FunGEn-0.1: FUNctional Game ENgine
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addNoInvisibility
Graphics.UI.FunGEn
addObjectsToGroup
Graphics.UI.FunGEn
addObjectsToManager
Graphics.UI.FunGEn
addObjectsToNewGroup
Graphics.UI.FunGEn
AwbfBitmap
Graphics.UI.FunGEn
Basic
Graphics.UI.FunGEn
bindTexture
Graphics.UI.FunGEn
BitmapFont
Graphics.UI.FunGEn
Char
Graphics.UI.FunGEn
Circle
Graphics.UI.FunGEn
clearGameScreen
Graphics.UI.FunGEn
clearScreen
Graphics.UI.FunGEn
ColorList3
Graphics.UI.FunGEn
colorMap
Graphics.UI.FunGEn
createGame
Graphics.UI.FunGEn
destroyGameObject
Graphics.UI.FunGEn
destroyObject
Graphics.UI.FunGEn
destroyObjects
Graphics.UI.FunGEn
disableGameFlags
Graphics.UI.FunGEn
disableMapDrawing
Graphics.UI.FunGEn
disableObjectsDrawing
Graphics.UI.FunGEn
disableObjectsMoving
Graphics.UI.FunGEn
display
Graphics.UI.FunGEn
drawAllObjects
Graphics.UI.FunGEn
drawGameMap
Graphics.UI.FunGEn
drawGameObject
Graphics.UI.FunGEn
drawGameObjects
Graphics.UI.FunGEn
drawMap
Graphics.UI.FunGEn
drawObject
Graphics.UI.FunGEn
dropGLsizei
Graphics.UI.FunGEn
enableGameFlags
Graphics.UI.FunGEn
enableMapDrawing
Graphics.UI.FunGEn
enableObjectsDrawing
Graphics.UI.FunGEn
enableObjectsMoving
Graphics.UI.FunGEn
FilePictureList
Graphics.UI.FunGEn
Filled
Graphics.UI.FunGEn
FillMode
Graphics.UI.FunGEn
findObject
Graphics.UI.FunGEn
findObjectFromId
Graphics.UI.FunGEn
findObjectManager
Graphics.UI.FunGEn
Fixed8By13
Graphics.UI.FunGEn
Fixed9By15
Graphics.UI.FunGEn
funBinding
Graphics.UI.FunGEn
funExit
Graphics.UI.FunGEn
funInit
Graphics.UI.FunGEn
Game
Graphics.UI.FunGEn
GameMap
Graphics.UI.FunGEn
GameObject
Graphics.UI.FunGEn
getCurrentMap
Graphics.UI.FunGEn
getGameAttribute
Graphics.UI.FunGEn
getGameFlags
Graphics.UI.FunGEn
getGameObjectAsleep
Graphics.UI.FunGEn
getGameObjectAttribute
Graphics.UI.FunGEn
getGameObjectId
Graphics.UI.FunGEn
getGameObjectManagerName
Graphics.UI.FunGEn
getGameObjectName
Graphics.UI.FunGEn
getGameObjectPosition
Graphics.UI.FunGEn
getGameObjectSize
Graphics.UI.FunGEn
getGameObjectSpeed
Graphics.UI.FunGEn
getGameState
Graphics.UI.FunGEn
getMapSize
Graphics.UI.FunGEn
getObjectAsleep
Graphics.UI.FunGEn
getObjectAttribute
Graphics.UI.FunGEn
getObjectGroupName
Graphics.UI.FunGEn
getObjectManagerCounter
Graphics.UI.FunGEn
getObjectManagerName
Graphics.UI.FunGEn
getObjectManagerObjects
Graphics.UI.FunGEn
getObjectManagers
Graphics.UI.FunGEn
getObjectName
Graphics.UI.FunGEn
getObjectPosition
Graphics.UI.FunGEn
getObjectsFromGroup
Graphics.UI.FunGEn
getObjectSize
Graphics.UI.FunGEn
getObjectSpeed
Graphics.UI.FunGEn
getTileBlocked
Graphics.UI.FunGEn
getTileFromIndex
Graphics.UI.FunGEn
getTileFromWindowPosition
Graphics.UI.FunGEn
getTileMapScroll
Graphics.UI.FunGEn
getTileMapSize
Graphics.UI.FunGEn
getTileMapTileMatrix
Graphics.UI.FunGEn
getTileMapTileSize
Graphics.UI.FunGEn
getTileMoveCost
Graphics.UI.FunGEn
getTilePictureIndex
Graphics.UI.FunGEn
getTileSpecialAttribute
Graphics.UI.FunGEn
Helvetica10
Graphics.UI.FunGEn
Helvetica12
Graphics.UI.FunGEn
Helvetica18
Graphics.UI.FunGEn
Idle
Graphics.UI.FunGEn
InputConfig
Graphics.UI.FunGEn
inv2color3
Graphics.UI.FunGEn
InvList
Graphics.UI.FunGEn
IOGame
Graphics.UI.FunGEn
isEmpty
Graphics.UI.FunGEn
isMultiMap
Graphics.UI.FunGEn
isTileMap
Graphics.UI.FunGEn
Key
Graphics.UI.FunGEn
KeyDown
Graphics.UI.FunGEn
KeyEnd
Graphics.UI.FunGEn
KeyEvent
Graphics.UI.FunGEn
KeyF1
Graphics.UI.FunGEn
KeyF10
Graphics.UI.FunGEn
KeyF11
Graphics.UI.FunGEn
KeyF12
Graphics.UI.FunGEn
KeyF2
Graphics.UI.FunGEn
KeyF3
Graphics.UI.FunGEn
KeyF4
Graphics.UI.FunGEn
KeyF5
Graphics.UI.FunGEn
KeyF6
Graphics.UI.FunGEn
KeyF7
Graphics.UI.FunGEn
KeyF8
Graphics.UI.FunGEn
KeyF9
Graphics.UI.FunGEn
KeyHome
Graphics.UI.FunGEn
KeyInsert
Graphics.UI.FunGEn
KeyLeft
Graphics.UI.FunGEn
KeyPageDown
Graphics.UI.FunGEn
KeyPageUp
Graphics.UI.FunGEn
KeyRight
Graphics.UI.FunGEn
KeyUp
Graphics.UI.FunGEn
LeftButton
Graphics.UI.FunGEn
liftIOtoIOGame
Graphics.UI.FunGEn
liftIOtoIOGame'
Graphics.UI.FunGEn
loadBitmap
Graphics.UI.FunGEn
loadBitmapList
Graphics.UI.FunGEn
make0
Graphics.UI.FunGEn
matrixSize
Graphics.UI.FunGEn
matrixToList
Graphics.UI.FunGEn
MiddleButton
Graphics.UI.FunGEn
MouseButton
1 (Data Constructor)
Graphics.UI.FunGEn
2 (Type/Class)
Graphics.UI.FunGEn
moveAllObjects
Graphics.UI.FunGEn
moveGameObjects
Graphics.UI.FunGEn
multiMap
Graphics.UI.FunGEn
object
Graphics.UI.FunGEn
objectBottomMapCollision
Graphics.UI.FunGEn
objectBottomMapFutureCollision
Graphics.UI.FunGEn
objectGroup
Graphics.UI.FunGEn
objectLeftMapCollision
Graphics.UI.FunGEn
objectLeftMapFutureCollision
Graphics.UI.FunGEn
objectListObjectCollision
Graphics.UI.FunGEn
objectListObjectFutureCollision
Graphics.UI.FunGEn
ObjectManager
Graphics.UI.FunGEn
ObjectPicture
Graphics.UI.FunGEn
objectRightMapCollision
Graphics.UI.FunGEn
objectRightMapFutureCollision
Graphics.UI.FunGEn
objectsCollision
Graphics.UI.FunGEn
objectsFutureCollision
Graphics.UI.FunGEn
objectTopMapCollision
Graphics.UI.FunGEn
objectTopMapFutureCollision
Graphics.UI.FunGEn
ord2
Graphics.UI.FunGEn
pathAndInv2color3List
Graphics.UI.FunGEn
Point2D
Graphics.UI.FunGEn
point2DtoVertex3
Graphics.UI.FunGEn
pointsObjectCollision
Graphics.UI.FunGEn
pointsObjectListCollision
Graphics.UI.FunGEn
Polyg
Graphics.UI.FunGEn
pow2
Graphics.UI.FunGEn
Press
Graphics.UI.FunGEn
Primitive
Graphics.UI.FunGEn
printOnPrompt
Graphics.UI.FunGEn
printOnScreen
Graphics.UI.FunGEn
printText
Graphics.UI.FunGEn
putGameText
Graphics.UI.FunGEn
racMod
Graphics.UI.FunGEn
randDouble
Graphics.UI.FunGEn
randFloat
Graphics.UI.FunGEn
randInt
Graphics.UI.FunGEn
randomDouble
Graphics.UI.FunGEn
randomFloat
Graphics.UI.FunGEn
randomInt
Graphics.UI.FunGEn
RefreshType
Graphics.UI.FunGEn
Release
Graphics.UI.FunGEn
replaceObject
Graphics.UI.FunGEn
reverseXSpeed
Graphics.UI.FunGEn
reverseYSpeed
Graphics.UI.FunGEn
RightButton
Graphics.UI.FunGEn
runIOGame
Graphics.UI.FunGEn
runIOGameM
Graphics.UI.FunGEn
searchGameObject
Graphics.UI.FunGEn
searchObjectManager
Graphics.UI.FunGEn
setCurrentMapIndex
Graphics.UI.FunGEn
setGameAttribute
Graphics.UI.FunGEn
setGameFlags
Graphics.UI.FunGEn
setGameState
Graphics.UI.FunGEn
setObjectAsleep
Graphics.UI.FunGEn
setObjectAttribute
Graphics.UI.FunGEn
setObjectCurrentPicture
Graphics.UI.FunGEn
setObjectManagers
Graphics.UI.FunGEn
setObjectPosition
Graphics.UI.FunGEn
setObjectSpeed
Graphics.UI.FunGEn
setRefresh
Graphics.UI.FunGEn
shiftLeft
Graphics.UI.FunGEn
showFPS
Graphics.UI.FunGEn
SpecialKey
1 (Type/Class)
Graphics.UI.FunGEn
2 (Data Constructor)
Graphics.UI.FunGEn
StillDown
Graphics.UI.FunGEn
Tex
Graphics.UI.FunGEn
texCoord2
Graphics.UI.FunGEn
texStuff
Graphics.UI.FunGEn
Text
Graphics.UI.FunGEn
textureMap
Graphics.UI.FunGEn
Tile
Graphics.UI.FunGEn
tileMap
Graphics.UI.FunGEn
TileMatrix
Graphics.UI.FunGEn
Timer
Graphics.UI.FunGEn
TimesRoman10
Graphics.UI.FunGEn
TimesRoman24
Graphics.UI.FunGEn
toBinary
Graphics.UI.FunGEn
toDecimal
Graphics.UI.FunGEn
toRad
Graphics.UI.FunGEn
Unfilled
Graphics.UI.FunGEn
unless
Graphics.UI.FunGEn
updateCurrentIndex
Graphics.UI.FunGEn
updateCurrentMap
Graphics.UI.FunGEn
updateObject
Graphics.UI.FunGEn
updateObjectAsleep
Graphics.UI.FunGEn
updateObjectAttribute
Graphics.UI.FunGEn
updateObjectPicture
Graphics.UI.FunGEn
updateObjectPosition
Graphics.UI.FunGEn
updateObjectSize
Graphics.UI.FunGEn
updateObjectSpeed
Graphics.UI.FunGEn
vertex3
Graphics.UI.FunGEn
wait
Graphics.UI.FunGEn
WheelDown
Graphics.UI.FunGEn
WheelUp
Graphics.UI.FunGEn
when
Graphics.UI.FunGEn
WindowConfig
Graphics.UI.FunGEn