Copyright | (c) Alastair Reid, 1999-2003 |
---|---|
License | BSD-style (see the file libraries/base/LICENSE) |
Maintainer | libraries@haskell.org |
Stability | provisional |
Portability | non-portable (requires concurrency) |
Safe Haskell | None |
Language | Haskell98 |
Windows in a simple graphics library.
- data Window
- type Title = String
- data RedrawMode
- openWindowEx :: Title -> Maybe Point -> Size -> RedrawMode -> Maybe Time -> IO Window
- getWindowRect :: Window -> IO (Point, Size)
- closeWindow :: Window -> IO ()
- setGraphic :: Window -> Graphic -> IO ()
- getGraphic :: Window -> IO Graphic
- modGraphic :: Window -> (Graphic -> Graphic) -> IO ()
- directDraw :: Window -> Graphic -> IO ()
- data Event
- getWindowEvent :: Window -> IO Event
- maybeGetWindowEvent :: Window -> IO (Maybe Event)
- getWindowTick :: Window -> IO ()
- getTime :: IO Integer
Windows
data RedrawMode Source
How to draw in a window.
DoubleBuffered | use a double buffer to reduce flicker. You should probably use this for animations. |
Unbuffered | draw directly to the window. This runs slightly faster but is more prone to flicker. |
:: Title | title of the window |
-> Maybe Point | the optional initial position of a window |
-> Size | initial size of the window |
-> RedrawMode | how to display a graphic on the window |
-> Maybe Time | the time between ticks (in milliseconds) of an optional timer associated with the window |
-> IO Window |
General window creation.
getWindowRect :: Window -> IO (Point, Size) Source
The position of the top left corner of the window on the screen, and the size of the window.
closeWindow :: Window -> IO () Source
Close the window.
Drawing in a window
setGraphic :: Window -> Graphic -> IO () Source
Set the current drawing in a window.
getGraphic :: Window -> IO Graphic Source
Get the current drawing in a window.
modGraphic :: Window -> (Graphic -> Graphic) -> IO () Source
Update the drawing for a window. Note that this does not force a redraw.
directDraw :: Window -> Graphic -> IO () Source
Events in a window
A user interface event.
Notes:
- Programmers should assume that the
Event
datatype will be extended in the not-too-distant future and that individual events may change slightly. As a minimum, you should add a "match anything" alternative to any function which pattern matches againstEvent
s. - X11 systems typically have three button mice. Button 1 is used as the left button, button 3 as the right button and button 2 (the middle button) is ignored.
getWindowEvent :: Window -> IO Event Source
Wait for the next event on the given window.
maybeGetWindowEvent :: Window -> IO (Maybe Event) Source
Check for a pending event on the given window.
Timer ticks
Timers that tick at regular intervals are set up by openWindowEx
.
getWindowTick :: Window -> IO () Source
Wait for the next tick event from the timer on the given window.