3.0.3.0
- Handle MonadFail proposal.
3.0.2.2
- Relaxed upper version bound for
containers.
3.0.2.1
- Relaxed upper version bound for
OpenGLRaw.
3.0.2.0
- Added support for S3_s3tc, EXT_texture_compression_s3tc, ARB_texture_float, and EXT_packed_depth_stencil extensions.
3.0.1.0
- Added
Uniform instances for GLmatrix, Vertex1, Vector1, Vector2, Vector3, and Vector4.
- Unbreak
Uniform instances for GLint, GLuint and Gldouble.
- Relaxed upper version bound for
OpenGLRaw.
3.0.0.2
- Removed redundant constraints.
3.0.0.1
- Relaxed upper version bound for
OpenGLRaw.
3.0.0.0
- Depend on new
OpenGLRaw and GLURaw packages.
2.13.2.1
- Relaxed upper version bound for
transformers.
2.13.2.0
- Implement Uniform instances for
GLint, GLuint, GLfloat, and GLdouble.
2.13.1.1
- Aftermath for the
glClearNamedFramebufferfi chaos in the OpenGL registry,
see the corresponding
issue on Khronos.
2.13.1.0
- Added
extensionSupported.
- Relaxed upper version bound for OpenGLRaw.
- Added CHANGELOG.md to distribution.
2.13.0.0
- Added missing drawing commands using vertex arrays and some related types.
- Added missing whole framebuffer operations.
- Added getters for
stencilMaskSeparate, stencilFuncSeparate, and stencilOpSeparate, making them full-blown StateVars.
- Added
patchDefaultInnerLevel and patchDefaultOuterLevel to control the default tessellation levels.
- Added
ContextLost constructor to ErrorCategory type.
- Added
SeparateAttribs and deprecated SeperateAttribs, fixing a spelling mistake.