Build #2 for HGamer3D-0.1.8
Package | HGamer3D-0.1.8 |
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Install | DependencyFailed Win32-2.3.0.2 |
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Docs | NotTried |
Tests | NotTried |
Time submitted | 2015-05-21 23:39:58.030051 UTC |
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Compiler | ghc-7.8.3 |
OS | linux |
Arch | x86_64 |
Dependencies | text-1.2.0.6, mtl-2.2.1, directory-1.2.1.0, base-4.7.0.1, Win32-2.3.0.2, HGamer3D-SFML-Binding-0.1.8, HGamer3D-Ogre-Binding-0.1.8, HGamer3D-Data-0.1.8 |
Flags | none |
Code Coverage
No Code Coverage was submitted for this report.
Build log
[view raw]
Resolving dependencies... Configuring Win32-2.3.0.2... cabal: Missing dependencies on foreign libraries: * Missing (or bad) header file: HsWin32.h * Missing C libraries: user32, gdi32, winmm, advapi32, shell32, shfolder This problem can usually be solved by installing the system packages that provide these libraries (you may need the "-dev" versions). If the libraries are already installed but in a non-standard location then you can use the flags --extra-include-dirs= and --extra-lib-dirs= to specify where they are. If the header file does exist, it may contain errors that are caught by the C compiler at the preprocessing stage. In this case you can re-run configure with the verbosity flag -v3 to see the error messages. Failed to install Win32-2.3.0.2 Configuring random-1.1... Building random-1.1... Preprocessing library random-1.1... [1 of 1] Compiling System.Random ( System/Random.hs, dist/build/System/Random.o ) In-place registering random-1.1... Running Haddock for random-1.1... Running hscolour for random-1.1... Preprocessing library random-1.1... Preprocessing library random-1.1... Haddock coverage: Cannot find documentation for: $intro 100% ( 16 / 16) in 'System.Random' Documentation created: dist/doc/html/random/index.html, dist/doc/html/random/random.txt Creating package registration file: /tmp/pkgConf-random-117083.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/random-1.1 Registering random-1.1... Installed random-1.1 Configuring text-1.2.0.6... Building text-1.2.0.6... Preprocessing library text-1.2.0.6... [ 1 of 43] Compiling Data.Text.Internal.Read ( Data/Text/Internal/Read.hs, dist/build/Data/Text/Internal/Read.o ) [ 2 of 43] Compiling Data.Text.Internal.Encoding.Utf32 ( Data/Text/Internal/Encoding/Utf32.hs, dist/build/Data/Text/Internal/Encoding/Utf32.o ) [ 3 of 43] Compiling Data.Text.Internal.Builder.RealFloat.Functions ( Data/Text/Internal/Builder/RealFloat/Functions.hs, dist/build/Data/Text/Internal/Builder/RealFloat/Functions.o ) [ 4 of 43] Compiling Data.Text.Internal.Builder.Int.Digits ( Data/Text/Internal/Builder/Int/Digits.hs, dist/build/Data/Text/Internal/Builder/Int/Digits.o ) [ 5 of 43] Compiling Data.Text.Encoding.Error ( Data/Text/Encoding/Error.hs, dist/build/Data/Text/Encoding/Error.o ) [ 6 of 43] Compiling Data.Text.Internal.Unsafe.Shift ( Data/Text/Internal/Unsafe/Shift.hs, dist/build/Data/Text/Internal/Unsafe/Shift.o ) [ 7 of 43] Compiling Data.Text.Internal.Encoding.Utf16 ( Data/Text/Internal/Encoding/Utf16.hs, dist/build/Data/Text/Internal/Encoding/Utf16.o ) [ 8 of 43] Compiling Data.Text.Internal.Functions ( Data/Text/Internal/Functions.hs, dist/build/Data/Text/Internal/Functions.o ) [ 9 of 43] Compiling Data.Text.Internal.Unsafe ( Data/Text/Internal/Unsafe.hs, dist/build/Data/Text/Internal/Unsafe.o ) [10 of 43] Compiling Data.Text.Array ( Data/Text/Array.hs, dist/build/Data/Text/Array.o ) [11 of 43] Compiling Data.Text.Internal.Unsafe.Char ( Data/Text/Internal/Unsafe/Char.hs, dist/build/Data/Text/Internal/Unsafe/Char.o ) [12 of 43] Compiling Data.Text.Internal ( Data/Text/Internal.hs, dist/build/Data/Text/Internal.o ) [13 of 43] Compiling Data.Text.Internal.Fusion.Size ( Data/Text/Internal/Fusion/Size.hs, dist/build/Data/Text/Internal/Fusion/Size.o ) [14 of 43] Compiling Data.Text.Internal.Fusion.Types ( Data/Text/Internal/Fusion/Types.hs, dist/build/Data/Text/Internal/Fusion/Types.o ) [15 of 43] Compiling Data.Text.Internal.Fusion.CaseMapping ( Data/Text/Internal/Fusion/CaseMapping.hs, dist/build/Data/Text/Internal/Fusion/CaseMapping.o ) [16 of 43] Compiling Data.Text.Internal.Fusion.Common ( Data/Text/Internal/Fusion/Common.hs, dist/build/Data/Text/Internal/Fusion/Common.o ) [17 of 43] Compiling Data.Text.Unsafe ( Data/Text/Unsafe.hs, dist/build/Data/Text/Unsafe.o ) [18 of 43] Compiling Data.Text.Internal.Private ( Data/Text/Internal/Private.hs, dist/build/Data/Text/Internal/Private.o ) [19 of 43] Compiling Data.Text.Internal.Fusion ( Data/Text/Internal/Fusion.hs, dist/build/Data/Text/Internal/Fusion.o ) [20 of 43] Compiling Data.Text.Internal.Encoding.Fusion.Common ( Data/Text/Internal/Encoding/Fusion/Common.hs, dist/build/Data/Text/Internal/Encoding/Fusion/Common.o ) [21 of 43] Compiling Data.Text.Internal.Encoding.Utf8 ( Data/Text/Internal/Encoding/Utf8.hs, dist/build/Data/Text/Internal/Encoding/Utf8.o ) [22 of 43] Compiling Data.Text.Internal.Encoding.Fusion ( Data/Text/Internal/Encoding/Fusion.hs, dist/build/Data/Text/Internal/Encoding/Fusion.o ) [23 of 43] Compiling Data.Text.Internal.Lazy.Encoding.Fusion ( Data/Text/Internal/Lazy/Encoding/Fusion.hs, dist/build/Data/Text/Internal/Lazy/Encoding/Fusion.o ) [24 of 43] Compiling Data.Text.Internal.Search ( Data/Text/Internal/Search.hs, dist/build/Data/Text/Internal/Search.o ) [25 of 43] Compiling Data.Text ( Data/Text.hs, dist/build/Data/Text.o ) [26 of 43] Compiling Data.Text.Encoding ( Data/Text/Encoding.hs, dist/build/Data/Text/Encoding.o ) [27 of 43] Compiling Data.Text.Foreign ( Data/Text/Foreign.hs, dist/build/Data/Text/Foreign.o ) [28 of 43] Compiling Data.Text.Internal.IO ( Data/Text/Internal/IO.hs, dist/build/Data/Text/Internal/IO.o ) [29 of 43] Compiling Data.Text.IO ( Data/Text/IO.hs, dist/build/Data/Text/IO.o ) [30 of 43] Compiling Data.Text.Internal.Lazy ( Data/Text/Internal/Lazy.hs, dist/build/Data/Text/Internal/Lazy.o ) [31 of 43] Compiling Data.Text.Internal.Lazy.Fusion ( Data/Text/Internal/Lazy/Fusion.hs, dist/build/Data/Text/Internal/Lazy/Fusion.o ) [32 of 43] Compiling Data.Text.Internal.Lazy.Search ( Data/Text/Internal/Lazy/Search.hs, dist/build/Data/Text/Internal/Lazy/Search.o ) [33 of 43] Compiling Data.Text.Lazy.Internal ( Data/Text/Lazy/Internal.hs, dist/build/Data/Text/Lazy/Internal.o ) [34 of 43] Compiling Data.Text.Lazy ( Data/Text/Lazy.hs, dist/build/Data/Text/Lazy.o ) [35 of 43] Compiling Data.Text.Internal.Builder ( Data/Text/Internal/Builder.hs, dist/build/Data/Text/Internal/Builder.o ) [36 of 43] Compiling Data.Text.Lazy.Builder ( Data/Text/Lazy/Builder.hs, dist/build/Data/Text/Lazy/Builder.o ) [37 of 43] Compiling Data.Text.Internal.Builder.Functions ( Data/Text/Internal/Builder/Functions.hs, dist/build/Data/Text/Internal/Builder/Functions.o ) [38 of 43] Compiling Data.Text.Lazy.Builder.Int ( Data/Text/Lazy/Builder/Int.hs, dist/build/Data/Text/Lazy/Builder/Int.o ) [39 of 43] Compiling Data.Text.Lazy.IO ( Data/Text/Lazy/IO.hs, dist/build/Data/Text/Lazy/IO.o ) [40 of 43] Compiling Data.Text.Lazy.Read ( Data/Text/Lazy/Read.hs, dist/build/Data/Text/Lazy/Read.o ) [41 of 43] Compiling Data.Text.Lazy.Builder.RealFloat ( Data/Text/Lazy/Builder/RealFloat.hs, dist/build/Data/Text/Lazy/Builder/RealFloat.o ) [42 of 43] Compiling Data.Text.Lazy.Encoding ( Data/Text/Lazy/Encoding.hs, dist/build/Data/Text/Lazy/Encoding.o ) [43 of 43] Compiling Data.Text.Read ( Data/Text/Read.hs, dist/build/Data/Text/Read.o ) In-place registering text-1.2.0.6... Running Haddock for text-1.2.0.6... Running hscolour for text-1.2.0.6... Preprocessing library text-1.2.0.6... Preprocessing library text-1.2.0.6... Haddock coverage: 14% ( 1 / 7) in 'Data.Text.Internal.Read' 50% ( 1 / 2) in 'Data.Text.Internal.Encoding.Utf32' 50% ( 1 / 2) in 'Data.Text.Internal.Builder.RealFloat.Functions' 0% ( 0 / 2) in 'Data.Text.Internal.Builder.Int.Digits' 100% ( 12 / 12) in 'Data.Text.Encoding.Error' 100% ( 2 / 2) in 'Data.Text.Internal.Unsafe.Shift' 25% ( 1 / 4) in 'Data.Text.Internal.Encoding.Utf16' 100% ( 2 / 2) in 'Data.Text.Internal.Functions' 100% ( 3 / 3) in 'Data.Text.Internal.Unsafe' 100% ( 16 / 16) in 'Data.Text.Array' 33% ( 2 / 6) in 'Data.Text.Internal.Unsafe.Char' 95% ( 19 / 20) in 'Data.Text.Internal' 38% ( 5 / 13) in 'Data.Text.Internal.Fusion.Size' 88% ( 7 / 8) in 'Data.Text.Internal.Fusion.Types' 0% ( 0 / 5) in 'Data.Text.Internal.Fusion.CaseMapping' 89% ( 63 / 71) in 'Data.Text.Internal.Fusion.Common' 93% ( 13 / 14) in 'Data.Text.Unsafe' 33% ( 1 / 3) in 'Data.Text.Internal.Private' 91% ( 20 / 22) in 'Data.Text.Internal.Fusion' 33% ( 2 / 6) in 'Data.Text.Internal.Encoding.Fusion.Common' 17% ( 2 / 12) in 'Data.Text.Internal.Encoding.Utf8' 91% ( 10 / 11) in 'Data.Text.Internal.Encoding.Fusion' 100% ( 10 / 10) in 'Data.Text.Internal.Lazy.Encoding.Fusion' 100% ( 2 / 2) in 'Data.Text.Internal.Search' 100% (125 /125) in 'Data.Text' 100% ( 33 / 33) in 'Data.Text.Encoding' 100% ( 18 / 18) in 'Data.Text.Foreign' 100% ( 3 / 3) in 'Data.Text.Internal.IO' 100% ( 20 / 20) in 'Data.Text.IO' 93% ( 14 / 15) in 'Data.Text.Internal.Lazy' 100% ( 8 / 8) in 'Data.Text.Internal.Lazy.Fusion' 100% ( 2 / 2) in 'Data.Text.Internal.Lazy.Search' 100% ( 2 / 2) in 'Data.Text.Lazy.Internal' 99% (127 /128) in 'Data.Text.Lazy' 94% ( 16 / 17) in 'Data.Text.Internal.Builder' 100% ( 12 / 12) in 'Data.Text.Lazy.Builder' 100% ( 3 / 3) in 'Data.Text.Internal.Builder.Functions' 0% ( 0 / 3) in 'Data.Text.Lazy.Builder.Int' 100% ( 19 / 19) in 'Data.Text.Lazy.IO' 100% ( 7 / 7) in 'Data.Text.Lazy.Read' 75% ( 3 / 4) in 'Data.Text.Lazy.Builder.RealFloat' 89% ( 24 / 27) in 'Data.Text.Lazy.Encoding' 100% ( 7 / 7) in 'Data.Text.Read' Warning: Data.Text.Internal.Fusion.Common: could not find link destinations for: Data.Text.Internal.Fusion.Common.findIndicesI Warning: Data.Text.Unsafe: could not find link destinations for: GHC.IO.bracket Warning: Data.Text: could not find link destinations for: Data.Text.replicateChar Data.Text.countChar Warning: Data.Text.Internal.IO: could not find link destinations for: GHC.IO.Handle.Types.Handle__ Warning: Data.Text.Lazy: could not find link destinations for: Data.Text.Lazy.replicateChar Data.Text.Lazy.dropWords Data.Text.Lazy.splitAtWord Data.Text.Lazy.countChar Warning: Data.Text.Internal.Builder: could not find link destinations for: Data.Text.Internal.Builder.empty Data.Text.Internal.Builder.append Warning: Data.Text.Lazy.Builder.RealFloat: could not find link destinations for: Data.Text.Lazy.Builder.RealFloat.floatToDigits Documentation created: dist/doc/html/text/index.html, dist/doc/html/text/text.txt Creating package registration file: /tmp/pkgConf-text-1.2.017083.6 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/text-1.2.0.6 Registering text-1.2.0.6... Installed text-1.2.0.6 Configuring transformers-0.4.3.0... Building transformers-0.4.3.0... Preprocessing library transformers-0.4.3.0... [ 1 of 28] Compiling Data.Functor.Identity ( oldsrc/Data/Functor/Identity.hs, dist/build/Data/Functor/Identity.o ) [ 2 of 28] Compiling Control.Monad.Trans.Class ( Control/Monad/Trans/Class.hs, dist/build/Control/Monad/Trans/Class.o ) [ 3 of 28] Compiling Control.Monad.Signatures ( Control/Monad/Signatures.hs, dist/build/Control/Monad/Signatures.o ) [ 4 of 28] Compiling Control.Monad.IO.Class ( Control/Monad/IO/Class.hs, dist/build/Control/Monad/IO/Class.o ) [ 5 of 28] Compiling Control.Monad.Trans.Cont ( Control/Monad/Trans/Cont.hs, dist/build/Control/Monad/Trans/Cont.o ) [ 6 of 28] Compiling Control.Monad.Trans.Reader ( Control/Monad/Trans/Reader.hs, dist/build/Control/Monad/Trans/Reader.o ) [ 7 of 28] Compiling Control.Monad.Trans.RWS.Lazy ( Control/Monad/Trans/RWS/Lazy.hs, dist/build/Control/Monad/Trans/RWS/Lazy.o ) [ 8 of 28] Compiling Control.Monad.Trans.RWS ( Control/Monad/Trans/RWS.hs, dist/build/Control/Monad/Trans/RWS.o ) [ 9 of 28] Compiling Control.Monad.Trans.RWS.Strict ( Control/Monad/Trans/RWS/Strict.hs, dist/build/Control/Monad/Trans/RWS/Strict.o ) [10 of 28] Compiling Control.Monad.Trans.State.Lazy ( Control/Monad/Trans/State/Lazy.hs, dist/build/Control/Monad/Trans/State/Lazy.o ) [11 of 28] Compiling Control.Monad.Trans.State ( Control/Monad/Trans/State.hs, dist/build/Control/Monad/Trans/State.o ) [12 of 28] Compiling Control.Monad.Trans.State.Strict ( Control/Monad/Trans/State/Strict.hs, dist/build/Control/Monad/Trans/State/Strict.o ) [13 of 28] Compiling Data.Functor.Classes ( Data/Functor/Classes.hs, dist/build/Data/Functor/Classes.o ) [14 of 28] Compiling Data.Functor.Constant ( Data/Functor/Constant.hs, dist/build/Data/Functor/Constant.o ) [15 of 28] Compiling Control.Applicative.Lift ( Control/Applicative/Lift.hs, dist/build/Control/Applicative/Lift.o ) [16 of 28] Compiling Control.Monad.Trans.Except ( Control/Monad/Trans/Except.hs, dist/build/Control/Monad/Trans/Except.o ) [17 of 28] Compiling Control.Monad.Trans.Error ( Control/Monad/Trans/Error.hs, dist/build/Control/Monad/Trans/Error.o ) [18 of 28] Compiling Control.Monad.Trans.Identity ( Control/Monad/Trans/Identity.hs, dist/build/Control/Monad/Trans/Identity.o ) [19 of 28] Compiling Control.Monad.Trans.List ( Control/Monad/Trans/List.hs, dist/build/Control/Monad/Trans/List.o ) [20 of 28] Compiling Control.Monad.Trans.Maybe ( Control/Monad/Trans/Maybe.hs, dist/build/Control/Monad/Trans/Maybe.o ) [21 of 28] Compiling Control.Monad.Trans.Writer.Lazy ( Control/Monad/Trans/Writer/Lazy.hs, dist/build/Control/Monad/Trans/Writer/Lazy.o ) [22 of 28] Compiling Control.Monad.Trans.Writer ( Control/Monad/Trans/Writer.hs, dist/build/Control/Monad/Trans/Writer.o ) [23 of 28] Compiling Control.Monad.Trans.Writer.Strict ( Control/Monad/Trans/Writer/Strict.hs, dist/build/Control/Monad/Trans/Writer/Strict.o ) [24 of 28] Compiling Data.Functor.Compose ( Data/Functor/Compose.hs, dist/build/Data/Functor/Compose.o ) [25 of 28] Compiling Data.Functor.Product ( Data/Functor/Product.hs, dist/build/Data/Functor/Product.o ) [26 of 28] Compiling Data.Functor.Sum ( Data/Functor/Sum.hs, dist/build/Data/Functor/Sum.o ) [27 of 28] Compiling Control.Applicative.Backwards ( Control/Applicative/Backwards.hs, dist/build/Control/Applicative/Backwards.o ) [28 of 28] Compiling Data.Functor.Reverse ( Data/Functor/Reverse.hs, dist/build/Data/Functor/Reverse.o ) In-place registering transformers-0.4.3.0... Running Haddock for transformers-0.4.3.0... Running hscolour for transformers-0.4.3.0... Preprocessing library transformers-0.4.3.0... Preprocessing library transformers-0.4.3.0... Haddock coverage: 100% ( 2 / 2) in 'Data.Functor.Identity' 100% ( 14 / 14) in 'Control.Monad.Trans.Class' 100% ( 5 / 5) in 'Control.Monad.Signatures' 100% ( 2 / 2) in 'Control.Monad.IO.Class' 100% ( 22 / 22) in 'Control.Monad.Trans.Cont' 100% ( 18 / 18) in 'Control.Monad.Trans.Reader' 100% ( 37 / 37) in 'Control.Monad.Trans.RWS.Lazy' 100% ( 2 / 2) in 'Control.Monad.Trans.RWS' 100% ( 37 / 37) in 'Control.Monad.Trans.RWS.Strict' 100% ( 34 / 34) in 'Control.Monad.Trans.State.Lazy' 100% ( 2 / 2) in 'Control.Monad.Trans.State' 100% ( 34 / 34) in 'Control.Monad.Trans.State.Strict' 100% ( 15 / 15) in 'Data.Functor.Classes' 100% ( 2 / 2) in 'Data.Functor.Constant' 100% ( 9 / 9) in 'Control.Applicative.Lift' 100% ( 19 / 19) in 'Control.Monad.Trans.Except' 100% ( 15 / 15) in 'Control.Monad.Trans.Error' 100% ( 7 / 7) in 'Control.Monad.Trans.Identity' 100% ( 7 / 7) in 'Control.Monad.Trans.List' 100% ( 12 / 12) in 'Control.Monad.Trans.Maybe' 100% ( 20 / 20) in 'Control.Monad.Trans.Writer.Lazy' 100% ( 2 / 2) in 'Control.Monad.Trans.Writer' 100% ( 20 / 20) in 'Control.Monad.Trans.Writer.Strict' 100% ( 2 / 2) in 'Data.Functor.Compose' 100% ( 2 / 2) in 'Data.Functor.Product' 100% ( 2 / 2) in 'Data.Functor.Sum' 100% ( 2 / 2) in 'Control.Applicative.Backwards' 100% ( 2 / 2) in 'Data.Functor.Reverse' Documentation created: dist/doc/html/transformers/index.html, dist/doc/html/transformers/transformers.txt Creating package registration file: /tmp/pkgConf-transformers-0.4.317083.0 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/transformers-0.4.3.0 Registering transformers-0.4.3.0... Installed transformers-0.4.3.0 [1 of 1] Compiling Main ( /tmp/vect-0.4.7-17083/vect-0.4.7/dist/setup/setup.hs, /tmp/vect-0.4.7-17083/vect-0.4.7/dist/setup/Main.o ) Linking /tmp/vect-0.4.7-17083/vect-0.4.7/dist/setup/setup ... Configuring vect-0.4.7... Building vect-0.4.7... Preprocessing library vect-0.4.7... [ 1 of 21] Compiling Data.Vect.Double.Base ( Data/Vect/Double/Base.hs, dist/build/Data/Vect/Double/Base.o ) Data/Vect/Double/Base.hs:29:1: Warning: The import of ‘Control.Monad’ is redundant except perhaps to import instances from ‘Control.Monad’ To import instances alone, use: import Control.Monad() Data/Vect/Double/Base.hs:132:1: Warning: Rule "normalize is idempotent" may never fire because ‘normalize’ might inline first Probable fix: add an INLINE[n] or NOINLINE[n] pragma on ‘normalize’ [ 2 of 21] Compiling Data.Vect.Double.Util.Dim2 ( Data/Vect/Double/Util/Dim2.hs, dist/build/Data/Vect/Double/Util/Dim2.o ) [ 3 of 21] Compiling Data.Vect.Double.Util.Dim3 ( Data/Vect/Double/Util/Dim3.hs, dist/build/Data/Vect/Double/Util/Dim3.o ) Data/Vect/Double/Util/Dim3.hs:63:10: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim3.hs:7:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Dim3.hs:70:9: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim3.hs:7:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) [ 4 of 21] Compiling Data.Vect.Double.Interpolate ( Data/Vect/Double/Interpolate.hs, dist/build/Data/Vect/Double/Interpolate.o ) Data/Vect/Double/Interpolate.hs:15:1: Warning: The import of ‘Data.Vect.Double.Util.Dim2’ is redundant except perhaps to import instances from ‘Data.Vect.Double.Util.Dim2’ To import instances alone, use: import Data.Vect.Double.Util.Dim2() Data/Vect/Double/Interpolate.hs:16:1: Warning: The import of ‘Data.Vect.Double.Util.Dim3’ is redundant except perhaps to import instances from ‘Data.Vect.Double.Util.Dim3’ To import instances alone, use: import Data.Vect.Double.Util.Dim3() [ 5 of 21] Compiling Data.Vect.Double.GramSchmidt ( Data/Vect/Double/GramSchmidt.hs, dist/build/Data/Vect/Double/GramSchmidt.o ) [ 6 of 21] Compiling Data.Vect.Double.Util.Dim4 ( Data/Vect/Double/Util/Dim4.hs, dist/build/Data/Vect/Double/Util/Dim4.o ) Data/Vect/Double/Util/Dim4.hs:72:10: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Dim4.hs:76:9: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Dim4.hs:81:13: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Dim4.hs:91:12: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) [ 7 of 21] Compiling Data.Vect.Double.Util.Projective ( Data/Vect/Double/Util/Projective.hs, dist/build/Data/Vect/Double/Util/Projective.o ) Data/Vect/Double/Util/Projective.hs:27:1: Warning: The qualified import of ‘Data.Vect.Double.Util.Dim4’ is redundant except perhaps to import instances from ‘Data.Vect.Double.Util.Dim4’ To import instances alone, use: import Data.Vect.Double.Util.Dim4() Data/Vect/Double/Util/Projective.hs:32:17: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Projective.hs:35:16: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Projective.hs:43:18: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Projective.hs:47:19: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) [ 8 of 21] Compiling Data.Vect.Double.Util.Quaternion ( Data/Vect/Double/Util/Quaternion.hs, dist/build/Data/Vect/Double/Util/Quaternion.o ) Data/Vect/Double/Util/Quaternion.hs:196:11: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Quaternion.hs:21:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Quaternion.hs:199:12: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Quaternion.hs:21:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) [ 9 of 21] Compiling Data.Vect.Double.Instances ( Data/Vect/Double/Instances.hs, dist/build/Data/Vect/Double/Instances.o ) Data/Vect/Double/Instances.hs:31:10: Warning: Orphan instance: instance Eq Vec2 Data/Vect/Double/Instances.hs:34:10: Warning: Orphan instance: instance Num Vec2 Data/Vect/Double/Instances.hs:43:10: Warning: Orphan instance: instance Fractional Vec2 Data/Vect/Double/Instances.hs:49:10: Warning: Orphan instance: instance Eq Vec3 Data/Vect/Double/Instances.hs:52:10: Warning: Orphan instance: instance Num Vec3 Data/Vect/Double/Instances.hs:61:10: Warning: Orphan instance: instance Fractional Vec3 Data/Vect/Double/Instances.hs:67:10: Warning: Orphan instance: instance Eq Vec4 Data/Vect/Double/Instances.hs:70:10: Warning: Orphan instance: instance Num Vec4 Data/Vect/Double/Instances.hs:79:10: Warning: Orphan instance: instance Fractional Vec4 Data/Vect/Double/Instances.hs:86:10: Warning: Orphan instance: instance Eq Mat2 Data/Vect/Double/Instances.hs:89:10: Warning: Orphan instance: instance Num Mat2 Data/Vect/Double/Instances.hs:106:10: Warning: Orphan instance: instance Fractional Mat2 Data/Vect/Double/Instances.hs:114:10: Warning: Orphan instance: instance Eq Mat3 Data/Vect/Double/Instances.hs:117:10: Warning: Orphan instance: instance Num Mat3 Data/Vect/Double/Instances.hs:134:10: Warning: Orphan instance: instance Fractional Mat3 Data/Vect/Double/Instances.hs:142:10: Warning: Orphan instance: instance Eq Mat4 Data/Vect/Double/Instances.hs:145:10: Warning: Orphan instance: instance Num Mat4 Data/Vect/Double/Instances.hs:162:10: Warning: Orphan instance: instance Fractional Mat4 [10 of 21] Compiling Data.Vect.Double ( Data/Vect/Double.hs, dist/build/Data/Vect/Double.o ) [11 of 21] Compiling Data.Vect.Float.Base ( Data/Vect/Float/Base.hs, dist/build/Data/Vect/Float/Base.o ) Data/Vect/Float/Base.hs:29:1: Warning: The import of ‘Control.Monad’ is redundant except perhaps to import instances from ‘Control.Monad’ To import instances alone, use: import Control.Monad() Data/Vect/Float/Base.hs:132:1: Warning: Rule "normalize is idempotent" may never fire because ‘normalize’ might inline first Probable fix: add an INLINE[n] or NOINLINE[n] pragma on ‘normalize’ [12 of 21] Compiling Data.Vect.Float.Util.Dim2 ( Data/Vect/Float/Util/Dim2.hs, dist/build/Data/Vect/Float/Util/Dim2.o ) [13 of 21] Compiling Data.Vect.Float.Util.Dim3 ( Data/Vect/Float/Util/Dim3.hs, dist/build/Data/Vect/Float/Util/Dim3.o ) Data/Vect/Float/Util/Dim3.hs:63:10: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim3.hs:7:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Dim3.hs:70:9: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim3.hs:7:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) [14 of 21] Compiling Data.Vect.Float.Interpolate ( Data/Vect/Float/Interpolate.hs, dist/build/Data/Vect/Float/Interpolate.o ) Data/Vect/Float/Interpolate.hs:15:1: Warning: The import of ‘Data.Vect.Float.Util.Dim2’ is redundant except perhaps to import instances from ‘Data.Vect.Float.Util.Dim2’ To import instances alone, use: import Data.Vect.Float.Util.Dim2() Data/Vect/Float/Interpolate.hs:16:1: Warning: The import of ‘Data.Vect.Float.Util.Dim3’ is redundant except perhaps to import instances from ‘Data.Vect.Float.Util.Dim3’ To import instances alone, use: import Data.Vect.Float.Util.Dim3() [15 of 21] Compiling Data.Vect.Float.GramSchmidt ( Data/Vect/Float/GramSchmidt.hs, dist/build/Data/Vect/Float/GramSchmidt.o ) [16 of 21] Compiling Data.Vect.Float.Util.Dim4 ( Data/Vect/Float/Util/Dim4.hs, dist/build/Data/Vect/Float/Util/Dim4.o ) Data/Vect/Float/Util/Dim4.hs:72:10: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Dim4.hs:76:9: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Dim4.hs:81:13: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Dim4.hs:91:12: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) [17 of 21] Compiling Data.Vect.Float.Util.Projective ( Data/Vect/Float/Util/Projective.hs, dist/build/Data/Vect/Float/Util/Projective.o ) Data/Vect/Float/Util/Projective.hs:27:1: Warning: The qualified import of ‘Data.Vect.Float.Util.Dim4’ is redundant except perhaps to import instances from ‘Data.Vect.Float.Util.Dim4’ To import instances alone, use: import Data.Vect.Float.Util.Dim4() Data/Vect/Float/Util/Projective.hs:32:17: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Projective.hs:35:16: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Projective.hs:43:18: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Projective.hs:47:19: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) [18 of 21] Compiling Data.Vect.Float.Util.Quaternion ( Data/Vect/Float/Util/Quaternion.hs, dist/build/Data/Vect/Float/Util/Quaternion.o ) Data/Vect/Float/Util/Quaternion.hs:196:11: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Quaternion.hs:21:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Quaternion.hs:199:12: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Quaternion.hs:21:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) [19 of 21] Compiling Data.Vect.Float.Instances ( Data/Vect/Float/Instances.hs, dist/build/Data/Vect/Float/Instances.o ) Data/Vect/Float/Instances.hs:31:10: Warning: Orphan instance: instance Eq Vec2 Data/Vect/Float/Instances.hs:34:10: Warning: Orphan instance: instance Num Vec2 Data/Vect/Float/Instances.hs:43:10: Warning: Orphan instance: instance Fractional Vec2 Data/Vect/Float/Instances.hs:49:10: Warning: Orphan instance: instance Eq Vec3 Data/Vect/Float/Instances.hs:52:10: Warning: Orphan instance: instance Num Vec3 Data/Vect/Float/Instances.hs:61:10: Warning: Orphan instance: instance Fractional Vec3 Data/Vect/Float/Instances.hs:67:10: Warning: Orphan instance: instance Eq Vec4 Data/Vect/Float/Instances.hs:70:10: Warning: Orphan instance: instance Num Vec4 Data/Vect/Float/Instances.hs:79:10: Warning: Orphan instance: instance Fractional Vec4 Data/Vect/Float/Instances.hs:86:10: Warning: Orphan instance: instance Eq Mat2 Data/Vect/Float/Instances.hs:89:10: Warning: Orphan instance: instance Num Mat2 Data/Vect/Float/Instances.hs:106:10: Warning: Orphan instance: instance Fractional Mat2 Data/Vect/Float/Instances.hs:114:10: Warning: Orphan instance: instance Eq Mat3 Data/Vect/Float/Instances.hs:117:10: Warning: Orphan instance: instance Num Mat3 Data/Vect/Float/Instances.hs:134:10: Warning: Orphan instance: instance Fractional Mat3 Data/Vect/Float/Instances.hs:142:10: Warning: Orphan instance: instance Eq Mat4 Data/Vect/Float/Instances.hs:145:10: Warning: Orphan instance: instance Num Mat4 Data/Vect/Float/Instances.hs:162:10: Warning: Orphan instance: instance Fractional Mat4 [20 of 21] Compiling Data.Vect.Float ( Data/Vect/Float.hs, dist/build/Data/Vect/Float.o ) [21 of 21] Compiling Data.Vect ( Data/Vect.hs, dist/build/Data/Vect.o ) In-place registering vect-0.4.7... Running Haddock for vect-0.4.7... Running hscolour for vect-0.4.7... Preprocessing library vect-0.4.7... Preprocessing library vect-0.4.7... Data/Vect/Double/Base.hs:29:1: Warning: The import of ‘Control.Monad’ is redundant except perhaps to import instances from ‘Control.Monad’ To import instances alone, use: import Control.Monad() Data/Vect/Double/Util/Dim3.hs:63:10: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim3.hs:7:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Dim3.hs:70:9: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim3.hs:7:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Interpolate.hs:15:1: Warning: The import of ‘Data.Vect.Double.Util.Dim2’ is redundant except perhaps to import instances from ‘Data.Vect.Double.Util.Dim2’ To import instances alone, use: import Data.Vect.Double.Util.Dim2() Data/Vect/Double/Interpolate.hs:16:1: Warning: The import of ‘Data.Vect.Double.Util.Dim3’ is redundant except perhaps to import instances from ‘Data.Vect.Double.Util.Dim3’ To import instances alone, use: import Data.Vect.Double.Util.Dim3() Data/Vect/Double/Util/Dim4.hs:72:10: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Dim4.hs:76:9: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Dim4.hs:81:13: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Dim4.hs:91:12: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Projective.hs:27:1: Warning: The qualified import of ‘Data.Vect.Double.Util.Dim4’ is redundant except perhaps to import instances from ‘Data.Vect.Double.Util.Dim4’ To import instances alone, use: import Data.Vect.Double.Util.Dim4() Data/Vect/Double/Util/Projective.hs:32:17: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Projective.hs:35:16: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Projective.hs:43:18: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Projective.hs:47:19: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Quaternion.hs:196:11: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Quaternion.hs:21:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Quaternion.hs:199:12: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Quaternion.hs:21:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Instances.hs:31:10: Warning: Orphan instance: instance Eq Vec2 Data/Vect/Double/Instances.hs:34:10: Warning: Orphan instance: instance Num Vec2 Data/Vect/Double/Instances.hs:43:10: Warning: Orphan instance: instance Fractional Vec2 Data/Vect/Double/Instances.hs:49:10: Warning: Orphan instance: instance Eq Vec3 Data/Vect/Double/Instances.hs:52:10: Warning: Orphan instance: instance Num Vec3 Data/Vect/Double/Instances.hs:61:10: Warning: Orphan instance: instance Fractional Vec3 Data/Vect/Double/Instances.hs:67:10: Warning: Orphan instance: instance Eq Vec4 Data/Vect/Double/Instances.hs:70:10: Warning: Orphan instance: instance Num Vec4 Data/Vect/Double/Instances.hs:79:10: Warning: Orphan instance: instance Fractional Vec4 Data/Vect/Double/Instances.hs:86:10: Warning: Orphan instance: instance Eq Mat2 Data/Vect/Double/Instances.hs:89:10: Warning: Orphan instance: instance Num Mat2 Data/Vect/Double/Instances.hs:106:10: Warning: Orphan instance: instance Fractional Mat2 Data/Vect/Double/Instances.hs:114:10: Warning: Orphan instance: instance Eq Mat3 Data/Vect/Double/Instances.hs:117:10: Warning: Orphan instance: instance Num Mat3 Data/Vect/Double/Instances.hs:134:10: Warning: Orphan instance: instance Fractional Mat3 Data/Vect/Double/Instances.hs:142:10: Warning: Orphan instance: instance Eq Mat4 Data/Vect/Double/Instances.hs:145:10: Warning: Orphan instance: instance Num Mat4 Data/Vect/Double/Instances.hs:162:10: Warning: Orphan instance: instance Fractional Mat4 Data/Vect/Float/Base.hs:29:1: Warning: The import of ‘Control.Monad’ is redundant except perhaps to import instances from ‘Control.Monad’ To import instances alone, use: import Control.Monad() Data/Vect/Float/Util/Dim3.hs:63:10: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim3.hs:7:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Dim3.hs:70:9: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim3.hs:7:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Interpolate.hs:15:1: Warning: The import of ‘Data.Vect.Float.Util.Dim2’ is redundant except perhaps to import instances from ‘Data.Vect.Float.Util.Dim2’ To import instances alone, use: import Data.Vect.Float.Util.Dim2() Data/Vect/Float/Interpolate.hs:16:1: Warning: The import of ‘Data.Vect.Float.Util.Dim3’ is redundant except perhaps to import instances from ‘Data.Vect.Float.Util.Dim3’ To import instances alone, use: import Data.Vect.Float.Util.Dim3() Data/Vect/Float/Util/Dim4.hs:72:10: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Dim4.hs:76:9: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Dim4.hs:81:13: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Dim4.hs:91:12: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Projective.hs:27:1: Warning: The qualified import of ‘Data.Vect.Float.Util.Dim4’ is redundant except perhaps to import instances from ‘Data.Vect.Float.Util.Dim4’ To import instances alone, use: import Data.Vect.Float.Util.Dim4() Data/Vect/Float/Util/Projective.hs:32:17: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Projective.hs:35:16: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Projective.hs:43:18: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Projective.hs:47:19: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Quaternion.hs:196:11: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Quaternion.hs:21:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Quaternion.hs:199:12: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Quaternion.hs:21:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Instances.hs:31:10: Warning: Orphan instance: instance Eq Vec2 Data/Vect/Float/Instances.hs:34:10: Warning: Orphan instance: instance Num Vec2 Data/Vect/Float/Instances.hs:43:10: Warning: Orphan instance: instance Fractional Vec2 Data/Vect/Float/Instances.hs:49:10: Warning: Orphan instance: instance Eq Vec3 Data/Vect/Float/Instances.hs:52:10: Warning: Orphan instance: instance Num Vec3 Data/Vect/Float/Instances.hs:61:10: Warning: Orphan instance: instance Fractional Vec3 Data/Vect/Float/Instances.hs:67:10: Warning: Orphan instance: instance Eq Vec4 Data/Vect/Float/Instances.hs:70:10: Warning: Orphan instance: instance Num Vec4 Data/Vect/Float/Instances.hs:79:10: Warning: Orphan instance: instance Fractional Vec4 Data/Vect/Float/Instances.hs:86:10: Warning: Orphan instance: instance Eq Mat2 Data/Vect/Float/Instances.hs:89:10: Warning: Orphan instance: instance Num Mat2 Data/Vect/Float/Instances.hs:106:10: Warning: Orphan instance: instance Fractional Mat2 Data/Vect/Float/Instances.hs:114:10: Warning: Orphan instance: instance Eq Mat3 Data/Vect/Float/Instances.hs:117:10: Warning: Orphan instance: instance Num Mat3 Data/Vect/Float/Instances.hs:134:10: Warning: Orphan instance: instance Fractional Mat3 Data/Vect/Float/Instances.hs:142:10: Warning: Orphan instance: instance Eq Mat4 Data/Vect/Float/Instances.hs:145:10: Warning: Orphan instance: instance Num Mat4 Data/Vect/Float/Instances.hs:162:10: Warning: Orphan instance: instance Fractional Mat4 Haddock coverage: 32% ( 16 / 50) in 'Data.Vect.Double.Base' 39% ( 7 / 18) in 'Data.Vect.Double.Util.Dim2' 29% ( 7 / 24) in 'Data.Vect.Double.Util.Dim3' 20% ( 2 / 10) in 'Data.Vect.Double.Interpolate' 100% ( 2 / 2) in 'Data.Vect.Double.GramSchmidt' 41% ( 7 / 17) in 'Data.Vect.Double.Util.Dim4' 75% ( 9 / 12) in 'Data.Vect.Double.Util.Projective' 49% ( 19 / 39) in 'Data.Vect.Double.Util.Quaternion' 14% ( 3 / 21) in 'Data.Vect.Double.Instances' 83% ( 5 / 6) in 'Data.Vect.Double' 32% ( 16 / 50) in 'Data.Vect.Float.Base' 39% ( 7 / 18) in 'Data.Vect.Float.Util.Dim2' 29% ( 7 / 24) in 'Data.Vect.Float.Util.Dim3' 20% ( 2 / 10) in 'Data.Vect.Float.Interpolate' 100% ( 2 / 2) in 'Data.Vect.Float.GramSchmidt' 41% ( 7 / 17) in 'Data.Vect.Float.Util.Dim4' 75% ( 9 / 12) in 'Data.Vect.Float.Util.Projective' 49% ( 19 / 39) in 'Data.Vect.Float.Util.Quaternion' 14% ( 3 / 21) in 'Data.Vect.Float.Instances' 83% ( 5 / 6) in 'Data.Vect.Float' 100% ( 2 / 2) in 'Data.Vect' Documentation created: dist/doc/html/vect/index.html, dist/doc/html/vect/vect.txt Creating package registration file: /tmp/pkgConf-vect-0.417083.7 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/vect-0.4.7 Registering vect-0.4.7... Installed vect-0.4.7 Configuring mtl-2.2.1... Building mtl-2.2.1... Preprocessing library mtl-2.2.1... [ 1 of 22] Compiling Control.Monad.Writer.Class ( Control/Monad/Writer/Class.hs, dist/build/Control/Monad/Writer/Class.o ) [ 2 of 22] Compiling Control.Monad.State.Class ( Control/Monad/State/Class.hs, dist/build/Control/Monad/State/Class.o ) [ 3 of 22] Compiling Control.Monad.Reader.Class ( Control/Monad/Reader/Class.hs, dist/build/Control/Monad/Reader/Class.o ) [ 4 of 22] Compiling Control.Monad.RWS.Class ( Control/Monad/RWS/Class.hs, dist/build/Control/Monad/RWS/Class.o ) [ 5 of 22] Compiling Control.Monad.Identity ( Control/Monad/Identity.hs, dist/build/Control/Monad/Identity.o ) [ 6 of 22] Compiling Control.Monad.Error.Class ( Control/Monad/Error/Class.hs, dist/build/Control/Monad/Error/Class.o ) [ 7 of 22] Compiling Control.Monad.Cont.Class ( Control/Monad/Cont/Class.hs, dist/build/Control/Monad/Cont/Class.o ) [ 8 of 22] Compiling Control.Monad.Trans ( Control/Monad/Trans.hs, dist/build/Control/Monad/Trans.o ) [ 9 of 22] Compiling Control.Monad.Error ( Control/Monad/Error.hs, dist/build/Control/Monad/Error.o ) [10 of 22] Compiling Control.Monad.Except ( Control/Monad/Except.hs, dist/build/Control/Monad/Except.o ) [11 of 22] Compiling Control.Monad.List ( Control/Monad/List.hs, dist/build/Control/Monad/List.o ) [12 of 22] Compiling Control.Monad.RWS.Lazy ( Control/Monad/RWS/Lazy.hs, dist/build/Control/Monad/RWS/Lazy.o ) [13 of 22] Compiling Control.Monad.RWS ( Control/Monad/RWS.hs, dist/build/Control/Monad/RWS.o ) [14 of 22] Compiling Control.Monad.Reader ( Control/Monad/Reader.hs, dist/build/Control/Monad/Reader.o ) [15 of 22] Compiling Control.Monad.RWS.Strict ( Control/Monad/RWS/Strict.hs, dist/build/Control/Monad/RWS/Strict.o ) [16 of 22] Compiling Control.Monad.State.Lazy ( Control/Monad/State/Lazy.hs, dist/build/Control/Monad/State/Lazy.o ) [17 of 22] Compiling Control.Monad.State ( Control/Monad/State.hs, dist/build/Control/Monad/State.o ) [18 of 22] Compiling Control.Monad.State.Strict ( Control/Monad/State/Strict.hs, dist/build/Control/Monad/State/Strict.o ) [19 of 22] Compiling Control.Monad.Writer.Lazy ( Control/Monad/Writer/Lazy.hs, dist/build/Control/Monad/Writer/Lazy.o ) [20 of 22] Compiling Control.Monad.Writer ( Control/Monad/Writer.hs, dist/build/Control/Monad/Writer.o ) [21 of 22] Compiling Control.Monad.Writer.Strict ( Control/Monad/Writer/Strict.hs, dist/build/Control/Monad/Writer/Strict.o ) [22 of 22] Compiling Control.Monad.Cont ( Control/Monad/Cont.hs, dist/build/Control/Monad/Cont.o ) In-place registering mtl-2.2.1... Running Haddock for mtl-2.2.1... Running hscolour for mtl-2.2.1... Preprocessing library mtl-2.2.1... Preprocessing library mtl-2.2.1... Haddock coverage: 75% ( 3 / 4) in 'Control.Monad.Writer.Class' 100% ( 5 / 5) in 'Control.Monad.State.Class' 100% ( 3 / 3) in 'Control.Monad.Reader.Class' 80% ( 4 / 5) in 'Control.Monad.RWS.Class' 100% ( 4 / 4) in 'Control.Monad.Identity' 100% ( 3 / 3) in 'Control.Monad.Error.Class' 50% ( 1 / 2) in 'Control.Monad.Cont.Class' 100% ( 3 / 3) in 'Control.Monad.Trans' 93% ( 14 / 15) in 'Control.Monad.Error' 100% ( 19 / 19) in 'Control.Monad.Except' 100% ( 5 / 5) in 'Control.Monad.List' 95% ( 21 / 22) in 'Control.Monad.RWS.Lazy' 100% ( 2 / 2) in 'Control.Monad.RWS' 96% ( 22 / 23) in 'Control.Monad.Reader' 95% ( 21 / 22) in 'Control.Monad.RWS.Strict' 96% ( 24 / 25) in 'Control.Monad.State.Lazy' 100% ( 2 / 2) in 'Control.Monad.State' 96% ( 24 / 25) in 'Control.Monad.State.Strict' 89% ( 17 / 19) in 'Control.Monad.Writer.Lazy' 100% ( 2 / 2) in 'Control.Monad.Writer' 94% ( 17 / 18) in 'Control.Monad.Writer.Strict' 91% ( 20 / 22) in 'Control.Monad.Cont' Documentation created: dist/doc/html/mtl/index.html, dist/doc/html/mtl/mtl.txt Creating package registration file: /tmp/pkgConf-mtl-2.217083.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/mtl-2.2.1 Registering mtl-2.2.1... Installed mtl-2.2.1 Downloading HGamer3D-Data-0.1.8... Configuring HGamer3D-Data-0.1.8... Building HGamer3D-Data-0.1.8... Preprocessing library HGamer3D-Data-0.1.8... [1 of 4] Compiling HGamer3D.Data.Angle ( HGamer3D/Data/Angle.hs, dist/build/HGamer3D/Data/Angle.o ) [2 of 4] Compiling HGamer3D.Data.HG3DClass ( HGamer3D/Data/HG3DClass.hs, dist/build/HGamer3D/Data/HG3DClass.o ) [3 of 4] Compiling HGamer3D.Data.Colour ( HGamer3D/Data/Colour.hs, dist/build/HGamer3D/Data/Colour.o ) [4 of 4] Compiling HGamer3D.Data.Vector ( HGamer3D/Data/Vector.hs, dist/build/HGamer3D/Data/Vector.o ) In-place registering HGamer3D-Data-0.1.8... Running Haddock for HGamer3D-Data-0.1.8... Running hscolour for HGamer3D-Data-0.1.8... Preprocessing library HGamer3D-Data-0.1.8... Preprocessing library HGamer3D-Data-0.1.8... Haddock coverage: 100% ( 5 / 5) in 'HGamer3D.Data.Angle' 0% ( 0 / 3) in 'HGamer3D.Data.HG3DClass' 0% ( 0 / 2) in 'HGamer3D.Data.Colour' 67% ( 2 / 3) in 'HGamer3D.Data.Vector' Documentation created: dist/doc/html/HGamer3D-Data/index.html, dist/doc/html/HGamer3D-Data/HGamer3D-Data.txt Creating package registration file: /tmp/pkgConf-HGamer3D-Data-0.117083.8 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/HGamer3D-Data-0.1.8 Registering HGamer3D-Data-0.1.8... Installed HGamer3D-Data-0.1.8 Downloading HGamer3D-Ogre-Binding-0.1.8... Configuring HGamer3D-Ogre-Binding-0.1.8... Building HGamer3D-Ogre-Binding-0.1.8... Preprocessing library HGamer3D-Ogre-Binding-0.1.8... [ 1 of 100] Compiling HGamer3D.Bindings.Ogre.StructVec3 ( HGamer3D/Bindings/Ogre/StructVec3.hs, dist/build/HGamer3D/Bindings/Ogre/StructVec3.o ) [ 2 of 100] Compiling HGamer3D.Bindings.Ogre.StructVec2 ( HGamer3D/Bindings/Ogre/StructVec2.hs, dist/build/HGamer3D/Bindings/Ogre/StructVec2.o ) [ 3 of 100] Compiling HGamer3D.Bindings.Ogre.StructSharedPtr ( HGamer3D/Bindings/Ogre/StructSharedPtr.hs, dist/build/HGamer3D/Bindings/Ogre/StructSharedPtr.o ) [ 4 of 100] Compiling HGamer3D.Bindings.Ogre.StructRadians ( HGamer3D/Bindings/Ogre/StructRadians.hs, dist/build/HGamer3D/Bindings/Ogre/StructRadians.o ) [ 5 of 100] Compiling HGamer3D.Bindings.Ogre.StructQuaternion ( HGamer3D/Bindings/Ogre/StructQuaternion.hs, dist/build/HGamer3D/Bindings/Ogre/StructQuaternion.o ) [ 6 of 100] Compiling HGamer3D.Bindings.Ogre.StructDegrees ( HGamer3D/Bindings/Ogre/StructDegrees.hs, dist/build/HGamer3D/Bindings/Ogre/StructDegrees.o ) [ 7 of 100] Compiling HGamer3D.Bindings.Ogre.StructColour ( HGamer3D/Bindings/Ogre/StructColour.hs, dist/build/HGamer3D/Bindings/Ogre/StructColour.o ) [ 8 of 100] Compiling HGamer3D.Bindings.Ogre.EnumVertexAnimationType ( HGamer3D/Bindings/Ogre/EnumVertexAnimationType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumVertexAnimationType.o ) [ 9 of 100] Compiling HGamer3D.Bindings.Ogre.EnumVertexAnimationTrackTargetMode ( HGamer3D/Bindings/Ogre/EnumVertexAnimationTrackTargetMode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumVertexAnimationTrackTargetMode.o ) [ 10 of 100] Compiling HGamer3D.Bindings.Ogre.EnumTexCoordCalcMethod ( HGamer3D/Bindings/Ogre/EnumTexCoordCalcMethod.hs, dist/build/HGamer3D/Bindings/Ogre/EnumTexCoordCalcMethod.o ) [ 11 of 100] Compiling HGamer3D.Bindings.Ogre.EnumStencilOperation ( HGamer3D/Bindings/Ogre/EnumStencilOperation.hs, dist/build/HGamer3D/Bindings/Ogre/EnumStencilOperation.o ) [ 12 of 100] Compiling HGamer3D.Bindings.Ogre.EnumSkeletonAnimationBlendMode ( HGamer3D/Bindings/Ogre/EnumSkeletonAnimationBlendMode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumSkeletonAnimationBlendMode.o ) [ 13 of 100] Compiling HGamer3D.Bindings.Ogre.EnumSceneType ( HGamer3D/Bindings/Ogre/EnumSceneType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumSceneType.o ) [ 14 of 100] Compiling HGamer3D.Bindings.Ogre.EnumSceneManagerSpecialCaseRenderQueueMode ( HGamer3D/Bindings/Ogre/EnumSceneManagerSpecialCaseRenderQueueMode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumSceneManagerSpecialCaseRenderQueueMode.o ) [ 15 of 100] Compiling HGamer3D.Bindings.Ogre.EnumSceneManagerPrefabType ( HGamer3D/Bindings/Ogre/EnumSceneManagerPrefabType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumSceneManagerPrefabType.o ) [ 16 of 100] Compiling HGamer3D.Bindings.Ogre.EnumSceneManagerIlluminationRenderStage ( HGamer3D/Bindings/Ogre/EnumSceneManagerIlluminationRenderStage.hs, dist/build/HGamer3D/Bindings/Ogre/EnumSceneManagerIlluminationRenderStage.o ) [ 17 of 100] Compiling HGamer3D.Bindings.Ogre.EnumSceneManagerBoxPlane ( HGamer3D/Bindings/Ogre/EnumSceneManagerBoxPlane.hs, dist/build/HGamer3D/Bindings/Ogre/EnumSceneManagerBoxPlane.o ) [ 18 of 100] Compiling HGamer3D.Bindings.Ogre.EnumRootFrameEventTimeType ( HGamer3D/Bindings/Ogre/EnumRootFrameEventTimeType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumRootFrameEventTimeType.o ) [ 19 of 100] Compiling HGamer3D.Bindings.Ogre.EnumRenderTargetStatFlags ( HGamer3D/Bindings/Ogre/EnumRenderTargetStatFlags.hs, dist/build/HGamer3D/Bindings/Ogre/EnumRenderTargetStatFlags.o ) [ 20 of 100] Compiling HGamer3D.Bindings.Ogre.EnumRenderTargetFrameBuffer ( HGamer3D/Bindings/Ogre/EnumRenderTargetFrameBuffer.hs, dist/build/HGamer3D/Bindings/Ogre/EnumRenderTargetFrameBuffer.o ) [ 21 of 100] Compiling HGamer3D.Bindings.Ogre.EnumRenderOperationOperationType ( HGamer3D/Bindings/Ogre/EnumRenderOperationOperationType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumRenderOperationOperationType.o ) [ 22 of 100] Compiling HGamer3D.Bindings.Ogre.EnumProjectionType ( HGamer3D/Bindings/Ogre/EnumProjectionType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumProjectionType.o ) [ 23 of 100] Compiling HGamer3D.Bindings.Ogre.EnumOrientationMode ( HGamer3D/Bindings/Ogre/EnumOrientationMode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumOrientationMode.o ) .\HGamer3D\Bindings\Ogre\EnumOrientationMode.chs:65:3: Warning: Pattern match(es) are overlapped In an equation for ‘toEnum’: toEnum 0 = ... toEnum 1 = ... toEnum 3 = ... [ 24 of 100] Compiling HGamer3D.Bindings.Ogre.EnumNodeTransformSpace ( HGamer3D/Bindings/Ogre/EnumNodeTransformSpace.hs, dist/build/HGamer3D/Bindings/Ogre/EnumNodeTransformSpace.o ) [ 25 of 100] Compiling HGamer3D.Bindings.Ogre.EnumMeshManagerMeshBuildType ( HGamer3D/Bindings/Ogre/EnumMeshManagerMeshBuildType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumMeshManagerMeshBuildType.o ) [ 26 of 100] Compiling HGamer3D.Bindings.Ogre.EnumMathAngleUnit ( HGamer3D/Bindings/Ogre/EnumMathAngleUnit.hs, dist/build/HGamer3D/Bindings/Ogre/EnumMathAngleUnit.o ) [ 27 of 100] Compiling HGamer3D.Bindings.Ogre.EnumLogMessageLevel ( HGamer3D/Bindings/Ogre/EnumLogMessageLevel.hs, dist/build/HGamer3D/Bindings/Ogre/EnumLogMessageLevel.o ) [ 28 of 100] Compiling HGamer3D.Bindings.Ogre.EnumLoggingLevel ( HGamer3D/Bindings/Ogre/EnumLoggingLevel.hs, dist/build/HGamer3D/Bindings/Ogre/EnumLoggingLevel.o ) [ 29 of 100] Compiling HGamer3D.Bindings.Ogre.EnumLightType ( HGamer3D/Bindings/Ogre/EnumLightType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumLightType.o ) [ 30 of 100] Compiling HGamer3D.Bindings.Ogre.EnumGpuProgramType ( HGamer3D/Bindings/Ogre/EnumGpuProgramType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumGpuProgramType.o ) [ 31 of 100] Compiling HGamer3D.Bindings.Ogre.EnumFrustumPlane ( HGamer3D/Bindings/Ogre/EnumFrustumPlane.hs, dist/build/HGamer3D/Bindings/Ogre/EnumFrustumPlane.o ) [ 32 of 100] Compiling HGamer3D.Bindings.Ogre.EnumExceptionCode ( HGamer3D/Bindings/Ogre/EnumExceptionCode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumExceptionCode.o ) [ 33 of 100] Compiling HGamer3D.Bindings.Ogre.EnumEntityVertexDataBindChoice ( HGamer3D/Bindings/Ogre/EnumEntityVertexDataBindChoice.hs, dist/build/HGamer3D/Bindings/Ogre/EnumEntityVertexDataBindChoice.o ) [ 34 of 100] Compiling HGamer3D.Bindings.Ogre.EnumDataStreamAccessMode ( HGamer3D/Bindings/Ogre/EnumDataStreamAccessMode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumDataStreamAccessMode.o ) [ 35 of 100] Compiling HGamer3D.Bindings.Ogre.EnumBillboardType ( HGamer3D/Bindings/Ogre/EnumBillboardType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumBillboardType.o ) [ 36 of 100] Compiling HGamer3D.Bindings.Ogre.EnumBillboardRotationType ( HGamer3D/Bindings/Ogre/EnumBillboardRotationType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumBillboardRotationType.o ) [ 37 of 100] Compiling HGamer3D.Bindings.Ogre.EnumBillboardOrigin ( HGamer3D/Bindings/Ogre/EnumBillboardOrigin.hs, dist/build/HGamer3D/Bindings/Ogre/EnumBillboardOrigin.o ) [ 38 of 100] Compiling HGamer3D.Bindings.Ogre.EnumBillboardChainTexCoordDirection ( HGamer3D/Bindings/Ogre/EnumBillboardChainTexCoordDirection.hs, dist/build/HGamer3D/Bindings/Ogre/EnumBillboardChainTexCoordDirection.o ) [ 39 of 100] Compiling HGamer3D.Bindings.Ogre.EnumAxisAlignedBoxExtent ( HGamer3D/Bindings/Ogre/EnumAxisAlignedBoxExtent.hs, dist/build/HGamer3D/Bindings/Ogre/EnumAxisAlignedBoxExtent.o ) [ 40 of 100] Compiling HGamer3D.Bindings.Ogre.EnumAxisAlignedBoxCorner ( HGamer3D/Bindings/Ogre/EnumAxisAlignedBoxCorner.hs, dist/build/HGamer3D/Bindings/Ogre/EnumAxisAlignedBoxCorner.o ) [ 41 of 100] Compiling HGamer3D.Bindings.Ogre.EnumAnimationRotationInterpolationMode ( HGamer3D/Bindings/Ogre/EnumAnimationRotationInterpolationMode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumAnimationRotationInterpolationMode.o ) [ 42 of 100] Compiling HGamer3D.Bindings.Ogre.EnumAnimationInterpolationMode ( HGamer3D/Bindings/Ogre/EnumAnimationInterpolationMode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumAnimationInterpolationMode.o ) [ 43 of 100] Compiling HGamer3D.Bindings.Ogre.StructHG3DClass ( HGamer3D/Bindings/Ogre/StructHG3DClass.hs, dist/build/HGamer3D/Bindings/Ogre/StructHG3DClass.o ) [ 44 of 100] Compiling HGamer3D.Bindings.Ogre.Utils ( HGamer3D/Bindings/Ogre/Utils.hs, dist/build/HGamer3D/Bindings/Ogre/Utils.o ) [ 45 of 100] Compiling HGamer3D.Bindings.Ogre.ClassPtr ( HGamer3D/Bindings/Ogre/ClassPtr.hs, dist/build/HGamer3D/Bindings/Ogre/ClassPtr.o ) [ 46 of 100] Compiling HGamer3D.Bindings.Ogre.ClassAnimation ( HGamer3D/Bindings/Ogre/ClassAnimation.hs, dist/build/HGamer3D/Bindings/Ogre/ClassAnimation.o ) [ 47 of 100] Compiling HGamer3D.Bindings.Ogre.ClassAnimationState ( HGamer3D/Bindings/Ogre/ClassAnimationState.hs, dist/build/HGamer3D/Bindings/Ogre/ClassAnimationState.o ) [ 48 of 100] Compiling HGamer3D.Bindings.Ogre.ClassAnimationStateSet ( HGamer3D/Bindings/Ogre/ClassAnimationStateSet.hs, dist/build/HGamer3D/Bindings/Ogre/ClassAnimationStateSet.o ) [ 49 of 100] Compiling HGamer3D.Bindings.Ogre.ClassAnimationTrack ( HGamer3D/Bindings/Ogre/ClassAnimationTrack.hs, dist/build/HGamer3D/Bindings/Ogre/ClassAnimationTrack.o ) [ 50 of 100] Compiling HGamer3D.Bindings.Ogre.ClassArchive ( HGamer3D/Bindings/Ogre/ClassArchive.hs, dist/build/HGamer3D/Bindings/Ogre/ClassArchive.o ) [ 51 of 100] Compiling HGamer3D.Bindings.Ogre.ClassArchiveManager ( HGamer3D/Bindings/Ogre/ClassArchiveManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassArchiveManager.o ) [ 52 of 100] Compiling HGamer3D.Bindings.Ogre.ClassBillboard ( HGamer3D/Bindings/Ogre/ClassBillboard.hs, dist/build/HGamer3D/Bindings/Ogre/ClassBillboard.o ) [ 53 of 100] Compiling HGamer3D.Bindings.Ogre.ClassBillboardChain ( HGamer3D/Bindings/Ogre/ClassBillboardChain.hs, dist/build/HGamer3D/Bindings/Ogre/ClassBillboardChain.o ) [ 54 of 100] Compiling HGamer3D.Bindings.Ogre.ClassBillboardChainFactory ( HGamer3D/Bindings/Ogre/ClassBillboardChainFactory.hs, dist/build/HGamer3D/Bindings/Ogre/ClassBillboardChainFactory.o ) [ 55 of 100] Compiling HGamer3D.Bindings.Ogre.ClassBillboardSet ( HGamer3D/Bindings/Ogre/ClassBillboardSet.hs, dist/build/HGamer3D/Bindings/Ogre/ClassBillboardSet.o ) [ 56 of 100] Compiling HGamer3D.Bindings.Ogre.ClassBillboardSetFactory ( HGamer3D/Bindings/Ogre/ClassBillboardSetFactory.hs, dist/build/HGamer3D/Bindings/Ogre/ClassBillboardSetFactory.o ) [ 57 of 100] Compiling HGamer3D.Bindings.Ogre.ClassBone ( HGamer3D/Bindings/Ogre/ClassBone.hs, dist/build/HGamer3D/Bindings/Ogre/ClassBone.o ) [ 58 of 100] Compiling HGamer3D.Bindings.Ogre.ClassCamera ( HGamer3D/Bindings/Ogre/ClassCamera.hs, dist/build/HGamer3D/Bindings/Ogre/ClassCamera.o ) [ 59 of 100] Compiling HGamer3D.Bindings.Ogre.ClassConfigFile ( HGamer3D/Bindings/Ogre/ClassConfigFile.hs, dist/build/HGamer3D/Bindings/Ogre/ClassConfigFile.o ) [ 60 of 100] Compiling HGamer3D.Bindings.Ogre.ClassControllerManager ( HGamer3D/Bindings/Ogre/ClassControllerManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassControllerManager.o ) [ 61 of 100] Compiling HGamer3D.Bindings.Ogre.ClassEntity ( HGamer3D/Bindings/Ogre/ClassEntity.hs, dist/build/HGamer3D/Bindings/Ogre/ClassEntity.o ) [ 62 of 100] Compiling HGamer3D.Bindings.Ogre.ClassEntityFactory ( HGamer3D/Bindings/Ogre/ClassEntityFactory.hs, dist/build/HGamer3D/Bindings/Ogre/ClassEntityFactory.o ) [ 63 of 100] Compiling HGamer3D.Bindings.Ogre.ClassException ( HGamer3D/Bindings/Ogre/ClassException.hs, dist/build/HGamer3D/Bindings/Ogre/ClassException.o ) [ 64 of 100] Compiling HGamer3D.Bindings.Ogre.ClassFrustum ( HGamer3D/Bindings/Ogre/ClassFrustum.hs, dist/build/HGamer3D/Bindings/Ogre/ClassFrustum.o ) [ 65 of 100] Compiling HGamer3D.Bindings.Ogre.ClassLight ( HGamer3D/Bindings/Ogre/ClassLight.hs, dist/build/HGamer3D/Bindings/Ogre/ClassLight.o ) [ 66 of 100] Compiling HGamer3D.Bindings.Ogre.ClassLightFactory ( HGamer3D/Bindings/Ogre/ClassLightFactory.hs, dist/build/HGamer3D/Bindings/Ogre/ClassLightFactory.o ) [ 67 of 100] Compiling HGamer3D.Bindings.Ogre.ClassLog ( HGamer3D/Bindings/Ogre/ClassLog.hs, dist/build/HGamer3D/Bindings/Ogre/ClassLog.o ) [ 68 of 100] Compiling HGamer3D.Bindings.Ogre.ClassLogManager ( HGamer3D/Bindings/Ogre/ClassLogManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassLogManager.o ) [ 69 of 100] Compiling HGamer3D.Bindings.Ogre.ClassManualObject ( HGamer3D/Bindings/Ogre/ClassManualObject.hs, dist/build/HGamer3D/Bindings/Ogre/ClassManualObject.o ) [ 70 of 100] Compiling HGamer3D.Bindings.Ogre.ClassManualObjectFactory ( HGamer3D/Bindings/Ogre/ClassManualObjectFactory.hs, dist/build/HGamer3D/Bindings/Ogre/ClassManualObjectFactory.o ) [ 71 of 100] Compiling HGamer3D.Bindings.Ogre.ClassManualObjectSection ( HGamer3D/Bindings/Ogre/ClassManualObjectSection.hs, dist/build/HGamer3D/Bindings/Ogre/ClassManualObjectSection.o ) [ 72 of 100] Compiling HGamer3D.Bindings.Ogre.ClassMaterial ( HGamer3D/Bindings/Ogre/ClassMaterial.hs, dist/build/HGamer3D/Bindings/Ogre/ClassMaterial.o ) [ 73 of 100] Compiling HGamer3D.Bindings.Ogre.ClassMaterialManager ( HGamer3D/Bindings/Ogre/ClassMaterialManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassMaterialManager.o ) [ 74 of 100] Compiling HGamer3D.Bindings.Ogre.ClassMesh ( HGamer3D/Bindings/Ogre/ClassMesh.hs, dist/build/HGamer3D/Bindings/Ogre/ClassMesh.o ) [ 75 of 100] Compiling HGamer3D.Bindings.Ogre.ClassMeshManager ( HGamer3D/Bindings/Ogre/ClassMeshManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassMeshManager.o ) [ 76 of 100] Compiling HGamer3D.Bindings.Ogre.ClassMovableObject ( HGamer3D/Bindings/Ogre/ClassMovableObject.hs, dist/build/HGamer3D/Bindings/Ogre/ClassMovableObject.o ) [ 77 of 100] Compiling HGamer3D.Bindings.Ogre.ClassMovableObjectFactory ( HGamer3D/Bindings/Ogre/ClassMovableObjectFactory.hs, dist/build/HGamer3D/Bindings/Ogre/ClassMovableObjectFactory.o ) [ 78 of 100] Compiling HGamer3D.Bindings.Ogre.ClassMultiRenderTarget ( HGamer3D/Bindings/Ogre/ClassMultiRenderTarget.hs, dist/build/HGamer3D/Bindings/Ogre/ClassMultiRenderTarget.o ) [ 79 of 100] Compiling HGamer3D.Bindings.Ogre.ClassNode ( HGamer3D/Bindings/Ogre/ClassNode.hs, dist/build/HGamer3D/Bindings/Ogre/ClassNode.o ) [ 80 of 100] Compiling HGamer3D.Bindings.Ogre.ClassNodeAnimationTrack ( HGamer3D/Bindings/Ogre/ClassNodeAnimationTrack.hs, dist/build/HGamer3D/Bindings/Ogre/ClassNodeAnimationTrack.o ) [ 81 of 100] Compiling HGamer3D.Bindings.Ogre.ClassNumericAnimationTrack ( HGamer3D/Bindings/Ogre/ClassNumericAnimationTrack.hs, dist/build/HGamer3D/Bindings/Ogre/ClassNumericAnimationTrack.o ) [ 82 of 100] Compiling HGamer3D.Bindings.Ogre.ClassRenderable ( HGamer3D/Bindings/Ogre/ClassRenderable.hs, dist/build/HGamer3D/Bindings/Ogre/ClassRenderable.o ) [ 83 of 100] Compiling HGamer3D.Bindings.Ogre.ClassRenderSystem ( HGamer3D/Bindings/Ogre/ClassRenderSystem.hs, dist/build/HGamer3D/Bindings/Ogre/ClassRenderSystem.o ) [ 84 of 100] Compiling HGamer3D.Bindings.Ogre.ClassRenderTarget ( HGamer3D/Bindings/Ogre/ClassRenderTarget.hs, dist/build/HGamer3D/Bindings/Ogre/ClassRenderTarget.o ) [ 85 of 100] Compiling HGamer3D.Bindings.Ogre.ClassRenderTexture ( HGamer3D/Bindings/Ogre/ClassRenderTexture.hs, dist/build/HGamer3D/Bindings/Ogre/ClassRenderTexture.o ) [ 86 of 100] Compiling HGamer3D.Bindings.Ogre.ClassRenderWindow ( HGamer3D/Bindings/Ogre/ClassRenderWindow.hs, dist/build/HGamer3D/Bindings/Ogre/ClassRenderWindow.o ) [ 87 of 100] Compiling HGamer3D.Bindings.Ogre.ClassResource ( HGamer3D/Bindings/Ogre/ClassResource.hs, dist/build/HGamer3D/Bindings/Ogre/ClassResource.o ) [ 88 of 100] Compiling HGamer3D.Bindings.Ogre.ClassResourceGroupManager ( HGamer3D/Bindings/Ogre/ClassResourceGroupManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassResourceGroupManager.o ) [ 89 of 100] Compiling HGamer3D.Bindings.Ogre.ClassResourceManager ( HGamer3D/Bindings/Ogre/ClassResourceManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassResourceManager.o ) [ 90 of 100] Compiling HGamer3D.Bindings.Ogre.ClassRoot ( HGamer3D/Bindings/Ogre/ClassRoot.hs, dist/build/HGamer3D/Bindings/Ogre/ClassRoot.o ) [ 91 of 100] Compiling HGamer3D.Bindings.Ogre.ClassSceneManager ( HGamer3D/Bindings/Ogre/ClassSceneManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassSceneManager.o ) [ 92 of 100] Compiling HGamer3D.Bindings.Ogre.ClassSceneManagerFactory ( HGamer3D/Bindings/Ogre/ClassSceneManagerFactory.hs, dist/build/HGamer3D/Bindings/Ogre/ClassSceneManagerFactory.o ) [ 93 of 100] Compiling HGamer3D.Bindings.Ogre.ClassSceneNode ( HGamer3D/Bindings/Ogre/ClassSceneNode.hs, dist/build/HGamer3D/Bindings/Ogre/ClassSceneNode.o ) [ 94 of 100] Compiling HGamer3D.Bindings.Ogre.ClassSkeleton ( HGamer3D/Bindings/Ogre/ClassSkeleton.hs, dist/build/HGamer3D/Bindings/Ogre/ClassSkeleton.o ) [ 95 of 100] Compiling HGamer3D.Bindings.Ogre.ClassSkeletonManager ( HGamer3D/Bindings/Ogre/ClassSkeletonManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassSkeletonManager.o ) [ 96 of 100] Compiling HGamer3D.Bindings.Ogre.ClassTextureManager ( HGamer3D/Bindings/Ogre/ClassTextureManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassTextureManager.o ) [ 97 of 100] Compiling HGamer3D.Bindings.Ogre.ClassTimeIndex ( HGamer3D/Bindings/Ogre/ClassTimeIndex.hs, dist/build/HGamer3D/Bindings/Ogre/ClassTimeIndex.o ) [ 98 of 100] Compiling HGamer3D.Bindings.Ogre.ClassVertexAnimationTrack ( HGamer3D/Bindings/Ogre/ClassVertexAnimationTrack.hs, dist/build/HGamer3D/Bindings/Ogre/ClassVertexAnimationTrack.o ) [ 99 of 100] Compiling HGamer3D.Bindings.Ogre.ClassViewport ( HGamer3D/Bindings/Ogre/ClassViewport.hs, dist/build/HGamer3D/Bindings/Ogre/ClassViewport.o ) [100 of 100] Compiling HGamer3D.Bindings.Ogre.ClassWindowEventUtilities ( HGamer3D/Bindings/Ogre/ClassWindowEventUtilities.hs, dist/build/HGamer3D/Bindings/Ogre/ClassWindowEventUtilities.o ) In-place registering HGamer3D-Ogre-Binding-0.1.8... Running Haddock for HGamer3D-Ogre-Binding-0.1.8... Running hscolour for HGamer3D-Ogre-Binding-0.1.8... Preprocessing library HGamer3D-Ogre-Binding-0.1.8... Preprocessing library HGamer3D-Ogre-Binding-0.1.8... Haddock coverage: 0% ( 0 / 7) in 'HGamer3D.Bindings.Ogre.StructVec3' 0% ( 0 / 7) in 'HGamer3D.Bindings.Ogre.StructVec2' 0% ( 0 / 6) in 'HGamer3D.Bindings.Ogre.StructSharedPtr' 0% ( 0 / 5) in 'HGamer3D.Bindings.Ogre.StructRadians' 0% ( 0 / 7) in 'HGamer3D.Bindings.Ogre.StructQuaternion' 0% ( 0 / 5) in 'HGamer3D.Bindings.Ogre.StructDegrees' 0% ( 0 / 5) in 'HGamer3D.Bindings.Ogre.StructColour' 0% ( 0 / 3) in 'HGamer3D.Bindings.Ogre.EnumVertexAnimationType' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumVertexAnimationTrackTargetMode' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumTexCoordCalcMethod' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumStencilOperation' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumSkeletonAnimationBlendMode' 0% ( 0 / 3) in 'HGamer3D.Bindings.Ogre.EnumSceneType' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumSceneManagerSpecialCaseRenderQueueMode' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumSceneManagerPrefabType' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumSceneManagerIlluminationRenderStage' 0% ( 0 / 3) in 'HGamer3D.Bindings.Ogre.EnumSceneManagerBoxPlane' 0% ( 0 / 3) in 'HGamer3D.Bindings.Ogre.EnumRootFrameEventTimeType' 0% ( 0 / 3) in 'HGamer3D.Bindings.Ogre.EnumRenderTargetStatFlags' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumRenderTargetFrameBuffer' 0% ( 0 / 3) in 'HGamer3D.Bindings.Ogre.EnumRenderOperationOperationType' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumProjectionType' 0% ( 0 / 3) in 'HGamer3D.Bindings.Ogre.EnumOrientationMode' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumNodeTransformSpace' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumMeshManagerMeshBuildType' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumMathAngleUnit' 0% ( 0 / 3) in 'HGamer3D.Bindings.Ogre.EnumLogMessageLevel' 0% ( 0 / 3) in 'HGamer3D.Bindings.Ogre.EnumLoggingLevel' 0% ( 0 / 3) in 'HGamer3D.Bindings.Ogre.EnumLightType' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumGpuProgramType' 0% ( 0 / 3) in 'HGamer3D.Bindings.Ogre.EnumFrustumPlane' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumExceptionCode' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumEntityVertexDataBindChoice' 0% ( 0 / 3) in 'HGamer3D.Bindings.Ogre.EnumDataStreamAccessMode' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumBillboardType' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumBillboardRotationType' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumBillboardOrigin' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumBillboardChainTexCoordDirection' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumAxisAlignedBoxExtent' 0% ( 0 / 3) in 'HGamer3D.Bindings.Ogre.EnumAxisAlignedBoxCorner' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumAnimationRotationInterpolationMode' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumAnimationInterpolationMode' 0% ( 0 / 4) in 'HGamer3D.Bindings.Ogre.StructHG3DClass' 20% ( 4 / 20) in 'HGamer3D.Bindings.Ogre.Utils' 0% ( 0 / 56) in 'HGamer3D.Bindings.Ogre.ClassPtr' 40% ( 31 / 77) in 'HGamer3D.Bindings.Ogre.ClassAnimation' 31% ( 14 / 45) in 'HGamer3D.Bindings.Ogre.ClassAnimationState' 35% ( 6 / 17) in 'HGamer3D.Bindings.Ogre.ClassAnimationStateSet' 32% ( 6 / 19) in 'HGamer3D.Bindings.Ogre.ClassAnimationTrack' 37% ( 7 / 19) in 'HGamer3D.Bindings.Ogre.ClassArchive' 36% ( 4 / 11) in 'HGamer3D.Bindings.Ogre.ClassArchiveManager' 38% ( 14 / 37) in 'HGamer3D.Bindings.Ogre.ClassBillboard' 31% ( 15 / 49) in 'HGamer3D.Bindings.Ogre.ClassBillboardChain' 22% ( 2 / 9) in 'HGamer3D.Bindings.Ogre.ClassBillboardChainFactory' 32% ( 33 /103) in 'HGamer3D.Bindings.Ogre.ClassBillboardSet' 22% ( 2 / 9) in 'HGamer3D.Bindings.Ogre.ClassBillboardSetFactory' 35% ( 6 / 17) in 'HGamer3D.Bindings.Ogre.ClassBone' 39% ( 46 /119) in 'HGamer3D.Bindings.Ogre.ClassCamera' 35% ( 6 / 17) in 'HGamer3D.Bindings.Ogre.ClassConfigFile' 26% ( 6 / 23) in 'HGamer3D.Bindings.Ogre.ClassControllerManager' 38% ( 27 / 71) in 'HGamer3D.Bindings.Ogre.ClassEntity' 22% ( 2 / 9) in 'HGamer3D.Bindings.Ogre.ClassEntityFactory' 42% ( 8 / 19) in 'HGamer3D.Bindings.Ogre.ClassException' 35% ( 30 / 85) in 'HGamer3D.Bindings.Ogre.ClassFrustum' 35% ( 32 / 91) in 'HGamer3D.Bindings.Ogre.ClassLight' 22% ( 2 / 9) in 'HGamer3D.Bindings.Ogre.ClassLightFactory' 43% ( 9 / 21) in 'HGamer3D.Bindings.Ogre.ClassLog' 35% ( 8 / 23) in 'HGamer3D.Bindings.Ogre.ClassLogManager' 41% ( 33 / 81) in 'HGamer3D.Bindings.Ogre.ClassManualObject' 22% ( 2 / 9) in 'HGamer3D.Bindings.Ogre.ClassManualObjectFactory' 32% ( 6 / 19) in 'HGamer3D.Bindings.Ogre.ClassManualObjectSection' 42% ( 29 / 69) in 'HGamer3D.Bindings.Ogre.ClassMaterial' 32% ( 6 / 19) in 'HGamer3D.Bindings.Ogre.ClassMaterialManager' 35% ( 26 / 75) in 'HGamer3D.Bindings.Ogre.ClassMesh' 29% ( 5 / 17) in 'HGamer3D.Bindings.Ogre.ClassMeshManager' 36% ( 27 / 75) in 'HGamer3D.Bindings.Ogre.ClassMovableObject' 27% ( 3 / 11) in 'HGamer3D.Bindings.Ogre.ClassMovableObjectFactory' 29% ( 2 / 7) in 'HGamer3D.Bindings.Ogre.ClassMultiRenderTarget' 42% ( 43 /103) in 'HGamer3D.Bindings.Ogre.ClassNode' 33% ( 7 / 21) in 'HGamer3D.Bindings.Ogre.ClassNodeAnimationTrack' 40% ( 2 / 5) in 'HGamer3D.Bindings.Ogre.ClassNumericAnimationTrack' 33% ( 9 / 27) in 'HGamer3D.Bindings.Ogre.ClassRenderable' 39% ( 34 / 87) in 'HGamer3D.Bindings.Ogre.ClassRenderSystem' 35% ( 25 / 71) in 'HGamer3D.Bindings.Ogre.ClassRenderTarget' 0% ( 0 / 3) in 'HGamer3D.Bindings.Ogre.ClassRenderTexture' 41% ( 12 / 29) in 'HGamer3D.Bindings.Ogre.ClassRenderWindow' 37% ( 16 / 43) in 'HGamer3D.Bindings.Ogre.ClassResource' 36% ( 22 / 61) in 'HGamer3D.Bindings.Ogre.ClassResourceGroupManager' 36% ( 14 / 39) in 'HGamer3D.Bindings.Ogre.ClassResourceManager' 39% ( 39 / 99) in 'HGamer3D.Bindings.Ogre.ClassRoot' 39% (126 /327) in 'HGamer3D.Bindings.Ogre.ClassSceneManager' 29% ( 2 / 7) in 'HGamer3D.Bindings.Ogre.ClassSceneManagerFactory' 37% ( 21 / 57) in 'HGamer3D.Bindings.Ogre.ClassSceneNode' 41% ( 21 / 51) in 'HGamer3D.Bindings.Ogre.ClassSkeleton' 29% ( 2 / 7) in 'HGamer3D.Bindings.Ogre.ClassSkeletonManager' 22% ( 2 / 9) in 'HGamer3D.Bindings.Ogre.ClassTextureManager' 11% ( 1 / 9) in 'HGamer3D.Bindings.Ogre.ClassTimeIndex' 40% ( 6 / 15) in 'HGamer3D.Bindings.Ogre.ClassVertexAnimationTrack' 33% ( 29 / 87) in 'HGamer3D.Bindings.Ogre.ClassViewport' 33% ( 1 / 3) in 'HGamer3D.Bindings.Ogre.ClassWindowEventUtilities' Documentation created: dist/doc/html/HGamer3D-Ogre-Binding/index.html, dist/doc/html/HGamer3D-Ogre-Binding/HGamer3D-Ogre-Binding.txt Creating package registration file: /tmp/pkgConf-HGamer3D-Ogre-Binding-0.117083.8 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/HGamer3D-Ogre-Binding-0.1.8 Registering HGamer3D-Ogre-Binding-0.1.8... Installed HGamer3D-Ogre-Binding-0.1.8 Downloading HGamer3D-SFML-Binding-0.1.8... Configuring HGamer3D-SFML-Binding-0.1.8... Building HGamer3D-SFML-Binding-0.1.8... Preprocessing library HGamer3D-SFML-Binding-0.1.8... [ 1 of 17] Compiling HGamer3D.Bindings.SFML.EnumSoundSourceStatus ( HGamer3D/Bindings/SFML/EnumSoundSourceStatus.hs, dist/build/HGamer3D/Bindings/SFML/EnumSoundSourceStatus.o ) [ 2 of 17] Compiling HGamer3D.Bindings.SFML.EnumMouseButton ( HGamer3D/Bindings/SFML/EnumMouseButton.hs, dist/build/HGamer3D/Bindings/SFML/EnumMouseButton.o ) [ 3 of 17] Compiling HGamer3D.Bindings.SFML.EnumKey ( HGamer3D/Bindings/SFML/EnumKey.hs, dist/build/HGamer3D/Bindings/SFML/EnumKey.o ) [ 4 of 17] Compiling HGamer3D.Bindings.SFML.EnumJoystickAxis ( HGamer3D/Bindings/SFML/EnumJoystickAxis.hs, dist/build/HGamer3D/Bindings/SFML/EnumJoystickAxis.o ) [ 5 of 17] Compiling HGamer3D.Bindings.SFML.StructHG3DClass ( HGamer3D/Bindings/SFML/StructHG3DClass.hs, dist/build/HGamer3D/Bindings/SFML/StructHG3DClass.o ) [ 6 of 17] Compiling HGamer3D.Bindings.SFML.Utils ( HGamer3D/Bindings/SFML/Utils.hs, dist/build/HGamer3D/Bindings/SFML/Utils.o ) [ 7 of 17] Compiling HGamer3D.Bindings.SFML.ClassPtr ( HGamer3D/Bindings/SFML/ClassPtr.hs, dist/build/HGamer3D/Bindings/SFML/ClassPtr.o ) [ 8 of 17] Compiling HGamer3D.Bindings.SFML.ClassJoystick ( HGamer3D/Bindings/SFML/ClassJoystick.hs, dist/build/HGamer3D/Bindings/SFML/ClassJoystick.o ) [ 9 of 17] Compiling HGamer3D.Bindings.SFML.ClassKeyboard ( HGamer3D/Bindings/SFML/ClassKeyboard.hs, dist/build/HGamer3D/Bindings/SFML/ClassKeyboard.o ) [10 of 17] Compiling HGamer3D.Bindings.SFML.ClassListener ( HGamer3D/Bindings/SFML/ClassListener.hs, dist/build/HGamer3D/Bindings/SFML/ClassListener.o ) [11 of 17] Compiling HGamer3D.Bindings.SFML.ClassMouse ( HGamer3D/Bindings/SFML/ClassMouse.hs, dist/build/HGamer3D/Bindings/SFML/ClassMouse.o ) [12 of 17] Compiling HGamer3D.Bindings.SFML.ClassMouseHG3D ( HGamer3D/Bindings/SFML/ClassMouseHG3D.hs, dist/build/HGamer3D/Bindings/SFML/ClassMouseHG3D.o ) [13 of 17] Compiling HGamer3D.Bindings.SFML.ClassMusic ( HGamer3D/Bindings/SFML/ClassMusic.hs, dist/build/HGamer3D/Bindings/SFML/ClassMusic.o ) [14 of 17] Compiling HGamer3D.Bindings.SFML.ClassSound ( HGamer3D/Bindings/SFML/ClassSound.hs, dist/build/HGamer3D/Bindings/SFML/ClassSound.o ) [15 of 17] Compiling HGamer3D.Bindings.SFML.ClassSoundBuffer ( HGamer3D/Bindings/SFML/ClassSoundBuffer.hs, dist/build/HGamer3D/Bindings/SFML/ClassSoundBuffer.o ) [16 of 17] Compiling HGamer3D.Bindings.SFML.ClassSoundSource ( HGamer3D/Bindings/SFML/ClassSoundSource.hs, dist/build/HGamer3D/Bindings/SFML/ClassSoundSource.o ) [17 of 17] Compiling HGamer3D.Bindings.SFML.ClassSoundStream ( HGamer3D/Bindings/SFML/ClassSoundStream.hs, dist/build/HGamer3D/Bindings/SFML/ClassSoundStream.o ) In-place registering HGamer3D-SFML-Binding-0.1.8... Running Haddock for HGamer3D-SFML-Binding-0.1.8... Running hscolour for HGamer3D-SFML-Binding-0.1.8... Preprocessing library HGamer3D-SFML-Binding-0.1.8... Preprocessing library HGamer3D-SFML-Binding-0.1.8... Haddock coverage: 0% ( 0 / 2) in 'HGamer3D.Bindings.SFML.EnumSoundSourceStatus' 0% ( 0 / 2) in 'HGamer3D.Bindings.SFML.EnumMouseButton' 0% ( 0 / 2) in 'HGamer3D.Bindings.SFML.EnumKey' 0% ( 0 / 2) in 'HGamer3D.Bindings.SFML.EnumJoystickAxis' 0% ( 0 / 4) in 'HGamer3D.Bindings.SFML.StructHG3DClass' 20% ( 4 / 20) in 'HGamer3D.Bindings.SFML.Utils' 0% ( 0 / 11) in 'HGamer3D.Bindings.SFML.ClassPtr' 46% ( 6 / 13) in 'HGamer3D.Bindings.SFML.ClassJoystick' 33% ( 1 / 3) in 'HGamer3D.Bindings.SFML.ClassKeyboard' 33% ( 3 / 9) in 'HGamer3D.Bindings.SFML.ClassListener' 33% ( 1 / 3) in 'HGamer3D.Bindings.SFML.ClassMouse' 0% ( 0 / 3) in 'HGamer3D.Bindings.SFML.ClassMouseHG3D' 29% ( 2 / 7) in 'HGamer3D.Bindings.SFML.ClassMusic' 42% ( 8 / 19) in 'HGamer3D.Bindings.SFML.ClassSound' 38% ( 5 / 13) in 'HGamer3D.Bindings.SFML.ClassSoundBuffer' 44% ( 11 / 25) in 'HGamer3D.Bindings.SFML.ClassSoundSource' 35% ( 6 / 17) in 'HGamer3D.Bindings.SFML.ClassSoundStream' Documentation created: dist/doc/html/HGamer3D-SFML-Binding/index.html, dist/doc/html/HGamer3D-SFML-Binding/HGamer3D-SFML-Binding.txt Creating package registration file: /tmp/pkgConf-HGamer3D-SFML-Binding-0.117083.8 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/HGamer3D-SFML-Binding-0.1.8 Registering HGamer3D-SFML-Binding-0.1.8... Installed HGamer3D-SFML-Binding-0.1.8 cabal: Error: some packages failed to install: HGamer3D-0.1.8 depends on Win32-2.3.0.2 which failed to install. Win32-2.3.0.2 failed during the configure step. The exception was: ExitFailure 1
Test log
No test log was submitted for this report.