HGamer3D-0.9.0: Toolset for the Haskell Game Programmer
HGamer3D.Graphics3D.Geometry
Description
Module providing the Geometry type
data Shape Source #
Constructors
Instances
Methods
(==) :: Shape -> Shape -> Bool #
(/=) :: Shape -> Shape -> Bool #
readsPrec :: Int -> ReadS Shape #
readList :: ReadS [Shape] #
readPrec :: ReadPrec Shape #
readListPrec :: ReadPrec [Shape] #
showsPrec :: Int -> Shape -> ShowS #
show :: Shape -> String #
showList :: [Shape] -> ShowS #
encode :: Shape -> Encoding #
decode :: Decoder s Shape #
encodeList :: [Shape] -> Encoding #
decodeList :: Decoder s [Shape] #
data Geometry Source #
(==) :: Geometry -> Geometry -> Bool #
(/=) :: Geometry -> Geometry -> Bool #
readsPrec :: Int -> ReadS Geometry #
readList :: ReadS [Geometry] #
readPrec :: ReadPrec Geometry #
readListPrec :: ReadPrec [Geometry] #
showsPrec :: Int -> Geometry -> ShowS #
show :: Geometry -> String #
showList :: [Geometry] -> ShowS #
encode :: Geometry -> Encoding #
decode :: Decoder s Geometry #
encodeList :: [Geometry] -> Encoding #
decodeList :: Decoder s [Geometry] #
ctGeometry :: ComponentType Geometry Source #
ctGraphicsElement :: ComponentType () Source #