter (V3 a) #

get :: Get (V3 a) #

NFData a => NFData (V3 a) 

Methods

rnf :: V3 a -> () #

Hashable a => Hashable (V3 a) 

Methods

hashWithSalt :: Int -> V3 a -> Int #

hash :: V3 a -> Int #

Unbox a => Unbox (V3 a) 
Ixed (V3 a) 

Methods

ix :: Index (V3 a) -> Traversal' (V3 a) (IxValue (V3 a)) #

Epsilon a => Epsilon (V3 a) 

Methods

nearZero :: V3 a -> Bool #

FunctorWithIndex (E V3) V3 

Methods

imap :: (E V3 -> a -> b) -> V3 a -> V3 b #

imapped :: (Indexable (E V3) p, Settable f) => p a (f b) -> V3 a -> f (V3 b) #

FoldableWithIndex (E V3) V3 

Methods

ifoldMap :: Monoid m => (E V3 -> a -> m) -> V3 a -> m #

ifolded :: (Indexable (E V3) p, Contravariant f, Applicative f) => p a (f a) -> V3 a -> f (V3 a) #

ifoldr :: (E V3 -> a -> b -> b) -> b -> V3 a -> b #

ifoldl :: (E V3 -> b -> a -> b) -> b -> V3 a -> b #

ifoldr' :: (E V3 -> a -> b -> b) -> b -> V3 a -> b #

ifoldl' :: (E V3 -> b -> a -> b) -> b -> V3 a -> b #

TraversableWithIndex (E V3) V3 

Methods

itraverse :: Applicative f => (E V3 -> a -> f b) -> V3 a -> f (V3 b) #

itraversed :: (Indexable (E V3) p, Applicative f) => p a (f b) -> V3 a -> f (V3 b) #

HasZ (V3 f) f Source # 

Methods

z :: Simple * * * Lens (V3 f) f Source #

HasY (V3 f) f Source # 

Methods

y :: Simple * * * Lens (V3 f) f Source #

HasX (V3 f) f Source # 

Methods

x :: Simple * * * Lens (V3 f) f Source #

Each (V3 a) (V3 b) a b 

Methods

each :: Traversal (V3 a) (V3 b) a b #

type Rep1 V3 
type Rep V3 
type Rep V3 = E V3
data MVector s (V3 a) 
data MVector s (V3 a) = MV_V3 ~Int ~(MVector s a)
type Rep (V3 a) 
data Vector (V3 a) 
data Vector (V3 a) = V_V3 ~Int ~(Vector a)
type Index (V3 a) 
type Index (V3 a) = E V3
type IxValue (V3 a) 
type IxValue (V3 a) = a

data V4 a :: * -> * #

A 4-dimensional vector.

Constructors

V4 ~a ~a ~a ~a 

Instances

Monad V4 

Methods

(>>=) :: V4 a -> (a -> V4 b) -> V4 b #

(>>) :: V4 a -> V4 b -> V4 b #

return :: a -> V4 a #

fail :: String -> V4 a #

Functor V4 

Methods

fmap :: (a -> b) -> V4 a -> V4 b #

(<$) :: a -> V4 b -> V4 a #

MonadFix V4 

Methods

mfix :: (a -> V4 a) -> V4 a #

Applicative V4 

Methods

pure :: a -> V4 a #

(<*>) :: V4 (a -> b) -> V4 a -> V4 b #

(*>) :: V4 a -> V4 b -> V4 b #

(<*) :: V4 a -> V4 b -> V4 a #

Foldable V4 

Methods

fold :: Monoid m => V4 m -> m #

foldMap :: Monoid m => (a -> m) -> V4 a -> m #

foldr :: (a -> b -> b) -> b -> V4 a -> b #

foldr' :: (a -> b -> b) -> b -> V4 a -> b #

foldl :: (b -> a -> b) -> b -> V4 a -> b #

foldl' :: (b -> a -> b) -> b -> V4 a -> b #

foldr1 :: (a -> a -> a) -> V4 a -> a #

foldl1 :: (a -> a -> a) -> V4 a -> a #

toList :: V4 a -> [a] #

null :: V4 a -> Bool #

length :: V4 a -> Int #

elem :: Eq a => a -> V4 a -> Bool #

maximum :: Ord a => V4 a -> a #

minimum :: Ord a => V4 a -> a #

sum :: Num a => V4 a -> a #

product :: Num a => V4 a -> a #

Traversable V4 

Methods

traverse :: Applicative f => (a -> f b) -> V4 a -> f (V4 b) #

sequenceA :: Applicative f => V4 (f a) -> f (V4 a) #

mapM :: Monad m => (a -> m b) -> V4 a -> m (V4 b) #

sequence :: Monad m => V4 (m a) -> m (V4 a) #

Generic1 V4 

Associated Types

type Rep1 (V4 :: * -> *) :: * -> * #

Methods

from1 :: V4 a -> Rep1 V4 a #

to1 :: Rep1 V4 a -> V4 a #

Distributive V4 

Methods

distribute :: Functor f => f (V4 a) -> V4 (f a) #

collect :: Functor f => (a -> V4 b) -> f a -> V4 (f b) #

distributeM :: Monad m => m (V4 a) -> V4 (m a) #

collectM :: Monad m => (a -> V4 b) -> m a -> V4 (m b) #

Representable V4 

Associated Types

type Rep (V4 :: * -> *) :: * #

Methods

tabulate :: (Rep V4 -> a) -> V4 a #

index :: V4 a -> Rep V4 -> a #

Eq1 V4 

Methods

liftEq :: (a -> b -> Bool) -> V4 a -> V4 b -> Bool #

Ord1 V4 

Methods

liftCompare :: (a -> b -> Ordering) -> V4 a -> V4 b -> Ordering #

Read1 V4 

Methods

liftReadsPrec :: (Int -> ReadS a) -> ReadS [a] -> Int -> ReadS (V4 a) #

liftReadList :: (Int -> ReadS a) -> ReadS [a] -> ReadS [V4 a] #

Show1 V4 

Methods

liftShowsPrec :: (Int -> a -> ShowS) -> ([a] -> ShowS) -> Int -> V4 a -> ShowS #

liftShowList :: (Int -> a -> ShowS) -> ([a] -> ShowS) -> [V4 a] -> ShowS #

MonadZip V4 

Methods

mzip :: V4 a -> V4 b -> V4 (a, b) #

mzipWith :: (a -> b -> c) -> V4 a -> V4 b -> V4 c #

munzip :: V4 (a, b) -> (V4 a, V4 b) #

Serial1 V4 

Methods

serializeWith :: MonadPut m => (a -> m ()) -> V4 a -> m () #

deserializeWith :: MonadGet m => m a -> m (V4 a) #

Traversable1 V4 

Methods

traverse1 :: Apply f => (a -> f b) -> V4 a -> f (V4 b) #

sequence1 :: Apply f => V4 (f b) -> f (V4 b) #

R4 V4 

Methods

_w :: Functor f => (a -> f a) -> V4 a -> f (V4 a) #

_xyzw :: Functor f => (V4 a -> f (V4 a)) -> V4 a -> f (V4 a) #

R3 V4 

Methods

_z :: Functor f => (a -> f a) -> V4 a -> f (V4 a) #

_xyz :: Functor f => (V3 a -> f (V3 a)) -> V4 a -> f (V4 a) #

R2 V4 

Methods

_y :: Functor f => (a -> f a) -> V4 a -> f (V4 a) #

_xy :: Functor f => (V2 a -> f (V2 a)) -> V4 a -> f (V4 a) #

R1 V4 

Methods

_x :: Functor f => (a -> f a) -> V4 a -> f (V4 a) #

Metric V4 

Methods

dot :: Num a => V4 a -> V4 a -> a #

quadrance :: Num a => V4 a -> a #

qd :: Num a => V4 a -> V4 a -> a #

distance :: Floating a => V4 a -> V4 a -> a #

norm :: Floating a => V4 a -> a #

signorm :: Floating a => V4 a -> V4 a #

Additive V4 

Methods

zero :: Num a => V4 a #

(^+^) :: Num a => V4 a -> V4 a -> V4 a #

(^-^) :: Num a => V4 a -> V4 a -> V4 a #

lerp :: Num a => a -> V4 a -> V4 a -> V4 a #

liftU2 :: (a -> a -> a) -> V4 a -> V4 a -> V4 a #

liftI2 :: (a -> b -> c) -> V4 a -> V4 b -> V4 c #

Apply V4 

Methods

(<.>) :: V4 (a -> b) -> V4 a -> V4 b #

(.>) :: V4 a -> V4 b -> V4 b #

(<.) :: V4 a -> V4 b -> V4 a #

Bind V4 

Methods

(>>-) :: V4 a -> (a -> V4 b) -> V4 b #

join :: V4 (V4 a) -> V4 a #

Foldable1 V4 

Methods

fold1 :: Semigroup m => V4 m -> m #

foldMap1 :: Semigroup m => (a -> m) -> V4 a -> m #

Unbox a => Vector Vector (V4 a) 

Methods

basicUnsafeFreeze :: PrimMonad m => Mutable Vector (PrimState m) (V4 a) -> m (Vector (V4 a)) #

basicUnsafeThaw :: PrimMonad m => Vector (V4 a) -> m (Mutable Vector (PrimState m) (V4 a)) #

basicLength :: Vector (V4 a) -> Int #

basicUnsafeSlice :: Int -> Int -> Vector (V4 a) -> Vector (V4 a) #

basicUnsafeIndexM :: Monad m => Vector (V4 a) -> Int -> m (V4 a) #

basicUnsafeCopy :: PrimMonad m => Mutable Vector (PrimState m) (V4 a) -> Vector (V4 a) -> m () #

elemseq :: Vector (V4 a) -> V4 a -> b -> b #

Unbox a => MVector MVector (V4 a) 

Methods

basicLength :: MVector s (V4 a) -> Int #

basicUnsafeSlice :: Int -> Int -> MVector s (V4 a) -> MVector s (V4 a) #

basicOverlaps :: MVector s (V4 a) -> MVector s (V4 a) -> Bool #

basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (V4 a)) #

basicInitialize :: PrimMonad m => MVector (PrimState m) (V4 a) -> m () #

basicUnsafeReplicate :: PrimMonad m => Int -> V4 a -> m (MVector (PrimState m) (V4 a)) #

basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (V4 a) -> Int -> m (V4 a) #

basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (V4 a) -> Int -> V4 a -> m () #

basicClear :: PrimMonad m => MVector (PrimState m) (V4 a) -> m () #

basicSet :: PrimMonad m => MVector (PrimState m) (V4 a) -> V4 a -> m () #

basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (V4 a) -> MVector (PrimState m) (V4 a) -> m () #

basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (V4 a) -> MVector (PrimState m) (V4 a) -> m () #

basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (V4 a) -> Int -> m (MVector (PrimState m) (V4 a)) #

Bounded a => Bounded (V4 a) 

Methods

minBound :: V4 a #

maxBound :: V4 a #

Eq a => Eq (V4 a) 

Methods

(==) :: V4 a -> V4 a -> Bool #

(/=) :: V4 a -> V4 a -> Bool #

Floating a => Floating (V4 a) 

Methods

pi :: V4 a #

exp :: V4 a -> V4 a #

log :: V4 a -> V4 a #

sqrt :: V4 a -> V4 a #

(**) :: V4 a -> V4 a -> V4 a #

logBase :: V4 a -> V4 a -> V4 a #

sin :: V4 a -> V4 a #

cos :: V4 a -> V4 a #

tan :: V4 a -> V4 a #

asin :: V4 a -> V4 a #

acos :: V4 a -> V4 a #

atan :: V4 a -> V4 a #

sinh :: V4 a -> V4 a #

cosh :: V4 a -> V4 a #

tanh :: V4 a -> V4 a #

asinh :: V4 a -> V4 a #

acosh :: V4 a -> V4 a #

atanh :: V4 a -> V4 a #

log1p :: V4 a -> V4 a #

expm1 :: V4 a -> V4 a #

log1pexp :: V4 a -> V4 a #

log1mexp :: V4 a -> V4 a #

Fractional a => Fractional (V4 a) 

Methods

(/) :: V4 a -> V4 a -> V4 a #

recip :: V4 a -> V4 a #

fromRational :: Rational -> V4 a #

Data a => Data (V4 a) 

Methods

gfoldl :: (forall d b. Data d => c (d -> b) -> d -> c b) -> (forall g. g -> c g) -> V4 a -> c (V4 a) #

gunfold :: (forall b r. Data b => c (b -> r) -> c r) -> (forall r. r -> c r) -> Constr -> c (V4 a) #

toConstr :: V4 a -> Constr #

dataTypeOf :: V4 a -> DataType #

dataCast1 :: Typeable (* -> *) t => (forall d. Data d => c (t d)) -> Maybe (c (V4 a)) #

dataCast2 :: Typeable (* -> * -> *) t => (forall d e. (Data d, Data e) => c (t d e)) -> Maybe (c (V4 a)) #

gmapT :: (forall b. Data b => b -> b) -> V4 a -> V4 a #

gmapQl :: (r -> r' -> r) -> r -> (forall d. Data d => d -> r') -> V4 a -> r #

gmapQr :: (r' -> r -> r) -> r -> (forall d. Data d => d -> r') -> V4 a -> r #

gmapQ :: (forall d. Data d => d -> u) -> V4 a -> [u] #

gmapQi :: Int -> (forall d. Data d => d -> u) -> V4 a -> u #

gmapM :: Monad m => (forall d. Data d => d -> m d) -> V4 a -> m (V4 a) #

gmapMp :: MonadPlus m => (forall d. Data d => d -> m d) -> V4 a -> m (V4 a) #

gmapMo :: MonadPlus m => (forall d. Data d => d -> m d) -> V4 a -> m (V4 a) #

Num a => Num (V4 a) 

Methods

(+) :: V4 a -> V4 a -> V4 a #

(-) :: V4 a -> V4 a -> V4 a #

(*) :: V4 a -> V4 a -> V4 a #

negate :: V4 a -> V4 a #

abs :: V4 a -> V4 a #

signum :: V4 a -> V4 a #

fromInteger :: Integer -> V4 a #

Ord a => Ord (V4 a) 

Methods

compare :: V4 a -> V4 a -> Ordering #

(<) :: V4 a -> V4 a -> Bool #

(<=) :: V4 a -> V4 a -> Bool #

(>) :: V4 a -> V4 a -> Bool #

(>=) :: V4 a -> V4 a -> Bool #

max :: V4 a -> V4 a -> V4 a #

min :: V4 a -> V4 a -> V4 a #

Read a => Read (V4 a) 
Show a => Show (V4 a) 

Methods

showsPrec :: Int -> V4 a -> ShowS #

show :: V4 a -> String #

showList :: [V4 a] -> ShowS #

Ix a => Ix (V4 a) 

Methods

range :: (V4 a, V4 a) -> [V4 a] #

index :: (V4 a, V4 a) -> V4 a -> Int #

unsafeIndex :: (V4 a, V4 a) -> V4 a -> Int

inRange :: (V4 a, V4 a) -> V4 a -> Bool #

rangeSize :: (V4 a, V4 a) -> Int #

unsafeRangeSize :: (V4 a, V4 a) -> Int

Generic (V4 a) 

Associated Types

type Rep (V4 a) :: * -> * #

Methods

from :: V4 a -> Rep (V4 a) x #

to :: Rep (V4 a) x -> V4 a #

Storable a => Storable (V4 a) 

Methods

sizeOf :: V4 a -> Int #

alignment :: V4 a -> Int #

peekElemOff :: Ptr (V4 a) -> Int -> IO (V4 a) #

pokeElemOff :: Ptr (V4 a) -> Int -> V4 a -> IO () #

peekByteOff :: Ptr b -> Int -> IO (V4 a) #

pokeByteOff :: Ptr b -> Int -> V4 a -> IO () #

peek :: Ptr (V4 a) -> IO (V4 a) #

poke :: Ptr (V4 a) -> V4 a -> IO () #

Binary a => Binary (V4 a) 

Methods

put :: V4 a -> Put #

get :: Get (V4 a) #

putList :: [V4 a] -> Put #

Serial a => Serial (V4 a) 

Methods

serialize :: MonadPut m => V4 a -> m () #

deserialize :: MonadGet m => m (V4 a) #

Serialize a => Serialize (V4 a) 

Methods

put :: Putter (V4 a) #

get :: Get (V4 a) #

NFData a => NFData (V4 a) 

Methods

rnf :: V4 a -> () #

Hashable a => Hashable (V4 a) 

Methods

hashWithSalt :: Int -> V4 a -> Int #

hash :: V4 a -> Int #

Unbox a => Unbox (V4 a) 
Ixed (V4 a) 

Methods

ix :: Index (V4 a) -> Traversal' (V4 a) (IxValue (V4 a)) #

Epsilon a => Epsilon (V4 a) 

Methods

nearZero :: V4 a -> Bool #

FunctorWithIndex (E V4) V4 

Methods

imap :: (E V4 -> a -> b) -> V4 a -> V4 b #

imapped :: (Indexable (E V4) p, Settable f) => p a (f b) -> V4 a -> f (V4 b) #

FoldableWithIndex (E V4) V4 

Methods

ifoldMap :: Monoid m => (E V4 -> a -> m) -> V4 a -> m #

ifolded :: (Indexable (E V4) p, Contravariant f, Applicative f) => p a (f a) -> V4 a -> f (V4 a) #

ifoldr :: (E V4 -> a -> b -> b) -> b -> V4 a -> b #

ifoldl :: (E V4 -> b -> a -> b) -> b -> V4 a -> b #

ifoldr' :: (E V4 -> a -> b -> b) -> b -> V4 a -> b #

ifoldl' :: (E V4 -> b -> a -> b) -> b -> V4 a -> b #

TraversableWithIndex (E V4) V4 

Methods

itraverse :: Applicative f => (E V4 -> a -> f b) -> V4 a -> f (V4 b) #

itraversed :: (Indexable (E V4) p, Applicative f) => p a (f b) -> V4 a -> f (V4 b) #

HasZ (V4 f) f Source # 

Methods

z :: Simple * * * Lens (V4 f) f Source #

HasY (V4 f) f Source # 

Methods

y :: Simple * * * Lens (V4 f) f Source #

HasX (V4 f) f Source # 

Methods

x :: Simple * * * Lens (V4 f) f Source #

Each (V4 a) (V4 b) a b 

Methods

each :: Traversal (V4 a) (V4 b) a b #

type Rep1 V4 
type Rep V4 
type Rep V4 = E V4
data MVector s (V4 a) 
data MVector s (V4 a) = MV_V4 ~Int ~(MVector s a)
type Rep (V4 a) 
data Vector (V4 a) 
data Vector (V4 a) = V_V4 ~Int ~(Vector a)
type Index (V4 a) 
type Index (V4 a) = E V4
type IxValue (V4 a) 
type IxValue (V4 a) = a

data Complex a :: * -> * #

Complex numbers are an algebraic type.

For a complex number z, abs z is a number with the magnitude of z, but oriented in the positive real direction, whereas signum z has the phase of z, but unit magnitude.

The Foldable and Traversable instances traverse the real part first.

Constructors

~a :+ ~a infix 6

forms a complex number from its real and imaginary rectangular components.

Instances

Monad Complex 

Methods

(>>=) :: Complex a -> (a -> Complex b) -> Complex b #

(>>) :: Complex a -> Complex b -> Complex b #

return :: a -> Complex a #

fail :: String -> Complex a #

Functor Complex 

Methods

fmap :: (a -> b) -> Complex a -> Complex b #

(<$) :: a -> Complex b -> Complex a #

Applicative Complex 

Methods

pure :: a -> Complex a #

(<*>) :: Complex (a -> b) -> Complex a -> Complex b #

(*>) :: Complex a -> Complex b -> Complex b #

(<*) :: Complex a -> Complex b -> Complex a #

Foldable Complex 

Methods

fold :: Monoid m => Complex m -> m #

foldMap :: Monoid m => (a -> m) -> Complex a -> m #

foldr :: (a -> b -> b) -> b -> Complex a -> b #

foldr' :: (a -> b -> b) -> b -> Complex a -> b #

foldl :: (b -> a -> b) -> b -> Complex a -> b #

foldl' :: (b -> a -> b) -> b -> Complex a -> b #

foldr1 :: (a -> a -> a) -> Complex a -> a #

foldl1 :: (a -> a -> a) -> Complex a -> a #

toList :: Complex a -> [a] #

null :: Complex a -> Bool #

length :: Complex a -> Int #

elem :: Eq a => a -> Complex a -> Bool #

maximum :: Ord a => Complex a -> a #

minimum :: Ord a => Complex a -> a #

sum :: Num a => Complex a -> a #

product :: Num a => Complex a -> a #

Traversable Complex 

Methods

traverse :: Applicative f => (a -> f b) -> Complex a -> f (Complex b) #

sequenceA :: Applicative f => Complex (f a) -> f (Complex a) #

mapM :: Monad m => (a -> m b) -> Complex a -> m (Complex b) #

sequence :: Monad m => Complex (m a) -> m (Complex a) #

Generic1 Complex 

Associated Types

type Rep1 (Complex :: * -> *) :: * -> * #

Methods

from1 :: Complex a -> Rep1 Complex a #

to1 :: Rep1 Complex a -> Complex a #

Representable Complex 

Associated Types

type Rep (Complex :: * -> *) :: * #

Methods

tabulate :: (Rep Complex -> a) -> Complex a #

index :: Complex a -> Rep Complex -> a #

Additive Complex 

Methods

zero :: Num a => Complex a #

(^+^) :: Num a => Complex a -> Complex a -> Complex a #

(^-^) :: Num a => Complex a -> Complex a -> Complex a #

lerp :: Num a => a -> Complex a -> Complex a -> Complex a #

liftU2 :: (a -> a -> a) -> Complex a -> Complex a -> Complex a #

liftI2 :: (a -> b -> c) -> Complex a -> Complex b -> Complex c #

Unbox a => Vector Vector (Complex a) 
Unbox a => MVector MVector (Complex a) 
Eq a => Eq (Complex a) 

Methods

(==) :: Complex a -> Complex a -> Bool #

(/=) :: Complex a -> Complex a -> Bool #

RealFloat a => Floating (Complex a) 

Methods

pi :: Complex a #

exp :: Complex a -> Complex a #

log :: Complex a -> Complex a #

sqrt :: Complex a -> Complex a #

(**) :: Complex a -> Complex a -> Complex a #

logBase :: Complex a -> Complex a -> Complex a #

sin :: Complex a -> Complex a #

cos :: Complex a -> Complex a #

tan :: Complex a -> Complex a #

asin :: Complex a -> Complex a #

acos :: Complex a -> Complex a #

atan :: Complex a -> Complex a #

sinh :: Complex a -> Complex a #

cosh :: Complex a -> Complex a #

tanh :: Complex a -> Complex a #

asinh :: Complex a -> Complex a #

acosh :: Complex a -> Complex a #

atanh :: Complex a -> Complex a #

log1p :: Complex a -> Complex a #

expm1 :: Complex a -> Complex a #

log1pexp :: Complex a -> Complex a #

log1mexp :: Complex a -> Complex a #

RealFloat a => Fractional (Complex a) 

Methods

(/) :: Complex a -> Complex a -> Complex a #

recip :: Complex a -> Complex a #

fromRational :: Rational -> Complex a #

Data a => Data (Complex a) 

Methods

gfoldl :: (forall d b. Data d => c (d -> b) -> d -> c b) -> (forall g. g -> c g) -> Complex a -> c (Complex a) #

gunfold :: (forall b r. Data b => c (b -> r) -> c r) -> (forall r. r -> c r) -> Constr -> c (Complex a) #

toConstr :: Complex a -> Constr #

dataTypeOf :: Complex a -> DataType #

dataCast1 :: Typeable (* -> *) t => (forall d. Data d => c (t d)) -> Maybe (c (Complex a)) #

dataCast2 :: Typeable (* -> * -> *) t => (forall d e. (Data d, Data e) => c (t d e)) -> Maybe (c (Complex a)) #

gmapT :: (forall b. Data b => b -> b) -> Complex a -> Complex a #

gmapQl :: (r -> r' -> r) -> r -> (forall d. Data d => d -> r') -> Complex a -> r #

gmapQr :: (r' -> r -> r) -> r -> (forall d. Data d => d -> r') -> Complex a -> r #

gmapQ :: (forall d. Data d => d -> u) -> Complex a -> [u] #

gmapQi :: Int -> (forall d. Data d => d -> u) -> Complex a -> u #

gmapM :: Monad m => (forall d. Data d => d -> m d) -> Complex a -> m (Complex a) #

gmapMp :: MonadPlus m => (forall d. Data d => d -> m d) -> Complex a -> m (Complex a) #

gmapMo :: MonadPlus m => (forall d. Data d => d -> m d) -> Complex a -> m (Complex a) #

RealFloat a => Num (Complex a) 

Methods

(+) :: Complex a -> Complex a -> Complex a #

(-) :: Complex a -> Complex a -> Complex a #

(*) :: Complex a -> Complex a -> Complex a #

negate :: Complex a -> Complex a #

abs :: Complex a -> Complex a #

signum :: Complex a -> Complex a #

fromInteger :: Integer -> Complex a #

Read a => Read (Complex a) 
Show a => Show (Complex a) 

Methods

showsPrec :: Int -> Complex a -> ShowS #

show :: Complex a -> String #

showList :: [Complex a] -> ShowS #

Generic (Complex a) 

Associated Types

type Rep (Complex a) :: * -> * #

Methods

from :: Complex a -> Rep (Complex a) x #

to :: Rep (Complex a) x -> Complex a #

Storable a => Storable (Complex a) 

Methods

sizeOf :: Complex a -> Int #

alignment :: Complex a -> Int #

peekElemOff :: Ptr (Complex a) -> Int -> IO (Complex a) #

pokeElemOff :: Ptr (Complex a) -> Int -> Complex a -> IO () #

peekByteOff :: Ptr b -> Int -> IO (Complex a) #

pokeByteOff :: Ptr b -> Int -> Complex a -> IO () #

peek :: Ptr (Complex a) -> IO (Complex a) #

poke :: Ptr (Complex a) -> Complex a -> IO () #

Unbox a => Unbox (Complex a) 
HasY (Complex f) f Source # 

Methods

y :: Simple * * * Lens (Complex f) f Source #

HasX (Complex f) f Source # 

Methods

x :: Simple * * * Lens (Complex f) f Source #

type Rep1 Complex 
type Rep Complex 
data MVector s (Complex a) 
data MVector s (Complex a) = MV_Complex (MVector s (a, a))
type Rep (Complex a) 
data Vector (Complex a) 
data Vector (Complex a) = V_Complex (Vector (a, a))
type Index (Complex a) 
type Index (Complex a) = Int

Synonyms

type BoxLens v v' f f' = Lens (BoundingBox (v f)) (BoundingBox (v' f')) f f' Source #

A lens focusing on a single [vector-]component in a BoundingBox

type Axis a = (a, a) Source #

An axis represented as (begin, length)

type Axes v a = v (Axis a) Source #

A vector where each component represents a single axis (cf. Axis)

type Polygon m v f = m (v f) Source #

type Domain

TODO: Rename (eg. Shape) (?)

Coordinate types

data Normalised v Source #

Coordinate system wrappers

Types defined in this library

data BoundingBox v Source #

TODO: Anchors (eg. C, N, S, E W and combinations thereof, perhaps represented as relative Vectors) TODO: Define some standard instances (eg. Functor, Applicative)

Constructors

BoundingBox 

Fields

Instances

data Line v Source #

TODO: Use record (eg. from, to) (?)

Instances

Eq v => Eq (Line v) Source # 

Methods

(==) :: Line v -> Line v -> Bool #

(/=) :: Line v -> Line v -> Bool #

Show v => Show (Line v) Source # 

Methods

showsPrec :: Int -> Line v -> ShowS #

show :: Line v -> String #

showList :: [Line v] -> ShowS #

data Linear f Source #

Instances

Eq f => Eq (Linear f) Source # 

Methods

(==) :: Linear f -> Linear f -> Bool #

(/=) :: Linear f -> Linear f -> Bool #

Show f => Show (Linear f) Source # 

Methods

showsPrec :: Int -> Linear f -> ShowS #

show :: Linear f -> String #

showList :: [Linear f] -> ShowS #

Classes

class HasX a f | a -> f Source #

TODO: Use existing type instead (?) data Side = SideLeft | SideRight | SideTop | SideBottom

Minimal complete definition

x

Instances

HasX (Complex f) f Source # 

Methods

x :: Simple * * * Lens (Complex f) f Source #

HasX (V4 f) f Source # 

Methods

x :: Simple * * * Lens (V4 f) f Source #

HasX (V3 f) f Source # 

Methods

x :: Simple * * * Lens (V3 f) f Source #

HasX (V2 f) f Source # 

Methods

x :: Simple * * * Lens (V2 f) f Source #

HasX (V1 f) f Source # 

Methods

x :: Simple * * * Lens (V1 f) f Source #

class HasY a f | a -> f Source #

Minimal complete definition

y

Instances

HasY (Complex f) f Source # 

Methods

y :: Simple * * * Lens (Complex f) f Source #

HasY (V4 f) f Source # 

Methods

y :: Simple * * * Lens (V4 f) f Source #

HasY (V3 f) f Source # 

Methods

y :: Simple * * * Lens (V3 f) f Source #

HasY (V2 f) f Source # 

Methods

y :: Simple * * * Lens (V2 f) f Source #

class HasZ a f | a -> f Source #

Minimal complete definition

z

Instances

HasZ (V4 f) f Source # 

Methods

z :: Simple * * * Lens (V4 f) f Source #

HasZ (V3 f) f Source # 

Methods

z :: Simple * * * Lens (V3 f) f Source #