LambdaHack-0.10.3.0: A game engine library for tactical squad ASCII roguelike dungeon crawlers

Index - R

RadianAngleGame.LambdaHack.Common.Vector
RAIDContent.ModeKind
randomConnectionGame.LambdaHack.Server.DungeonGen.AreaRnd
randomRGame.LambdaHack.Core.Random
randomR0Game.LambdaHack.Core.Random
randomResetTimeoutGame.LambdaHack.Server.ItemM
randomWord32Game.LambdaHack.Core.Random
RANGEDContent.ModeKind
rangeFromSpeedGame.LambdaHack.Common.Time
rangeFromSpeedAndLingerGame.LambdaHack.Common.Time
RANGER_HEROContent.ItemKindActor
rapplyVerbMapGame.LambdaHack.Client.UI.Content.Screen
RarityGame.LambdaHack.Definition.Defs
RationalGame.LambdaHack.Core.Prelude
RawFrontend 
1 (Type/Class)Game.LambdaHack.Client.UI.Frontend.Common
2 (Data Constructor)Game.LambdaHack.Client.UI.Frontend.Common
rcfgUIDefaultGame.LambdaHack.Content.RuleKind
rcfgUINameGame.LambdaHack.Content.RuleKind
ReadGame.LambdaHack.Core.Prelude
readGame.LambdaHack.Core.Prelude
readErrorGame.LambdaHack.Client.UI.UIOptionsParse
readFileGame.LambdaHack.Common.File
readIOGame.LambdaHack.Core.Prelude
readListGame.LambdaHack.Core.Prelude
readLnGame.LambdaHack.Core.Prelude
readParenGame.LambdaHack.Core.Prelude
readQueueAIGame.LambdaHack.Server.ProtocolM
readQueueUIGame.LambdaHack.Server.ProtocolM
ReadSGame.LambdaHack.Core.Prelude
readsGame.LambdaHack.Core.Prelude
readsPrecGame.LambdaHack.Core.Prelude
RealGame.LambdaHack.Core.Prelude
RealFloatGame.LambdaHack.Core.Prelude
RealFracGame.LambdaHack.Core.Prelude
realToFracGame.LambdaHack.Core.Prelude
recBenefitGame.LambdaHack.Client.Preferences
receiveResponseGame.LambdaHack.Client.LoopM
RechargeGame.LambdaHack.Content.ItemKind
recipGame.LambdaHack.Core.Prelude
recomputeCachePerGame.LambdaHack.Server.CommonM
reconsiderPerActorGame.LambdaHack.Server.HandleAtomicM
RecordGame.LambdaHack.Client.UI.HumanCmd
recordHistoryGame.LambdaHack.Client.UI.MsgM
recordHumanGame.LambdaHack.Client.UI.HandleHumanLocalM
recordHumanTransitionGame.LambdaHack.Client.UI.HandleHumanLocalM
recordItemLidGame.LambdaHack.Client.UI.Watch.WatchUpdAtomicM
rectangleOfSpacesGame.LambdaHack.Client.UI.Overlay
RECT_WINDOWS_HORIZONTAL_DARKContent.TileKind
RECT_WINDOWS_HORIZONTAL_LITContent.TileKind
RECT_WINDOWS_VERTICAL_DARKContent.TileKind
RECT_WINDOWS_VERTICAL_LITContent.TileKind
RedGame.LambdaHack.Definition.Color
reduceDiceGame.LambdaHack.Core.Dice
RefillCalmGame.LambdaHack.Content.ItemKind
RefillHPGame.LambdaHack.Content.ItemKind
refillHPGame.LambdaHack.Server.HandleEffectM
refreshTargetGame.LambdaHack.Client.AI.PickTargetM
regenCalmDeltaGame.LambdaHack.Common.ActorState
registerGame.LambdaHack.Common.HighScore
registerActorGame.LambdaHack.Server.CommonM
registerItemGame.LambdaHack.Server.ItemM
registerScoreGame.LambdaHack.Server.MonadServer
reinitGameGame.LambdaHack.Server.StartM
rejectGame.LambdaHack.Client.AI.Strategy
remGame.LambdaHack.Core.Prelude
removeConditionSingleGame.LambdaHack.Server.CommonM
removeSleepSingleGame.LambdaHack.Server.CommonM
renameFileGame.LambdaHack.Common.File
renameFreqsGame.LambdaHack.Definition.Defs
renderAnimGame.LambdaHack.Client.UI.Animation
renderAnimFramesGame.LambdaHack.Client.UI.FrameM
renderHistoryGame.LambdaHack.Client.UI.Msg
renderRepetitionGame.LambdaHack.Client.UI.Msg
renderReportGame.LambdaHack.Client.UI.Msg
renderTimeReportGame.LambdaHack.Client.UI.Msg
RepeatGame.LambdaHack.Client.UI.HumanCmd
repeatGame.LambdaHack.Core.Prelude
repeatHumanGame.LambdaHack.Client.UI.HandleHumanLocalM
repeatHumanTransitionGame.LambdaHack.Client.UI.HandleHumanLocalM
RepeatLastGame.LambdaHack.Client.UI.HumanCmd
repeatLastHumanGame.LambdaHack.Client.UI.HandleHumanLocalM
repeatLastHumanTransitionGame.LambdaHack.Client.UI.HandleHumanLocalM
repeatLastTripleGame.LambdaHack.Client.UI.Content.Input
repeatTripleGame.LambdaHack.Client.UI.Content.Input
replaceCmdGame.LambdaHack.Client.UI.Content.Input
replaceDescGame.LambdaHack.Client.UI.Content.Input
replicateGame.LambdaHack.Core.Prelude
replicateAGame.LambdaHack.Common.PointArray
replicateMGame.LambdaHack.Core.Prelude
replicateM_Game.LambdaHack.Core.Prelude
RepMsgNKGame.LambdaHack.Client.UI.Msg
ReportGame.LambdaHack.Client.UI.Msg
reportToSlideshowGame.LambdaHack.Client.UI.SlideshowM
reportToSlideshowKeepHaltGame.LambdaHack.Client.UI.SlideshowM
ReqAIGame.LambdaHack.Client.Request, Game.LambdaHack.Client
ReqAINopGame.LambdaHack.Client.Request, Game.LambdaHack.Client
ReqAITimedGame.LambdaHack.Client.Request, Game.LambdaHack.Client
ReqAlterGame.LambdaHack.Client.Request, Game.LambdaHack.Client
reqAlterGame.LambdaHack.Server.HandleRequestM
reqAlterFailGame.LambdaHack.Server.HandleRequestM
ReqApplyGame.LambdaHack.Client.Request, Game.LambdaHack.Client
reqApplyGame.LambdaHack.Server.HandleRequestM
reqAutomateGame.LambdaHack.Server.HandleRequestM
ReqDelayGame.LambdaHack.Client.UI.SessionUI
ReqDelayAlarmGame.LambdaHack.Client.UI.SessionUI
ReqDelayHandledGame.LambdaHack.Client.UI.SessionUI
ReqDelayNotGame.LambdaHack.Client.UI.SessionUI
ReqDisplaceGame.LambdaHack.Client.Request, Game.LambdaHack.Client
reqDisplaceGame.LambdaHack.Server.HandleRequestM
reqDisplaceGenericGame.LambdaHack.Server.HandleRequestM
reqDoctrineGame.LambdaHack.Server.HandleRequestM
ReqFailureGame.LambdaHack.Common.ReqFailure
reqGameDropAndExitGame.LambdaHack.Server.HandleRequestM
reqGameRestartGame.LambdaHack.Server.HandleRequestM
reqGameSaveGame.LambdaHack.Server.HandleRequestM
reqGameSaveAndExitGame.LambdaHack.Server.HandleRequestM
ReqMeleeGame.LambdaHack.Client.Request, Game.LambdaHack.Client
reqMeleeGame.LambdaHack.Server.HandleRequestM
reqMeleeCheckedGame.LambdaHack.Server.HandleRequestM
ReqMoveGame.LambdaHack.Client.Request, Game.LambdaHack.Client
reqMoveGame.LambdaHack.Server.HandleRequestM
reqMoveGenericGame.LambdaHack.Server.HandleRequestM
reqMoveItemGame.LambdaHack.Server.HandleRequestM
ReqMoveItemsGame.LambdaHack.Client.Request, Game.LambdaHack.Client
reqMoveItemsGame.LambdaHack.Server.HandleRequestM
ReqProjectGame.LambdaHack.Client.Request, Game.LambdaHack.Client
reqProjectGame.LambdaHack.Server.HandleRequestM
RequestAIGame.LambdaHack.Client.Request, Game.LambdaHack.Client
requestAISGame.LambdaHack.Server.ProtocolM, Game.LambdaHack.Server
RequestTimedGame.LambdaHack.Client.Request, Game.LambdaHack.Client
RequestUIGame.LambdaHack.Client.Request, Game.LambdaHack.Client
requestUISGame.LambdaHack.Server.ProtocolM, Game.LambdaHack.Server
ReqUIGame.LambdaHack.Client.Request, Game.LambdaHack.Client
ReqUIAutomateGame.LambdaHack.Client.Request, Game.LambdaHack.Client
ReqUIDoctrineGame.LambdaHack.Client.Request, Game.LambdaHack.Client
ReqUIGameDropAndExitGame.LambdaHack.Client.Request, Game.LambdaHack.Client
ReqUIGameRestartGame.LambdaHack.Client.Request, Game.LambdaHack.Client
ReqUIGameSaveGame.LambdaHack.Client.Request, Game.LambdaHack.Client
ReqUIGameSaveAndExitGame.LambdaHack.Client.Request, Game.LambdaHack.Client
ReqUINopGame.LambdaHack.Client.Request, Game.LambdaHack.Client
ReqUITimedGame.LambdaHack.Client.Request, Game.LambdaHack.Client
ReqWaitGame.LambdaHack.Client.Request, Game.LambdaHack.Client
reqWaitGame.LambdaHack.Server.HandleRequestM
ReqWait10Game.LambdaHack.Client.Request, Game.LambdaHack.Client
reqWait10Game.LambdaHack.Server.HandleRequestM
ReqYellGame.LambdaHack.Client.Request, Game.LambdaHack.Client
reqYellGame.LambdaHack.Server.HandleRequestM
RerollItemGame.LambdaHack.Content.ItemKind
resCurrentTurnGame.LambdaHack.Common.Actor
ResDelta 
1 (Type/Class)Game.LambdaHack.Common.Actor
2 (Data Constructor)Game.LambdaHack.Common.Actor
resetActorMaxSkillsGame.LambdaHack.Atomic.MonadStateWrite
resetChanKeyGame.LambdaHack.Client.UI.Frontend.Common
resetFactionsGame.LambdaHack.Server.StartM
resetGameStartGame.LambdaHack.Client.UI.MonadClientUI
resetPlayBackGame.LambdaHack.Client.UI.FrameM
resetPressedKeysGame.LambdaHack.Client.UI.MonadClientUI
resetSessionStartGame.LambdaHack.Client.UI.MonadClientUI
ResponseGame.LambdaHack.Client.Response, Game.LambdaHack.Client
responseSGame.LambdaHack.Server.ProtocolM, Game.LambdaHack.Server
RespQueryAIGame.LambdaHack.Client.Response, Game.LambdaHack.Client
RespQueryUIGame.LambdaHack.Client.Response, Game.LambdaHack.Client
RespQueryUIunderAIGame.LambdaHack.Client.Response, Game.LambdaHack.Client
resPreviousTurnGame.LambdaHack.Common.Actor
RespSfxAtomicGame.LambdaHack.Client.Response, Game.LambdaHack.Client
RespUpdAtomicGame.LambdaHack.Client.Response, Game.LambdaHack.Client
RespUpdAtomicNoStateGame.LambdaHack.Client.Response, Game.LambdaHack.Client
RestartGame.LambdaHack.Content.ModeKind
restartGameGame.LambdaHack.Server.LoopM
restoreGameGame.LambdaHack.Common.Save
restoreLeaderFromRunGame.LambdaHack.Client.UI.FrameM
restoreScoreGame.LambdaHack.Server.MonadServer
ResultItemDialogModeGame.LambdaHack.Client.UI.InventoryM
ReturnGame.LambdaHack.Client.UI.Key
returNGame.LambdaHack.Client.AI.Strategy
returnGame.LambdaHack.Core.Prelude
returnJustLeftGame.LambdaHack.Client.UI.Watch.WatchSfxAtomicM
returnKMGame.LambdaHack.Client.UI.Key
revCmdMapGame.LambdaHack.Client.UI.MonadClientUI
revealAllGame.LambdaHack.Server.CommonM
RevealAsGame.LambdaHack.Content.TileKind
revealAsGame.LambdaHack.Common.Tile
revealItemsGame.LambdaHack.Server.CommonM
revealPerceptionLidGame.LambdaHack.Server.CommonM
reverseGame.LambdaHack.Core.Prelude
rexeVersionGame.LambdaHack.Content.RuleKind
rFontFilesGame.LambdaHack.Client.UI.Content.Screen
rheightGame.LambdaHack.Client.UI.Content.Screen
rHeightMaxGame.LambdaHack.Content.RuleKind
Right 
1 (Data Constructor)Game.LambdaHack.Core.Prelude
2 (Data Constructor)Game.LambdaHack.Client.UI.Key
RightButtonPressGame.LambdaHack.Client.UI.Key
RightButtonReleaseGame.LambdaHack.Client.UI.Key
rightButtonReleaseKMGame.LambdaHack.Client.UI.Key
rightKMGame.LambdaHack.Client.UI.Key
RingBufferGame.LambdaHack.Common.RingBuffer
RING_OF_OPPORTUNITY_GRENADIERContent.ItemKind
RING_OF_OPPORTUNITY_SNIPERContent.ItemKindActor
rintroScreenGame.LambdaHack.Client.UI.Content.Screen
ritemSymbolsGame.LambdaHack.Content.RuleKind
rleadLevelClipsGame.LambdaHack.Content.RuleKind
RLoreGame.LambdaHack.Client.UI.InventoryM
rmFromBagGame.LambdaHack.Atomic.MonadStateWrite
RModesGame.LambdaHack.Client.UI.InventoryM
RndGame.LambdaHack.Core.Random
rndToAction 
1 (Function)Game.LambdaHack.Client.MonadClient
2 (Function)Game.LambdaHack.Server.MonadServer
rndToActionUIGame.LambdaHack.Client.UI.MonadClientUI
rnearbyGame.LambdaHack.Content.RuleKind
RNGs 
1 (Type/Class)Game.LambdaHack.Server.ServerOptions
2 (Data Constructor)Game.LambdaHack.Server.ServerOptions
ROGUEContent.PlaceKind
rollAndRegisterItemGame.LambdaHack.Server.ItemM
rollAspectRecordGame.LambdaHack.Common.ItemAspect
rollFlavourMapGame.LambdaHack.Server.ItemRev
rollFreqGame.LambdaHack.Core.Random
rollItemAspectGame.LambdaHack.Server.ItemM
rollSpawnPosGame.LambdaHack.Server.PeriodicM
ROrgansGame.LambdaHack.Client.UI.InventoryM
Roster 
1 (Type/Class)Game.LambdaHack.Content.ModeKind
2 (Data Constructor)Game.LambdaHack.Content.ModeKind
rosterAllyGame.LambdaHack.Content.ModeKind
rosterEnemyGame.LambdaHack.Content.ModeKind
rosterListGame.LambdaHack.Content.ModeKind
rotateGame.LambdaHack.Common.Vector
roundGame.LambdaHack.Core.Prelude
ROwnedGame.LambdaHack.Client.UI.InventoryM
RPlacesGame.LambdaHack.Client.UI.InventoryM
rscoresFileGame.LambdaHack.Content.RuleKind
RSkillsGame.LambdaHack.Client.UI.InventoryM
rstairWordCarriedGame.LambdaHack.Content.RuleKind
RStoreGame.LambdaHack.Client.UI.InventoryM
rsymbolClothesGame.LambdaHack.Content.ItemKind
rsymbolEdgedGame.LambdaHack.Content.ItemKind
rsymbolFlaskGame.LambdaHack.Content.ItemKind
rsymbolFoodGame.LambdaHack.Content.ItemKind
rsymbolGoldGame.LambdaHack.Content.ItemKind
rsymbolHaftedGame.LambdaHack.Content.ItemKind
rsymbolLightGame.LambdaHack.Content.ItemKind
rsymbolMiscArmorGame.LambdaHack.Content.ItemKind
rsymbolNecklaceGame.LambdaHack.Content.ItemKind
rsymbolPolearmGame.LambdaHack.Content.ItemKind
rsymbolPotionGame.LambdaHack.Content.ItemKind
rsymbolProjectileGame.LambdaHack.Content.ItemKind
rsymbolRingGame.LambdaHack.Content.ItemKind
rsymbolScrollGame.LambdaHack.Content.ItemKind
rsymbolShieldGame.LambdaHack.Content.ItemKind
rsymbolSpecialGame.LambdaHack.Content.ItemKind
rsymbolToolGame.LambdaHack.Content.ItemKind
rsymbolTorsoArmorGame.LambdaHack.Content.ItemKind
rsymbolWandGame.LambdaHack.Content.ItemKind
rtitleGame.LambdaHack.Content.RuleKind
RUBBLEContent.ItemKindEmbed
RuleContent 
1 (Type/Class)Game.LambdaHack.Content.RuleKind
2 (Data Constructor)Game.LambdaHack.Content.RuleKind
runCliImplementationImplementation.MonadClientImplementation
runDefItemKeyGame.LambdaHack.Client.UI.InventoryM
RunDirGame.LambdaHack.Client.UI.HumanCmd
runFrequencyGame.LambdaHack.Core.Frequency
runInitialGame.LambdaHack.Client.UI.SessionUI
runLeaderGame.LambdaHack.Client.UI.SessionUI
runMembersGame.LambdaHack.Client.UI.SessionUI
RunOnceAheadGame.LambdaHack.Client.UI.HumanCmd
runOnceAheadHumanGame.LambdaHack.Client.UI.HandleHumanGlobalM
RunOnceToXhairGame.LambdaHack.Client.UI.HumanCmd
runOnceToXhairHumanGame.LambdaHack.Client.UI.HandleHumanGlobalM
RunParams 
1 (Type/Class)Game.LambdaHack.Client.UI.SessionUI
2 (Data Constructor)Game.LambdaHack.Client.UI.SessionUI
runSerImplementationImplementation.MonadServerImplementation
runStopMsgGame.LambdaHack.Client.UI.SessionUI
runToAllCmdGame.LambdaHack.Client.UI.Content.Input
runWaitingGame.LambdaHack.Client.UI.SessionUI
rwebAddressGame.LambdaHack.Client.UI.Content.Screen
rwidthGame.LambdaHack.Client.UI.Content.Screen
rWidthMaxGame.LambdaHack.Content.RuleKind
rwriteSaveClipsGame.LambdaHack.Content.RuleKind