HGE2D: 2D game engine written in Haskell

[ game, library, mit, program ] [ Propose Tags ] [ Report a vulnerability ]

See README and examples/ for further information

Modules

[Last Documentation]

  • HGE2D
    • HGE2D.Classes
    • HGE2D.Collision
    • HGE2D.Colors
    • HGE2D.Datas
    • HGE2D.Engine
    • HGE2D.Geometry
    • HGE2D.GlFunctions
    • HGE2D.Instances
    • HGE2D.Math
    • HGE2D.Physical
    • HGE2D.Render
    • HGE2D.Shapes
    • HGE2D.Time
    • HGE2D.Types

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Versions [RSS] 0.1.6.0, 0.1.6.1, 0.1.6.2, 0.1.6.5, 0.1.7.1, 0.1.7.2, 0.1.7.4, 0.1.8.0, 0.1.9.0, 0.1.9.2
Dependencies base (>=4.9.0.0 && <5.0), GLUT (>=2.7 && <2.8), HGE2D, OpenGL (>=3.0 && <3.1), time (>=1.5.0.1 && <1.7) [details]
License MIT
Copyright Martin Buck <buckmartin@buckmartin.de>
Author Martin Buck <buckmartin@buckmartin.de>
Maintainer Martin Buck <buckmartin@buckmartin.de>
Category Game
Home page https://github.com/I3ck/HGE2D
Bug tracker https://github.com/I3ck/HGE2D/issues
Source repo head: git clone https://github.com/I3ck/HGE2D.git
Uploaded by I3ck at 2016-07-10T15:32:12Z
Distributions
Executables example4, example3, example2, example1
Downloads 6521 total (34 in the last 30 days)
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Status Docs not available [build log]
All reported builds failed as of 2016-11-22 [all 3 reports]