OpenGL-2.13.1.0: A binding for the OpenGL graphics system

Copyright(c) Sven Panne 2002-2013
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.Rendering.OpenGL.GL.Texturing.Specification

Contents

Description

This module corresponds to section 3.8.1 (Texture Image Specification), section 3.8.2 (Alternate Texture Image Specification Commands), and section 3.8.3 (Compressed Texture Images) of the OpenGL 2.1 specs.

Synopsis

Texture Targets

One-Dimensional Texture Targets

Two-Dimensional Texture Targets

Three-Dimensional Texture Targets

Texture Buffer Target

Texture Target Classification

class OneDimensionalTextureTarget t Source

Minimal complete definition

marshalOneDimensionalTextureTarget

class ThreeDimensionalTextureTarget t Source

Minimal complete definition

marshalThreeDimensionalTextureTarget

Texture-related Data Types

Texture Image Specification

Alternate Texture Image Specification Commands

Compressed Texture Images

Multisample Texture Images

Implementation-Dependent Limits