Safe Haskell | None |
---|---|
Language | Haskell98 |
Gamgine.Gfx
Documentation
floatToFloat :: (RealFloat a, RealFloat b) => a -> b Source #
class Tuple4d a where Source #
Minimal complete definition
class Tuple3d a where Source #
Minimal complete definition
(<<<<) :: Tuple4d a => (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> a -> IO () infixl 5 Source #
drawBoxTree :: BoxTree a -> IO () Source #
withPushedMatrix :: IO a -> IO a Source #