Build #2 for HGamer3D-0.1.8

[all reports]

Package HGamer3D-0.1.8
Install DependencyFailed Win32-2.3.0.2
Docs NotTried
Tests NotTried
Time submitted 2015-05-21 23:39:58.030051 UTC
Compiler ghc-7.8.3
OS linux
Arch x86_64
Dependencies text-1.2.0.6, mtl-2.2.1, directory-1.2.1.0, base-4.7.0.1, Win32-2.3.0.2, HGamer3D-SFML-Binding-0.1.8, HGamer3D-Ogre-Binding-0.1.8, HGamer3D-Data-0.1.8
Flags none

Code Coverage

No Code Coverage was submitted for this report.

Build log

[view raw]

Resolving dependencies...
Configuring Win32-2.3.0.2...
cabal: Missing dependencies on foreign libraries:
* Missing (or bad) header file: HsWin32.h
* Missing C libraries: user32, gdi32, winmm, advapi32, shell32, shfolder
This problem can usually be solved by installing the system packages that
provide these libraries (you may need the "-dev" versions). If the libraries
are already installed but in a non-standard location then you can use the
flags --extra-include-dirs= and --extra-lib-dirs= to specify where they are.
If the header file does exist, it may contain errors that are caught by the C
compiler at the preprocessing stage. In this case you can re-run configure
with the verbosity flag -v3 to see the error messages.
Failed to install Win32-2.3.0.2
Configuring random-1.1...
Building random-1.1...
Preprocessing library random-1.1...
[1 of 1] Compiling System.Random    ( System/Random.hs, dist/build/System/Random.o )
In-place registering random-1.1...
Running Haddock for random-1.1...
Running hscolour for random-1.1...
Preprocessing library random-1.1...
Preprocessing library random-1.1...
Haddock coverage:
Cannot find documentation for: $intro
 100% ( 16 / 16) in 'System.Random'
Documentation created: dist/doc/html/random/index.html,
dist/doc/html/random/random.txt
Creating package registration file: /tmp/pkgConf-random-117083.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/random-1.1
Registering random-1.1...
Installed random-1.1
Configuring text-1.2.0.6...
Building text-1.2.0.6...
Preprocessing library text-1.2.0.6...
[ 1 of 43] Compiling Data.Text.Internal.Read ( Data/Text/Internal/Read.hs, dist/build/Data/Text/Internal/Read.o )
[ 2 of 43] Compiling Data.Text.Internal.Encoding.Utf32 ( Data/Text/Internal/Encoding/Utf32.hs, dist/build/Data/Text/Internal/Encoding/Utf32.o )
[ 3 of 43] Compiling Data.Text.Internal.Builder.RealFloat.Functions ( Data/Text/Internal/Builder/RealFloat/Functions.hs, dist/build/Data/Text/Internal/Builder/RealFloat/Functions.o )
[ 4 of 43] Compiling Data.Text.Internal.Builder.Int.Digits ( Data/Text/Internal/Builder/Int/Digits.hs, dist/build/Data/Text/Internal/Builder/Int/Digits.o )
[ 5 of 43] Compiling Data.Text.Encoding.Error ( Data/Text/Encoding/Error.hs, dist/build/Data/Text/Encoding/Error.o )
[ 6 of 43] Compiling Data.Text.Internal.Unsafe.Shift ( Data/Text/Internal/Unsafe/Shift.hs, dist/build/Data/Text/Internal/Unsafe/Shift.o )
[ 7 of 43] Compiling Data.Text.Internal.Encoding.Utf16 ( Data/Text/Internal/Encoding/Utf16.hs, dist/build/Data/Text/Internal/Encoding/Utf16.o )
[ 8 of 43] Compiling Data.Text.Internal.Functions ( Data/Text/Internal/Functions.hs, dist/build/Data/Text/Internal/Functions.o )
[ 9 of 43] Compiling Data.Text.Internal.Unsafe ( Data/Text/Internal/Unsafe.hs, dist/build/Data/Text/Internal/Unsafe.o )
[10 of 43] Compiling Data.Text.Array  ( Data/Text/Array.hs, dist/build/Data/Text/Array.o )
[11 of 43] Compiling Data.Text.Internal.Unsafe.Char ( Data/Text/Internal/Unsafe/Char.hs, dist/build/Data/Text/Internal/Unsafe/Char.o )
[12 of 43] Compiling Data.Text.Internal ( Data/Text/Internal.hs, dist/build/Data/Text/Internal.o )
[13 of 43] Compiling Data.Text.Internal.Fusion.Size ( Data/Text/Internal/Fusion/Size.hs, dist/build/Data/Text/Internal/Fusion/Size.o )
[14 of 43] Compiling Data.Text.Internal.Fusion.Types ( Data/Text/Internal/Fusion/Types.hs, dist/build/Data/Text/Internal/Fusion/Types.o )
[15 of 43] Compiling Data.Text.Internal.Fusion.CaseMapping ( Data/Text/Internal/Fusion/CaseMapping.hs, dist/build/Data/Text/Internal/Fusion/CaseMapping.o )
[16 of 43] Compiling Data.Text.Internal.Fusion.Common ( Data/Text/Internal/Fusion/Common.hs, dist/build/Data/Text/Internal/Fusion/Common.o )
[17 of 43] Compiling Data.Text.Unsafe ( Data/Text/Unsafe.hs, dist/build/Data/Text/Unsafe.o )
[18 of 43] Compiling Data.Text.Internal.Private ( Data/Text/Internal/Private.hs, dist/build/Data/Text/Internal/Private.o )
[19 of 43] Compiling Data.Text.Internal.Fusion ( Data/Text/Internal/Fusion.hs, dist/build/Data/Text/Internal/Fusion.o )
[20 of 43] Compiling Data.Text.Internal.Encoding.Fusion.Common ( Data/Text/Internal/Encoding/Fusion/Common.hs, dist/build/Data/Text/Internal/Encoding/Fusion/Common.o )
[21 of 43] Compiling Data.Text.Internal.Encoding.Utf8 ( Data/Text/Internal/Encoding/Utf8.hs, dist/build/Data/Text/Internal/Encoding/Utf8.o )
[22 of 43] Compiling Data.Text.Internal.Encoding.Fusion ( Data/Text/Internal/Encoding/Fusion.hs, dist/build/Data/Text/Internal/Encoding/Fusion.o )
[23 of 43] Compiling Data.Text.Internal.Lazy.Encoding.Fusion ( Data/Text/Internal/Lazy/Encoding/Fusion.hs, dist/build/Data/Text/Internal/Lazy/Encoding/Fusion.o )
[24 of 43] Compiling Data.Text.Internal.Search ( Data/Text/Internal/Search.hs, dist/build/Data/Text/Internal/Search.o )
[25 of 43] Compiling Data.Text        ( Data/Text.hs, dist/build/Data/Text.o )
[26 of 43] Compiling Data.Text.Encoding ( Data/Text/Encoding.hs, dist/build/Data/Text/Encoding.o )
[27 of 43] Compiling Data.Text.Foreign ( Data/Text/Foreign.hs, dist/build/Data/Text/Foreign.o )
[28 of 43] Compiling Data.Text.Internal.IO ( Data/Text/Internal/IO.hs, dist/build/Data/Text/Internal/IO.o )
[29 of 43] Compiling Data.Text.IO     ( Data/Text/IO.hs, dist/build/Data/Text/IO.o )
[30 of 43] Compiling Data.Text.Internal.Lazy ( Data/Text/Internal/Lazy.hs, dist/build/Data/Text/Internal/Lazy.o )
[31 of 43] Compiling Data.Text.Internal.Lazy.Fusion ( Data/Text/Internal/Lazy/Fusion.hs, dist/build/Data/Text/Internal/Lazy/Fusion.o )
[32 of 43] Compiling Data.Text.Internal.Lazy.Search ( Data/Text/Internal/Lazy/Search.hs, dist/build/Data/Text/Internal/Lazy/Search.o )
[33 of 43] Compiling Data.Text.Lazy.Internal ( Data/Text/Lazy/Internal.hs, dist/build/Data/Text/Lazy/Internal.o )
[34 of 43] Compiling Data.Text.Lazy   ( Data/Text/Lazy.hs, dist/build/Data/Text/Lazy.o )
[35 of 43] Compiling Data.Text.Internal.Builder ( Data/Text/Internal/Builder.hs, dist/build/Data/Text/Internal/Builder.o )
[36 of 43] Compiling Data.Text.Lazy.Builder ( Data/Text/Lazy/Builder.hs, dist/build/Data/Text/Lazy/Builder.o )
[37 of 43] Compiling Data.Text.Internal.Builder.Functions ( Data/Text/Internal/Builder/Functions.hs, dist/build/Data/Text/Internal/Builder/Functions.o )
[38 of 43] Compiling Data.Text.Lazy.Builder.Int ( Data/Text/Lazy/Builder/Int.hs, dist/build/Data/Text/Lazy/Builder/Int.o )
[39 of 43] Compiling Data.Text.Lazy.IO ( Data/Text/Lazy/IO.hs, dist/build/Data/Text/Lazy/IO.o )
[40 of 43] Compiling Data.Text.Lazy.Read ( Data/Text/Lazy/Read.hs, dist/build/Data/Text/Lazy/Read.o )
[41 of 43] Compiling Data.Text.Lazy.Builder.RealFloat ( Data/Text/Lazy/Builder/RealFloat.hs, dist/build/Data/Text/Lazy/Builder/RealFloat.o )
[42 of 43] Compiling Data.Text.Lazy.Encoding ( Data/Text/Lazy/Encoding.hs, dist/build/Data/Text/Lazy/Encoding.o )
[43 of 43] Compiling Data.Text.Read   ( Data/Text/Read.hs, dist/build/Data/Text/Read.o )
In-place registering text-1.2.0.6...
Running Haddock for text-1.2.0.6...
Running hscolour for text-1.2.0.6...
Preprocessing library text-1.2.0.6...
Preprocessing library text-1.2.0.6...
Haddock coverage:
  14% (  1 /  7) in 'Data.Text.Internal.Read'
  50% (  1 /  2) in 'Data.Text.Internal.Encoding.Utf32'
  50% (  1 /  2) in 'Data.Text.Internal.Builder.RealFloat.Functions'
   0% (  0 /  2) in 'Data.Text.Internal.Builder.Int.Digits'
 100% ( 12 / 12) in 'Data.Text.Encoding.Error'
 100% (  2 /  2) in 'Data.Text.Internal.Unsafe.Shift'
  25% (  1 /  4) in 'Data.Text.Internal.Encoding.Utf16'
 100% (  2 /  2) in 'Data.Text.Internal.Functions'
 100% (  3 /  3) in 'Data.Text.Internal.Unsafe'
 100% ( 16 / 16) in 'Data.Text.Array'
  33% (  2 /  6) in 'Data.Text.Internal.Unsafe.Char'
  95% ( 19 / 20) in 'Data.Text.Internal'
  38% (  5 / 13) in 'Data.Text.Internal.Fusion.Size'
  88% (  7 /  8) in 'Data.Text.Internal.Fusion.Types'
   0% (  0 /  5) in 'Data.Text.Internal.Fusion.CaseMapping'
  89% ( 63 / 71) in 'Data.Text.Internal.Fusion.Common'
  93% ( 13 / 14) in 'Data.Text.Unsafe'
  33% (  1 /  3) in 'Data.Text.Internal.Private'
  91% ( 20 / 22) in 'Data.Text.Internal.Fusion'
  33% (  2 /  6) in 'Data.Text.Internal.Encoding.Fusion.Common'
  17% (  2 / 12) in 'Data.Text.Internal.Encoding.Utf8'
  91% ( 10 / 11) in 'Data.Text.Internal.Encoding.Fusion'
 100% ( 10 / 10) in 'Data.Text.Internal.Lazy.Encoding.Fusion'
 100% (  2 /  2) in 'Data.Text.Internal.Search'
 100% (125 /125) in 'Data.Text'
 100% ( 33 / 33) in 'Data.Text.Encoding'
 100% ( 18 / 18) in 'Data.Text.Foreign'
 100% (  3 /  3) in 'Data.Text.Internal.IO'
 100% ( 20 / 20) in 'Data.Text.IO'
  93% ( 14 / 15) in 'Data.Text.Internal.Lazy'
 100% (  8 /  8) in 'Data.Text.Internal.Lazy.Fusion'
 100% (  2 /  2) in 'Data.Text.Internal.Lazy.Search'
 100% (  2 /  2) in 'Data.Text.Lazy.Internal'
  99% (127 /128) in 'Data.Text.Lazy'
  94% ( 16 / 17) in 'Data.Text.Internal.Builder'
 100% ( 12 / 12) in 'Data.Text.Lazy.Builder'
 100% (  3 /  3) in 'Data.Text.Internal.Builder.Functions'
   0% (  0 /  3) in 'Data.Text.Lazy.Builder.Int'
 100% ( 19 / 19) in 'Data.Text.Lazy.IO'
 100% (  7 /  7) in 'Data.Text.Lazy.Read'
  75% (  3 /  4) in 'Data.Text.Lazy.Builder.RealFloat'
  89% ( 24 / 27) in 'Data.Text.Lazy.Encoding'
 100% (  7 /  7) in 'Data.Text.Read'
Warning: Data.Text.Internal.Fusion.Common: could not find link destinations for:
    Data.Text.Internal.Fusion.Common.findIndicesI
Warning: Data.Text.Unsafe: could not find link destinations for:
    GHC.IO.bracket
Warning: Data.Text: could not find link destinations for:
    Data.Text.replicateChar Data.Text.countChar
Warning: Data.Text.Internal.IO: could not find link destinations for:
    GHC.IO.Handle.Types.Handle__
Warning: Data.Text.Lazy: could not find link destinations for:
    Data.Text.Lazy.replicateChar Data.Text.Lazy.dropWords Data.Text.Lazy.splitAtWord Data.Text.Lazy.countChar
Warning: Data.Text.Internal.Builder: could not find link destinations for:
    Data.Text.Internal.Builder.empty Data.Text.Internal.Builder.append
Warning: Data.Text.Lazy.Builder.RealFloat: could not find link destinations for:
    Data.Text.Lazy.Builder.RealFloat.floatToDigits
Documentation created: dist/doc/html/text/index.html,
dist/doc/html/text/text.txt
Creating package registration file: /tmp/pkgConf-text-1.2.017083.6
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/text-1.2.0.6
Registering text-1.2.0.6...
Installed text-1.2.0.6
Configuring transformers-0.4.3.0...
Building transformers-0.4.3.0...
Preprocessing library transformers-0.4.3.0...
[ 1 of 28] Compiling Data.Functor.Identity ( oldsrc/Data/Functor/Identity.hs, dist/build/Data/Functor/Identity.o )
[ 2 of 28] Compiling Control.Monad.Trans.Class ( Control/Monad/Trans/Class.hs, dist/build/Control/Monad/Trans/Class.o )
[ 3 of 28] Compiling Control.Monad.Signatures ( Control/Monad/Signatures.hs, dist/build/Control/Monad/Signatures.o )
[ 4 of 28] Compiling Control.Monad.IO.Class ( Control/Monad/IO/Class.hs, dist/build/Control/Monad/IO/Class.o )
[ 5 of 28] Compiling Control.Monad.Trans.Cont ( Control/Monad/Trans/Cont.hs, dist/build/Control/Monad/Trans/Cont.o )
[ 6 of 28] Compiling Control.Monad.Trans.Reader ( Control/Monad/Trans/Reader.hs, dist/build/Control/Monad/Trans/Reader.o )
[ 7 of 28] Compiling Control.Monad.Trans.RWS.Lazy ( Control/Monad/Trans/RWS/Lazy.hs, dist/build/Control/Monad/Trans/RWS/Lazy.o )
[ 8 of 28] Compiling Control.Monad.Trans.RWS ( Control/Monad/Trans/RWS.hs, dist/build/Control/Monad/Trans/RWS.o )
[ 9 of 28] Compiling Control.Monad.Trans.RWS.Strict ( Control/Monad/Trans/RWS/Strict.hs, dist/build/Control/Monad/Trans/RWS/Strict.o )
[10 of 28] Compiling Control.Monad.Trans.State.Lazy ( Control/Monad/Trans/State/Lazy.hs, dist/build/Control/Monad/Trans/State/Lazy.o )
[11 of 28] Compiling Control.Monad.Trans.State ( Control/Monad/Trans/State.hs, dist/build/Control/Monad/Trans/State.o )
[12 of 28] Compiling Control.Monad.Trans.State.Strict ( Control/Monad/Trans/State/Strict.hs, dist/build/Control/Monad/Trans/State/Strict.o )
[13 of 28] Compiling Data.Functor.Classes ( Data/Functor/Classes.hs, dist/build/Data/Functor/Classes.o )
[14 of 28] Compiling Data.Functor.Constant ( Data/Functor/Constant.hs, dist/build/Data/Functor/Constant.o )
[15 of 28] Compiling Control.Applicative.Lift ( Control/Applicative/Lift.hs, dist/build/Control/Applicative/Lift.o )
[16 of 28] Compiling Control.Monad.Trans.Except ( Control/Monad/Trans/Except.hs, dist/build/Control/Monad/Trans/Except.o )
[17 of 28] Compiling Control.Monad.Trans.Error ( Control/Monad/Trans/Error.hs, dist/build/Control/Monad/Trans/Error.o )
[18 of 28] Compiling Control.Monad.Trans.Identity ( Control/Monad/Trans/Identity.hs, dist/build/Control/Monad/Trans/Identity.o )
[19 of 28] Compiling Control.Monad.Trans.List ( Control/Monad/Trans/List.hs, dist/build/Control/Monad/Trans/List.o )
[20 of 28] Compiling Control.Monad.Trans.Maybe ( Control/Monad/Trans/Maybe.hs, dist/build/Control/Monad/Trans/Maybe.o )
[21 of 28] Compiling Control.Monad.Trans.Writer.Lazy ( Control/Monad/Trans/Writer/Lazy.hs, dist/build/Control/Monad/Trans/Writer/Lazy.o )
[22 of 28] Compiling Control.Monad.Trans.Writer ( Control/Monad/Trans/Writer.hs, dist/build/Control/Monad/Trans/Writer.o )
[23 of 28] Compiling Control.Monad.Trans.Writer.Strict ( Control/Monad/Trans/Writer/Strict.hs, dist/build/Control/Monad/Trans/Writer/Strict.o )
[24 of 28] Compiling Data.Functor.Compose ( Data/Functor/Compose.hs, dist/build/Data/Functor/Compose.o )
[25 of 28] Compiling Data.Functor.Product ( Data/Functor/Product.hs, dist/build/Data/Functor/Product.o )
[26 of 28] Compiling Data.Functor.Sum ( Data/Functor/Sum.hs, dist/build/Data/Functor/Sum.o )
[27 of 28] Compiling Control.Applicative.Backwards ( Control/Applicative/Backwards.hs, dist/build/Control/Applicative/Backwards.o )
[28 of 28] Compiling Data.Functor.Reverse ( Data/Functor/Reverse.hs, dist/build/Data/Functor/Reverse.o )
In-place registering transformers-0.4.3.0...
Running Haddock for transformers-0.4.3.0...
Running hscolour for transformers-0.4.3.0...
Preprocessing library transformers-0.4.3.0...
Preprocessing library transformers-0.4.3.0...
Haddock coverage:
 100% (  2 /  2) in 'Data.Functor.Identity'
 100% ( 14 / 14) in 'Control.Monad.Trans.Class'
 100% (  5 /  5) in 'Control.Monad.Signatures'
 100% (  2 /  2) in 'Control.Monad.IO.Class'
 100% ( 22 / 22) in 'Control.Monad.Trans.Cont'
 100% ( 18 / 18) in 'Control.Monad.Trans.Reader'
 100% ( 37 / 37) in 'Control.Monad.Trans.RWS.Lazy'
 100% (  2 /  2) in 'Control.Monad.Trans.RWS'
 100% ( 37 / 37) in 'Control.Monad.Trans.RWS.Strict'
 100% ( 34 / 34) in 'Control.Monad.Trans.State.Lazy'
 100% (  2 /  2) in 'Control.Monad.Trans.State'
 100% ( 34 / 34) in 'Control.Monad.Trans.State.Strict'
 100% ( 15 / 15) in 'Data.Functor.Classes'
 100% (  2 /  2) in 'Data.Functor.Constant'
 100% (  9 /  9) in 'Control.Applicative.Lift'
 100% ( 19 / 19) in 'Control.Monad.Trans.Except'
 100% ( 15 / 15) in 'Control.Monad.Trans.Error'
 100% (  7 /  7) in 'Control.Monad.Trans.Identity'
 100% (  7 /  7) in 'Control.Monad.Trans.List'
 100% ( 12 / 12) in 'Control.Monad.Trans.Maybe'
 100% ( 20 / 20) in 'Control.Monad.Trans.Writer.Lazy'
 100% (  2 /  2) in 'Control.Monad.Trans.Writer'
 100% ( 20 / 20) in 'Control.Monad.Trans.Writer.Strict'
 100% (  2 /  2) in 'Data.Functor.Compose'
 100% (  2 /  2) in 'Data.Functor.Product'
 100% (  2 /  2) in 'Data.Functor.Sum'
 100% (  2 /  2) in 'Control.Applicative.Backwards'
 100% (  2 /  2) in 'Data.Functor.Reverse'
Documentation created: dist/doc/html/transformers/index.html,
dist/doc/html/transformers/transformers.txt
Creating package registration file: /tmp/pkgConf-transformers-0.4.317083.0
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/transformers-0.4.3.0
Registering transformers-0.4.3.0...
Installed transformers-0.4.3.0
[1 of 1] Compiling Main             ( /tmp/vect-0.4.7-17083/vect-0.4.7/dist/setup/setup.hs, /tmp/vect-0.4.7-17083/vect-0.4.7/dist/setup/Main.o )
Linking /tmp/vect-0.4.7-17083/vect-0.4.7/dist/setup/setup ...
Configuring vect-0.4.7...
Building vect-0.4.7...
Preprocessing library vect-0.4.7...
[ 1 of 21] Compiling Data.Vect.Double.Base ( Data/Vect/Double/Base.hs, dist/build/Data/Vect/Double/Base.o )

Data/Vect/Double/Base.hs:29:1: Warning:
    The import of ‘Control.Monad’ is redundant
      except perhaps to import instances from ‘Control.Monad’
    To import instances alone, use: import Control.Monad()

Data/Vect/Double/Base.hs:132:1: Warning:
    Rule "normalize is idempotent" may never fire
      because ‘normalize’ might inline first
    Probable fix: add an INLINE[n] or NOINLINE[n] pragma on ‘normalize’
[ 2 of 21] Compiling Data.Vect.Double.Util.Dim2 ( Data/Vect/Double/Util/Dim2.hs, dist/build/Data/Vect/Double/Util/Dim2.o )
[ 3 of 21] Compiling Data.Vect.Double.Util.Dim3 ( Data/Vect/Double/Util/Dim3.hs, dist/build/Data/Vect/Double/Util/Dim3.o )

Data/Vect/Double/Util/Dim3.hs:63:10: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim3.hs:7:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Dim3.hs:70:9: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim3.hs:7:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)
[ 4 of 21] Compiling Data.Vect.Double.Interpolate ( Data/Vect/Double/Interpolate.hs, dist/build/Data/Vect/Double/Interpolate.o )

Data/Vect/Double/Interpolate.hs:15:1: Warning:
    The import of ‘Data.Vect.Double.Util.Dim2’ is redundant
      except perhaps to import instances from ‘Data.Vect.Double.Util.Dim2’
    To import instances alone, use: import Data.Vect.Double.Util.Dim2()

Data/Vect/Double/Interpolate.hs:16:1: Warning:
    The import of ‘Data.Vect.Double.Util.Dim3’ is redundant
      except perhaps to import instances from ‘Data.Vect.Double.Util.Dim3’
    To import instances alone, use: import Data.Vect.Double.Util.Dim3()
[ 5 of 21] Compiling Data.Vect.Double.GramSchmidt ( Data/Vect/Double/GramSchmidt.hs, dist/build/Data/Vect/Double/GramSchmidt.o )
[ 6 of 21] Compiling Data.Vect.Double.Util.Dim4 ( Data/Vect/Double/Util/Dim4.hs, dist/build/Data/Vect/Double/Util/Dim4.o )

Data/Vect/Double/Util/Dim4.hs:72:10: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Dim4.hs:76:9: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Dim4.hs:81:13: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Dim4.hs:91:12: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)
[ 7 of 21] Compiling Data.Vect.Double.Util.Projective ( Data/Vect/Double/Util/Projective.hs, dist/build/Data/Vect/Double/Util/Projective.o )

Data/Vect/Double/Util/Projective.hs:27:1: Warning:
    The qualified import of ‘Data.Vect.Double.Util.Dim4’ is redundant
      except perhaps to import instances from ‘Data.Vect.Double.Util.Dim4’
    To import instances alone, use: import Data.Vect.Double.Util.Dim4()

Data/Vect/Double/Util/Projective.hs:32:17: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Projective.hs:35:16: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Projective.hs:43:18: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Projective.hs:47:19: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)
[ 8 of 21] Compiling Data.Vect.Double.Util.Quaternion ( Data/Vect/Double/Util/Quaternion.hs, dist/build/Data/Vect/Double/Util/Quaternion.o )

Data/Vect/Double/Util/Quaternion.hs:196:11: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Quaternion.hs:21:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Quaternion.hs:199:12: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Quaternion.hs:21:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)
[ 9 of 21] Compiling Data.Vect.Double.Instances ( Data/Vect/Double/Instances.hs, dist/build/Data/Vect/Double/Instances.o )

Data/Vect/Double/Instances.hs:31:10: Warning:
    Orphan instance: instance Eq Vec2

Data/Vect/Double/Instances.hs:34:10: Warning:
    Orphan instance: instance Num Vec2

Data/Vect/Double/Instances.hs:43:10: Warning:
    Orphan instance: instance Fractional Vec2

Data/Vect/Double/Instances.hs:49:10: Warning:
    Orphan instance: instance Eq Vec3

Data/Vect/Double/Instances.hs:52:10: Warning:
    Orphan instance: instance Num Vec3

Data/Vect/Double/Instances.hs:61:10: Warning:
    Orphan instance: instance Fractional Vec3

Data/Vect/Double/Instances.hs:67:10: Warning:
    Orphan instance: instance Eq Vec4

Data/Vect/Double/Instances.hs:70:10: Warning:
    Orphan instance: instance Num Vec4

Data/Vect/Double/Instances.hs:79:10: Warning:
    Orphan instance: instance Fractional Vec4

Data/Vect/Double/Instances.hs:86:10: Warning:
    Orphan instance: instance Eq Mat2

Data/Vect/Double/Instances.hs:89:10: Warning:
    Orphan instance: instance Num Mat2

Data/Vect/Double/Instances.hs:106:10: Warning:
    Orphan instance: instance Fractional Mat2

Data/Vect/Double/Instances.hs:114:10: Warning:
    Orphan instance: instance Eq Mat3

Data/Vect/Double/Instances.hs:117:10: Warning:
    Orphan instance: instance Num Mat3

Data/Vect/Double/Instances.hs:134:10: Warning:
    Orphan instance: instance Fractional Mat3

Data/Vect/Double/Instances.hs:142:10: Warning:
    Orphan instance: instance Eq Mat4

Data/Vect/Double/Instances.hs:145:10: Warning:
    Orphan instance: instance Num Mat4

Data/Vect/Double/Instances.hs:162:10: Warning:
    Orphan instance: instance Fractional Mat4
[10 of 21] Compiling Data.Vect.Double ( Data/Vect/Double.hs, dist/build/Data/Vect/Double.o )
[11 of 21] Compiling Data.Vect.Float.Base ( Data/Vect/Float/Base.hs, dist/build/Data/Vect/Float/Base.o )

Data/Vect/Float/Base.hs:29:1: Warning:
    The import of ‘Control.Monad’ is redundant
      except perhaps to import instances from ‘Control.Monad’
    To import instances alone, use: import Control.Monad()

Data/Vect/Float/Base.hs:132:1: Warning:
    Rule "normalize is idempotent" may never fire
      because ‘normalize’ might inline first
    Probable fix: add an INLINE[n] or NOINLINE[n] pragma on ‘normalize’
[12 of 21] Compiling Data.Vect.Float.Util.Dim2 ( Data/Vect/Float/Util/Dim2.hs, dist/build/Data/Vect/Float/Util/Dim2.o )
[13 of 21] Compiling Data.Vect.Float.Util.Dim3 ( Data/Vect/Float/Util/Dim3.hs, dist/build/Data/Vect/Float/Util/Dim3.o )

Data/Vect/Float/Util/Dim3.hs:63:10: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim3.hs:7:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Dim3.hs:70:9: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim3.hs:7:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)
[14 of 21] Compiling Data.Vect.Float.Interpolate ( Data/Vect/Float/Interpolate.hs, dist/build/Data/Vect/Float/Interpolate.o )

Data/Vect/Float/Interpolate.hs:15:1: Warning:
    The import of ‘Data.Vect.Float.Util.Dim2’ is redundant
      except perhaps to import instances from ‘Data.Vect.Float.Util.Dim2’
    To import instances alone, use: import Data.Vect.Float.Util.Dim2()

Data/Vect/Float/Interpolate.hs:16:1: Warning:
    The import of ‘Data.Vect.Float.Util.Dim3’ is redundant
      except perhaps to import instances from ‘Data.Vect.Float.Util.Dim3’
    To import instances alone, use: import Data.Vect.Float.Util.Dim3()
[15 of 21] Compiling Data.Vect.Float.GramSchmidt ( Data/Vect/Float/GramSchmidt.hs, dist/build/Data/Vect/Float/GramSchmidt.o )
[16 of 21] Compiling Data.Vect.Float.Util.Dim4 ( Data/Vect/Float/Util/Dim4.hs, dist/build/Data/Vect/Float/Util/Dim4.o )

Data/Vect/Float/Util/Dim4.hs:72:10: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Dim4.hs:76:9: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Dim4.hs:81:13: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Dim4.hs:91:12: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)
[17 of 21] Compiling Data.Vect.Float.Util.Projective ( Data/Vect/Float/Util/Projective.hs, dist/build/Data/Vect/Float/Util/Projective.o )

Data/Vect/Float/Util/Projective.hs:27:1: Warning:
    The qualified import of ‘Data.Vect.Float.Util.Dim4’ is redundant
      except perhaps to import instances from ‘Data.Vect.Float.Util.Dim4’
    To import instances alone, use: import Data.Vect.Float.Util.Dim4()

Data/Vect/Float/Util/Projective.hs:32:17: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Projective.hs:35:16: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Projective.hs:43:18: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Projective.hs:47:19: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)
[18 of 21] Compiling Data.Vect.Float.Util.Quaternion ( Data/Vect/Float/Util/Quaternion.hs, dist/build/Data/Vect/Float/Util/Quaternion.o )

Data/Vect/Float/Util/Quaternion.hs:196:11: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Quaternion.hs:21:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Quaternion.hs:199:12: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Quaternion.hs:21:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)
[19 of 21] Compiling Data.Vect.Float.Instances ( Data/Vect/Float/Instances.hs, dist/build/Data/Vect/Float/Instances.o )

Data/Vect/Float/Instances.hs:31:10: Warning:
    Orphan instance: instance Eq Vec2

Data/Vect/Float/Instances.hs:34:10: Warning:
    Orphan instance: instance Num Vec2

Data/Vect/Float/Instances.hs:43:10: Warning:
    Orphan instance: instance Fractional Vec2

Data/Vect/Float/Instances.hs:49:10: Warning:
    Orphan instance: instance Eq Vec3

Data/Vect/Float/Instances.hs:52:10: Warning:
    Orphan instance: instance Num Vec3

Data/Vect/Float/Instances.hs:61:10: Warning:
    Orphan instance: instance Fractional Vec3

Data/Vect/Float/Instances.hs:67:10: Warning:
    Orphan instance: instance Eq Vec4

Data/Vect/Float/Instances.hs:70:10: Warning:
    Orphan instance: instance Num Vec4

Data/Vect/Float/Instances.hs:79:10: Warning:
    Orphan instance: instance Fractional Vec4

Data/Vect/Float/Instances.hs:86:10: Warning:
    Orphan instance: instance Eq Mat2

Data/Vect/Float/Instances.hs:89:10: Warning:
    Orphan instance: instance Num Mat2

Data/Vect/Float/Instances.hs:106:10: Warning:
    Orphan instance: instance Fractional Mat2

Data/Vect/Float/Instances.hs:114:10: Warning:
    Orphan instance: instance Eq Mat3

Data/Vect/Float/Instances.hs:117:10: Warning:
    Orphan instance: instance Num Mat3

Data/Vect/Float/Instances.hs:134:10: Warning:
    Orphan instance: instance Fractional Mat3

Data/Vect/Float/Instances.hs:142:10: Warning:
    Orphan instance: instance Eq Mat4

Data/Vect/Float/Instances.hs:145:10: Warning:
    Orphan instance: instance Num Mat4

Data/Vect/Float/Instances.hs:162:10: Warning:
    Orphan instance: instance Fractional Mat4
[20 of 21] Compiling Data.Vect.Float  ( Data/Vect/Float.hs, dist/build/Data/Vect/Float.o )
[21 of 21] Compiling Data.Vect        ( Data/Vect.hs, dist/build/Data/Vect.o )
In-place registering vect-0.4.7...
Running Haddock for vect-0.4.7...
Running hscolour for vect-0.4.7...
Preprocessing library vect-0.4.7...
Preprocessing library vect-0.4.7...

Data/Vect/Double/Base.hs:29:1: Warning:
    The import of ‘Control.Monad’ is redundant
      except perhaps to import instances from ‘Control.Monad’
    To import instances alone, use: import Control.Monad()

Data/Vect/Double/Util/Dim3.hs:63:10: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim3.hs:7:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Dim3.hs:70:9: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim3.hs:7:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Interpolate.hs:15:1: Warning:
    The import of ‘Data.Vect.Double.Util.Dim2’ is redundant
      except perhaps to import instances from ‘Data.Vect.Double.Util.Dim2’
    To import instances alone, use: import Data.Vect.Double.Util.Dim2()

Data/Vect/Double/Interpolate.hs:16:1: Warning:
    The import of ‘Data.Vect.Double.Util.Dim3’ is redundant
      except perhaps to import instances from ‘Data.Vect.Double.Util.Dim3’
    To import instances alone, use: import Data.Vect.Double.Util.Dim3()

Data/Vect/Double/Util/Dim4.hs:72:10: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Dim4.hs:76:9: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Dim4.hs:81:13: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Dim4.hs:91:12: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Projective.hs:27:1: Warning:
    The qualified import of ‘Data.Vect.Double.Util.Dim4’ is redundant
      except perhaps to import instances from ‘Data.Vect.Double.Util.Dim4’
    To import instances alone, use: import Data.Vect.Double.Util.Dim4()

Data/Vect/Double/Util/Projective.hs:32:17: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Projective.hs:35:16: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Projective.hs:43:18: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Projective.hs:47:19: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Quaternion.hs:196:11: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Quaternion.hs:21:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Quaternion.hs:199:12: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Quaternion.hs:21:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Instances.hs:31:10: Warning:
    Orphan instance: instance Eq Vec2

Data/Vect/Double/Instances.hs:34:10: Warning:
    Orphan instance: instance Num Vec2

Data/Vect/Double/Instances.hs:43:10: Warning:
    Orphan instance: instance Fractional Vec2

Data/Vect/Double/Instances.hs:49:10: Warning:
    Orphan instance: instance Eq Vec3

Data/Vect/Double/Instances.hs:52:10: Warning:
    Orphan instance: instance Num Vec3

Data/Vect/Double/Instances.hs:61:10: Warning:
    Orphan instance: instance Fractional Vec3

Data/Vect/Double/Instances.hs:67:10: Warning:
    Orphan instance: instance Eq Vec4

Data/Vect/Double/Instances.hs:70:10: Warning:
    Orphan instance: instance Num Vec4

Data/Vect/Double/Instances.hs:79:10: Warning:
    Orphan instance: instance Fractional Vec4

Data/Vect/Double/Instances.hs:86:10: Warning:
    Orphan instance: instance Eq Mat2

Data/Vect/Double/Instances.hs:89:10: Warning:
    Orphan instance: instance Num Mat2

Data/Vect/Double/Instances.hs:106:10: Warning:
    Orphan instance: instance Fractional Mat2

Data/Vect/Double/Instances.hs:114:10: Warning:
    Orphan instance: instance Eq Mat3

Data/Vect/Double/Instances.hs:117:10: Warning:
    Orphan instance: instance Num Mat3

Data/Vect/Double/Instances.hs:134:10: Warning:
    Orphan instance: instance Fractional Mat3

Data/Vect/Double/Instances.hs:142:10: Warning:
    Orphan instance: instance Eq Mat4

Data/Vect/Double/Instances.hs:145:10: Warning:
    Orphan instance: instance Num Mat4

Data/Vect/Double/Instances.hs:162:10: Warning:
    Orphan instance: instance Fractional Mat4

Data/Vect/Float/Base.hs:29:1: Warning:
    The import of ‘Control.Monad’ is redundant
      except perhaps to import instances from ‘Control.Monad’
    To import instances alone, use: import Control.Monad()

Data/Vect/Float/Util/Dim3.hs:63:10: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim3.hs:7:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Dim3.hs:70:9: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim3.hs:7:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Interpolate.hs:15:1: Warning:
    The import of ‘Data.Vect.Float.Util.Dim2’ is redundant
      except perhaps to import instances from ‘Data.Vect.Float.Util.Dim2’
    To import instances alone, use: import Data.Vect.Float.Util.Dim2()

Data/Vect/Float/Interpolate.hs:16:1: Warning:
    The import of ‘Data.Vect.Float.Util.Dim3’ is redundant
      except perhaps to import instances from ‘Data.Vect.Float.Util.Dim3’
    To import instances alone, use: import Data.Vect.Float.Util.Dim3()

Data/Vect/Float/Util/Dim4.hs:72:10: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Dim4.hs:76:9: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Dim4.hs:81:13: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Dim4.hs:91:12: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Projective.hs:27:1: Warning:
    The qualified import of ‘Data.Vect.Float.Util.Dim4’ is redundant
      except perhaps to import instances from ‘Data.Vect.Float.Util.Dim4’
    To import instances alone, use: import Data.Vect.Float.Util.Dim4()

Data/Vect/Float/Util/Projective.hs:32:17: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Projective.hs:35:16: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Projective.hs:43:18: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Projective.hs:47:19: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Quaternion.hs:196:11: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Quaternion.hs:21:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Quaternion.hs:199:12: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Quaternion.hs:21:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Instances.hs:31:10: Warning:
    Orphan instance: instance Eq Vec2

Data/Vect/Float/Instances.hs:34:10: Warning:
    Orphan instance: instance Num Vec2

Data/Vect/Float/Instances.hs:43:10: Warning:
    Orphan instance: instance Fractional Vec2

Data/Vect/Float/Instances.hs:49:10: Warning:
    Orphan instance: instance Eq Vec3

Data/Vect/Float/Instances.hs:52:10: Warning:
    Orphan instance: instance Num Vec3

Data/Vect/Float/Instances.hs:61:10: Warning:
    Orphan instance: instance Fractional Vec3

Data/Vect/Float/Instances.hs:67:10: Warning:
    Orphan instance: instance Eq Vec4

Data/Vect/Float/Instances.hs:70:10: Warning:
    Orphan instance: instance Num Vec4

Data/Vect/Float/Instances.hs:79:10: Warning:
    Orphan instance: instance Fractional Vec4

Data/Vect/Float/Instances.hs:86:10: Warning:
    Orphan instance: instance Eq Mat2

Data/Vect/Float/Instances.hs:89:10: Warning:
    Orphan instance: instance Num Mat2

Data/Vect/Float/Instances.hs:106:10: Warning:
    Orphan instance: instance Fractional Mat2

Data/Vect/Float/Instances.hs:114:10: Warning:
    Orphan instance: instance Eq Mat3

Data/Vect/Float/Instances.hs:117:10: Warning:
    Orphan instance: instance Num Mat3

Data/Vect/Float/Instances.hs:134:10: Warning:
    Orphan instance: instance Fractional Mat3

Data/Vect/Float/Instances.hs:142:10: Warning:
    Orphan instance: instance Eq Mat4

Data/Vect/Float/Instances.hs:145:10: Warning:
    Orphan instance: instance Num Mat4

Data/Vect/Float/Instances.hs:162:10: Warning:
    Orphan instance: instance Fractional Mat4
Haddock coverage:
  32% ( 16 / 50) in 'Data.Vect.Double.Base'
  39% (  7 / 18) in 'Data.Vect.Double.Util.Dim2'
  29% (  7 / 24) in 'Data.Vect.Double.Util.Dim3'
  20% (  2 / 10) in 'Data.Vect.Double.Interpolate'
 100% (  2 /  2) in 'Data.Vect.Double.GramSchmidt'
  41% (  7 / 17) in 'Data.Vect.Double.Util.Dim4'
  75% (  9 / 12) in 'Data.Vect.Double.Util.Projective'
  49% ( 19 / 39) in 'Data.Vect.Double.Util.Quaternion'
  14% (  3 / 21) in 'Data.Vect.Double.Instances'
  83% (  5 /  6) in 'Data.Vect.Double'
  32% ( 16 / 50) in 'Data.Vect.Float.Base'
  39% (  7 / 18) in 'Data.Vect.Float.Util.Dim2'
  29% (  7 / 24) in 'Data.Vect.Float.Util.Dim3'
  20% (  2 / 10) in 'Data.Vect.Float.Interpolate'
 100% (  2 /  2) in 'Data.Vect.Float.GramSchmidt'
  41% (  7 / 17) in 'Data.Vect.Float.Util.Dim4'
  75% (  9 / 12) in 'Data.Vect.Float.Util.Projective'
  49% ( 19 / 39) in 'Data.Vect.Float.Util.Quaternion'
  14% (  3 / 21) in 'Data.Vect.Float.Instances'
  83% (  5 /  6) in 'Data.Vect.Float'
 100% (  2 /  2) in 'Data.Vect'
Documentation created: dist/doc/html/vect/index.html,
dist/doc/html/vect/vect.txt
Creating package registration file: /tmp/pkgConf-vect-0.417083.7
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/vect-0.4.7
Registering vect-0.4.7...
Installed vect-0.4.7
Configuring mtl-2.2.1...
Building mtl-2.2.1...
Preprocessing library mtl-2.2.1...
[ 1 of 22] Compiling Control.Monad.Writer.Class ( Control/Monad/Writer/Class.hs, dist/build/Control/Monad/Writer/Class.o )
[ 2 of 22] Compiling Control.Monad.State.Class ( Control/Monad/State/Class.hs, dist/build/Control/Monad/State/Class.o )
[ 3 of 22] Compiling Control.Monad.Reader.Class ( Control/Monad/Reader/Class.hs, dist/build/Control/Monad/Reader/Class.o )
[ 4 of 22] Compiling Control.Monad.RWS.Class ( Control/Monad/RWS/Class.hs, dist/build/Control/Monad/RWS/Class.o )
[ 5 of 22] Compiling Control.Monad.Identity ( Control/Monad/Identity.hs, dist/build/Control/Monad/Identity.o )
[ 6 of 22] Compiling Control.Monad.Error.Class ( Control/Monad/Error/Class.hs, dist/build/Control/Monad/Error/Class.o )
[ 7 of 22] Compiling Control.Monad.Cont.Class ( Control/Monad/Cont/Class.hs, dist/build/Control/Monad/Cont/Class.o )
[ 8 of 22] Compiling Control.Monad.Trans ( Control/Monad/Trans.hs, dist/build/Control/Monad/Trans.o )
[ 9 of 22] Compiling Control.Monad.Error ( Control/Monad/Error.hs, dist/build/Control/Monad/Error.o )
[10 of 22] Compiling Control.Monad.Except ( Control/Monad/Except.hs, dist/build/Control/Monad/Except.o )
[11 of 22] Compiling Control.Monad.List ( Control/Monad/List.hs, dist/build/Control/Monad/List.o )
[12 of 22] Compiling Control.Monad.RWS.Lazy ( Control/Monad/RWS/Lazy.hs, dist/build/Control/Monad/RWS/Lazy.o )
[13 of 22] Compiling Control.Monad.RWS ( Control/Monad/RWS.hs, dist/build/Control/Monad/RWS.o )
[14 of 22] Compiling Control.Monad.Reader ( Control/Monad/Reader.hs, dist/build/Control/Monad/Reader.o )
[15 of 22] Compiling Control.Monad.RWS.Strict ( Control/Monad/RWS/Strict.hs, dist/build/Control/Monad/RWS/Strict.o )
[16 of 22] Compiling Control.Monad.State.Lazy ( Control/Monad/State/Lazy.hs, dist/build/Control/Monad/State/Lazy.o )
[17 of 22] Compiling Control.Monad.State ( Control/Monad/State.hs, dist/build/Control/Monad/State.o )
[18 of 22] Compiling Control.Monad.State.Strict ( Control/Monad/State/Strict.hs, dist/build/Control/Monad/State/Strict.o )
[19 of 22] Compiling Control.Monad.Writer.Lazy ( Control/Monad/Writer/Lazy.hs, dist/build/Control/Monad/Writer/Lazy.o )
[20 of 22] Compiling Control.Monad.Writer ( Control/Monad/Writer.hs, dist/build/Control/Monad/Writer.o )
[21 of 22] Compiling Control.Monad.Writer.Strict ( Control/Monad/Writer/Strict.hs, dist/build/Control/Monad/Writer/Strict.o )
[22 of 22] Compiling Control.Monad.Cont ( Control/Monad/Cont.hs, dist/build/Control/Monad/Cont.o )
In-place registering mtl-2.2.1...
Running Haddock for mtl-2.2.1...
Running hscolour for mtl-2.2.1...
Preprocessing library mtl-2.2.1...
Preprocessing library mtl-2.2.1...
Haddock coverage:
  75% (  3 /  4) in 'Control.Monad.Writer.Class'
 100% (  5 /  5) in 'Control.Monad.State.Class'
 100% (  3 /  3) in 'Control.Monad.Reader.Class'
  80% (  4 /  5) in 'Control.Monad.RWS.Class'
 100% (  4 /  4) in 'Control.Monad.Identity'
 100% (  3 /  3) in 'Control.Monad.Error.Class'
  50% (  1 /  2) in 'Control.Monad.Cont.Class'
 100% (  3 /  3) in 'Control.Monad.Trans'
  93% ( 14 / 15) in 'Control.Monad.Error'
 100% ( 19 / 19) in 'Control.Monad.Except'
 100% (  5 /  5) in 'Control.Monad.List'
  95% ( 21 / 22) in 'Control.Monad.RWS.Lazy'
 100% (  2 /  2) in 'Control.Monad.RWS'
  96% ( 22 / 23) in 'Control.Monad.Reader'
  95% ( 21 / 22) in 'Control.Monad.RWS.Strict'
  96% ( 24 / 25) in 'Control.Monad.State.Lazy'
 100% (  2 /  2) in 'Control.Monad.State'
  96% ( 24 / 25) in 'Control.Monad.State.Strict'
  89% ( 17 / 19) in 'Control.Monad.Writer.Lazy'
 100% (  2 /  2) in 'Control.Monad.Writer'
  94% ( 17 / 18) in 'Control.Monad.Writer.Strict'
  91% ( 20 / 22) in 'Control.Monad.Cont'
Documentation created: dist/doc/html/mtl/index.html, dist/doc/html/mtl/mtl.txt
Creating package registration file: /tmp/pkgConf-mtl-2.217083.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/mtl-2.2.1
Registering mtl-2.2.1...
Installed mtl-2.2.1
Downloading HGamer3D-Data-0.1.8...
Configuring HGamer3D-Data-0.1.8...
Building HGamer3D-Data-0.1.8...
Preprocessing library HGamer3D-Data-0.1.8...
[1 of 4] Compiling HGamer3D.Data.Angle ( HGamer3D/Data/Angle.hs, dist/build/HGamer3D/Data/Angle.o )
[2 of 4] Compiling HGamer3D.Data.HG3DClass ( HGamer3D/Data/HG3DClass.hs, dist/build/HGamer3D/Data/HG3DClass.o )
[3 of 4] Compiling HGamer3D.Data.Colour ( HGamer3D/Data/Colour.hs, dist/build/HGamer3D/Data/Colour.o )
[4 of 4] Compiling HGamer3D.Data.Vector ( HGamer3D/Data/Vector.hs, dist/build/HGamer3D/Data/Vector.o )
In-place registering HGamer3D-Data-0.1.8...
Running Haddock for HGamer3D-Data-0.1.8...
Running hscolour for HGamer3D-Data-0.1.8...
Preprocessing library HGamer3D-Data-0.1.8...
Preprocessing library HGamer3D-Data-0.1.8...
Haddock coverage:
 100% (  5 /  5) in 'HGamer3D.Data.Angle'
   0% (  0 /  3) in 'HGamer3D.Data.HG3DClass'
   0% (  0 /  2) in 'HGamer3D.Data.Colour'
  67% (  2 /  3) in 'HGamer3D.Data.Vector'
Documentation created: dist/doc/html/HGamer3D-Data/index.html,
dist/doc/html/HGamer3D-Data/HGamer3D-Data.txt
Creating package registration file: /tmp/pkgConf-HGamer3D-Data-0.117083.8
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/HGamer3D-Data-0.1.8
Registering HGamer3D-Data-0.1.8...
Installed HGamer3D-Data-0.1.8
Downloading HGamer3D-Ogre-Binding-0.1.8...
Configuring HGamer3D-Ogre-Binding-0.1.8...
Building HGamer3D-Ogre-Binding-0.1.8...
Preprocessing library HGamer3D-Ogre-Binding-0.1.8...
[  1 of 100] Compiling HGamer3D.Bindings.Ogre.StructVec3 ( HGamer3D/Bindings/Ogre/StructVec3.hs, dist/build/HGamer3D/Bindings/Ogre/StructVec3.o )
[  2 of 100] Compiling HGamer3D.Bindings.Ogre.StructVec2 ( HGamer3D/Bindings/Ogre/StructVec2.hs, dist/build/HGamer3D/Bindings/Ogre/StructVec2.o )
[  3 of 100] Compiling HGamer3D.Bindings.Ogre.StructSharedPtr ( HGamer3D/Bindings/Ogre/StructSharedPtr.hs, dist/build/HGamer3D/Bindings/Ogre/StructSharedPtr.o )
[  4 of 100] Compiling HGamer3D.Bindings.Ogre.StructRadians ( HGamer3D/Bindings/Ogre/StructRadians.hs, dist/build/HGamer3D/Bindings/Ogre/StructRadians.o )
[  5 of 100] Compiling HGamer3D.Bindings.Ogre.StructQuaternion ( HGamer3D/Bindings/Ogre/StructQuaternion.hs, dist/build/HGamer3D/Bindings/Ogre/StructQuaternion.o )
[  6 of 100] Compiling HGamer3D.Bindings.Ogre.StructDegrees ( HGamer3D/Bindings/Ogre/StructDegrees.hs, dist/build/HGamer3D/Bindings/Ogre/StructDegrees.o )
[  7 of 100] Compiling HGamer3D.Bindings.Ogre.StructColour ( HGamer3D/Bindings/Ogre/StructColour.hs, dist/build/HGamer3D/Bindings/Ogre/StructColour.o )
[  8 of 100] Compiling HGamer3D.Bindings.Ogre.EnumVertexAnimationType ( HGamer3D/Bindings/Ogre/EnumVertexAnimationType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumVertexAnimationType.o )
[  9 of 100] Compiling HGamer3D.Bindings.Ogre.EnumVertexAnimationTrackTargetMode ( HGamer3D/Bindings/Ogre/EnumVertexAnimationTrackTargetMode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumVertexAnimationTrackTargetMode.o )
[ 10 of 100] Compiling HGamer3D.Bindings.Ogre.EnumTexCoordCalcMethod ( HGamer3D/Bindings/Ogre/EnumTexCoordCalcMethod.hs, dist/build/HGamer3D/Bindings/Ogre/EnumTexCoordCalcMethod.o )
[ 11 of 100] Compiling HGamer3D.Bindings.Ogre.EnumStencilOperation ( HGamer3D/Bindings/Ogre/EnumStencilOperation.hs, dist/build/HGamer3D/Bindings/Ogre/EnumStencilOperation.o )
[ 12 of 100] Compiling HGamer3D.Bindings.Ogre.EnumSkeletonAnimationBlendMode ( HGamer3D/Bindings/Ogre/EnumSkeletonAnimationBlendMode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumSkeletonAnimationBlendMode.o )
[ 13 of 100] Compiling HGamer3D.Bindings.Ogre.EnumSceneType ( HGamer3D/Bindings/Ogre/EnumSceneType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumSceneType.o )
[ 14 of 100] Compiling HGamer3D.Bindings.Ogre.EnumSceneManagerSpecialCaseRenderQueueMode ( HGamer3D/Bindings/Ogre/EnumSceneManagerSpecialCaseRenderQueueMode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumSceneManagerSpecialCaseRenderQueueMode.o )
[ 15 of 100] Compiling HGamer3D.Bindings.Ogre.EnumSceneManagerPrefabType ( HGamer3D/Bindings/Ogre/EnumSceneManagerPrefabType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumSceneManagerPrefabType.o )
[ 16 of 100] Compiling HGamer3D.Bindings.Ogre.EnumSceneManagerIlluminationRenderStage ( HGamer3D/Bindings/Ogre/EnumSceneManagerIlluminationRenderStage.hs, dist/build/HGamer3D/Bindings/Ogre/EnumSceneManagerIlluminationRenderStage.o )
[ 17 of 100] Compiling HGamer3D.Bindings.Ogre.EnumSceneManagerBoxPlane ( HGamer3D/Bindings/Ogre/EnumSceneManagerBoxPlane.hs, dist/build/HGamer3D/Bindings/Ogre/EnumSceneManagerBoxPlane.o )
[ 18 of 100] Compiling HGamer3D.Bindings.Ogre.EnumRootFrameEventTimeType ( HGamer3D/Bindings/Ogre/EnumRootFrameEventTimeType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumRootFrameEventTimeType.o )
[ 19 of 100] Compiling HGamer3D.Bindings.Ogre.EnumRenderTargetStatFlags ( HGamer3D/Bindings/Ogre/EnumRenderTargetStatFlags.hs, dist/build/HGamer3D/Bindings/Ogre/EnumRenderTargetStatFlags.o )
[ 20 of 100] Compiling HGamer3D.Bindings.Ogre.EnumRenderTargetFrameBuffer ( HGamer3D/Bindings/Ogre/EnumRenderTargetFrameBuffer.hs, dist/build/HGamer3D/Bindings/Ogre/EnumRenderTargetFrameBuffer.o )
[ 21 of 100] Compiling HGamer3D.Bindings.Ogre.EnumRenderOperationOperationType ( HGamer3D/Bindings/Ogre/EnumRenderOperationOperationType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumRenderOperationOperationType.o )
[ 22 of 100] Compiling HGamer3D.Bindings.Ogre.EnumProjectionType ( HGamer3D/Bindings/Ogre/EnumProjectionType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumProjectionType.o )
[ 23 of 100] Compiling HGamer3D.Bindings.Ogre.EnumOrientationMode ( HGamer3D/Bindings/Ogre/EnumOrientationMode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumOrientationMode.o )

.\HGamer3D\Bindings\Ogre\EnumOrientationMode.chs:65:3: Warning:
    Pattern match(es) are overlapped
    In an equation for ‘toEnum’:
        toEnum 0 = ...
        toEnum 1 = ...
        toEnum 3 = ...
[ 24 of 100] Compiling HGamer3D.Bindings.Ogre.EnumNodeTransformSpace ( HGamer3D/Bindings/Ogre/EnumNodeTransformSpace.hs, dist/build/HGamer3D/Bindings/Ogre/EnumNodeTransformSpace.o )
[ 25 of 100] Compiling HGamer3D.Bindings.Ogre.EnumMeshManagerMeshBuildType ( HGamer3D/Bindings/Ogre/EnumMeshManagerMeshBuildType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumMeshManagerMeshBuildType.o )
[ 26 of 100] Compiling HGamer3D.Bindings.Ogre.EnumMathAngleUnit ( HGamer3D/Bindings/Ogre/EnumMathAngleUnit.hs, dist/build/HGamer3D/Bindings/Ogre/EnumMathAngleUnit.o )
[ 27 of 100] Compiling HGamer3D.Bindings.Ogre.EnumLogMessageLevel ( HGamer3D/Bindings/Ogre/EnumLogMessageLevel.hs, dist/build/HGamer3D/Bindings/Ogre/EnumLogMessageLevel.o )
[ 28 of 100] Compiling HGamer3D.Bindings.Ogre.EnumLoggingLevel ( HGamer3D/Bindings/Ogre/EnumLoggingLevel.hs, dist/build/HGamer3D/Bindings/Ogre/EnumLoggingLevel.o )
[ 29 of 100] Compiling HGamer3D.Bindings.Ogre.EnumLightType ( HGamer3D/Bindings/Ogre/EnumLightType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumLightType.o )
[ 30 of 100] Compiling HGamer3D.Bindings.Ogre.EnumGpuProgramType ( HGamer3D/Bindings/Ogre/EnumGpuProgramType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumGpuProgramType.o )
[ 31 of 100] Compiling HGamer3D.Bindings.Ogre.EnumFrustumPlane ( HGamer3D/Bindings/Ogre/EnumFrustumPlane.hs, dist/build/HGamer3D/Bindings/Ogre/EnumFrustumPlane.o )
[ 32 of 100] Compiling HGamer3D.Bindings.Ogre.EnumExceptionCode ( HGamer3D/Bindings/Ogre/EnumExceptionCode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumExceptionCode.o )
[ 33 of 100] Compiling HGamer3D.Bindings.Ogre.EnumEntityVertexDataBindChoice ( HGamer3D/Bindings/Ogre/EnumEntityVertexDataBindChoice.hs, dist/build/HGamer3D/Bindings/Ogre/EnumEntityVertexDataBindChoice.o )
[ 34 of 100] Compiling HGamer3D.Bindings.Ogre.EnumDataStreamAccessMode ( HGamer3D/Bindings/Ogre/EnumDataStreamAccessMode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumDataStreamAccessMode.o )
[ 35 of 100] Compiling HGamer3D.Bindings.Ogre.EnumBillboardType ( HGamer3D/Bindings/Ogre/EnumBillboardType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumBillboardType.o )
[ 36 of 100] Compiling HGamer3D.Bindings.Ogre.EnumBillboardRotationType ( HGamer3D/Bindings/Ogre/EnumBillboardRotationType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumBillboardRotationType.o )
[ 37 of 100] Compiling HGamer3D.Bindings.Ogre.EnumBillboardOrigin ( HGamer3D/Bindings/Ogre/EnumBillboardOrigin.hs, dist/build/HGamer3D/Bindings/Ogre/EnumBillboardOrigin.o )
[ 38 of 100] Compiling HGamer3D.Bindings.Ogre.EnumBillboardChainTexCoordDirection ( HGamer3D/Bindings/Ogre/EnumBillboardChainTexCoordDirection.hs, dist/build/HGamer3D/Bindings/Ogre/EnumBillboardChainTexCoordDirection.o )
[ 39 of 100] Compiling HGamer3D.Bindings.Ogre.EnumAxisAlignedBoxExtent ( HGamer3D/Bindings/Ogre/EnumAxisAlignedBoxExtent.hs, dist/build/HGamer3D/Bindings/Ogre/EnumAxisAlignedBoxExtent.o )
[ 40 of 100] Compiling HGamer3D.Bindings.Ogre.EnumAxisAlignedBoxCorner ( HGamer3D/Bindings/Ogre/EnumAxisAlignedBoxCorner.hs, dist/build/HGamer3D/Bindings/Ogre/EnumAxisAlignedBoxCorner.o )
[ 41 of 100] Compiling HGamer3D.Bindings.Ogre.EnumAnimationRotationInterpolationMode ( HGamer3D/Bindings/Ogre/EnumAnimationRotationInterpolationMode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumAnimationRotationInterpolationMode.o )
[ 42 of 100] Compiling HGamer3D.Bindings.Ogre.EnumAnimationInterpolationMode ( HGamer3D/Bindings/Ogre/EnumAnimationInterpolationMode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumAnimationInterpolationMode.o )
[ 43 of 100] Compiling HGamer3D.Bindings.Ogre.StructHG3DClass ( HGamer3D/Bindings/Ogre/StructHG3DClass.hs, dist/build/HGamer3D/Bindings/Ogre/StructHG3DClass.o )
[ 44 of 100] Compiling HGamer3D.Bindings.Ogre.Utils ( HGamer3D/Bindings/Ogre/Utils.hs, dist/build/HGamer3D/Bindings/Ogre/Utils.o )
[ 45 of 100] Compiling HGamer3D.Bindings.Ogre.ClassPtr ( HGamer3D/Bindings/Ogre/ClassPtr.hs, dist/build/HGamer3D/Bindings/Ogre/ClassPtr.o )
[ 46 of 100] Compiling HGamer3D.Bindings.Ogre.ClassAnimation ( HGamer3D/Bindings/Ogre/ClassAnimation.hs, dist/build/HGamer3D/Bindings/Ogre/ClassAnimation.o )
[ 47 of 100] Compiling HGamer3D.Bindings.Ogre.ClassAnimationState ( HGamer3D/Bindings/Ogre/ClassAnimationState.hs, dist/build/HGamer3D/Bindings/Ogre/ClassAnimationState.o )
[ 48 of 100] Compiling HGamer3D.Bindings.Ogre.ClassAnimationStateSet ( HGamer3D/Bindings/Ogre/ClassAnimationStateSet.hs, dist/build/HGamer3D/Bindings/Ogre/ClassAnimationStateSet.o )
[ 49 of 100] Compiling HGamer3D.Bindings.Ogre.ClassAnimationTrack ( HGamer3D/Bindings/Ogre/ClassAnimationTrack.hs, dist/build/HGamer3D/Bindings/Ogre/ClassAnimationTrack.o )
[ 50 of 100] Compiling HGamer3D.Bindings.Ogre.ClassArchive ( HGamer3D/Bindings/Ogre/ClassArchive.hs, dist/build/HGamer3D/Bindings/Ogre/ClassArchive.o )
[ 51 of 100] Compiling HGamer3D.Bindings.Ogre.ClassArchiveManager ( HGamer3D/Bindings/Ogre/ClassArchiveManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassArchiveManager.o )
[ 52 of 100] Compiling HGamer3D.Bindings.Ogre.ClassBillboard ( HGamer3D/Bindings/Ogre/ClassBillboard.hs, dist/build/HGamer3D/Bindings/Ogre/ClassBillboard.o )
[ 53 of 100] Compiling HGamer3D.Bindings.Ogre.ClassBillboardChain ( HGamer3D/Bindings/Ogre/ClassBillboardChain.hs, dist/build/HGamer3D/Bindings/Ogre/ClassBillboardChain.o )
[ 54 of 100] Compiling HGamer3D.Bindings.Ogre.ClassBillboardChainFactory ( HGamer3D/Bindings/Ogre/ClassBillboardChainFactory.hs, dist/build/HGamer3D/Bindings/Ogre/ClassBillboardChainFactory.o )
[ 55 of 100] Compiling HGamer3D.Bindings.Ogre.ClassBillboardSet ( HGamer3D/Bindings/Ogre/ClassBillboardSet.hs, dist/build/HGamer3D/Bindings/Ogre/ClassBillboardSet.o )
[ 56 of 100] Compiling HGamer3D.Bindings.Ogre.ClassBillboardSetFactory ( HGamer3D/Bindings/Ogre/ClassBillboardSetFactory.hs, dist/build/HGamer3D/Bindings/Ogre/ClassBillboardSetFactory.o )
[ 57 of 100] Compiling HGamer3D.Bindings.Ogre.ClassBone ( HGamer3D/Bindings/Ogre/ClassBone.hs, dist/build/HGamer3D/Bindings/Ogre/ClassBone.o )
[ 58 of 100] Compiling HGamer3D.Bindings.Ogre.ClassCamera ( HGamer3D/Bindings/Ogre/ClassCamera.hs, dist/build/HGamer3D/Bindings/Ogre/ClassCamera.o )
[ 59 of 100] Compiling HGamer3D.Bindings.Ogre.ClassConfigFile ( HGamer3D/Bindings/Ogre/ClassConfigFile.hs, dist/build/HGamer3D/Bindings/Ogre/ClassConfigFile.o )
[ 60 of 100] Compiling HGamer3D.Bindings.Ogre.ClassControllerManager ( HGamer3D/Bindings/Ogre/ClassControllerManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassControllerManager.o )
[ 61 of 100] Compiling HGamer3D.Bindings.Ogre.ClassEntity ( HGamer3D/Bindings/Ogre/ClassEntity.hs, dist/build/HGamer3D/Bindings/Ogre/ClassEntity.o )
[ 62 of 100] Compiling HGamer3D.Bindings.Ogre.ClassEntityFactory ( HGamer3D/Bindings/Ogre/ClassEntityFactory.hs, dist/build/HGamer3D/Bindings/Ogre/ClassEntityFactory.o )
[ 63 of 100] Compiling HGamer3D.Bindings.Ogre.ClassException ( HGamer3D/Bindings/Ogre/ClassException.hs, dist/build/HGamer3D/Bindings/Ogre/ClassException.o )
[ 64 of 100] Compiling HGamer3D.Bindings.Ogre.ClassFrustum ( HGamer3D/Bindings/Ogre/ClassFrustum.hs, dist/build/HGamer3D/Bindings/Ogre/ClassFrustum.o )
[ 65 of 100] Compiling HGamer3D.Bindings.Ogre.ClassLight ( HGamer3D/Bindings/Ogre/ClassLight.hs, dist/build/HGamer3D/Bindings/Ogre/ClassLight.o )
[ 66 of 100] Compiling HGamer3D.Bindings.Ogre.ClassLightFactory ( HGamer3D/Bindings/Ogre/ClassLightFactory.hs, dist/build/HGamer3D/Bindings/Ogre/ClassLightFactory.o )
[ 67 of 100] Compiling HGamer3D.Bindings.Ogre.ClassLog ( HGamer3D/Bindings/Ogre/ClassLog.hs, dist/build/HGamer3D/Bindings/Ogre/ClassLog.o )
[ 68 of 100] Compiling HGamer3D.Bindings.Ogre.ClassLogManager ( HGamer3D/Bindings/Ogre/ClassLogManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassLogManager.o )
[ 69 of 100] Compiling HGamer3D.Bindings.Ogre.ClassManualObject ( HGamer3D/Bindings/Ogre/ClassManualObject.hs, dist/build/HGamer3D/Bindings/Ogre/ClassManualObject.o )
[ 70 of 100] Compiling HGamer3D.Bindings.Ogre.ClassManualObjectFactory ( HGamer3D/Bindings/Ogre/ClassManualObjectFactory.hs, dist/build/HGamer3D/Bindings/Ogre/ClassManualObjectFactory.o )
[ 71 of 100] Compiling HGamer3D.Bindings.Ogre.ClassManualObjectSection ( HGamer3D/Bindings/Ogre/ClassManualObjectSection.hs, dist/build/HGamer3D/Bindings/Ogre/ClassManualObjectSection.o )
[ 72 of 100] Compiling HGamer3D.Bindings.Ogre.ClassMaterial ( HGamer3D/Bindings/Ogre/ClassMaterial.hs, dist/build/HGamer3D/Bindings/Ogre/ClassMaterial.o )
[ 73 of 100] Compiling HGamer3D.Bindings.Ogre.ClassMaterialManager ( HGamer3D/Bindings/Ogre/ClassMaterialManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassMaterialManager.o )
[ 74 of 100] Compiling HGamer3D.Bindings.Ogre.ClassMesh ( HGamer3D/Bindings/Ogre/ClassMesh.hs, dist/build/HGamer3D/Bindings/Ogre/ClassMesh.o )
[ 75 of 100] Compiling HGamer3D.Bindings.Ogre.ClassMeshManager ( HGamer3D/Bindings/Ogre/ClassMeshManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassMeshManager.o )
[ 76 of 100] Compiling HGamer3D.Bindings.Ogre.ClassMovableObject ( HGamer3D/Bindings/Ogre/ClassMovableObject.hs, dist/build/HGamer3D/Bindings/Ogre/ClassMovableObject.o )
[ 77 of 100] Compiling HGamer3D.Bindings.Ogre.ClassMovableObjectFactory ( HGamer3D/Bindings/Ogre/ClassMovableObjectFactory.hs, dist/build/HGamer3D/Bindings/Ogre/ClassMovableObjectFactory.o )
[ 78 of 100] Compiling HGamer3D.Bindings.Ogre.ClassMultiRenderTarget ( HGamer3D/Bindings/Ogre/ClassMultiRenderTarget.hs, dist/build/HGamer3D/Bindings/Ogre/ClassMultiRenderTarget.o )
[ 79 of 100] Compiling HGamer3D.Bindings.Ogre.ClassNode ( HGamer3D/Bindings/Ogre/ClassNode.hs, dist/build/HGamer3D/Bindings/Ogre/ClassNode.o )
[ 80 of 100] Compiling HGamer3D.Bindings.Ogre.ClassNodeAnimationTrack ( HGamer3D/Bindings/Ogre/ClassNodeAnimationTrack.hs, dist/build/HGamer3D/Bindings/Ogre/ClassNodeAnimationTrack.o )
[ 81 of 100] Compiling HGamer3D.Bindings.Ogre.ClassNumericAnimationTrack ( HGamer3D/Bindings/Ogre/ClassNumericAnimationTrack.hs, dist/build/HGamer3D/Bindings/Ogre/ClassNumericAnimationTrack.o )
[ 82 of 100] Compiling HGamer3D.Bindings.Ogre.ClassRenderable ( HGamer3D/Bindings/Ogre/ClassRenderable.hs, dist/build/HGamer3D/Bindings/Ogre/ClassRenderable.o )
[ 83 of 100] Compiling HGamer3D.Bindings.Ogre.ClassRenderSystem ( HGamer3D/Bindings/Ogre/ClassRenderSystem.hs, dist/build/HGamer3D/Bindings/Ogre/ClassRenderSystem.o )
[ 84 of 100] Compiling HGamer3D.Bindings.Ogre.ClassRenderTarget ( HGamer3D/Bindings/Ogre/ClassRenderTarget.hs, dist/build/HGamer3D/Bindings/Ogre/ClassRenderTarget.o )
[ 85 of 100] Compiling HGamer3D.Bindings.Ogre.ClassRenderTexture ( HGamer3D/Bindings/Ogre/ClassRenderTexture.hs, dist/build/HGamer3D/Bindings/Ogre/ClassRenderTexture.o )
[ 86 of 100] Compiling HGamer3D.Bindings.Ogre.ClassRenderWindow ( HGamer3D/Bindings/Ogre/ClassRenderWindow.hs, dist/build/HGamer3D/Bindings/Ogre/ClassRenderWindow.o )
[ 87 of 100] Compiling HGamer3D.Bindings.Ogre.ClassResource ( HGamer3D/Bindings/Ogre/ClassResource.hs, dist/build/HGamer3D/Bindings/Ogre/ClassResource.o )
[ 88 of 100] Compiling HGamer3D.Bindings.Ogre.ClassResourceGroupManager ( HGamer3D/Bindings/Ogre/ClassResourceGroupManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassResourceGroupManager.o )
[ 89 of 100] Compiling HGamer3D.Bindings.Ogre.ClassResourceManager ( HGamer3D/Bindings/Ogre/ClassResourceManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassResourceManager.o )
[ 90 of 100] Compiling HGamer3D.Bindings.Ogre.ClassRoot ( HGamer3D/Bindings/Ogre/ClassRoot.hs, dist/build/HGamer3D/Bindings/Ogre/ClassRoot.o )
[ 91 of 100] Compiling HGamer3D.Bindings.Ogre.ClassSceneManager ( HGamer3D/Bindings/Ogre/ClassSceneManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassSceneManager.o )
[ 92 of 100] Compiling HGamer3D.Bindings.Ogre.ClassSceneManagerFactory ( HGamer3D/Bindings/Ogre/ClassSceneManagerFactory.hs, dist/build/HGamer3D/Bindings/Ogre/ClassSceneManagerFactory.o )
[ 93 of 100] Compiling HGamer3D.Bindings.Ogre.ClassSceneNode ( HGamer3D/Bindings/Ogre/ClassSceneNode.hs, dist/build/HGamer3D/Bindings/Ogre/ClassSceneNode.o )
[ 94 of 100] Compiling HGamer3D.Bindings.Ogre.ClassSkeleton ( HGamer3D/Bindings/Ogre/ClassSkeleton.hs, dist/build/HGamer3D/Bindings/Ogre/ClassSkeleton.o )
[ 95 of 100] Compiling HGamer3D.Bindings.Ogre.ClassSkeletonManager ( HGamer3D/Bindings/Ogre/ClassSkeletonManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassSkeletonManager.o )
[ 96 of 100] Compiling HGamer3D.Bindings.Ogre.ClassTextureManager ( HGamer3D/Bindings/Ogre/ClassTextureManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassTextureManager.o )
[ 97 of 100] Compiling HGamer3D.Bindings.Ogre.ClassTimeIndex ( HGamer3D/Bindings/Ogre/ClassTimeIndex.hs, dist/build/HGamer3D/Bindings/Ogre/ClassTimeIndex.o )
[ 98 of 100] Compiling HGamer3D.Bindings.Ogre.ClassVertexAnimationTrack ( HGamer3D/Bindings/Ogre/ClassVertexAnimationTrack.hs, dist/build/HGamer3D/Bindings/Ogre/ClassVertexAnimationTrack.o )
[ 99 of 100] Compiling HGamer3D.Bindings.Ogre.ClassViewport ( HGamer3D/Bindings/Ogre/ClassViewport.hs, dist/build/HGamer3D/Bindings/Ogre/ClassViewport.o )
[100 of 100] Compiling HGamer3D.Bindings.Ogre.ClassWindowEventUtilities ( HGamer3D/Bindings/Ogre/ClassWindowEventUtilities.hs, dist/build/HGamer3D/Bindings/Ogre/ClassWindowEventUtilities.o )
In-place registering HGamer3D-Ogre-Binding-0.1.8...
Running Haddock for HGamer3D-Ogre-Binding-0.1.8...
Running hscolour for HGamer3D-Ogre-Binding-0.1.8...
Preprocessing library HGamer3D-Ogre-Binding-0.1.8...
Preprocessing library HGamer3D-Ogre-Binding-0.1.8...
Haddock coverage:
   0% (  0 /  7) in 'HGamer3D.Bindings.Ogre.StructVec3'
   0% (  0 /  7) in 'HGamer3D.Bindings.Ogre.StructVec2'
   0% (  0 /  6) in 'HGamer3D.Bindings.Ogre.StructSharedPtr'
   0% (  0 /  5) in 'HGamer3D.Bindings.Ogre.StructRadians'
   0% (  0 /  7) in 'HGamer3D.Bindings.Ogre.StructQuaternion'
   0% (  0 /  5) in 'HGamer3D.Bindings.Ogre.StructDegrees'
   0% (  0 /  5) in 'HGamer3D.Bindings.Ogre.StructColour'
   0% (  0 /  3) in 'HGamer3D.Bindings.Ogre.EnumVertexAnimationType'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumVertexAnimationTrackTargetMode'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumTexCoordCalcMethod'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumStencilOperation'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumSkeletonAnimationBlendMode'
   0% (  0 /  3) in 'HGamer3D.Bindings.Ogre.EnumSceneType'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumSceneManagerSpecialCaseRenderQueueMode'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumSceneManagerPrefabType'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumSceneManagerIlluminationRenderStage'
   0% (  0 /  3) in 'HGamer3D.Bindings.Ogre.EnumSceneManagerBoxPlane'
   0% (  0 /  3) in 'HGamer3D.Bindings.Ogre.EnumRootFrameEventTimeType'
   0% (  0 /  3) in 'HGamer3D.Bindings.Ogre.EnumRenderTargetStatFlags'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumRenderTargetFrameBuffer'
   0% (  0 /  3) in 'HGamer3D.Bindings.Ogre.EnumRenderOperationOperationType'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumProjectionType'
   0% (  0 /  3) in 'HGamer3D.Bindings.Ogre.EnumOrientationMode'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumNodeTransformSpace'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumMeshManagerMeshBuildType'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumMathAngleUnit'
   0% (  0 /  3) in 'HGamer3D.Bindings.Ogre.EnumLogMessageLevel'
   0% (  0 /  3) in 'HGamer3D.Bindings.Ogre.EnumLoggingLevel'
   0% (  0 /  3) in 'HGamer3D.Bindings.Ogre.EnumLightType'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumGpuProgramType'
   0% (  0 /  3) in 'HGamer3D.Bindings.Ogre.EnumFrustumPlane'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumExceptionCode'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumEntityVertexDataBindChoice'
   0% (  0 /  3) in 'HGamer3D.Bindings.Ogre.EnumDataStreamAccessMode'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumBillboardType'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumBillboardRotationType'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumBillboardOrigin'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumBillboardChainTexCoordDirection'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumAxisAlignedBoxExtent'
   0% (  0 /  3) in 'HGamer3D.Bindings.Ogre.EnumAxisAlignedBoxCorner'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumAnimationRotationInterpolationMode'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumAnimationInterpolationMode'
   0% (  0 /  4) in 'HGamer3D.Bindings.Ogre.StructHG3DClass'
  20% (  4 / 20) in 'HGamer3D.Bindings.Ogre.Utils'
   0% (  0 / 56) in 'HGamer3D.Bindings.Ogre.ClassPtr'
  40% ( 31 / 77) in 'HGamer3D.Bindings.Ogre.ClassAnimation'
  31% ( 14 / 45) in 'HGamer3D.Bindings.Ogre.ClassAnimationState'
  35% (  6 / 17) in 'HGamer3D.Bindings.Ogre.ClassAnimationStateSet'
  32% (  6 / 19) in 'HGamer3D.Bindings.Ogre.ClassAnimationTrack'
  37% (  7 / 19) in 'HGamer3D.Bindings.Ogre.ClassArchive'
  36% (  4 / 11) in 'HGamer3D.Bindings.Ogre.ClassArchiveManager'
  38% ( 14 / 37) in 'HGamer3D.Bindings.Ogre.ClassBillboard'
  31% ( 15 / 49) in 'HGamer3D.Bindings.Ogre.ClassBillboardChain'
  22% (  2 /  9) in 'HGamer3D.Bindings.Ogre.ClassBillboardChainFactory'
  32% ( 33 /103) in 'HGamer3D.Bindings.Ogre.ClassBillboardSet'
  22% (  2 /  9) in 'HGamer3D.Bindings.Ogre.ClassBillboardSetFactory'
  35% (  6 / 17) in 'HGamer3D.Bindings.Ogre.ClassBone'
  39% ( 46 /119) in 'HGamer3D.Bindings.Ogre.ClassCamera'
  35% (  6 / 17) in 'HGamer3D.Bindings.Ogre.ClassConfigFile'
  26% (  6 / 23) in 'HGamer3D.Bindings.Ogre.ClassControllerManager'
  38% ( 27 / 71) in 'HGamer3D.Bindings.Ogre.ClassEntity'
  22% (  2 /  9) in 'HGamer3D.Bindings.Ogre.ClassEntityFactory'
  42% (  8 / 19) in 'HGamer3D.Bindings.Ogre.ClassException'
  35% ( 30 / 85) in 'HGamer3D.Bindings.Ogre.ClassFrustum'
  35% ( 32 / 91) in 'HGamer3D.Bindings.Ogre.ClassLight'
  22% (  2 /  9) in 'HGamer3D.Bindings.Ogre.ClassLightFactory'
  43% (  9 / 21) in 'HGamer3D.Bindings.Ogre.ClassLog'
  35% (  8 / 23) in 'HGamer3D.Bindings.Ogre.ClassLogManager'
  41% ( 33 / 81) in 'HGamer3D.Bindings.Ogre.ClassManualObject'
  22% (  2 /  9) in 'HGamer3D.Bindings.Ogre.ClassManualObjectFactory'
  32% (  6 / 19) in 'HGamer3D.Bindings.Ogre.ClassManualObjectSection'
  42% ( 29 / 69) in 'HGamer3D.Bindings.Ogre.ClassMaterial'
  32% (  6 / 19) in 'HGamer3D.Bindings.Ogre.ClassMaterialManager'
  35% ( 26 / 75) in 'HGamer3D.Bindings.Ogre.ClassMesh'
  29% (  5 / 17) in 'HGamer3D.Bindings.Ogre.ClassMeshManager'
  36% ( 27 / 75) in 'HGamer3D.Bindings.Ogre.ClassMovableObject'
  27% (  3 / 11) in 'HGamer3D.Bindings.Ogre.ClassMovableObjectFactory'
  29% (  2 /  7) in 'HGamer3D.Bindings.Ogre.ClassMultiRenderTarget'
  42% ( 43 /103) in 'HGamer3D.Bindings.Ogre.ClassNode'
  33% (  7 / 21) in 'HGamer3D.Bindings.Ogre.ClassNodeAnimationTrack'
  40% (  2 /  5) in 'HGamer3D.Bindings.Ogre.ClassNumericAnimationTrack'
  33% (  9 / 27) in 'HGamer3D.Bindings.Ogre.ClassRenderable'
  39% ( 34 / 87) in 'HGamer3D.Bindings.Ogre.ClassRenderSystem'
  35% ( 25 / 71) in 'HGamer3D.Bindings.Ogre.ClassRenderTarget'
   0% (  0 /  3) in 'HGamer3D.Bindings.Ogre.ClassRenderTexture'
  41% ( 12 / 29) in 'HGamer3D.Bindings.Ogre.ClassRenderWindow'
  37% ( 16 / 43) in 'HGamer3D.Bindings.Ogre.ClassResource'
  36% ( 22 / 61) in 'HGamer3D.Bindings.Ogre.ClassResourceGroupManager'
  36% ( 14 / 39) in 'HGamer3D.Bindings.Ogre.ClassResourceManager'
  39% ( 39 / 99) in 'HGamer3D.Bindings.Ogre.ClassRoot'
  39% (126 /327) in 'HGamer3D.Bindings.Ogre.ClassSceneManager'
  29% (  2 /  7) in 'HGamer3D.Bindings.Ogre.ClassSceneManagerFactory'
  37% ( 21 / 57) in 'HGamer3D.Bindings.Ogre.ClassSceneNode'
  41% ( 21 / 51) in 'HGamer3D.Bindings.Ogre.ClassSkeleton'
  29% (  2 /  7) in 'HGamer3D.Bindings.Ogre.ClassSkeletonManager'
  22% (  2 /  9) in 'HGamer3D.Bindings.Ogre.ClassTextureManager'
  11% (  1 /  9) in 'HGamer3D.Bindings.Ogre.ClassTimeIndex'
  40% (  6 / 15) in 'HGamer3D.Bindings.Ogre.ClassVertexAnimationTrack'
  33% ( 29 / 87) in 'HGamer3D.Bindings.Ogre.ClassViewport'
  33% (  1 /  3) in 'HGamer3D.Bindings.Ogre.ClassWindowEventUtilities'
Documentation created: dist/doc/html/HGamer3D-Ogre-Binding/index.html,
dist/doc/html/HGamer3D-Ogre-Binding/HGamer3D-Ogre-Binding.txt
Creating package registration file:
/tmp/pkgConf-HGamer3D-Ogre-Binding-0.117083.8
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/HGamer3D-Ogre-Binding-0.1.8
Registering HGamer3D-Ogre-Binding-0.1.8...
Installed HGamer3D-Ogre-Binding-0.1.8
Downloading HGamer3D-SFML-Binding-0.1.8...
Configuring HGamer3D-SFML-Binding-0.1.8...
Building HGamer3D-SFML-Binding-0.1.8...
Preprocessing library HGamer3D-SFML-Binding-0.1.8...
[ 1 of 17] Compiling HGamer3D.Bindings.SFML.EnumSoundSourceStatus ( HGamer3D/Bindings/SFML/EnumSoundSourceStatus.hs, dist/build/HGamer3D/Bindings/SFML/EnumSoundSourceStatus.o )
[ 2 of 17] Compiling HGamer3D.Bindings.SFML.EnumMouseButton ( HGamer3D/Bindings/SFML/EnumMouseButton.hs, dist/build/HGamer3D/Bindings/SFML/EnumMouseButton.o )
[ 3 of 17] Compiling HGamer3D.Bindings.SFML.EnumKey ( HGamer3D/Bindings/SFML/EnumKey.hs, dist/build/HGamer3D/Bindings/SFML/EnumKey.o )
[ 4 of 17] Compiling HGamer3D.Bindings.SFML.EnumJoystickAxis ( HGamer3D/Bindings/SFML/EnumJoystickAxis.hs, dist/build/HGamer3D/Bindings/SFML/EnumJoystickAxis.o )
[ 5 of 17] Compiling HGamer3D.Bindings.SFML.StructHG3DClass ( HGamer3D/Bindings/SFML/StructHG3DClass.hs, dist/build/HGamer3D/Bindings/SFML/StructHG3DClass.o )
[ 6 of 17] Compiling HGamer3D.Bindings.SFML.Utils ( HGamer3D/Bindings/SFML/Utils.hs, dist/build/HGamer3D/Bindings/SFML/Utils.o )
[ 7 of 17] Compiling HGamer3D.Bindings.SFML.ClassPtr ( HGamer3D/Bindings/SFML/ClassPtr.hs, dist/build/HGamer3D/Bindings/SFML/ClassPtr.o )
[ 8 of 17] Compiling HGamer3D.Bindings.SFML.ClassJoystick ( HGamer3D/Bindings/SFML/ClassJoystick.hs, dist/build/HGamer3D/Bindings/SFML/ClassJoystick.o )
[ 9 of 17] Compiling HGamer3D.Bindings.SFML.ClassKeyboard ( HGamer3D/Bindings/SFML/ClassKeyboard.hs, dist/build/HGamer3D/Bindings/SFML/ClassKeyboard.o )
[10 of 17] Compiling HGamer3D.Bindings.SFML.ClassListener ( HGamer3D/Bindings/SFML/ClassListener.hs, dist/build/HGamer3D/Bindings/SFML/ClassListener.o )
[11 of 17] Compiling HGamer3D.Bindings.SFML.ClassMouse ( HGamer3D/Bindings/SFML/ClassMouse.hs, dist/build/HGamer3D/Bindings/SFML/ClassMouse.o )
[12 of 17] Compiling HGamer3D.Bindings.SFML.ClassMouseHG3D ( HGamer3D/Bindings/SFML/ClassMouseHG3D.hs, dist/build/HGamer3D/Bindings/SFML/ClassMouseHG3D.o )
[13 of 17] Compiling HGamer3D.Bindings.SFML.ClassMusic ( HGamer3D/Bindings/SFML/ClassMusic.hs, dist/build/HGamer3D/Bindings/SFML/ClassMusic.o )
[14 of 17] Compiling HGamer3D.Bindings.SFML.ClassSound ( HGamer3D/Bindings/SFML/ClassSound.hs, dist/build/HGamer3D/Bindings/SFML/ClassSound.o )
[15 of 17] Compiling HGamer3D.Bindings.SFML.ClassSoundBuffer ( HGamer3D/Bindings/SFML/ClassSoundBuffer.hs, dist/build/HGamer3D/Bindings/SFML/ClassSoundBuffer.o )
[16 of 17] Compiling HGamer3D.Bindings.SFML.ClassSoundSource ( HGamer3D/Bindings/SFML/ClassSoundSource.hs, dist/build/HGamer3D/Bindings/SFML/ClassSoundSource.o )
[17 of 17] Compiling HGamer3D.Bindings.SFML.ClassSoundStream ( HGamer3D/Bindings/SFML/ClassSoundStream.hs, dist/build/HGamer3D/Bindings/SFML/ClassSoundStream.o )
In-place registering HGamer3D-SFML-Binding-0.1.8...
Running Haddock for HGamer3D-SFML-Binding-0.1.8...
Running hscolour for HGamer3D-SFML-Binding-0.1.8...
Preprocessing library HGamer3D-SFML-Binding-0.1.8...
Preprocessing library HGamer3D-SFML-Binding-0.1.8...
Haddock coverage:
   0% (  0 /  2) in 'HGamer3D.Bindings.SFML.EnumSoundSourceStatus'
   0% (  0 /  2) in 'HGamer3D.Bindings.SFML.EnumMouseButton'
   0% (  0 /  2) in 'HGamer3D.Bindings.SFML.EnumKey'
   0% (  0 /  2) in 'HGamer3D.Bindings.SFML.EnumJoystickAxis'
   0% (  0 /  4) in 'HGamer3D.Bindings.SFML.StructHG3DClass'
  20% (  4 / 20) in 'HGamer3D.Bindings.SFML.Utils'
   0% (  0 / 11) in 'HGamer3D.Bindings.SFML.ClassPtr'
  46% (  6 / 13) in 'HGamer3D.Bindings.SFML.ClassJoystick'
  33% (  1 /  3) in 'HGamer3D.Bindings.SFML.ClassKeyboard'
  33% (  3 /  9) in 'HGamer3D.Bindings.SFML.ClassListener'
  33% (  1 /  3) in 'HGamer3D.Bindings.SFML.ClassMouse'
   0% (  0 /  3) in 'HGamer3D.Bindings.SFML.ClassMouseHG3D'
  29% (  2 /  7) in 'HGamer3D.Bindings.SFML.ClassMusic'
  42% (  8 / 19) in 'HGamer3D.Bindings.SFML.ClassSound'
  38% (  5 / 13) in 'HGamer3D.Bindings.SFML.ClassSoundBuffer'
  44% ( 11 / 25) in 'HGamer3D.Bindings.SFML.ClassSoundSource'
  35% (  6 / 17) in 'HGamer3D.Bindings.SFML.ClassSoundStream'
Documentation created: dist/doc/html/HGamer3D-SFML-Binding/index.html,
dist/doc/html/HGamer3D-SFML-Binding/HGamer3D-SFML-Binding.txt
Creating package registration file:
/tmp/pkgConf-HGamer3D-SFML-Binding-0.117083.8
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/HGamer3D-SFML-Binding-0.1.8
Registering HGamer3D-SFML-Binding-0.1.8...
Installed HGamer3D-SFML-Binding-0.1.8
cabal: Error: some packages failed to install:
HGamer3D-0.1.8 depends on Win32-2.3.0.2 which failed to install.
Win32-2.3.0.2 failed during the configure step. The exception was:
ExitFailure 1

Test log

No test log was submitted for this report.