HGamer3D-Bullet-Binding-0.2.0: Windows Game Engine for the Haskell Programmer - Bullet Bindings
HGamer3D.Bindings.Bullet.StructVec3
newtype Vector3 Source
Constructors
Instances
type Vector3Ptr = Ptr Vector3Source
type Vec3Ptr = Ptr Vec3Source
withVec3 :: Vec3 -> (Vec3Ptr -> IO b) -> IO bSource
peekVec3 :: Ptr a -> IO Vec3Source