HGamer3D-0.9.0: Toolset for the Haskell Game Programmer
HGamer3D.Graphics3D.Light
Description
Module providing the Light type
data LightType Source #
Constructors
Instances
Methods
(==) :: LightType -> LightType -> Bool #
(/=) :: LightType -> LightType -> Bool #
readsPrec :: Int -> ReadS LightType #
readList :: ReadS [LightType] #
readPrec :: ReadPrec LightType #
readListPrec :: ReadPrec [LightType] #
showsPrec :: Int -> LightType -> ShowS #
show :: LightType -> String #
showList :: [LightType] -> ShowS #
encode :: LightType -> Encoding #
decode :: Decoder s LightType #
encodeList :: [LightType] -> Encoding #
decodeList :: Decoder s [LightType] #
data Light Source #
Fields
(==) :: Light -> Light -> Bool #
(/=) :: Light -> Light -> Bool #
readsPrec :: Int -> ReadS Light #
readList :: ReadS [Light] #
readPrec :: ReadPrec Light #
readListPrec :: ReadPrec [Light] #
showsPrec :: Int -> Light -> ShowS #
show :: Light -> String #
showList :: [Light] -> ShowS #
encode :: Light -> Encoding #
decode :: Decoder s Light #
encodeList :: [Light] -> Encoding #
decodeList :: Decoder s [Light] #
ctLight :: ComponentType Light Source #