| Portability | portable | 
|---|---|
| Stability | stable | 
| Maintainer | Sven Panne <svenpanne@gmail.com> | 
| Safe Haskell | None | 
Graphics.Rendering.OpenGL.GL.Texturing.Objects
Description
This module corresponds to section 3.8.12 (Texture Objects) of the OpenGL 2.1 specs.
Documentation
newtype TextureObject Source
Constructors
| TextureObject GLuint | 
textureBinding :: BindableTextureTarget t => t -> StateVar (Maybe TextureObject)Source
areTexturesResident :: [TextureObject] -> IO ([TextureObject], [TextureObject])Source
type TexturePriority = GLclampfSource
prioritizeTextures :: [(TextureObject, TexturePriority)] -> IO ()Source