Index - N
| nameFrequency | Game.LambdaHack.Utils.Frequency |
| nearbyFreePoints | Game.LambdaHack.Common.ActorState |
| neg | Game.LambdaHack.Common.Vector |
| negXY | Game.LambdaHack.Common.VectorXY |
| Neutral | Game.LambdaHack.Common.Faction |
| neverMind | Game.LambdaHack.Client.Action |
| newItem | Game.LambdaHack.Common.Item |
| newLQueue | Game.LambdaHack.Utils.LQueue |
| NoEffect | Game.LambdaHack.Common.Effect |
| NoModifier | Game.LambdaHack.Common.Key |
| noRemoteHumanCmd | Game.LambdaHack.Client.HumanCmd |
| normalLevelBound | Game.LambdaHack.Common.Misc |
| nUI | Game.LambdaHack.Common.Action |
| nullFreq | Game.LambdaHack.Utils.Frequency |
| nullLQueue | Game.LambdaHack.Utils.LQueue |
| nullPer | Game.LambdaHack.Common.Perception |
| nullReport | Game.LambdaHack.Common.Msg |
| nullStrategy | Game.LambdaHack.Client.Strategy |