referenceDistance | Sound.OpenAL.AL.Source, Sound.OpenAL.AL, Sound.OpenAL |
Refresh | Sound.OpenAL.ALC.Context, Sound.OpenAL.ALC, Sound.OpenAL |
rewind | Sound.OpenAL.AL.Source, Sound.OpenAL.AL, Sound.OpenAL |
rolloffFactor | Sound.OpenAL.AL.Source, Sound.OpenAL.AL, Sound.OpenAL |