HGamer3D-Bullet-Binding-0.2.1: Windows Game Engine for the Haskell Programmer - Bullet Bindings
HGamer3D.Bindings.Bullet.StructVec2
newtype Vector2 Source
Constructors
Instances
type Vector2Ptr = Ptr Vector2Source
type Vec2Ptr = Ptr Vec2Source
withVec2 :: Vec2 -> (Vec2Ptr -> IO b) -> IO bSource
peekVec2 :: Vec2Ptr -> IO Vec2Source