Index - F
| Face | FRP.MoeGLUT |
| Fastest | FRP.MoeGLUT |
| Feedback | FRP.MoeGLUT |
| FeedbackToken | FRP.MoeGLUT |
| FeedbackType | FRP.MoeGLUT |
| Fill | FRP.MoeGLUT |
| Fill' | FRP.MoeGLUT |
| FillStyle | FRP.MoeGLUT |
| finish | FRP.MoeGLUT |
| first | FRP.MoePure, FRP.Moe |
| Fixed8By13 | FRP.MoeGLUT |
| Fixed9By15 | FRP.MoeGLUT |
| Flat | FRP.MoeGLUT |
| Flavour | FRP.MoeGLUT |
| Float | FRP.MoeGLUT |
| Float' | FRP.MoeGLUT |
| Float32UnsignedInt248Rev | FRP.MoeGLUT |
| FloatMat2 | FRP.MoeGLUT |
| FloatMat2x3 | FRP.MoeGLUT |
| FloatMat2x4 | FRP.MoeGLUT |
| FloatMat3 | FRP.MoeGLUT |
| FloatMat3x2 | FRP.MoeGLUT |
| FloatMat3x4 | FRP.MoeGLUT |
| FloatMat4 | FRP.MoeGLUT |
| FloatMat4x2 | FRP.MoeGLUT |
| FloatMat4x3 | FRP.MoeGLUT |
| FloatVec2 | FRP.MoeGLUT |
| FloatVec3 | FRP.MoeGLUT |
| FloatVec4 | FRP.MoeGLUT |
| flush | FRP.MoeGLUT |
| Fog | FRP.MoeGLUT |
| fog | FRP.MoeGLUT |
| FogAttributes | FRP.MoeGLUT |
| fogColor | FRP.MoeGLUT |
| FogCoord | |
| 1 (Type/Class) | FRP.MoeGLUT |
| 2 (Data Constructor) | FRP.MoeGLUT |
| fogCoord | FRP.MoeGLUT |
| FogCoord1 | |
| 1 (Type/Class) | FRP.MoeGLUT |
| 2 (Data Constructor) | FRP.MoeGLUT |
| FogCoordArray | FRP.MoeGLUT |
| FogCoordComponent | FRP.MoeGLUT |
| FogCoordSrc | FRP.MoeGLUT |
| fogCoordSrc | FRP.MoeGLUT |
| fogCoordv | FRP.MoeGLUT |
| FogDistanceMode | FRP.MoeGLUT |
| fogDistanceMode | FRP.MoeGLUT |
| fogIndex | FRP.MoeGLUT |
| FogMode | FRP.MoeGLUT |
| fogMode | FRP.MoeGLUT |
| Font | FRP.MoeGLUT |
| fontHeight | FRP.MoeGLUT |
| ForceDirectContext | FRP.MoeGLUT |
| ForceIndirectContext | FRP.MoeGLUT |
| forceJoystickCallback | FRP.MoeGLUT |
| formatID | FRP.MoeGLUT |
| ForwardCompatibleContext | FRP.MoeGLUT |
| FourBytes | FRP.MoeGLUT |
| FourDColorTexture | FRP.MoeGLUT |
| FourTwoTwo | FRP.MoeGLUT |
| FourTwoTwoAverage | FRP.MoeGLUT |
| FourTwoTwoRev | FRP.MoeGLUT |
| FourTwoTwoRevAverage | FRP.MoeGLUT |
| FragmentDepth | FRP.MoeGLUT |
| FragmentShader | FRP.MoeGLUT |
| Front | FRP.MoeGLUT |
| FrontAndBack | FRP.MoeGLUT |
| FrontAndBackBuffers | FRP.MoeGLUT |
| FrontBuffers | FRP.MoeGLUT |
| frontFace | FRP.MoeGLUT |
| FrontFaceDirection | FRP.MoeGLUT |
| FrontLeftBuffer | FRP.MoeGLUT |
| FrontRightBuffer | FRP.MoeGLUT |
| frustum | FRP.MoeGLUT |
| FullCrosshair | FRP.MoeGLUT |
| fullScreen | FRP.MoeGLUT |
| fullScreenMode | FRP.MoeGLUT |
| fullScreenToggle | FRP.MoeGLUT |
| FullyCovered | FRP.MoeGLUT |
| FullyRetained | FRP.MoeGLUT |
| FuncAdd | FRP.MoeGLUT |
| FuncReverseSubtract | FRP.MoeGLUT |
| FuncSubtract | FRP.MoeGLUT |