| Copyright | (c) Sven Panne 2002-2018 | 
|---|---|
| License | BSD3 | 
| Maintainer | Sven Panne <svenpanne@gmail.com> | 
| Stability | stable | 
| Portability | portable | 
| Safe Haskell | None | 
| Language | Haskell2010 | 
Graphics.Rendering.OpenGL.GL.Fog
Description
This module corresponds to section 3.10 (Fog) of the OpenGL 2.1 specs.
Documentation
fog :: StateVar Capability Source #
data FogCoordSrc Source #
Constructors
| FogCoord | |
| FragmentDepth | 
Instances
| Eq FogCoordSrc Source # | |
| Defined in Graphics.Rendering.OpenGL.GL.Fog | |
| Ord FogCoordSrc Source # | |
| Defined in Graphics.Rendering.OpenGL.GL.Fog Methods compare :: FogCoordSrc -> FogCoordSrc -> Ordering # (<) :: FogCoordSrc -> FogCoordSrc -> Bool # (<=) :: FogCoordSrc -> FogCoordSrc -> Bool # (>) :: FogCoordSrc -> FogCoordSrc -> Bool # (>=) :: FogCoordSrc -> FogCoordSrc -> Bool # max :: FogCoordSrc -> FogCoordSrc -> FogCoordSrc # min :: FogCoordSrc -> FogCoordSrc -> FogCoordSrc # | |
| Show FogCoordSrc Source # | |
| Defined in Graphics.Rendering.OpenGL.GL.Fog Methods showsPrec :: Int -> FogCoordSrc -> ShowS # show :: FogCoordSrc -> String # showList :: [FogCoordSrc] -> ShowS # | |
data FogDistanceMode Source #
Constructors
| EyeRadial | |
| EyePlaneSigned | |
| EyePlaneAbsolute | 
Instances
| Eq FogDistanceMode Source # | |
| Defined in Graphics.Rendering.OpenGL.GL.Fog Methods (==) :: FogDistanceMode -> FogDistanceMode -> Bool # (/=) :: FogDistanceMode -> FogDistanceMode -> Bool # | |
| Ord FogDistanceMode Source # | |
| Defined in Graphics.Rendering.OpenGL.GL.Fog Methods compare :: FogDistanceMode -> FogDistanceMode -> Ordering # (<) :: FogDistanceMode -> FogDistanceMode -> Bool # (<=) :: FogDistanceMode -> FogDistanceMode -> Bool # (>) :: FogDistanceMode -> FogDistanceMode -> Bool # (>=) :: FogDistanceMode -> FogDistanceMode -> Bool # max :: FogDistanceMode -> FogDistanceMode -> FogDistanceMode # min :: FogDistanceMode -> FogDistanceMode -> FogDistanceMode # | |
| Show FogDistanceMode Source # | |
| Defined in Graphics.Rendering.OpenGL.GL.Fog Methods showsPrec :: Int -> FogDistanceMode -> ShowS # show :: FogDistanceMode -> String # showList :: [FogDistanceMode] -> ShowS # | |