LambdaHack-0.2.10: A roguelike game engine in early and active development

Safe HaskellNone

Game.LambdaHack.Common.Save

Description

Saving and restoring server game state.

Synopsis

Documentation

type ChanSave a = MVar (Maybe a)

saveToChan :: ChanSave a -> a -> IO ()

wrapInSaves :: Binary a => (a -> FilePath) -> (ChanSave a -> IO ()) -> IO ()

restoreGame :: Binary a => String -> FilePath -> [(FilePath, FilePath)] -> (FilePath -> IO FilePath) -> IO (Maybe a)

Restore a saved game, if it exists. Initialize directory structure and cope over data files, if needed.

delayPrint :: Text -> IO ()