Documentation
destroyBody :: Body -> IO ()Source
getBodyRotation :: Body -> IO Matrix3Source
enableBody :: Body -> IO ()Source
disableBody :: Body -> IO ()Source
isBodyEnabled :: Body -> IO BoolSource
setRawBodyData :: Ptr BodyStruct -> Ptr a -> IO ()Source
setBodyData :: Body -> a -> IO ()Source
getRawBodyData :: Ptr BodyStruct -> IO (Ptr a)Source
getBodyData :: Body -> IO aSource
getSafeBodyData :: Typeable a => Body -> IO aSource
setFiniteRotationMode :: Body -> RotationMode -> IO ()Source
getNumJoints :: Body -> IO IntSource
getGravityMode :: Body -> IO BoolSource